Пояснения - в коде.
ЗЫ. Это в основном определяет начальные скиллы. Да я тем более не тестил особо этот скрипт. Но то, что ятестил -ни одного бага. Классы с ньюби-вещами. Скилл-класс ес-сно тоже есть =) Способности - сами добавляйте.
Код
//**********************
//Scripted by NFx
//version : 0.55i
//Class sytem v1.0
//Not for public using
//**********************
//Entrance Altar - подведите в spheretables.scp все координаты городов под одну точку.
//В неи построите небольшое огороженное помещение.
//Декорируйте - как хотите, главное чтоб был столб i_system
[ITEMDEF i_system]
ID=012D9
NAME=Entrance Altar
ON=@create
COLOR=00480
ON=@dclick
IF (<SRC.TARG.TOPOBJ.DISTANCE> > 4)
SRC.MESSAGE=You can't reach that.
RETURN 1
ENDIF
menu=m_start
[ITEMDEF i_morphing_robe]
ID=0204F
NAME=Mophing Robe
WEIGHT=2
armor=1
ON=@create
color=00498
HITPOINTS=2
[MENU M_START]
Starting of Morphing Procces
ON=0 Begin this process.
//Это - обнуление персонажа полностью.
SRC.PLOT1=00 // Removes all PLOT1 Configurations!
SRC.COLOR=083ea // Removes any skin colorations!
SRC.TITLE="" // Removes any PREVIOUS Titles!"
SRC.FINDLAYER(1).REMOVE // Removes items from characters right hand!
SRC.FINDLAYER(layer_hand2).REMOVE // Removes items from characters left hand!
SRC.FINDLAYER(3).REMOVE // Removes footwear from character
SRC.FINDLAYER(4).REMOVE // Removes pants from character
SRC.FINDLAYER(5).REMOVE // Removes shirts from character
SRC.FINDLAYER(6).REMOVE // Removes hats/helmets from characters
SRC.FINDLAYER(7).REMOVE // Removes Gloves/Gauntlets from characters
SRC.FINDLAYER(8).REMOVE // Removes Rings from Characters
SRC.FINDLAYER(9).REMOVE // ????
SRC.FINDLAYER(10).REMOVE // Removes Necklaces/Gauntlets from character
// SRC.FINDLAYER(11).REMOVE // Читаи ниже про волосы.
SRC.FINDLAYER(12).REMOVE // Removes half-apron
SRC.FINDLAYER(13).REMOVE // Removes Breastplate
SRC.FINDLAYER(14).REMOVE // Removes Bracelet
SRC.FINDLAYER(15).REMOVE // ????
// SRC.FINDLAYER(16).REMOVE // Уберает волосы. Хотите-включите, но тогда вам придется еще и самим ньюби-волосы писать.
SRC.FINDLAYER(17).REMOVE // Removes Surcoat/Tunic/Doublet/etc...
SRC.FINDLAYER(18).REMOVE // Removes Earrings
SRC.FINDLAYER(19).REMOVE // Removes Armor Arms
SRC.FINDLAYER(20).REMOVE // Removes Cloak
SRC.FINDLAYER(21).REMOVE // Removes Backpack
SRC.FINDLAYER(22).REMOVE // Removes Robes/Dresses
SRC.FINDLAYER(23).REMOVE // Removes Kilts / Skirts
SRC.FINDLAYER(24).REMOVE // Removes Armor Legs
SRC.FINDLAYER(25).REMOVE // ????
SRC.FINDLAYER(26).REMOVE // ????
SRC.FINDLAYER(27).REMOVE // ????
SRC.FINDLAYER(28).REMOVE // ????
// SRC.FINDLAYER(layer_bankbox).REMOVE //Уберает банк. Так как система -стартовая, то банк и так пустои. НЕ зачем систему грузить.
//Делает все скиллы и статы на начальное положение
SRC.STR=30
SRC.DEX=30
SRC.INT=30
SRC.FAME=0
SRC.KARMA=0
SRC.ALCHEMY=0
SRC.ANATOMY=0
SRC.ANIMALLORE=0
SRC.ARCHERY=0
SRC.ARMSLORE=0
SRC.BEGGING=0
SRC.BLACKSMITHING=0
SRC.BOWCRAFT=0
SRC.CAMPING=0
SRC.CARPENTRY=0
SRC.CARTOGRAPHY=0
SRC.COOKING=0
SRC.DETECTINGHIDDEN=0
SRC.ENTICEMENT=0
SRC.EVALUATINGINTeL=0
SRC.FENCING=0
SRC.FISHING=0
SRC.FORENSICS=0
SRC.HEALING=0
SRC.HERDING=0
SRC.HIDING=0
SRC.INSCRIPTION=0
SRC.ITEMID=0
SRC.LOCKPICKING=0
SRC.LUMBERJACKING=0
SRC.MACEFIGHTING=0
SRC.MAGERY=0
SRC.MAGICRESISTANCE=0
SRC.MEDITATION=0
SRC.MINING=0
SRC.MUSICIANSHIP=0
SRC.NECROMANCY=0
SRC.PARRYING=0
SRC.PEACEMAKING=0
SRC.POISONING=0
SRC.PROVOCATION=0
SRC.REMOVETRAP=0
SRC.SNOOPING=0
SRC.SPIRITSPEAK=0
SRC.STEALING=0
SRC.STEALTH=0
SRC.SWORDSMANSHIP=0
SRC.TACTICS=0
SRC.TAILORING=0
SRC.TAMING=0
SRC.TASTEID=0
SRC.TINKERING=0
SRC.TRACKING=0
SRC.VETERINARY=0
SRC.WRESTLING=0
SRC.FIX
src.NEWITEM=i_gold
src.act.amount=3000
src.act.BOUNCE
src.menu=m_alignment
[MENU m_alignment]
Choose your alignment
ON=0 Order
src.newitem=i_morphing_robe
src.act.equip
src.act.name=Order Morphing Robe
src.act.color=0047f
src.karma 2000
src.title=The Order
src.menu m_order
ON=0 Neutral
src.title=The Neutral
src.newitem=i_morphing_robe
src.act.equip
src.act.color=02f1
src.act.name=Neutral Morphing Robe
src.menu m_neutral
ON=0 Chaos
src.newitem=i_morphing_robe
src.act.equip
src.act.name=Chaos Morphing Robe
src.karma -2000
src.title=The Chaos
src.menu m_chaos
[MENU m_order]
Choose your class
ON=0 Cleric
src.title=<src.title> Cleric
src.skillclass s_order_cleric
src.str=10
src.dex=15
src.int=40
src.magery=30.0
src.healing=30.0
src.EVALUATINGINTeL=30.0
src.anatomy=30.0
src.NEWITEM=i_staff_gnarled
src.act.BOUNCE
src.act.attr=04
src.NEWITEM=i_reag_garlic
src.act.amount=10
src.act.BOUNCE
src.NEWITEM=i_reag_ginseng
src.act.amount=10
src.act.BOUNCE
src.NEWITEM=i_reag_spider_silk
src.act.amount=10
src.act.BOUNCE
src.NEWITEM=i_scroll_heal
src.act.amount=5
src.act.BOUNCE
src.NEWITEM=i_bandage
src.act.amount=10
src.act.BOUNCE
src.NEWITEM=i_spellbook
src.act.color=0047f
src.act.equip
src.act.attr=04
src.menu m_location
ON=0 Paladin
src.title=<src.title> Paladin
src.skillclass s_order_paladin
src.str=30
src.dex=25
src.int=10
src.healing=30.0
src.anatomy=30.0
src.parrying=30.0
src.swordsmanship=30.0
src.NEWITEM=i_bandage
src.act.amount=10
src.act.BOUNCE
src.NEWITEM=i_katana
src.act.equip
src.act.attr=04
src.NEWITEM=i_shield_kite_metal
src.act.equip
src.act.attr=04
src.menu m_location
ON=0 Bard
src.title=<src.title> Bard
src.skillclass=s_order_bard
src.str=25
src.dex=25
src.int=15
src.musicianship=30.0
src.fencing=30.0
src.snooping=30.0
src.stealing=30.0
src.NEWITEM=random_instrument
src.act.BOUNCE
src.act.attr=04
src.NEWITEM=i_lockpick
src.act.amount=10
src.act.BOUNCE
src.NEWITEM=i_dagger
src.act.equip
src.act.attr=04
src.NEWITEM=i_bandage
src.act.amount=10
src.act.BOUNCE
src.menu m_location
ON=0 Mage
src.title=<src.title> Mage
src.skillclass=s_order_mage
src.str=10
src.dex=15
src.int=40
src.magery=30.0
src.evaluatingintel=30.0
src.alchemy=30.0
src.magicresistance=30.0
src.NEWITEM=i_spellbook
src.act.color=0047f
src.act.equip
src.act.attr=04
src.NEWITEM=i_reag_black_pearl
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_blood_moss
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_garlic
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_ginseng
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_nightshade
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_sulfur_ash
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_spider_silk
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_mandrake_root
src.act.amount=4
src.act.BOUNCE
src.NEWITEM={ i_scroll_night_sight 1 i_scroll_clumsy 1 i_scroll_create_food 1 }
src.act.BOUNCE
src.NEWITEM={ i_scroll_feeblemind 1 i_scroll_heal 1 i_scroll_magic_arrow 1 }
src.act.BOUNCE
src.NEWITEM={ i_scroll_night_sight 1 i_scroll_weaken 1 }
src.act.BOUNCE
src.NEWITEM=i_staff_gnarled
src.act.BOUNCE
src.act.attr=04
src.newitem=i_mortar_pestle
src.act.BOUNCE
src.act.attr=04
src.NEWITEM=i_bandage
src.act.amount=10
src.act.BOUNCE
src.menu m_location
ON=0 Knight
src.title=<src.title> Knight
src.skillclass=s_order_knight
src.str=45
src.dex=10
src.int=10
src.macefighting=30.0
src.tactics=30.0
src.parrying=30.0
src.swordsmanship=30.0
DORAND 2
src.newitem=i_sword_long
src.newitem=i_mace
ENDDO
src.act.equip
src.act.attr=04
src.newitem=i_shield_round_bronze
src.act.equip
src.act.attr=04
src.newitem=i_potion_heal
src.act.amount=5
src.act.BOUNCE
src.NEWITEM=i_bandage
src.act.amount=10
src.act.BOUNCE
src.menu=m_location
ON=0 Archer
src.title=<src.title> Archer
src.skillclass=s_order_archer
src.str=20
src.dex=35
src.int=10
src.archery=30.0
src.tactics=30.0
src.fencing=30
src.stealth=30
src.newitem=i_bow
src.act.equip
src.act.attr=04
src.newitem=i_arrow
SRC.ACT.AMOUNT=40
src.act.BOUNCE
src.newitem=i_potion_heal
src.act.amount=3
src.act.BOUNCE
src.NEWITEM=i_bandage
src.act.amount=10
src.act.BOUNCE
src.menu=m_location
[MENU m_neutral]
Choose your class
ON=0 Thief
src.title=<src.title> Thief
src.skillclass=s_neutral_thief
src.str=25
src.dex=25
src.int=15
src.stealth=30.0
src.fencing=30.0
src.snooping=30.0
src.stealing=30.0
src.NEWITEM=i_lockpick
src.act.amount=10
src.act.BOUNCE
src.NEWITEM=i_dagger
src.act.equip
src.act.attr=04
src.menu=m_location
ON=0 Blacksmith
src.title=<src.title> Blacksmith
src.skillclass=s_neutral_blacksmith
src.str=45
src.dex=10
src.int=10
src.armslore=30.0
src.mining=30.0
src.blacksmithing=30.0
src.itemid=30.0
DORAND 2
src.newitem=i_shovel
src.newitem=i_pickaxe
ENDDO
src.act.equip
src.act.attr=04
src.newitem=i_hammer_smith
src.act.BOUNCE
src.act.attr=04
src.newitem=i_ingot_iron
src.act.amount=20
src.act.BOUNCE
src.menu=m_location
ON=0 Warrior
src.title=<src.title> Warrior
src.skillclass=s_neutral_warrior
src.str=45
src.dex=10
src.int=10
src.macefighting=30.0
src.tactics=30.0
src.magicresistance=30.0
src.swordsmanship=30.0
DORAND 2
src.newitem=i_sword_long
src.newitem=i_mace
ENDDO
src.act.attr=04
src.act.equip
src.newitem=i_potion_heal
src.act.amount=5
src.act.BOUNCE
src.menu=m_location
ON=0 Ranger
src.title=<src.title> Ranger
src.skillclass=s_neutral_ranger
src.str=20
src.dex=35
src.int=10
src.archery=30.0
src.tactics=30.0
src.fencing=30
src.taming=30
src.newitem=i_bow
src.act.equip
src.act.attr=04
src.newitem=i_arrow
SRC.ACT.AMOUNT=40
src.act.BOUNCE
src.newitem=i_potion_heal
src.act.amount=3
src.act.BOUNCE
src.menu=m_location
ON=0 Mage
src.title=<src.title> Mage
src.skillclass=s_neutral_mage
src.str=10
src.dex=15
src.int=40
src.magery=30.0
src.evaluatingintel=30.0
src.alchemy=30.0
src.magicresistance=30.0
src.NEWITEM=i_spellbook
src.act.color=02f1
src.act.equip
src.act.attr=04
src.NEWITEM=i_reag_black_pearl
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_blood_moss
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_garlic
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_ginseng
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_nightshade
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_sulfur_ash
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_spider_silk
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_mandrake_root
src.act.amount=4
src.act.BOUNCE
src.NEWITEM={ i_scroll_night_sight 1 i_scroll_clumsy 1 i_scroll_create_food 1 }
src.act.BOUNCE
src.NEWITEM={ i_scroll_feeblemind 1 i_scroll_heal 1 i_scroll_magic_arrow 1 }
src.act.BOUNCE
src.NEWITEM={ i_scroll_night_sight 1 i_scroll_weaken 1 }
src.act.BOUNCE
src.NEWITEM=i_staff_gnarled
src.act.BOUNCE
src.act.attr=04
src.newitem=i_mortar_pestle
src.act.BOUNCE
src.act.attr=04
src.menu m_location
ON=0 Druid
src.title=<src.title> Druid
src.skillclass=s_neutral_druid
src.str=20
src.dex=10
src.int=35
src.magery=30.0
src.evaluatingintel=30.0
src.veterinary=30.0
src.taming=30.0
src.NEWITEM=i_spellbook
src.act.color=02f1
src.act.BOUNCE
src.act.attr=04
src.NEWITEM=i_reag_black_pearl
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_blood_moss
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_garlic
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_ginseng
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_nightshade
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_sulfur_ash
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_spider_silk
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_mandrake_root
src.act.amount=4
src.act.BOUNCE
src.NEWITEM={ i_scroll_night_sight 1 i_scroll_clumsy 1 i_scroll_create_food 1 }
src.act.BOUNCE
src.NEWITEM={ i_scroll_feeblemind 1 i_scroll_heal 1 i_scroll_magic_arrow 1 }
src.act.BOUNCE
src.NEWITEM={ i_scroll_night_sight 1 i_scroll_weaken 1 }
src.act.BOUNCE
src.NEWITEM=i_staff_gnarled
src.act.equip
src.act.attr=04
src.menu m_location
[MENU m_chaos]
Choose your class
ON=0 Assasin
src.title=<src.title> Assasin
src.skillclass s_chaos_assasin
src.str=30
src.dex=25
src.int=10
src.poisoning=30.0
src.anatomy=30.0
src.parrying=30.0
src.swordsmanship=30.0
src.NEWITEM=i_katana
src.act.equip
src.act.attr=04
src.NEWITEM=i_shield_kite_metal
src.act.equip
src.act.attr=04
src.newitem=i_potion_poison
src.act.bounce
src.menu m_location
ON=0 Mage
src.title=<src.title> Mage
src.skillclass=s_chaos_mage
src.str=10
src.dex=15
src.int=40
src.magery=30.0
src.evaluatingintel=30.0
src.alchemy=30.0
src.magicresistance=30.0
src.NEWITEM=i_spellbook
src.act.color=004a3
src.act.equip
src.act.attr=04
src.NEWITEM=i_reag_black_pearl
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_blood_moss
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_garlic
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_ginseng
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_nightshade
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_sulfur_ash
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_spider_silk
src.act.amount=4
src.act.BOUNCE
src.NEWITEM=i_reag_mandrake_root
src.act.amount=4
src.act.BOUNCE
src.NEWITEM={ i_scroll_night_sight 1 i_scroll_clumsy 1 i_scroll_create_food 1 }
src.act.BOUNCE
src.NEWITEM={ i_scroll_feeblemind 1 i_scroll_heal 1 i_scroll_magic_arrow 1 }
src.act.BOUNCE
src.NEWITEM={ i_scroll_night_sight 1 i_scroll_weaken 1 }
src.act.BOUNCE
src.NEWITEM=i_staff_gnarled
src.act.BOUNCE
src.act.attr=04
src.newitem=i_mortar_pestle
src.act.BOUNCE
src.act.attr=04
src.newitem=i_potion_poison
src.act.bounce
src.menu m_location
ON=0 Killer
src.title=<src.title> Killer
src.skillclass=s_chaos_killer
src.str=20
src.dex=35
src.int=10
src.archery=30.0
src.tactics=30.0
src.fencing=30
src.poisoning=30
src.newitem=i_bow
src.act.equip
src.act.attr=04
src.newitem=i_arrow
SRC.ACT.AMOUNT=40
src.act.BOUNCE
src.newitem=i_potion_heal
src.act.amount=2
src.act.BOUNCE
src.newitem=i_potion_poison
src.act.bounce
src.menu=m_location
ON=0 Bard
src.title=<src.title> Bard
src.skillclass=s_chaos_bard
src.str=25
src.dex=25
src.int=15
src.musicianship=30.0
src.fencing=30.0
src.stealing=30.0
src.snooping=30.0
src.NEWITEM=random_instrument
src.act.BOUNCE
src.act.attr=04
src.NEWITEM=i_lockpick
src.act.amount=10
src.act.BOUNCE
src.NEWITEM=i_dagger
src.act.equip
src.act.attr=04
src.newitem=i_potion_poison
src.act.bounce
src.menu m_location
ON=0 Dark Knight
src.title=<src.title> Knight
src.skillclass=s_chaos_knight
src.str=45
src.dex=10
src.int=10
src.macefighting=30.0
src.tactics=30.0
src.parrying=30.0
src.swordsmanship=30.0
DORAND 2
src.newitem=i_sword_long
src.newitem=i_mace
ENDDO
src.act.equip
src.act.attr=04
src.newitem=i_shield_round_bronze
src.act.equip
src.act.attr=04
src.newitem=i_potion_heal
src.act.amount=5
src.act.BOUNCE
src.newitem=i_potion_poison
src.act.bounce
src.menu=m_location
[MENU M_location]
Choose your starting location
ON=0 Yew
SRC.GO=567,978,0
ON=0 Minoc
SRC.GO=2477,407,15
ON=0 Britain
SRC.GO=1496,1629,10
ON=0 Moonglow
SRC.GO=404,1169,0
ON=0 Trinsic
SRC.GO=1844,2745,0
ON=0 Magincia
SRC.GO=3738,2223,20
ON=0 Jhelom
SRC.GO=1378,3817,0
ON=0 Skara Brae
SRC.GO=594,2227,0
ON=0 Vesper
SRC.GO=2771,977,0
[SKILLCLASS s_order_cleric]
STATSUM=405
SKILLSUM=10000.0
STR=120
INT=150
DEX=125
Anatomy=130.0
ItemID=100.0
ArmsLore=100.0
Parrying=100.0
Begging=100.0
Blacksmithing=100.0
Bowcraft=100.0
Peacemaking=100.0
Camping=100.0
Carpentry=100.0
alchemy=100.0
Cartography=100.0
Cooking=100.0
DetectingHidden=100.0
Enticement=100.0
EvaluatingIntel=130.0
Healing=130.0
Fishing=100.0
Forensics=100.0
Herding=100.0
Hiding=100.0
Provocation=100.0
Inscription=100.0
LockPicking=100.0
Magery=130.0
MagicResistance=100.0
Tactics=100.0
Snooping=100.0
Musicianship=100.0
Poisoning=100.0
Archery=100.0
SpiritSpeak=100.0
Stealing=100.0
Tailoring=100.0
Taming=100.0
TasteID=100.0
Tinkering=100.0
Tracking=100.0
Veterinary=100.0
Swordsmanship=100.0
Macefighting=100.0
Fencing=100.0
Wrestling=100.0
Lumberjacking=100.0
Mining=100.0
Meditation=100.0
Stealth=100.0
RemoveTrap=100.0
Necromancy=100.0
[SKILLCLASS s_order_paladin]
STATSUM=405
SKILLSUM=10000.0
STR=140
INT=120
DEX=135
Anatomy=130.0
ItemID=100.0
ArmsLore=100.0
Parrying=130.0
Begging=100.0
Blacksmithing=100.0
Bowcraft=100.0
Peacemaking=100.0
Camping=100.0
Carpentry=100.0
Alchemy=100.0
Cartography=100.0
Cooking=100.0
DetectingHidden=100.0
Enticement=100.0
EvaluatingIntel=100.0
Healing=130.0
Fishing=100.0
Forensics=100.0
Herding=100.0
Hiding=100.0
Provocation=100.0
Inscription=100.0
LockPicking=100.0
Magery=100.0
MagicResistance=100.0
Tactics=100.0
Snooping=100.0
Musicianship=100.0
Poisoning=100.0
Archery=100.0
SpiritSpeak=100.0
Stealing=100.0
Tailoring=100.0
Taming=100.0
TasteID=100.0
Tinkering=100.0
Tracking=100.0
Veterinary=100.0
Swordsmanship=130.0
Macefighting=100.0
Fencing=100.0
Wrestling=100.0
Lumberjacking=100.0
Mining=100.0
Meditation=100.0
Stealth=100.0
RemoveTrap=100.0
Necromancy=100.0
[SKILLCLASS s_order_bard]
STATSUM=405
SKILLSUM=10000.0
STR=135
INT=135
DEX=125
Anatomy=100.0
ItemID=100.0
ArmsLore=100.0
Parrying=100.0
Begging=100.0
Blacksmithing=100.0
Bowcraft=100.0
Peacemaking=100.0
Camping=100.0
Carpentry=100.0
Alchemy=100.0
Cartography=100.0
Cooking=100.0
DetectingHidden=100.0
Enticement=100.0
EvaluatingIntel=100.0
Healing=100.0
Fishing=100.0
Forensics=100.0
Herding=100.0
Hiding=100.0
Provocation=100.0
Inscription=100.0
LockPicking=100.0
Magery=100.0
MagicResistance=100.0
Tactics=100.0
Snooping=130.0
Musicianship=130.0
Poisoning=100.0
Archery=100.0
SpiritSpeak=100.0
Stealing=130.0
Tailoring=100.0
Taming=100.0
TasteID=100.0
Tinkering=100.0
Tracking=100.0
Veterinary=100.0
Swordsmanship=100.0
Macefighting=100.0
Fencing=130.0
Wrestling=100.0
Lumberjacking=100.0
Mining=100.0
Meditation=100.0
Stealth=100.0
RemoveTrap=100.0
Necromancy=100.0
[SKILLCLASS s_order_knight]
STATSUM=405
SKILLSUM=10000.0
STR=155
INT=120
DEX=120
Anatomy=100.0
ItemID=100.0
ArmsLore=100.0
Parrying=130.0
Begging=100.0
Blacksmithing=100.0
Bowcraft=100.0
Peacemaking=100.0
Camping=100.0
Carpentry=100.0
Alchemy=100.0
Cartography=100.0
Cooking=100.0
DetectingHidden=100.0
Enticement=100.0
EvaluatingIntel=100.0
Healing=100.0
Fishing=100.0
Forensics=100.0
Herding=100.0
Hiding=100.0
Provocation=100.0
Inscription=100.0
LockPicking=100.0
Magery=100.0
MagicResistance=100.0
Tactics=130.0
Snooping=100.0
Musicianship=100.0
Poisoning=100.0
Archery=100.0
SpiritSpeak=100.0
Stealing=100.0
Tailoring=100.0
Taming=100.0
TasteID=100.0
Tinkering=100.0
Tracking=100.0
Veterinary=100.0
Swordsmanship=130.0
Macefighting=130.0
Fencing=100.0
Wrestling=100.0
Lumberjacking=100.0
Mining=100.0
Meditation=100.0
Stealth=100.0
RemoveTrap=100.0
Necromancy=100.0
[SKILLCLASS s_order_archer]
STATSUM=405
SKILLSUM=10000.0
STR=130
INT=120
DEX=145
Anatomy=100.0
ItemID=100.0
ArmsLore=100.0
Parrying=100.0
Begging=100.0
Blacksmithing=100.0
Bowcraft=100.0
Peacemaking=100.0
Camping=100.0
Carpentry=100.0
Alchemy=100.0
Cartography=100.0
Cooking=100.0
DetectingHidden=100.0
Enticement=100.0
EvaluatingIntel=100.0
Healing=100.0
Fishing=100.0
Forensics=100.0
Herding=100.0
Hiding=100.0
Provocation=100.0
Inscription=100.0
LockPicking=100.0
Magery=100.0
MagicResistance=100.0
Tactics=130.0
Snooping=100.0
Musicianship=100.0
Poisoning=100.0
Archery=130.0
SpiritSpeak=100.0
Stealing=100.0
Tailoring=100.0
Taming=100.0
TasteID=100.0
Tinkering=100.0
Tracking=100.0
Veterinary=100.0
Swordsmanship=100.0
Macefighting=100.0
Fencing=130.0
Wrestling=100.0
Lumberjacking=100.0
Mining=100.0
Meditation=100.0
Stealth=130.0
RemoveTrap=100.0
Necromancy=100.0
[SKILLCLASS s_order_mage]
STATSUM=405
SKILLSUM=10000.0
STR=120
INT=125
DEX=150
Anatomy=100.0
ItemID=100.0
ArmsLore=100.0
Parrying=100.0
Begging=100.0
Blacksmithing=100.0
Bowcraft=100.0
Peacemaking=100.0
Camping=100.0
Carpentry=100.0
Alchemy=130.0
Cartography=100.0
Cooking=100.0
DetectingHidden=100.0
Enticement=100.0
EvaluatingIntel=130.0
Healing=100.0
Fishing=100.0
Forensics=100.0
Herding=100.0
Hiding=100.0
Provocation=100.0
Inscription=100.0
LockPicking=100.0
Magery=130.0
MagicResistance=130.0
Tactics=100.0
Snooping=100.0
Musicianship=100.0
Poisoning=100.0
Archery=100.0
SpiritSpeak=100.0
Stealing=100.0
Tailoring=100.0
Taming=100.0
TasteID=100.0
Tinkering=100.0
Tracking=100.0
Veterinary=100.0
Swordsmanship=100.0
Macefighting=100.0
Fencing=100.0
Wrestling=100.0
Lumberjacking=100.0
Mining=100.0
Meditation=100.0
Stealth=100.0
RemoveTrap=100.0
Necromancy=100.0
[SKILLCLASS s_neutral_mage]
STATSUM=405
SKILLSUM=10000.0
STR=130
INT=120
DEX=145
Anatomy=100.0
ItemID=100.0
ArmsLore=100.0
Parrying=100.0
Begging=100.0
Blacksmithing=100.0
Bowcraft=100.0
Peacemaking=100.0
Camping=100.0
Carpentry=100.0
Alchemy=130.0
Cartography=100.0
Cooking=100.0
DetectingHidden=100.0
Enticement=100.0
EvaluatingIntel=130.0
Healing=100.0
Fishing=100.0
Forensics=100.0
Herding=100.0
Hiding=100.0
Provocation=100.0
Inscription=100.0
LockPicking=100.0
Magery=130.0
MagicResistance=130.0
Tactics=100.0
Snooping=100.0
Musicianship=100.0
Poisoning=100.0
Archery=100.0
SpiritSpeak=100.0
Stealing=100.0
Tailoring=100.0
Taming=100.0
TasteID=100.0
Tinkering=100.0
Tracking=100.0
Veterinary=130.0
Swordsmanship=100.0
Macefighting=100.0
Fencing=100.0
Wrestling=100.0
Lumberjacking=100.0
Mining=100.0
Meditation=100.0
Stealth=100.0
RemoveTrap=100.0
Necromancy=100.0
[SKILLCLASS s_neutral_thief]
STATSUM=405
SKILLSUM=10000.0
STR=135
INT=135
DEX=125
Anatomy=100.0
ItemID=100.0
ArmsLore=100.0
Parrying=100.0
Begging=100.0
Blacksmithing=100.0
Bowcraft=100.0
Peacemaking=100.0
Camping=100.0
Carpentry=100.0
Alchemy=100.0
Cartography=100.0
Cooking=100.0
DetectingHidden=100.0
Enticement=100.0
EvaluatingIntel=100.0
Healing=100.0
Fishing=100.0
Forensics=100.0
Herding=100.0
Hiding=100.0
Provocation=100.0
Inscription=100.0
LockPicking=100.0
Magery=100.0
MagicResistance=100.0
Tactics=100.0
Snooping=130.0
Musicianship=100.0
Poisoning=100.0
Archery=100.0
SpiritSpeak=100.0
Stealing=130.0
Tailoring=100.0
Taming=100.0
TasteID=100.0
Tinkering=100.0
Tracking=100.0
Veterinary=100.0
Swordsmanship=100.0
Macefighting=100.0
Fencing=130.0
Wrestling=100.0
Lumberjacking=100.0
Mining=100.0
Meditation=100.0
Stealth=130.0
RemoveTrap=100.0
Necromancy=100.0
[SKILLCLASS s_neutral_blacksmith]
STATSUM=405
SKILLSUM=10000.0
STR=155
INT=120
DEX=120
Anatomy=100.0
ItemID=130.0
ArmsLore=130.0
Parrying=100.0
Begging=100.0
Blacksmithing=130.0
Bowcraft=100.0
Peacemaking=100.0
Camping=100.0
Carpentry=100.0
Alchemy=100.0
Cartography=100.0
Cooking=100.0
DetectingHidden=100.0
Enticement=100.0
EvaluatingIntel=100.0
Healing=100.0
Fishing=100.0
Forensics=100.0
Herding=100.0
Hiding=100.0
Provocation=100.0
Inscription=100.0
LockPicking=100.0
Magery=100.0
MagicResistance=100.0
Tactics=100.0
Snooping=100.0
Musicianship=100.0
Poisoning=100.0
Archery=100.0
SpiritSpeak=100.0
Stealing=100.0
Tailoring=100.0
Taming=100.0
TasteID=100.0
Tinkering=100.0
Tracking=100.0
Veterinary=100.0
Swordsmanship=100.0
Macefighting=100.0
Fencing=100.0
Wrestling=100.0
Lumberjacking=100.0
Mining=130.0
Meditation=100.0
Stealth=100.0
RemoveTrap=100.0
Necromancy=100.0
[SKILLCLASS s_neutral_warrior]
STATSUM=405
SKILLSUM=10000.0
STR=155
INT=120
DEX=120
Anatomy=100.0
ItemID=100.0
ArmsLore=100.0
Parrying=100.0
Begging=100.0
Blacksmithing=100.0
Bowcraft=100.0
Peacemaking=100.0
Camping=100.0
Carpentry=100.0
Alchemy=100.0
Cartography=100.0
Cooking=100.0
DetectingHidden=100.0
Enticement=100.0
EvaluatingIntel=100.0
Healing=100.0
Fishing=100.0
Forensics=100.0
Herding=100.0
Hiding=100.0
Provocation=100.0
Inscription=100.0
LockPicking=100.0
Magery=100.0
MagicResistance=130.0
Tactics=130.0
Snooping=100.0
Musicianship=100.0
Poisoning=100.0
Archery=100.0
SpiritSpeak=100.0
Stealing=100.0
Tailoring=100.0
Taming=100.0
TasteID=100.0
Tinkering=100.0
Tracking=100.0
Veterinary=100.0
Swordsmanship=130.0
Macefighting=130.0
Fencing=100.0
Wrestling=100.0
Lumberjacking=100.0
Mining=100.0
Meditation=100.0
Stealth=100.0
RemoveTrap=100.0
Necromancy=100.0
[SKILLCLASS s_neutral_ranger]
STATSUM=405
SKILLSUM=10000.0
STR=130
INT=145
DEX=120
Anatomy=100.0
ItemID=100.0
ArmsLore=100.0
Parrying=100.0
Begging=100.0
Blacksmithing=100.0
Bowcraft=100.0
Peacemaking=100.0
Camping=100.0
Carpentry=100.0
Alchemy=100.0
Cartography=100.0
Cooking=100.0
DetectingHidden=100.0
Enticement=100.0
EvaluatingIntel=100.0
Healing=100.0
Fishing=100.0
Forensics=100.0
Herding=100.0
Hiding=100.0
Provocation=100.0
Inscription=100.0
LockPicking=100.0
Magery=100.0
MagicResistance=100.0
Tactics=130.0
Snooping=100.0
Musicianship=100.0
Poisoning=100.0
Archery=130.0
SpiritSpeak=100.0
Stealing=100.0
Tailoring=100.0
Taming=130.0
TasteID=100.0
Tinkering=100.0
Tracking=100.0
Veterinary=100.0
Swordsmanship=100.0
Macefighting=100.0
Fencing=130.0
Wrestling=100.0
Lumberjacking=100.0
Mining=100.0
Meditation=100.0
Stealth=100.0
RemoveTrap=100.0
Necromancy=100.0
[SKILLCLASS s_neutral_druid]
STATSUM=405
SKILLSUM=10000.0
STR=120
INT=125
DEX=150
Anatomy=100.0
ItemID=100.0
ArmsLore=100.0
Parrying=100.0
Begging=100.0
Blacksmithing=100.0
Bowcraft=100.0
Peacemaking=100.0
Camping=100.0
Carpentry=100.0
Alchemy=100.0
Cartography=100.0
Cooking=100.0
DetectingHidden=100.0
Enticement=100.0
EvaluatingIntel=130.0
Healing=100.0
Fishing=100.0
Forensics=100.0
Herding=100.0
Hiding=100.0
Provocation=100.0
Inscription=100.0
LockPicking=100.0
Magery=130.0
MagicResistance=100.0
Tactics=100.0
Snooping=100.0
Musicianship=100.0
Poisoning=100.0
Archery=100.0
SpiritSpeak=100.0
Stealing=100.0
Tailoring=100.0
Taming=130.0
TasteID=100.0
Tinkering=100.0
Tracking=100.0
Veterinary=130.0
Swordsmanship=100.0
Macefighting=100.0
Fencing=100.0
Wrestling=100.0
Lumberjacking=100.0
Mining=100.0
Meditation=100.0
Stealth=100.0
RemoveTrap=100.0
Necromancy=100.0
[SKILLCLASS s_chaos_mage]
STATSUM=405
SKILLSUM=10000.0
STR=120
INT=125
DEX=150
Anatomy=100.0
ItemID=100.0
ArmsLore=100.0
Parrying=100.0
Begging=100.0
Blacksmithing=100.0
Bowcraft=100.0
Peacemaking=100.0
Camping=100.0
Carpentry=100.0
Alchemy=130.0
Cartography=100.0
Cooking=100.0
DetectingHidden=100.0
Enticement=100.0
EvaluatingIntel=130.0
Healing=100.0
Fishing=100.0
Forensics=100.0
Herding=100.0
Hiding=100.0
Provocation=100.0
Inscription=100.0
LockPicking=100.0
Magery=130.0
MagicResistance=130.0
Tactics=100.0
Snooping=100.0
Musicianship=100.0
Poisoning=100.0
Archery=100.0
SpiritSpeak=100.0
Stealing=100.0
Tailoring=100.0
Taming=100.0
TasteID=100.0
Tinkering=100.0
Tracking=100.0
Veterinary=100.0
Swordsmanship=100.0
Macefighting=100.0
Fencing=100.0
Wrestling=100.0
Lumberjacking=100.0
Mining=100.0
Meditation=100.0
Stealth=100.0
RemoveTrap=100.0
Necromancy=100.0
[SKILLCLASS s_chaos_assasin]
STATSUM=405
SKILLSUM=10000.0
STR=140
INT=120
DEX=135
Anatomy=130.0
ItemID=100.0
ArmsLore=100.0
Parrying=130.0
Begging=100.0
Blacksmithing=100.0
Bowcraft=100.0
Peacemaking=100.0
Camping=100.0
Carpentry=100.0
Alchemy=100.0
Cartography=100.0
Cooking=100.0
DetectingHidden=100.0
Enticement=100.0
EvaluatingIntel=100.0
Healing=100.0
Fishing=100.0
Forensics=100.0
Herding=100.0
Hiding=100.0
Provocation=100.0
Inscription=100.0
LockPicking=100.0
Magery=100.0
MagicResistance=100.0
Tactics=100.0
Snooping=100.0
Musicianship=100.0
Poisoning=130.0
Archery=100.0
SpiritSpeak=100.0
Stealing=100.0
Tailoring=100.0
Taming=100.0
TasteID=100.0
Tinkering=100.0
Tracking=100.0
Veterinary=100.0
Swordsmanship=130.0
Macefighting=100.0
Fencing=100.0
Wrestling=100.0
Lumberjacking=100.0
Mining=100.0
Meditation=100.0
Stealth=100.0
RemoveTrap=100.0
Necromancy=100.0
[SKILLCLASS s_chaos_killer]
STATSUM=405
SKILLSUM=10000.0
STR=130
INT=120
DEX=145
Anatomy=100.0
ItemID=100.0
ArmsLore=100.0
Parrying=100.0
Begging=100.0
Blacksmithing=100.0
Bowcraft=100.0
Peacemaking=100.0
Camping=100.0
Carpentry=100.0
Alchemy=100.0
Cartography=100.0
Cooking=100.0
DetectingHidden=100.0
Enticement=100.0
EvaluatingIntel=100.0
Healing=100.0
Fishing=100.0
Forensics=100.0
Herding=100.0
Hiding=100.0
Provocation=100.0
Inscription=100.0
LockPicking=100.0
Magery=100.0
MagicResistance=100.0
Tactics=130.0
Snooping=100.0
Musicianship=100.0
Poisoning=130.0
Archery=130.0
SpiritSpeak=100.0
Stealing=100.0
Tailoring=100.0
Taming=100.0
TasteID=100.0
Tinkering=100.0
Tracking=100.0
Veterinary=100.0
Swordsmanship=100.0
Macefighting=100.0
Fencing=130.0
Wrestling=100.0
Lumberjacking=100.0
Mining=100.0
Meditation=100.0
Stealth=100.0
RemoveTrap=100.0
Necromancy=100.0
[SKILLCLASS s_chaos_bard]
STATSUM=405
SKILLSUM=10000.0
STR=135
INT=135
DEX=125
Anatomy=100.0
ItemID=100.0
ArmsLore=100.0
Parrying=100.0
Begging=100.0
Blacksmithing=100.0
Bowcraft=100.0
Peacemaking=100.0
Camping=100.0
Carpentry=100.0
Alchemy=100.0
Cartography=100.0
Cooking=100.0
DetectingHidden=100.0
Enticement=100.0
EvaluatingIntel=100.0
Healing=100.0
Fishing=100.0
Forensics=100.0
Herding=100.0
Hiding=100.0
Provocation=100.0
Inscription=100.0
LockPicking=100.0
Magery=100.0
MagicResistance=100.0
Tactics=100.0
Snooping=130.0
Musicianship=130.0
Poisoning=100.0
Archery=100.0
SpiritSpeak=100.0
Stealing=130.0
Tailoring=100.0
Taming=100.0
TasteID=100.0
Tinkering=100.0
Tracking=100.0
Veterinary=100.0
Swordsmanship=100.0
Macefighting=100.0
Fencing=130.0
Wrestling=100.0
Lumberjacking=100.0
Mining=100.0
Meditation=100.0
Stealth=100.0
RemoveTrap=100.0
Necromancy=100.0
[SKILLCLASS s_chaos_knight]
STATSUM=405
SKILLSUM=10000.0
STR=155
INT=120
DEX=120
Anatomy=100.0
ItemID=100.0
ArmsLore=100.0
Parrying=130.0
Begging=100.0
Blacksmithing=100.0
Bowcraft=100.0
Peacemaking=100.0
Camping=100.0
Carpentry=100.0
Alchemy=100.0
Cartography=100.0
Cooking=100.0
DetectingHidden=100.0
Enticement=100.0
EvaluatingIntel=100.0
Healing=100.0
Fishing=100.0
Forensics=100.0
Herding=100.0
Hiding=100.0
Provocation=100.0
Inscription=100.0
LockPicking=100.0
Magery=100.0
MagicResistance=100.0
Tactics=130.0
Snooping=100.0
Musicianship=100.0
Poisoning=100.0
Archery=100.0
SpiritSpeak=100.0
Stealing=100.0
Tailoring=100.0
Taming=100.0
TasteID=100.0
Tinkering=100.0
Tracking=100.0
Veterinary=100.0
Swordsmanship=130.0
Macefighting=130.0
Fencing=100.0
Wrestling=100.0
Lumberjacking=100.0
Mining=100.0
Meditation=100.0
Stealth=100.0
RemoveTrap=100.0
Necromancy=100.0