Здравствуйте, гость ( Вход | Регистрация )

4 страниц V  1 2 3 > »   
Тема закрытаОткрыть новую тему
> Оры,Инги,Логи,Регион :)))
Mercenary [TM]
сообщение 12.12.2004, 17:56
Сообщение #1


***

Novice
Сообщений: 50
Регистрация: 18.9.2004
Группа: Пользователи
Наличность: 0
Пользователь №: 2.290



NFix: это в sphere_defs.scp вместо дефолтных дефов на цвета.
Код
//########################################

//#Sphere Script by: Mercenary ©2004#

//########################################

//Colors For Ores & Ings

//Last Update: 01.12.04



VERSION=0.55i



[DEFNAME COLOR_ORE]

color_o_Iron        0000

color_o_Rusty       0750

color_o_OldCopper   0590

color_o_DullCopper  060A

color_o_Copper      0088

color_o_Bronze      0488

color_o_Silver      0482

color_o_Gold        0032

color_o_Shadow      096B

color_o_Rose        0014

color_o_Agapite     0193

color_o_BloodRock   04C2

color_o_Verite      07D5

color_o_Valorite    00CE

color_o_Mytheril    052D

color_o_BlackRock   0455

color_o_Obsidian    0028

color_o_Plutonium   08AF



// Высшая руда:

color_o_Elvin       09E6

color_o_Gorgan      09F0

color_o_Crystaline  09A4

color_o_Steel       09D3

color_o_BloodCrest  09EC

color_o_Aqua        0060

color_o_Eldar       0BA7

color_o_Dragon      0085

color_o_Krynite     010F

color_o_Vulcan      09DA

color_o_SandRock    008F

color_o_Acid        09B9


NFix: это в sphere_item_provisions_ore.scp.
Код


//########################################

//#Sphere Script by: Mercenary ©2004#

//########################################

//Ores... and Mr...

//Last Update: 01.12.04



VERSION=0.55i



[ITEMDEF 019b7]

DEFNAME=i_ore_iron

NAME=Iron Ore

TYPE=t_ore

SKILLMAKE=MINING 20.0

TDATA1=i_ingot_iron

WEIGHT=1

VALUE=4



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Ore



[ITEMDEF i_ore_rusty]

Id=i_ore_iron

NAME=Rusty Ore

TYPE=t_ore

SKILLMAKE=MINING 40.0

TDATA1=i_ingot_rusty

WEIGHT=1

VALUE=8



ON=@Create

COLOR=color_o_Rusty



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_old_copper]

Id=i_ore_iron

NAME=Old Copper Ore

TYPE=t_ore

SKILLMAKE=MINING 45.0

TDATA1=i_ingot_old_copper

WEIGHT=1

VALUE=12



ON=@Create

COLOR=color_o_OldCopper



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_dull_copper]

Id=i_ore_iron

NAME=Dull Copper Ore

TYPE=t_ore

SKILLMAKE=MINING 50.0

TDATA1=i_ingot_dull_copper

WEIGHT=1

VALUE=16



ON=@Create

COLOR=color_o_DullCopper



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_copper]

Id=i_ore_iron

NAME=Copper Ore

TYPE=t_ore

SKILLMAKE=MINING 55.0

TDATA1=i_ingot_copper

WEIGHT=1

VALUE=20



ON=@Create

COLOR=color_o_Copper



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_bronze]

Id=i_ore_iron

NAME=Bronze Ore

TYPE=t_ore

SKILLMAKE=MINING 60.0

TDATA1=i_ingot_bronze

WEIGHT=1

VALUE=24



ON=@Create

COLOR=color_o_Bronze



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_silver]

Id=i_ore_iron

NAME=Silver Ore

TYPE=t_ore

SKILLMAKE=MINING 65.0

TDATA1=i_ingot_silver

WEIGHT=1

VALUE=28



ON=@Create

COLOR=color_o_Silver



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_gold]

Id=i_ore_iron

NAME=Gold Ore

TYPE=t_ore

SKILLMAKE=MINING 70.0

TDATA1=i_ingot_gold

WEIGHT=1

VALUE=33



ON=@Create

COLOR=color_o_Gold



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_shadow]

Id=i_ore_iron

NAME=Shadow Ore

TYPE=t_ore

SKILLMAKE=MINING 75.0

TDATA1=i_ingot_shadow

WEIGHT=1

VALUE=40



ON=@Create

COLOR=color_o_Shadow



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_rose]

Id=i_ore_iron

NAME=Rose Ore

TYPE=t_ore

SKILLMAKE=MINING 80.0

TDATA1=i_ingot_rose

WEIGHT=1

VALUE=45



ON=@Create

COLOR=color_o_Rose



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_agapite]

Id=i_ore_iron

NAME=Agapite Ore

TYPE=t_ore

SKILLMAKE=MINING 85.0

TDATA1=i_ingot_agapite

WEIGHT=1

VALUE=50



ON=@Create

COLOR=color_o_Agapite



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_bloodrock]

Id=i_ore_iron

NAME=Blood Rock Ore

TYPE=t_ore

SKILLMAKE=MINING 90.0

TDATA1=i_ingot_bloodrock

WEIGHT=1

VALUE=60



ON=@Create

COLOR=color_o_BloodRock



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_verite]

Id=i_ore_iron

NAME=Verite Ore

TYPE=t_ore

SKILLMAKE=MINING 93.0

TDATA1=i_ingot_verite

WEIGHT=1

VALUE=80



ON=@Create

COLOR=color_o_Verite



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_valorite]

Id=i_ore_iron

NAME=Valorite Ore

TYPE=t_ore

SKILLMAKE=MINING 95.0

TDATA1=i_ingot_valorite

WEIGHT=1

VALUE=100



ON=@Create

COLOR=color_o_Valorite



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_mytheril]

Id=i_ore_iron

NAME=Mytheril Ore

TYPE=t_ore

SKILLMAKE=MINING 96.0

TDATA1=i_ingot_mytheril

WEIGHT=1

VALUE=135



ON=@Create

COLOR=color_o_Mytheril



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_blackrock]

Id=i_ore_iron

NAME=Black Rock Ore

TYPE=t_ore

SKILLMAKE=MINING 97.0

TDATA1=i_ingot_blackrock

WEIGHT=1

VALUE=150



ON=@Create

COLOR=color_o_BlackRock



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_obsidian]

Id=i_ore_iron

NAME=Obsidian Ore

TYPE=t_ore

SKILLMAKE=MINING 98.0

TDATA1=i_ingot_obsidian

WEIGHT=1

VALUE=180



ON=@Create

COLOR=color_o_Obsidian



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_plutonium]

Id=i_ore_iron

NAME=Plutonium Ore

TYPE=t_ore

SKILLMAKE=MINING 99.0

TDATA1=i_ingot_plutonium

WEIGHT=1

VALUE=230



ON=@Create

COLOR=color_o_Plutonium



ON=@Dclick

SRC.action = -1



//############################Высшая руда.



[ITEMDEF i_ore_elvin]

Id=i_ore_iron

NAME=Elvin Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_elvin

WEIGHT=1

VALUE=1500



ON=@Create

COLOR=color_o_Elvin



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_gorgan]

Id=i_ore_iron

NAME=Gorgan Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_gorgan

WEIGHT=1

VALUE=1500



ON=@Create

COLOR=color_o_Gorgan



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_crystaline]

Id=i_ore_iron

NAME=Crystaline Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_crystaline

WEIGHT=1

VALUE=1500



ON=@Create

COLOR=color_o_Crystaline



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_steel]

Id=i_ore_iron

NAME=Steel Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_steel

WEIGHT=1

VALUE=1500



ON=@Create

COLOR=color_o_Steel



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_bloodcrest]

Id=i_ore_iron

NAME=Blood Crest Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_bloodcrest

WEIGHT=1

VALUE=1500



ON=@Create

COLOR=color_o_BloodCrest



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_aqua]

Id=i_ore_iron

NAME=Aqua Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_aqua

WEIGHT=1

VALUE=1500



ON=@Create

COLOR=color_o_Aqua



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_eldar]

Id=i_ore_iron

NAME=Eldar Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_eldar

WEIGHT=1

VALUE=1500



ON=@Create

COLOR=color_o_Eldar



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_dragon]

Id=i_ore_iron

NAME=Dragon Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_dragon

WEIGHT=1

VALUE=1500



ON=@Create

COLOR=color_o_Dragon



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_krynite]

Id=i_ore_iron

NAME=Krynite Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_krynite

WEIGHT=1

VALUE=1500



ON=@Create

COLOR=color_o_Krynite



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_vulcan]

Id=i_ore_iron

NAME=Vulcan Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_vulcan

WEIGHT=1

VALUE=2000



ON=@Create

COLOR=color_o_Vulcan



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_sandrock]

Id=i_ore_iron

NAME=Sand Rock Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_sandrock

WEIGHT=1

VALUE=1500



ON=@Create

COLOR=color_o_SandRock



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_acid]

Id=i_ore_iron

NAME=Acid Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_acid

WEIGHT=1

VALUE=1500



ON=@Create

COLOR=color_o_Acid



ON=@Dclick

SRC.action = -1



//#########################################



[REGIONRESOURCE mr_iron]

SKILL_LO=1.0

SKILL_HI=30.0

AMOUNT_LO=8

AMOUNT_HI=10

REAP=i_ore_iron

REGEN=60*60*10



[REGIONRESOURCE mr_rusty]

SKILL_LO=40.0

SKILL_HI=100.0

AMOUNT_LO=7

AMOUNT_HI=9

REAP=i_ore_rusty

REGEN=60*60*10



[REGIONRESOURCE mr_old_copper]

SKILL_LO=45.0

SKILL_HI=100.0

AMOUNT_LO=6

AMOUNT_HI=8

REAP=i_ore_old_copper

REGEN=60*60*10



[REGIONRESOURCE mr_dull_copper]

SKILL_LO=50.0

SKILL_HI=100.0

AMOUNT_LO=6

AMOUNT_HI=8

REAP=i_ore_dull_copper

REGEN=60*60*10



[REGIONRESOURCE mr_copper]

SKILL_LO=55.0

SKILL_HI=100.0

AMOUNT_LO=5

AMOUNT_HI=7

REAP=i_ore_copper

REGEN=60*60*10



[REGIONRESOURCE mr_bronze]

SKILL_LO=60.0

SKILL_HI=100.0

AMOUNT_LO=4

AMOUNT_HI=6

REAP=i_ore_bronze

REGEN=60*60*10



[REGIONRESOURCE mr_silver]

SKILL_LO=65.0

SKILL_HI=100.0

AMOUNT_LO=2

AMOUNT_HI=5

REAP=i_ore_silver

REGEN=60*60*10



[REGIONRESOURCE mr_gold]

SKILL_LO=70.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=4

REAP=i_ore_gold

REGEN=60*60*10



[REGIONRESOURCE mr_shadow]

SKILL_LO=75.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=4

REAP=i_ore_shadow

REGEN=60*60*10



[REGIONRESOURCE mr_rose]

SKILL_LO=80.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=4

REAP=i_ore_rose

REGEN=60*60*10



[REGIONRESOURCE mr_agapite]

SKILL_LO=85.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=3

REAP=i_ore_agapite

REGEN=60*60*10



[REGIONRESOURCE mr_bloodrock]

SKILL_LO=90.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=3

REAP=i_ore_bloodrock

REGEN=60*60*10



[REGIONRESOURCE mr_verite]

SKILL_LO=93.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=2

REAP=i_ore_verite

REGEN=60*60*10



[REGIONRESOURCE mr_valorite]

SKILL_LO=95.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_valorite

REGEN=60*60*10



[REGIONRESOURCE mr_mytheril]

SKILL_LO=96.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_mytheril

REGEN=60*60*10



[REGIONRESOURCE mr_blackrock]

SKILL_LO=97.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_blackrock

REGEN=60*60*10



[REGIONRESOURCE mr_obsidian]

SKILL_LO=98.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_obsidian

REGEN=60*60*10



[REGIONRESOURCE mr_plutonium]

SKILL_LO=99.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_plutonium

REGEN=60*60*10



[REGIONRESOURCE mr_elvin]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_elvin

REGEN=60*60*10



[REGIONRESOURCE mr_gorgan]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_gorgan

REGEN=60*60*10



[REGIONRESOURCE mr_crystaline]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_crystaline

REGEN=60*60*10



[REGIONRESOURCE mr_steel]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_steel

REGEN=60*60*10



[REGIONRESOURCE mr_bloodcrest]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_bloodcrest

REGEN=60*60*10



[REGIONRESOURCE mr_aqua]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_aqua

REGEN=60*60*10



[REGIONRESOURCE mr_eldar]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_eldar

REGEN=60*60*10



[REGIONRESOURCE mr_dragon]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_dragon

REGEN=60*60*10



[REGIONRESOURCE mr_krynite]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_krynite

REGEN=60*60*10



[REGIONRESOURCE mr_vulcan]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_vulcan

REGEN=60*60*10



[REGIONRESOURCE mr_sandrock]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_sandrock

REGEN=60*60*10



[REGIONRESOURCE mr_acid]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_acid

REGEN=60*60*10





[REGIONRESOURCE mr_diamond]

SKILL_LO=60.0

SKILL_HI=110.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_gem_diamond

REGEN=60*60*10



[REGIONRESOURCE mr_ruby]

SKILL_LO=60.0

SKILL_HI=110.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_gem_ruby

REGEN=60*60*10



[REGIONRESOURCE mr_citrine]

SKILL_LO=60.0

SKILL_HI=110.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_gem_citrine

REGEN=60*60*10





[REGIONRESOURCE mr_Emerald]

SKILL_LO=60.0

SKILL_HI=110.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_gem_Emerald

REGEN=60*60*10



[REGIONRESOURCE mr_Star_Sapphire]

SKILL_LO=60.0

SKILL_HI=110.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_gem_Star_Sapphire

REGEN=60*60*10



[REGIONRESOURCE mr_Sapphire]



SKILL_LO=60.0

SKILL_HI=110.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_gem_Sapphire

REGEN=60*60*10



[REGIONRESOURCE mr_Amethyst]

SKILL_LO=60.0

SKILL_HI=110.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_gem_Amethyst

REGEN=60*60*10



[REGIONRESOURCE mr_Tourmaline]

SKILL_LO=60.0

SKILL_HI=110.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_gem_Tourmaline

REGEN=60*60*10



[EOF]


Код


//#######################################

//#Sphere Script by: Mercenary ©2004#

//#######################################

//Ingots...

//Last Update: 01.12.04



VERSION=0.55i



[ITEMDEF 01bef]

DEFNAME=i_ingot_iron

NAME=Iron Ingot

RESOURCES=i_ore_iron

SKILLMAKE=MINING 30.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Iron Ingot



ON=@Create

COLOR=color_o_Iron



[ITEMDEF i_ingot_rusty]

ID=i_ingot_iron

NAME=Rusty Ingot

RESOURCES=i_ore_rusty

SKILLMAKE=MINING 40.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Rusty Ingot



ON=@Create

COLOR=color_o_Rusty



[ITEMDEF i_ingot_old_copper]

ID=i_ingot_iron

NAME=Old Copper Ingot

RESOURCES=i_ore_old_copper

SKILLMAKE=MINING 45.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Old Copper Ingot



ON=@Create

COLOR=color_o_OldCopper



[ITEMDEF i_ingot_dull_copper]

ID=i_ingot_iron

NAME=Dull Copper Ingot

RESOURCES=i_ore_dull_copper

SKILLMAKE=MINING 50.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Dull Copper Ingot



ON=@Create

COLOR=color_o_DullCopper



[ITEMDEF 01be3]

DEFNAME=i_ingot_copper

NAME=Copper Ingot

RESOURCES=i_ore_copper

SKILLMAKE=MINING 55.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Copper Ingot



[ITEMDEF i_ingot_bronze]

ID=i_ingot_iron

NAME=Bronze Ingot

RESOURCES=i_ore_bronze

SKILLMAKE=MINING 60.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Bronze Ingot



ON=@Create

COLOR=color_o_Bronze



[ITEMDEF 01bf5]

DEFNAME=i_ingot_silver

NAME=Silver Ingot

RESOURCES=i_ore_silver

SKILLMAKE=MINING 65.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Silver Ingot



[ITEMDEF 01be9]

DEFNAME=i_ingot_gold

NAME=Gold Ingot

RESOURCES=i_ore_gold

SKILLMAKE=MINING 70.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Gold Ingot



[ITEMDEF i_ingot_shadow]

ID=i_ingot_iron

NAME=Shadow Ingot

RESOURCES=i_ore_shadow

SKILLMAKE=MINING 75.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Shadow Ingot



ON=@Create

COLOR=color_o_Shadow



[ITEMDEF i_ingot_rose]

ID=i_ingot_iron

NAME=Rose Ingot

RESOURCES=i_ore_rose

SKILLMAKE=MINING 80.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Rose Ingot



ON=@Create

COLOR=color_o_Rose



[ITEMDEF i_ingot_agapite]

ID=i_ingot_iron

NAME=Agapite Ingot

RESOURCES=i_ore_agapite

SKILLMAKE=MINING 85.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Agapite Ingot



ON=@Create

COLOR=color_o_Agapite



[ITEMDEF i_ingot_bloodrock]

ID=i_ingot_iron

NAME=Blood Rock Ingot

RESOURCES=i_ore_bloodrock

SKILLMAKE=MINING 90.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Blood Rock Ingot



ON=@Create

COLOR=color_o_BloodRock



[ITEMDEF i_ingot_verite]

ID=i_ingot_iron

NAME=Verite Ingot

RESOURCES=i_ore_verite

SKILLMAKE=MINING 93.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Verite Ingot



ON=@Create

COLOR=color_o_Verite



[ITEMDEF i_ingot_valorite]

ID=i_ingot_iron

NAME=Valorite Ingot

RESOURCES=i_ore_valorite

SKILLMAKE=MINING 95.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Valorite Ingot



ON=@Create

COLOR=color_o_Valorite



[ITEMDEF i_ingot_mytheril]

ID=i_ingot_iron

NAME=Mytheril Ingot

RESOURCES=i_ore_mytheril

SKILLMAKE=MINING 96.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Mytheril Ingot



ON=@Create

COLOR=color_o_Mytheril



[ITEMDEF i_ingot_blackrock]

ID=i_ingot_iron

NAME=Black Rock Ingot

RESOURCES=i_ore_blackrock

SKILLMAKE=MINING 97.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Black Rock Ingot



ON=@Create

COLOR=color_o_BlackRock



[ITEMDEF i_ingot_obsidian]

ID=i_ingot_iron

NAME=Obsidian Ingot

RESOURCES=i_ore_obsidian

SKILLMAKE=MINING 98.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Obsidian Ingot



ON=@Create

COLOR=color_o_Obsidian



[ITEMDEF i_ingot_plutonium]

ID=i_ingot_iron

NAME=Plutonium Ingot

RESOURCES=i_ore_plutonium

SKILLMAKE=MINING 99.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Plutonium Ingot



ON=@Create

COLOR=color_o_Plutonium



//Высшая руда.



[ITEMDEF i_ingot_elvin]

ID=i_ingot_iron

NAME=Elvin Ingot

RESOURCES=i_ore_elvin

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Elvin Ingot



ON=@Create

COLOR=color_o_Elvin



[ITEMDEF i_ingot_gorgan]

ID=i_ingot_iron

NAME=Gorgan Ingot

RESOURCES=i_ore_gorgan

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Gorgan Ingot



ON=@Create

COLOR=color_o_Gorgan



[ITEMDEF i_ingot_crystaline]

ID=i_ingot_iron

NAME=Crystaline Ingot

RESOURCES=i_ore_crystaline

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Crystaline Ingot



ON=@Create

COLOR=color_o_Crystaline



[ITEMDEF i_ingot_steel]

ID=i_ingot_iron

NAME=Steel Ingot

RESOURCES=i_ore_steel

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Steel Ingot



ON=@Create

COLOR=color_o_Steel



[ITEMDEF i_ingot_bloodcrest]

ID=i_ingot_iron

NAME=Blood Crest Ingot

RESOURCES=i_ore_bloodcrest

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Blood Crest Ingot



ON=@Create

COLOR=color_o_BloodCrest



[ITEMDEF i_ingot_aqua]

ID=i_ingot_iron

NAME=Aqua Ingot

RESOURCES=i_ore_aqua

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Aqua Ingot



ON=@Create

COLOR=color_o_Aqua



[ITEMDEF i_ingot_eldar]

ID=i_ingot_iron

NAME=Eldar Ingot

RESOURCES=i_ore_eldar

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Eldar Ingot



ON=@Create

COLOR=color_o_Eldar



[ITEMDEF i_ingot_dragon]

ID=i_ingot_iron

NAME=Dragon Ingot

RESOURCES=i_ore_dragon

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Dragon Ingot



ON=@Create

COLOR=color_o_Dragon



[ITEMDEF i_ingot_krynite]

ID=i_ingot_iron

NAME=Krynite Ingot

RESOURCES=i_ore_krynite

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Krynite Ingot



ON=@Create

COLOR=color_o_Krynite



[ITEMDEF i_ingot_vulcan]

ID=i_ingot_iron

NAME=Vulcan Ingot

RESOURCES=i_ore_vulcan

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Vulcan Ingot



ON=@Create

COLOR=color_o_Vulcan



[ITEMDEF i_ingot_sandrock]

ID=i_ingot_iron

NAME=Sand Rock Ingot

RESOURCES=i_ore_sandrock

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Sand Rock Ingot



ON=@Create

COLOR=color_o_SandRock



[ITEMDEF i_ingot_acid]

ID=i_ingot_iron

NAME=Acid Ingot

RESOURCES=i_ore_acid

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Acid Ingot



ON=@Create

COLOR=color_o_Acid



[EOF]


Код


//#######################################

//#Sphere Script by: Mercenary ©2004#

//#######################################

//Colors For Logs

//Last Update: 01.12.04



VERSION=0.55i



[DEFNAME COLOR_LOGS]

color_l_Oak           047C

color_l_RedTree       0279

color_l_DarkTree      096B

color_l_Swamp         0237

color_l_SilverLeaf    0482

color_l_Keranit       010F

color_l_Perit         0014

color_l_Petrified     03C1

color_l_DragonTree    0085

color_l_VampireTree   04C2

color_l_Eridan        0033

color_l_Hellios       002B

color_l_IllusionsTree 0071

color_l_Crystal       09A4

color_l_DeadTree      0B82

color_l_Paradise      00BE

color_l_TitanTree     0035

color_l_Avalon        0BB6

color_l_Elven         0487

color_l_Asterxylon    0C6B



[EOF]


Код


//#######################################

//#Sphere Script by: Mercenary ©2004#

//#######################################

//Logs... and Mr...

//Last Update: 01.12.04



VERSION=0.55i



[ITEMDEF i_log]

DEFNAME=i_log

NAME=Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 20.0

WEIGHT=0.5

VALUE=4



CATEGORY=Items by Professions

SUBSECTION=Carpentry

DESCRIPTION=Log



[ITEMDEF i_log_oak]

Id=i_log

NAME=Oak Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 40.0

WEIGHT=0.5

VALUE=8



ON=@Create

COLOR=color_l_Oak



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_redtree]

Id=i_log

NAME=Red Tree Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 45.0

WEIGHT=0.5

VALUE=12



ON=@Create

COLOR=color_l_RedTree



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_darktree]

Id=i_log

NAME=Dark Tree Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 50.0

WEIGHT=0.5

VALUE=16



ON=@Create

COLOR=color_l_DarkTree



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_swamp]

Id=i_log

NAME=Swamp Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 55.0

WEIGHT=0.5

VALUE=20



ON=@Create

COLOR=color_l_Swamp

ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_silverleaf]

Id=i_log

NAME=Silver Leaf Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 60.0

WEIGHT=0.5

VALUE=24



ON=@Create

COLOR=color_l_SilverLeaf



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_keranit]

Id=i_log

NAME=Keranit Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 65.0

WEIGHT=0.5

VALUE=30



ON=@Create

COLOR=color_l_Keranit



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_Perit]

Id=i_log

NAME=Perit Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 70.0

WEIGHT=0.5

VALUE=37



ON=@Create

COLOR=color_l_Perit



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_petrified]

Id=i_log

NAME=Petrified Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 75.0

WEIGHT=0.5

VALUE=50



ON=@Create

COLOR=color_l_Petrified



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_dragontree]

Id=i_log

NAME=Dragon Tree Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 80.0

WEIGHT=0.5

VALUE=70



ON=@Create

COLOR=color_l_DragonTree



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_vampiretree]

Id=i_log

NAME=Vampire Tree Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 85.0

WEIGHT=0.5

VALUE=90



ON=@Create

COLOR=color_l_VampireTree



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_eridan]

Id=i_log

NAME=Eridan Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 90.0

WEIGHT=0.5

VALUE=120



ON=@Create

COLOR=color_l_Eridan



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_hellios]

Id=i_log

NAME=Hellios Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 93.0

WEIGHT=0.5

VALUE=150



ON=@Create

COLOR=color_l_Hellios



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_illusionstree]

Id=i_log

NAME=Illusions Tree Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 94.0

WEIGHT=0.5

VALUE=209



ON=@Create

COLOR=color_l_IllusionsTree



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_crystal]

Id=i_log

NAME=Crystal Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 95.0

WEIGHT=0.5

VALUE=267



ON=@Create

COLOR=color_l_Crystal



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_deadtree]

Id=i_log

NAME=Dead Tree Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 96.0

WEIGHT=0.5

VALUE=300



ON=@Create

COLOR=color_l_DeadTree



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_paradise]

Id=i_log

NAME=Paradise Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 97.0

WEIGHT=0.5

VALUE=363



ON=@Create

COLOR=color_l_Paradise



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_titantree]

Id=i_log

NAME=Titan Tree Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 98.0

WEIGHT=0.5

VALUE=427



ON=@Create

COLOR=color_l_TitanTree



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_avalon]

Id=i_log

NAME=Avalon Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 99.0

WEIGHT=0.5

VALUE=500



ON=@Create

COLOR=color_l_Avalon



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_elven]

Id=i_log

NAME=Elven Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 100.0

WEIGHT=0.5

VALUE=646



ON=@Create

COLOR=color_l_Elven



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_asterxylon]

Id=i_log

NAME=Asterxylon Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 100.0

WEIGHT=0.5

VALUE=879



ON=@Create

COLOR=color_l_Asterxylon



ON=@Dclick

SRC.action = -1



//##########################################



[REGIONRESOURCE mr_tree]

SKILL_LO=20.0

SKILL_HI=100.0

AMOUNT_LO=2

AMOUNT_HI=10

REAP=i_log

REGEN=60*60*10



[REGIONRESOURCE mr_oak]

SKILL_LO=40.0

SKILL_HI=100.0

AMOUNT_LO=2

AMOUNT_HI=10

REAP=i_log_oak

REGEN=60*60*10



[REGIONRESOURCE mr_redtree]

SKILL_LO=45.0

SKILL_HI=100.0

AMOUNT_LO=2

AMOUNT_HI=10

REAP=i_log_redtree

REGEN=60*60*10



[REGIONRESOURCE mr_darktree]

SKILL_LO=50.0

SKILL_HI=100.0

AMOUNT_LO=2

AMOUNT_HI=10

REAP=i_log_darktree

REGEN=60*60*10



[REGIONRESOURCE mr_swamp]

SKILL_LO=55.0

SKILL_HI=100.0

AMOUNT_LO=2

AMOUNT_HI=9

REAP=i_log_swamp

REGEN=60*60*10



[REGIONRESOURCE mr_silverleaf]

SKILL_LO=60.0

SKILL_HI=100.0

AMOUNT_LO=2

AMOUNT_HI=8

REAP=i_log_silverleaf

REGEN=60*60*10



[REGIONRESOURCE mr_keranit]

SKILL_LO=65.0

SKILL_HI=100.0

AMOUNT_LO=2

AMOUNT_HI=7

REAP=i_log_keranit

REGEN=60*60*10



[REGIONRESOURCE mr_perit]

SKILL_LO=70.0

SKILL_HI=100.0

AMOUNT_LO=2

AMOUNT_HI=6

REAP=i_log_perit

REGEN=60*60*10



[REGIONRESOURCE mr_petrified]

SKILL_LO=75.0

SKILL_HI=100.0

AMOUNT_LO=2

AMOUNT_HI=5

REAP=i_log_petrified

REGEN=60*60*10



[REGIONRESOURCE mr_dragontree]

SKILL_LO=80.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=4

REAP=i_log_dragontree

REGEN=60*60*10



[REGIONRESOURCE mr_vampiretree]

SKILL_LO=85.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=3

REAP=i_log_vampiretree

REGEN=60*60*10



[REGIONRESOURCE mr_eridan]

SKILL_LO=90.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=3

REAP=i_log_eridan

REGEN=60*60*10



[REGIONRESOURCE mr_hellios]

SKILL_LO=93.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=3

REAP=i_log_hellios

REGEN=60*60*10



[REGIONRESOURCE mr_illusionstree]

SKILL_LO=94.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=2

REAP=i_log_illusionstree

REGEN=60*60*10



[REGIONRESOURCE mr_crystal]

SKILL_LO=95.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=2

REAP=i_log_crystal

REGEN=60*60*10



[REGIONRESOURCE mr_deadtree]

SKILL_LO=96.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_log_deadtree





[REGIONRESOURCE mr_paradise]

SKILL_LO=97.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_log_paradise





[REGIONRESOURCE mr_titantree]

SKILL_LO=98.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_log_titantree





[REGIONRESOURCE mr_avalon]

SKILL_LO=98.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_log_avalon





[REGIONRESOURCE mr_elven]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_log_elven





[REGIONRESOURCE mr_asterxylon]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_log_asterxylon



[EOF]


NFix: это в sphere_region.scp, тока сначало удалите там все.

Код


//######################################

//#Sphere Script by: Mercenary ©2004#

//######################################

//SphereRegion

//Last Update: 01.12.04



VERSION=0.55i



[REGIONRESOURCE mr_nothing]

REAP=i_unused

REGEN=60*60*10



[REGIONRESOURCE mr_grass]

AMOUNT_LO=9

AMOUNT_HI=30

REGEN=60*60*10

REAP=i_hay_sheaf



[REGIONRESOURCE mr_fish1]

SKILL_LO=1.0

SKILL_HI=100.0

AMOUNT_LO=9

AMOUNT_HI=30

REAP=i_fish_big_1

REGEN=60*60*10



[REGIONRESOURCE mr_fish2]

SKILL_LO=1.0

SKILL_HI=100.0

REAP=i_fish_big_2

AMOUNT_LO=9

AMOUNT_HI=30

REGEN=60*60*10



[REGIONRESOURCE mr_fish3]

SKILL_LO=1.0

SKILL_HI=100.0

AMOUNT_LO=9

AMOUNT_HI=30

REAP=i_fish_big_3

REGEN=60*60*10



[REGIONRESOURCE mr_fish4]

SKILL_LO=1.0

SKILL_HI=100.0

AMOUNT_LO=9

AMOUNT_HI=30

REAP=i_fish_big_4

REGEN=60*60*10



[REGIONTYPE r_default]

ON=@ENTER

    SRC. MIDILIST=midi_britain1,midi_ForestA,midi_JungleA,midi_MountainA,midi_Plains,midi
_Victory



ON=@CLIPERIODIC

    SRC. MIDILIST=midi_britain1,midi_ForestA,midi_JungleA,midi_MountainA,midi_Plains,midi
_Victory



[REGIONTYPE r_default_rock t_rock]

RESOURCES=90.0 mr_iron

RESOURCES=80.0 mr_rusty

RESOURCES=75.0 mr_old_copper

RESOURCES=70.0 mr_dull_copper

RESOURCES=65.0 mr_copper

RESOURCES=60.0 mr_bronze

RESOURCES=55.0 mr_silver

RESOURCES=50.0 mr_gold

RESOURCES=45.0 mr_shadow

RESOURCES=40.0 mr_rose

RESOURCES=35.0 mr_agapite

RESOURCES=30.0 mr_bloodrock

RESOURCES=25.0 mr_verite

RESOURCES=20.0 mr_Valorite

RESOURCES=15.0 mr_mytheril

RESOURCES=10.0 mr_blackrock

RESOURCES=5.0 mr_obsidian

RESOURCES=3.0 mr_plutonium

RESOURCES=1.0 mr_elvin

RESOURCES=1.0 mr_gorgan

RESOURCES=1.0 mr_crystaline

RESOURCES=1.0 mr_steel

RESOURCES=1.0 mr_bloodcrest

RESOURCES=1.0 mr_aqua

RESOURCES=1.0 mr_eldar

RESOURCES=1.0 mr_dragon

RESOURCES=1.0 mr_krynite

RESOURCES=1.0 mr_vulcan

RESOURCES=1.0 mr_sandrock

RESOURCES=1.0 mr_acid



RESOURCES=0.1 mr_diamond

RESOURCES=0.1 mr_ruby

RESOURCES=0.1 mr_citrine

RESOURCES=0.1 mr_emerald

RESOURCES=0.1 mr_star_sapphire

RESOURCES=0.1 mr_sapphire

RESOURCES=0.1 mr_amethyst

RESOURCES=0.1 mr_tourmaline



[REGIONTYPE r_default_water t_water]

RESOURCES=10.0 mr_fish1

RESOURCES=10.0 mr_fish2

RESOURCES=10.0 mr_fish3

RESOURCES=10.0 mr_fish4



[REGIONTYPE r_default_tree t_tree]

RESOURCES=90.0 mr_tree

RESOURCES=85.0 mr_oak

RESOURCES=80.0 mr_redtree

RESOURCES=75.0 mr_darktree

RESOURCES=70.0 mr_swamp

RESOURCES=65.0 mr_silverleaf

RESOURCES=60.0 mr_keranit

RESOURCES=55.0 mr_perit

RESOURCES=50.0 mr_petrified

RESOURCES=45.0 mr_dragontree

RESOURCES=40.0 mr_vampiretree

RESOURCES=35.0 mr_eridan

RESOURCES=30.0 mr_hellios

RESOURCES=25.0 mr_illusionstree

RESOURCES=20.0 mr_crystal

RESOURCES=15.0 mr_deadtree

RESOURCES=10.0 mr_paradise

RESOURCES=5.0 mr_titantree

RESOURCES=3.0 mr_avalon

RESOURCES=2.0 mr_elven

RESOURCES=1.0 mr_asterxylon



[REGIONTYPE r_water t_water]

RESOURCES=10.0 mr_fish1

RESOURCES=10.0 mr_fish2

RESOURCES=10.0 mr_fish3

RESOURCES=10.0 mr_fish4



ON=@REGPERIODIC

    src.SFX={025,1,026,1,027,1,010,1,011,1,012,1,013,1}



[REGIONTYPE r_default_grass t_grass]

RESOURCES=1.0 mr_grass



[REGIONTYPE r_brit t_rock]

// Britain Rocks

RESOURCES=80.0 mr_iron



ON=@ENTER

    SRC.MESSAGE Welcome to Britain <SRC.NAME>!

    SRC.MESSAGE Lord British Guards are here to protect you!

    SRC.MIDILIST=midi_britain1,midi_britain2

ON=@CLIPERIODIC

    SRC.MIDILIST=midi_britain1,midi_britain2



[REGIONTYPE r_brit_castle]



ON=@ENTER

    SRC.MIDILIST=midi_LBCastle

ON=@CLIPERIODIC

    SRC.MIDILIST=midi_LBCastle



[REGIONTYPE r_guard_tower]



ON=@ENTER

    SRC.MIDILIST=midi_ForestA

ON=@CLIPERIODIC

    SRC.MIDILIST=midi_ForestA



[REGIONTYPE r_black_castle]



ON=@ENTER

    SRC.MIDILIST=midi_BtCastle

ON=@CLIPERIODIC

    SRC.MIDILIST=midi_BtCastle



[REGIONTYPE r_bucs_den]

// Buccaneer's Den



ON=@ENTER

    IF <SRC.KILLS> > 5

 SRC.MESSAGE Welcome to Bucs Den <SRC.NAME> You are a murderer and you feel at home here

 SRC.MIDILIST=midi_BucsDen

 RETURN 1

    ELSE

 SRC.MIDILIST=midi_BucsDen

    ENDIF



ON=@CLIPERIODIC

    SRC.MIDILIST=midi_BucsDen



[REGIONTYPE r_spooky t_rock]



ON=@ENTER

    SRC.MIDILIST=midi_Approach

ON=@CLIPERIODIC

    SRC.MIDILIST=midi_Approach



[REGIONTYPE r_dungeon t_rock]



ON=@REGPERIODIC

    src.SFX={021f,1,0243,1,0244,1,0245,1}



[REGIONTYPE r_plains]

ON=@REGPERIODIC

    src.SFX={0a,1,0b,1}



[REGIONTYPE r_forests]



ON=@REGPERIODIC

    IF <src.sector.ISNIGHTTIME>

 src.SFX={00,2,01,2,02,2,07d,1}

    ELSE

 src.SFX={08,10,09,10,0219,1,07d,1}

    ENDIF



[REGIONTYPE r_jungle]



ON=@REGPERIODIC

    IF <src.sector.ISNIGHTTIME>

 src.SFX={0c,2,0d,2,0b3,1}

    ELSE

 src.SFX={03,2,04,2,05,2,0b3,1}

    ENDIF



[REGIONTYPE r_swamp t_rock]



ON=@REGPERIODIC

    src.SFX={0e,10,0f,10,022,1,023,1,024,1,0267,1}



[EOF]


Воть все писал сам (IMG:style_emoticons/default/smile.gif) Пользуйтесь...
Сделано под шард ДРВ (IMG:style_emoticons/default/smile.gif)


--------------------
Ыыы... :)
Пользователь в офлайнеDelete PostОтправить личное сообщение
Вернуться в начало страницы
+Ответить с цитированием данного сообщения
Mercenary [TM]
сообщение 12.12.2004, 18:00
Сообщение #2


***

Novice
Сообщений: 50
Регистрация: 18.9.2004
Группа: Пользователи
Наличность: 0
Пользователь №: 2.290



Млин (IMG:style_emoticons/default/smile.gif))) Удалите верхнее... %)


--------------------
Ыыы... :)
Пользователь в офлайнеDelete PostОтправить личное сообщение
Вернуться в начало страницы
+Ответить с цитированием данного сообщения
GM Warlock
сообщение 13.12.2004, 1:41
Сообщение #3


***

Novice
Сообщений: 65
Регистрация: 30.11.2004
Группа: Пользователи
Наличность: 0
Из: Израиль
Пользователь №: 2.637



у меня выдает такое (IMG:style_emoticons/default/sad.gif)

Код


ERROR:(sphereregion.scp,59)Undefined symbol 'mr_iron'

ERROR:(sphereregion.scp,59)Bad resource list id 'mr_iron'

ERROR:(sphereregion.scp,60)Undefined symbol 'mr_rusty'

ERROR:(sphereregion.scp,60)Bad resource list id 'mr_rusty'

ERROR:(sphereregion.scp,61)Undefined symbol 'mr_old_copper'

ERROR:(sphereregion.scp,61)Bad resource list id 'mr_old_copper'

ERROR:(sphereregion.scp,62)Undefined symbol 'mr_dull_copper'

ERROR:(sphereregion.scp,62)Bad resource list id 'mr_dull_copper'

ERROR:(sphereregion.scp,63)Undefined symbol 'mr_copper'

ERROR:(sphereregion.scp,63)Bad resource list id 'mr_copper'

ERROR:(sphereregion.scp,64)Undefined symbol 'mr_bronze'

ERROR:(sphereregion.scp,64)Bad resource list id 'mr_bronze'

ERROR:(sphereregion.scp,65)Undefined symbol 'mr_silver'

ERROR:(sphereregion.scp,65)Bad resource list id 'mr_silver'

ERROR:(sphereregion.scp,66)Undefined symbol 'mr_gold'

ERROR:(sphereregion.scp,66)Bad resource list id 'mr_gold'

ERROR:(sphereregion.scp,67)Undefined symbol 'mr_shadow'

ERROR:(sphereregion.scp,67)Bad resource list id 'mr_shadow'

ERROR:(sphereregion.scp,68)Undefined symbol 'mr_rose'

ERROR:(sphereregion.scp,68)Bad resource list id 'mr_rose'

ERROR:(sphereregion.scp,69)Undefined symbol 'mr_agapite'

ERROR:(sphereregion.scp,69)Bad resource list id 'mr_agapite'

ERROR:(sphereregion.scp,70)Undefined symbol 'mr_bloodrock'

ERROR:(sphereregion.scp,70)Bad resource list id 'mr_bloodrock'

ERROR:(sphereregion.scp,71)Undefined symbol 'mr_verite'

ERROR:(sphereregion.scp,71)Bad resource list id 'mr_verite'

ERROR:(sphereregion.scp,72)Undefined symbol 'mr_Valorite'

ERROR:(sphereregion.scp,72)Bad resource list id 'mr_Valorite'

ERROR:(sphereregion.scp,73)Undefined symbol 'mr_mytheril'

ERROR:(sphereregion.scp,73)Bad resource list id 'mr_mytheril'

ERROR:(sphereregion.scp,74)Undefined symbol 'mr_blackrock'

ERROR:(sphereregion.scp,74)Bad resource list id 'mr_blackrock'

ERROR:(sphereregion.scp,75)Undefined symbol 'mr_obsidian'

ERROR:(sphereregion.scp,75)Bad resource list id 'mr_obsidian'

ERROR:(sphereregion.scp,76)Undefined symbol 'mr_plutonium'

ERROR:(sphereregion.scp,76)Bad resource list id 'mr_plutonium'

ERROR:(sphereregion.scp,77)Undefined symbol 'mr_elvin'

ERROR:(sphereregion.scp,77)Bad resource list id 'mr_elvin'

ERROR:(sphereregion.scp,78)Undefined symbol 'mr_gorgan'

ERROR:(sphereregion.scp,78)Bad resource list id 'mr_gorgan'

ERROR:(sphereregion.scp,79)Undefined symbol 'mr_crystaline'

ERROR:(sphereregion.scp,79)Bad resource list id 'mr_crystaline'

ERROR:(sphereregion.scp,80)Undefined symbol 'mr_steel'

ERROR:(sphereregion.scp,80)Bad resource list id 'mr_steel'

ERROR:(sphereregion.scp,81)Undefined symbol 'mr_bloodcrest'

ERROR:(sphereregion.scp,81)Bad resource list id 'mr_bloodcrest'

ERROR:(sphereregion.scp,82)Undefined symbol 'mr_aqua'

ERROR:(sphereregion.scp,82)Bad resource list id 'mr_aqua'

ERROR:(sphereregion.scp,83)Undefined symbol 'mr_eldar'

ERROR:(sphereregion.scp,83)Bad resource list id 'mr_eldar'

ERROR:(sphereregion.scp,84)Undefined symbol 'mr_dragon'

ERROR:(sphereregion.scp,84)Bad resource list id 'mr_dragon'

ERROR:(sphereregion.scp,85)Undefined symbol 'mr_krynite'

ERROR:(sphereregion.scp,85)Bad resource list id 'mr_krynite'

ERROR:(sphereregion.scp,86)Undefined symbol 'mr_vulcan'

ERROR:(sphereregion.scp,86)Bad resource list id 'mr_vulcan'

ERROR:(sphereregion.scp,87)Undefined symbol 'mr_sandrock'

ERROR:(sphereregion.scp,87)Bad resource list id 'mr_sandrock'

ERROR:(sphereregion.scp,88)Undefined symbol 'mr_acid'

ERROR:(sphereregion.scp,88)Bad resource list id 'mr_acid'

ERROR:(sphereregion.scp,90)Undefined symbol 'mr_diamond'

ERROR:(sphereregion.scp,90)Bad resource list id 'mr_diamond'

ERROR:(sphereregion.scp,91)Undefined symbol 'mr_ruby'

ERROR:(sphereregion.scp,91)Bad resource list id 'mr_ruby'

ERROR:(sphereregion.scp,92)Undefined symbol 'mr_citrine'

ERROR:(sphereregion.scp,92)Bad resource list id 'mr_citrine'

ERROR:(sphereregion.scp,93)Undefined symbol 'mr_emerald'

ERROR:(sphereregion.scp,93)Bad resource list id 'mr_emerald'

ERROR:(sphereregion.scp,94)Undefined symbol 'mr_star_sapphire'

ERROR:(sphereregion.scp,94)Bad resource list id 'mr_star_sapphire'

ERROR:(sphereregion.scp,95)Undefined symbol 'mr_sapphire'

ERROR:(sphereregion.scp,95)Bad resource list id 'mr_sapphire'

ERROR:(sphereregion.scp,96)Undefined symbol 'mr_amethyst'

ERROR:(sphereregion.scp,96)Bad resource list id 'mr_amethyst'

ERROR:(sphereregion.scp,97)Undefined symbol 'mr_tourmaline'

ERROR:(sphereregion.scp,97)Bad resource list id 'mr_tourmaline'

ERROR:(sphereregion.scp,106)Undefined symbol 'mr_tree'

ERROR:(sphereregion.scp,106)Bad resource list id 'mr_tree'

ERROR:(sphereregion.scp,107)Undefined symbol 'mr_oak'

ERROR:(sphereregion.scp,107)Bad resource list id 'mr_oak'

ERROR:(sphereregion.scp,108)Undefined symbol 'mr_redtree'

ERROR:(sphereregion.scp,108)Bad resource list id 'mr_redtree'

ERROR:(sphereregion.scp,109)Undefined symbol 'mr_darktree'

ERROR:(sphereregion.scp,109)Bad resource list id 'mr_darktree'

ERROR:(sphereregion.scp,110)Undefined symbol 'mr_swamp'

ERROR:(sphereregion.scp,110)Bad resource list id 'mr_swamp'

ERROR:(sphereregion.scp,111)Undefined symbol 'mr_silverleaf'

ERROR:(sphereregion.scp,111)Bad resource list id 'mr_silverleaf'

ERROR:(sphereregion.scp,112)Undefined symbol 'mr_keranit'

ERROR:(sphereregion.scp,112)Bad resource list id 'mr_keranit'

ERROR:(sphereregion.scp,113)Undefined symbol 'mr_perit'

ERROR:(sphereregion.scp,113)Bad resource list id 'mr_perit'

ERROR:(sphereregion.scp,114)Undefined symbol 'mr_petrified'

ERROR:(sphereregion.scp,114)Bad resource list id 'mr_petrified'

ERROR:(sphereregion.scp,115)Undefined symbol 'mr_dragontree'

ERROR:(sphereregion.scp,115)Bad resource list id 'mr_dragontree'

ERROR:(sphereregion.scp,116)Undefined symbol 'mr_vampiretree'

ERROR:(sphereregion.scp,116)Bad resource list id 'mr_vampiretree'

ERROR:(sphereregion.scp,117)Undefined symbol 'mr_eridan'

ERROR:(sphereregion.scp,117)Bad resource list id 'mr_eridan'

ERROR:(sphereregion.scp,118)Undefined symbol 'mr_hellios'

ERROR:(sphereregion.scp,118)Bad resource list id 'mr_hellios'

ERROR:(sphereregion.scp,119)Undefined symbol 'mr_illusionstree'

ERROR:(sphereregion.scp,119)Bad resource list id 'mr_illusionstree'

ERROR:(sphereregion.scp,120)Undefined symbol 'mr_crystal'

ERROR:(sphereregion.scp,120)Bad resource list id 'mr_crystal'

ERROR:(sphereregion.scp,121)Undefined symbol 'mr_deadtree'

ERROR:(sphereregion.scp,121)Bad resource list id 'mr_deadtree'

ERROR:(sphereregion.scp,122)Undefined symbol 'mr_paradise'

ERROR:(sphereregion.scp,122)Bad resource list id 'mr_paradise'

ERROR:(sphereregion.scp,123)Undefined symbol 'mr_titantree'

ERROR:(sphereregion.scp,123)Bad resource list id 'mr_titantree'

ERROR:(sphereregion.scp,124)Undefined symbol 'mr_avalon'

ERROR:(sphereregion.scp,124)Bad resource list id 'mr_avalon'

ERROR:(sphereregion.scp,125)Undefined symbol 'mr_elven'

ERROR:(sphereregion.scp,125)Bad resource list id 'mr_elven'

ERROR:(sphereregion.scp,126)Undefined symbol 'mr_asterxylon'

ERROR:(sphereregion.scp,126)Bad resource list id 'mr_asterxylon'

ERROR:(sphereregion.scp,142)Undefined symbol 'mr_iron'

ERROR:(sphereregion.scp,142)Bad resource list id 'mr_iron'



че не так то?)


--------------------
С уважением, GM Warlock
Пользователь в офлайнеDelete PostОтправить личное сообщение
Вернуться в начало страницы
+Ответить с цитированием данного сообщения
Bamnup
сообщение 13.12.2004, 4:15
Сообщение #4


***

Novice
Сообщений: 83
Регистрация: 13.12.2004
Группа: Пользователи
Наличность: 0
Пользователь №: 2.711



Ты все прописал и заменил?


--------------------
"Сдаётся мне, вы хотите спи$дить моего коня!"
Пользователь в офлайнеDelete PostОтправить личное сообщение
Вернуться в начало страницы
+Ответить с цитированием данного сообщения
Bamnup
сообщение 13.12.2004, 4:16
Сообщение #5


***

Novice
Сообщений: 83
Регистрация: 13.12.2004
Группа: Пользователи
Наличность: 0
Пользователь №: 2.711



Ты наверное mr_** в отдельные файлы позапихил поставиь их оры с мр орами а логи с мр логами...


--------------------
"Сдаётся мне, вы хотите спи$дить моего коня!"
Пользователь в офлайнеDelete PostОтправить личное сообщение
Вернуться в начало страницы
+Ответить с цитированием данного сообщения
Wax
сообщение 13.12.2004, 8:23
Сообщение #6


****

Группа: Пользователи
Наличность: 0
Из: London
Пользователь №: 2.545



а куда логи кидать???а как подних арморы делать?(IMG:style_emoticons/default/smile.gif))...вещи оружие..?))


--------------------
Я уважаю Ultimasoft !
Пользователь в офлайнеDelete PostОтправить личное сообщение
Вернуться в начало страницы
+Ответить с цитированием данного сообщения
GM Warlock
сообщение 13.12.2004, 11:46
Сообщение #7


***

Novice
Сообщений: 65
Регистрация: 30.11.2004
Группа: Пользователи
Наличность: 0
Из: Израиль
Пользователь №: 2.637



Wax
Возьми скрипт готовый из руды и скапируй так и делай фуллы также с оружиям (IMG:style_emoticons/default/smile.gif))) из дерева думаю не сделаеш фулл (IMG:style_emoticons/default/biggrin.gif)


--------------------
С уважением, GM Warlock
Пользователь в офлайнеDelete PostОтправить личное сообщение
Вернуться в начало страницы
+Ответить с цитированием данного сообщения
Bamnup
сообщение 13.12.2004, 13:53
Сообщение #8


***

Novice
Сообщений: 83
Регистрация: 13.12.2004
Группа: Пользователи
Наличность: 0
Пользователь №: 2.711



Броню сам пиши я до етова еще не дошел :Р


--------------------
"Сдаётся мне, вы хотите спи$дить моего коня!"
Пользователь в офлайнеDelete PostОтправить личное сообщение
Вернуться в начало страницы
+Ответить с цитированием данного сообщения
Wax
сообщение 13.12.2004, 15:25
Сообщение #9


****

Группа: Пользователи
Наличность: 0
Из: London
Пользователь №: 2.545



а вот логи тудаже кидать куда и оре?...а ещо..цветные арморы чтобы их делать можно потом было надо в какой блакнот писать coloram_arms или чтото в этом вровде?


--------------------
Я уважаю Ultimasoft !
Пользователь в офлайнеDelete PostОтправить личное сообщение
Вернуться в начало страницы
+Ответить с цитированием данного сообщения
GM Warlock
сообщение 13.12.2004, 18:37
Сообщение #10


***

Novice
Сообщений: 65
Регистрация: 30.11.2004
Группа: Пользователи
Наличность: 0
Из: Израиль
Пользователь №: 2.637



Цитата
а вот логи тудаже кидать куда и оре?...а ещо..цветные арморы чтобы их делать можно потом было надо в какой блакнот писать coloram_arms или чтото в этом вровде?


пиши куда хочеш только сахроняй в scripts патом если ты добавил нвоый бокнот то пропиши в spheretables.scp блокнот этот например lol.scp


--------------------
С уважением, GM Warlock
Пользователь в офлайнеDelete PostОтправить личное сообщение
Вернуться в начало страницы
+Ответить с цитированием данного сообщения
Afton
сообщение 14.12.2004, 19:43
Сообщение #11


***

Novice
Сообщений: 78
Регистрация: 8.10.2003
Группа: Пользователи
Наличность: 0
Пользователь №: 1.054



Да лутше скачать прогу для создания рубы, армора, и оружия (IMG:style_emoticons/default/smile.gif) Так легче.
Пользователь в офлайнеDelete PostОтправить личное сообщение
Вернуться в начало страницы
+Ответить с цитированием данного сообщения
-=DeX=-
сообщение 14.12.2004, 21:08
Сообщение #12


***

Novice
Сообщений: 69
Регистрация: 8.12.2004
Группа: Пользователи
Наличность: 0
Пользователь №: 2.679



а ты не подскажеш где её скачат =)
ато я чет не видел таких =)
Пользователь в офлайнеDelete PostОтправить личное сообщение
Вернуться в начало страницы
+Ответить с цитированием данного сообщения
GM Warlock
сообщение 15.12.2004, 2:35
Сообщение #13


***

Novice
Сообщений: 65
Регистрация: 30.11.2004
Группа: Пользователи
Наличность: 0
Из: Израиль
Пользователь №: 2.637



первый раз слышу такую прогу! не пожкинеш сайт?


--------------------
С уважением, GM Warlock
Пользователь в офлайнеDelete PostОтправить личное сообщение
Вернуться в начало страницы
+Ответить с цитированием данного сообщения
Dimik
сообщение 15.12.2004, 10:25
Сообщение #14


**

Neophyte
Сообщений: 42
Регистрация: 11.10.2004
Группа: Пользователи
Наличность: 0
Пользователь №: 2.400



я сам писал.... прогу... так проще. потому что вручную набивать долго и влом.
а за скрипт на руду спасибо. теперь буду придумывать шмотки из "элитных руд". с разными свойствами наверно.

вот только какие вещи делать из цветных полешек? ну мебель из красного дерева это конечно признак обеспеченности, но все-таки что???


--------------------
Скорость на дороге контролируется снайпером
Пользователь в офлайнеDelete PostОтправить личное сообщение
Вернуться в начало страницы
+Ответить с цитированием данного сообщения
Wax
сообщение 15.12.2004, 12:18
Сообщение #15


****

Группа: Пользователи
Наличность: 0
Из: London
Пользователь №: 2.545



я щас работаю над амрорами над всем над скилом...кароче как сделаю а это будет примерно через неделю!скину все арморы и скиллы под них и всякое такое(IMG:style_emoticons/default/smile.gif)..ждите...правдо делаю всё сам один я непрофисиональный скриптёр а начинающий любитель(IMG:style_emoticons/default/smile.gif)...такчто ненадо отценивать строго(IMG:style_emoticons/default/smile.gif)


--------------------
Я уважаю Ultimasoft !
Пользователь в офлайнеDelete PostОтправить личное сообщение
Вернуться в начало страницы
+Ответить с цитированием данного сообщения
GM Warlock
сообщение 15.12.2004, 14:58
Сообщение #16


***

Novice
Сообщений: 65
Регистрация: 30.11.2004
Группа: Пользователи
Наличность: 0
Из: Израиль
Пользователь №: 2.637



можно за один день написать, но это если не перестовая писать (IMG:style_emoticons/default/smile.gif)))


--------------------
С уважением, GM Warlock
Пользователь в офлайнеDelete PostОтправить личное сообщение
Вернуться в начало страницы
+Ответить с цитированием данного сообщения
Wax
сообщение 15.12.2004, 15:03
Сообщение #17


****

Группа: Пользователи
Наличность: 0
Из: London
Пользователь №: 2.545



бл...чот несооброжаю как скилл там писать...ну допустим возьмём руду обсидиан!сделал под неё арморы ...вот ..и мне нужно SkillMenu но куда вписывать там..бл..непойму!вот впишу чтото а потом непашет...бли помогите....как там вписать так чтобы потом можно было делать из ингов вещи...!!


--------------------
Я уважаю Ultimasoft !
Пользователь в офлайнеDelete PostОтправить личное сообщение
Вернуться в начало страницы
+Ответить с цитированием данного сообщения
Wax
сообщение 15.12.2004, 15:29
Сообщение #18


****

Группа: Пользователи
Наличность: 0
Из: London
Пользователь №: 2.545



вот обсидиан оружия и арморы!если вы скажите что скрипты гавно я необижусь(IMG:style_emoticons/default/smile.gif)я только учусь..(IMG:style_emoticons/default/smile.gif)

Код
[ITEMDEF i_obsidian_NOSE_HELM]

DEFNAME=i_obsidian_NOSE_HELM

NAME=Obsidian Nose Helm

ID=i_helm_nose



Armor=95

REQSTR=0

WEIGHT=5



CATEGORY=Provisions - Armor - Colored

SUBSECTION=Obsidian

DESCRIPTION=Nose Helm



RESOURCES=15 i_ingot_obsidian

SKILLMAKE=BLACKSMITHING 105.0

ON=@Create

COLOR=color_o_obsidian

HITPOINTS={105 110}



[ITEMDEF i_obsidian_PLATEMAIL]

DEFNAME=i_obsidian_PLATEMAIL

NAME=Obsidian Platemail

ID=i_platemail_chest



ARMOR=95

REQSTR=60

WEIGHT=10



CATEGORY=Provisions - Armor - Colored

SUBSECTION=Obsidian

DESCRIPTION=Platemail

RESOURCES=25 i_ingot_obsidian

SKILLMAKE=BLACKSMITHING 105.0



ON=@Create

COLOR=color_o_obsidian

HITPOINTS=55



[ITEMDEF i_obsidian_PLATEMAIL_ARMS]

DEFNAME=i_obsidian_PLATEMAIL_ARMS

NAME=Obsidian Platemail Arms

ID=i_platemail_arms



ARMOR=95

REQSTR=40

WEIGHT=5



CATEGORY=Provisions - Armor - Colored

SUBSECTION=Mytheril

DESCRIPTION=Platemail Arms

RESOURCES=18 i_ingot_obsidian

SKILLMAKE=BLACKSMITHING 105.0



ON=@Create

COLOR=color_o_obsidian

HITPOINTS=55



[ITEMDEF i_obsidian_PLATEMAIL_leggings]

DEFNAME=i_obsidian_PLATEMAIL_leggings

NAME=Obsidian Platemail Legs

ID=i_platemail_leggings



ARMOR=95

REQSTR=60

WEIGHT=15



CATEGORY=Provisions - Armor - Colored

SUBSECTION=Obsidian

DESCRIPTION=Platemail Legs

RESOURCES=20 i_ingot_obsidian

SKILLMAKE=BLACKSMITHING 105.0



ON=@Create

COLOR=color_o_obsidian

HITPOINTS=55



[ITEMDEF i_obsidian_PLATE_HELM ]

DEFNAME=i_obsidian_PLATE_HELM

NAME=Obsidian Plate Helm

ID=i_platemail_helm



ARMOR=90

REQSTR=40

WEIGHT=5



CATEGORY=Provisions - Armor - Colored

SUBSECTION=Obsidian

DESCRIPTION=Plate Helm

RESOURCES=15 i_ingot_obsidian

SKILLMAKE=BLACKSMITHING 105.0



ON=@Create

COLOR=color_o_obsidian

HITPOINTS=50



[ITEMDEF i_obsidian_PLATEMAIL_GORGET]

DEFNAME=i_obsidian_PLATEMAIL_GORGET

NAME=Obsidian Platemail Gorget

ID=i_platemail_gorget



ARMOR=95

REQSTR=30

WEIGHT=2



CATEGORY=Provisions - Armor - Colored

SUBSECTION=Obsidian

DESCRIPTION=Platemail Gorget

RESOURCES=10 i_ingot_obsidian

SKILLMAKE=BLACKSMITHING 105.0



ON=@Create

COLOR=color_o_obsidian

HITPOINTS=51



[ITEMDEF i_obsidian_PLATEMAIL_GAUNTLETS]

DEFNAME=i_obsidian_PLATEMAIL_GAUNTLETS

NAME=Obsidian Platemail Gauntlets

ID=i_platemail_gloves



ARMOR=95

REQSTR=30

WEIGHT=2



CATEGORY=Provisions - Armor - Colored

SUBSECTION=Obsidian

DESCRIPTION=Platemail Gauntlets

RESOURCES=12 i_ingot_obsidian

SKILLMAKE=BLACKSMITHING 105.0



ON=@Create

COLOR=color_o_obsidian

HITPOINTS=55



[ITEMDEF i_obsidian_FEMALE_PLATEMAIL]

DEFNAME=i_obsidian_FEMALE_PLATEMAIL

NAME=Obsidian Platemail

ID=i_armor_female_plate



ARMOR=95

REQSTR=15

WEIGHT=6



CATEGORY=Provisions - Armor - Colored

SUBSECTION=Obsidian

DESCRIPTION=Female Platemail

RESOURCES=22 i_ingot_obsidian

SKILLMAKE=BLACKSMITHING 105.0



ON=@Create

COLOR=color_o_obsidian

HITPOINTS=55



[ITEMDEF i_obsidian_CHAINMAIL_COIF]

DEFNAME=i_obsidian_CHAINMAIL_COIF

NAME=Obsidian Chainmail Coif

ID=i_chainmail_coif



ARMOR=90

REQSTR=20

WEIGHT=7



CATEGORY=Provisions - Armor - Colored

SUBSECTION=Obsidian

DESCRIPTION=Chainmail Coif

RESOURCES=10 i_ingot_obsidian

SKILLMAKE=BLACKSMITHING 105.0



ON=@Create

COLOR=color_o_obsidian

HITPOINTS=36



[ITEMDEF i_obsidian_CHAINMAIL_LEGGINGS]

DEFNAME=i_obsidian_CHAINMAIL_LEGGINGS

NAME=Obsidian Chainmail Leggings

ID=i_chainmail_leggings



ARMOR=90

REQSTR=20

WEIGHT=7



CATEGORY=Provisions - Armor - Colored

SUBSECTION=Obsidian

DESCRIPTION=Chainmail Leggings

RESOURCES=18 i_ingot_obsidian

SKILLMAKE=BLACKSMITHING 105.0



ON=@Create

COLOR=color_o_obsidian

HITPOINTS={50 60}



[ITEMDEF i_Obsidian_CHAINMAIL_TUNIC]

DEFNAME=i_Obsidian_CHAINMAIL_TUNIC

NAME=Obsidian Chainmail Tunic

ID=i_chainmail_tunic



ARMOR=90

REQSTR=20

WEIGHT=7



CATEGORY=Provisions - Armor - Colored

SUBSECTION=Obsidian

DESCRIPTION=Chainmail Tunic

RESOURCES=20 i_ingot_obsidian

SKILLMAKE=BLACKSMITHING 105.0



ON=@Create

COLOR=color_o_obsidian

HITPOINTS={50 60}



[ITEMDEF i_obsidian_RINGMAIL_LEGGINGS]

DEFNAME=i_obsidian_RINGMAIL_LEGGINGS

NAME=Obsidian Ringmail Leggings

ID=i_ringmail_leggings



ARMOR=90

REQSTR=20

WEIGHT=15



CATEGORY=Provisions - Armor - Colored

SUBSECTION=Obsidian

DESCRIPTION=Ringmail Leggings

RESOURCES=16 i_ingot_obsidian

SKILLMAKE=BLACKSMITHING 105.0



ON=@Create

COLOR=color_o_obsidian

HITPOINTS={51 61}



[ITEMDEF i_obsidian_RINGMAIL_SLEEVES]

DEFNAME=i_obsidian_RINGMAIL_SLEEVES

NAME=Obsidian Ringmail Sleeves

ID=i_ringmail_sleeves



ARMOR=90

REQSTR=20

WEIGHT=15



CATEGORY=Provisions - Armor - Colored

SUBSECTION=Obsidian

DESCRIPTION=Ringmail Sleeves

RESOURCES=14 i_ingot_obsidian

SKILLMAKE=BLACKSMITHING 105.0



ON=@Create

COLOR=color_o_obsidian

HITPOINTS={51 61}



[ITEMDEF i_obsidian_RINGMAIL_GLOVES]

DEFNAME=i_obsidian_RINGMAIL_GLOVES

NAME=Obsidian Ringmail Gloves

ID=i_ringmail_gloves



ARMOR=90

REQSTR=20

WEIGHT=2



CATEGORY=Provisions - Armor - Colored

SUBSECTION=Obsidian

DESCRIPTION=Ringmail Gloves

RESOURCES=10 i_ingot_obsidian

SKILLMAKE=BLACKSMITHING 105.0



ON=@Create

COLOR=color_o_obsidian

HITPOINTS={51 61}



[ITEMDEF i_obsidian_RINGMAIL_TUNIC]

DEFNAME=i_obsidian_RINGMAIL_TUNIC

NAME=Obsidian Ringmail Tunic

ID=i_ringmail_tunic



ARMOR=90

REQSTR=20

WEIGHT=15



CATEGORY=Provisions - Armor - Colored

SUBSECTION=Obsidian

DESCRIPTION=Ringmail Tunic

RESOURCES=18 i_ingot_mytheril

SKILLMAKE=BLACKSMITHING 105.0



ON=@Create

COLOR=color_o_obsidian

HITPOINTS={51 61}



[ITEMDEF i_obsidian_BUCKLER_SHIELD]

DEFNAME=i_obsidian_BUCKLER_SHIELD

NAME=Obsidian Buckler

ID=i_shield_buckler

ARMOR=12

REQSTR=15

WEIGHT=5



CATEGORY=Provisions - Armor - Colored

SUBSECTION=Obsidian

DESCRIPTION=Buckler

RESOURCES=10 i_ingot_obsidian

SKILLMAKE=BLACKSMITHING 105.0



ON=@Create

COLOR=color_o_obsidian

HITPOINTS={51 61}



[ITEMDEF i_obsidian_HEATER_SHIELD]

DEFNAME=i_obsidian_HEATER_SHIELD

NAME=Obsidian Heater Shield

ID=I_SHIELD_HEATER

ARMOR=15

REQSTR=30

WEIGHT=8



CATEGORY=Provisions - Armor - Colored

SUBSECTION=Obsidian

DESCRIPTION=Heater Shield

RESOURCES=18 i_ingot_obsidian

SKILLMAKE=BLACKSMITHING 105.0



ON=@Create

COLOR=color_o_obsidian

HITPOINTS={35 40}



[ITEMDEF i_obsidian_METAL_SHIELD]

DEFNAME=i_obsidian_METAL_SHIELD

NAME=Obsidian Metal Shield

ID=i_shield_round_metal

ARMOR=12

REQSTR=15

WEIGHT=6



CATEGORY=Provisions - Armor - Colored

SUBSECTION=Obsidian

DESCRIPTION=Metal Shield

RESOURCES=14 i_ingot_obsidian

SKILLMAKE=BLACKSMITHING 105.0



ON=@Create

COLOR=color_o_obsidian

HITPOINTS={57 68}



[ITEMDEF i_obsidian_CLOSED_HELM]

DEFNAME=i_obsidian_CLOSED_HELM

NAME=Obsidian Closed Helm

ID=i_helm_closed



ARMOR=94

REQSTR=20

WEIGHT=5



CATEGORY=Provisions - Armor - Colored

SUBSECTION=Obsidian

DESCRIPTION=Closed Helm

RESOURCES=15 i_ingot_obsidian

SKILLMAKE=BLACKSMITHING 105.0



ON=@Create

COLOR=color_o_obsidian

HITPOINTS={110 120}



[ITEMDEF i_obsidian_HELMET]

DEFNAME=i_obsidian_HELMET

NAME=Obsidian Helmet

ID=i_helm_open



ARMOR=94

REQSTR=10

WEIGHT=5



CATEGORY=Provisions - Armor - Colored

SUBSECTION=Obsidian

DESCRIPTION=Helmet

RESOURCES=15 i_ingot_obsidian

SKILLMAKE=BLACKSMITHING 105.0



ON=@Create

COLOR=color_o_obsidian

HITPOINTS={54 67}



[ITEMDEF i_obsidian_BASCINET]

DEFNAME=i_obsidian_BASCINET

NAME=Obsidian Bascinet

ID=i_bascinet



ARMOR=94

REQSTR=10

WEIGHT=5



CATEGORY=Provisions - Armor - Colored

SUBSECTION=Obsidian

DESCRIPTION=Bascinet

RESOURCES=15 i_ingot_obsidian

SKILLMAKE=BLACKSMITHING 105.0



ON=@Create

COLOR=color_o_obsidian

HITPOINTS={110 120}



[ITEMDEF i_obsidian_NOSE_HELM]

DEFNAME=i_obsidian_NOSE_HELM

NAME=Obsidian Nose Helm

ID=i_helm_nose



ARMOR=94

REQSTR=0

WEIGHT=5



CATEGORY=Provisions - Armor - Colored

SUBSECTION=Obsidian

DESCRIPTION=Nose Helm



RESOURCES=15 i_ingot_obsidian

SKILLMAKE=BLACKSMITHING 105.0

ON=@Create

COLOR=color_o_obsidian

HITPOINTS={110 120}


а вот оружия

Код
//SWORD



[ITEMDEF i_obsidian_broadsword]

DEFNAME=i_BROADSWORD_obsidian

ID=i_sword_broad

NAME=Obsidian Broadsword

WEIGHT=10

DAM={17 33}

SKILL=Swordsmanship

TWOHANDS=N



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian Broadsword

SKILLMAKE=BLACKSMITHING 57.0

RESOURCES=10 i_ingot_Obsidian



ON=@Create

HITPOINTS={35 45}

COLOR=color_o_Obsidian



[ITEMDEF i_Obsidian_cutlass]

DEFNAME=i_CUTLASS_Obsidian

ID=i_cutlass

NAME=Obsidian Cutlass

WEIGHT=8

DAM={17 23}

SKILL=Swordsmanship

TWOHANDS=N



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian Cutlass

SKILLMAKE=BLACKSMITHING 57.0

RESOURCES=8 i_ingot_Obsidian



ON=@Create

HITPOINTS={35 45}

COLOR=color_o_Obsidian



[ITEMDEF i_Obsidian_dagger]

DEFNAME=i_DAGGER_Obsidian

ID=i_dagger

NAME=Obsidian Agapite

WEIGHT=3

DAM={13 17}

SKILL=Fencing

TWOHANDS=N



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian Dagger

SKILLMAKE=BLACKSMITHING 57.0

RESOURCES=3 i_ingot_Obsidian



ON=@Create

HITPOINTS={35 45}

COLOR=color_o_Obsidian



[ITEMDEF i_Obsidian_katana]

DEFNAME=i_KATANA_Obsidian

ID=i_katana

NAME=Obsidian Katana

WEIGHT=8

DAM={33 43}

SKILL=Swordsmanship

TWOHANDS=N



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian Katana

SKILLMAKE=BLACKSMITHING 57.0

RESOURCES=8 i_ingot_Obsidian



ON=@Create

HITPOINTS={35 45}

COLOR=color_o_Obsidian



[ITEMDEF i_Obsidian_kryss]

DEFNAME=i_KRYSS_Obsidian

ID=i_kryss

NAME=Obsidian Kryss

WEIGHT=8

DAM={17 33}

SKILL=Fencing

TWOHANDS=N



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian Kryss

SKILLMAKE=BLACKSMITHING 57.0

RESOURCES=8 i_ingot_Obsidian



ON=@create

HITPOINTS={30 40}

COLOR=color_o_Obsidian



[ITEMDEF i_Obsidian_longsword]

DEFNAME=i_LONGSWORD_Obsidian

ID=i_sword_long

NAME=Mytheril Longsword

WEIGHT=12

DAM={27 33}

SKILL=Swordsmanship

TWOHANDS=N



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian Longsword

SKILLMAKE=BLACKSMITHING 57.0

RESOURCES=12 i_ingot_Obsidian



ON=@Create

HITPOINTS={35 45}

COLOR=color_o_Obsidian



[ITEMDEF i_Obsidian_scimitar]

DEFNAME=i_SCIMITAR_Obsidian

ID=i_scimitar

NAME=Obsidian Scimitar

WEIGHT=10

DAM={27 33}

SKILL=Swordsmanship

TWOHANDS=N



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian Scimitar

SKILLMAKE=BLACKSMITHING 57.0

RESOURCES=10 i_ingot_Mytheril



ON=@Create

HITPOINTS={35 45}

COLOR=color_o_Obsidian



[ITEMDEF i_Obsidian_viking_sword]

DEFNAME=i_VIKING_SWORD_Obsidian

ID=i_sword_viking

NAME=Obsidian Viking Sword

WEIGHT=14

DAM={40 55}

SKILL=swordsmanship

TWOHANDS=N



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian Viking Sword

SKILLMAKE=BLACKSMITHING 57.0

RESOURCES=14 i_ingot_Mytheril



ON=@Create

HITPOINTS={35 45}

COLOR=color_o_Obsidian



//AXE



[ITEMDEF i_Obsidian_executioner_axe]

DEFNAME=i_EXECUTIONER_EXE_Obsidian

ID=i_axe_exec

NAME=Obsidian Executioner's Axe

WEIGHT=16

DAM={35 40}

SKILL=Swordsmanship

TWOHANDS=Y



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian Executioner Axe

SKILLMAKE=BLACKSMITHING 57.0

RESOURCES=16 i_ingot_Obsidian



ON=@Create

HITPOINTS={35 45}

COLOR=color_o_Obsidian



[ITEMDEF i_Mytheril_axe]

DEFNAME=I_AXE_Obsidian

ID=i_axe

NAME=Obsidian Axe

WEIGHT=14

DAM={40 55}

SKILL=Swordsmanship

tWOHANDS=Y



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian Axe

SKILL=BLACKSMITHING 57.0

RESOURCES=14 i_ingot_Obsidian



ON=@Create

HITPOINTS={35 45}

COLOR=color_o_Obsidian



[ITEMDEF i_Obsidian_double_axe]

DEFNAME=i_DOUBLE_AXE_Obsidian

ID=i_axe_double

NAME=Obsidian Double Axe

WEIGHT=12

DAM={40 55}

SKILL=Swordsmanship

TWOHANDS=Y



CATEGORY=ObsidianWeap

SUBSECTION=weapon

DESCRIPTION=Obsidian Double Axe

SKILL=BLACKSMITHING 57.0

RESOURCES=12 i_ingot_Obsidian



ON=@Create

HITPOINTS={35 45}

COLOR=color_o_Obsidian



[ITEMDEF i_Obsidian_battle_axe]

DEFNAME=i_BALLTE_AXE_Obsidian

ID=i_axe_battle

NAME=Obsidian Battle Axe

WEIGHT=14

DAM={30 40}

SKILL=Swordsmanship

TWOHANDS=Y



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian Battle Axe

SKILLMAKE=BLACKSMITHING 57.0

RESOURCES=14 i_ingot_Obsidian



ON=@Create

HITPOINTS={35 45}

COLOR=color_o_Obsidian



[ITEMDEF i_Obsidian_large_battle_axe]

DEFNAME=i_LARGE_BATTLE_AXE_Obsidian

ID=i_axe_battle_large

NAME=Obsidian Large Battle Axe

WEIGHT=14

DAM={40 55}

SKILL=Swordsmanship

TWOHANDS=Y



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian Large Battle Axe

SKILLMAKE=BLACKSMITHING 57.0

RESOURCES=14 i_ingot_Obsidian



ON=@Create

HITPOINTS={30 40}

COLOR=color_o_Obsidian



[ITEMDEF i_Obsidian_war_axe]

DEFNAME=i_WAR_AXE_Obsidian

ID=i_axe_war

NAME=Obsidian War Axe

WEIGHT=16

DAM={37 43}

SKILL=SWORDSMANSHIP

TWOHANDS=N



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian War Axe

SKILLMAKE=BLACKSMITHING 57.0

RESOURCES=16 i_ingot_Obsidian



ON=@Create

HITPOINTS={35 45}

COLOR=color_o_Obsidian



[ITEMDEF i_Obsidian_two_handed_axe]

DEFNAME=i_TWO_HANDED_AXE_Obsidian

ID=i_axe_two_hand

NAME=Obsidian Two Handed Axe

WEIGHT=16

DAM={37 43}

SKILL=SWORDSMANSHIP

TWOHANDS=Y



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian War Axe

SKILLMAKE=BLACKSMITHING 57.0

RESOURCES=16 i_ingot_Obsidian



ON=@Create

HITPOINTS={35 45}

COLOR=color_o_Obsidian



//MACE



[ITEMDEF i_Obsidian_hammer_pick]

DEFNAME=i_HAMMER_PICK_Obsidian

ID=i_hammer_pick

NAME=Obsidian Hammer Pick

WEIGHT=8

DAM={25 30}

SKILL=Macefighting

TWOHANDS=Y



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian Hammer Pick

SKILLMAKE=BLACKSMITHING 57.0

RESOURCES=8 i_ingot_Obsidian



ON=@Create

HITPOINTS={35 45}

COLOR=color_o_Obsidian



[ITEMDEF i_Obsidian_mace]

DEFNAME=i_MACE_Obsidian

ID=i_mace

NAME=Obsidian Mace

WEIGHT=6

DAM={27 32}

SKILL=Macefighting

TWOHANDS=N



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian Mace

SKILLMAKE=BLACKSMITHING 57.0

RESOURCES=6 i_ingot_Obsidian



ON=@Create

HITPOINTS={35 45}

COLOR=color_o_Obsidian



[ITEMDEF i_Obsidian_maul]

DEFNAME=i_MAUL_Obsidian

ID=i_maul

NAME=Obsidian Maul

WEIGHT=8

DAM={27 32}

SKILL=Macefighting

TWOHANDS=N



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian Maul

SKILLMAKE=BLACKSMITHING 57.0

RESOURCES=8 i_ingot_Obsidian



ON=@Create

HITPOINTS={35 45}

COLOR=color_o_Obsidian



[ITEMDEF i_Obsidian_war_hammer]

DEFNAME=i_WAR_HAMMER_Obsidian

ID=i_hammer_war

NAME=Obsidian War Hammer

WEIGHT=16

DAM={25 30}

SKILL=Macefighting

TWOHANDS=Y



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian War Hammer

SKILLMAKE=BLACKSMITHING 57.0

RESOURCES=16 i_ingot_Obsidian



ON=@Create

HITPOINTS={35 45}

COLOR=color_o_Obsidian



[ITEMDEF i_Obsidian_war_mace]

DEFNAME=i_WAR_MACE_Obsidian

ID=i_mace_war

NAME=Obsidian War Mace

WEIGHT=14

DAM={27 32}

SKILL=Macefighting

TWOHANDS=N



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian War Mace

SKILLMAKE=BLACKSMITHING 57.0

RESOURCES=16 i_ingot_Obsidian



ON=@Create

HITPOINTS={35 45}

COLOR=color_o_Obsidian



//Spear



[ITEMDEF i_Obsidian_short_spear]

DEFNAME=i_SHORT_SPEAR_Obsidian

ID=i_spear_short

NAME=Obsidian Short Spear

WEIGHT=6

DAM={27 32}

SKILL=Macefighting

TWOHANDS=N



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian Short Spear

SKILLMAKE=BLACKSMITHING 57.0

RESOURCES=6 i_ingot_Obsidian



ON=@Create

HITPOINTS={35 45}

COLOR=color_o_Obsidian



[ITEMDEF i_Obsidian_spear]

DEFNAME=i_SPEAR_SHORT_Obsidian

ID=i_spear

NAME=Obsidian Spear

WEIGHT=12

DAM={27 32}

SKILL=Fencing

TWOHANDS=Y



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian Spear

SKILLMAKE=BLACKSMITHING 57.0

RESOURCES=12 i_ingot_Obsidian



ON=@Create

HITPOINTS={35 45}

COLOR=color_o_Obsidian



[ITEMDEF i_Obsidian_war_fork]

DEFNAME=i_FORK_WART_Obsidian

ID=i_war_fork

NAME=Obsidian War Fork

WEIGHT=12

DAM={27 32}

SKILL=Fencing

TWOHANDS=N



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian War Fork

SKILLMAKE=BLACKSMITHING 57.0

RESOURCES=12 i_ingot_Obsidian



ON=@Create

HITPOINTS={35 45}

COLOR=color_o_Obsidian



//Pole Arms



[ITEMDEF i_Obsidian_bardiche]

DEFNAME=i_BARDICHE_Obsidian

ID=i_bardiche

NAME=Obsidian Bardiche

WEIGHT=18

DAM={48 64}

SKILL=Swordsmanship

TWOHANDS=Y



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian Bardiche

SKILLMAKE=BLACKSMITHING 57.0

RESOURCES=18 i_ingot_Obsidian



ON=@Create

HITPOINTS={35 45}

COLOR=color_o_Obsidian



[ITEMDEF i_Obsidian_halberd]

DEFNAME=i_HALBERD_Obsidian

ID=i_halberd

NAME=Obsidian Halberd

WEIGHT=20

DAM={50 73}

SKILL=Swordsmanship

TWOHANDS=Y



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian Halberd

SKILLMAKE=BLACKSMITHING 57.0

RESOURCES=20 i_ingot_Obsidian



ON=@Create

HITPOINTS={35 45}

COLOR=color_o_Obsidian



[ITEMDEF i_Obsidian_war_fork]

DEFNAME=i_FORK_WART_Obsidian

ID=i_war_fork

NAME=Obsidian War Fork

WEIGHT=12

DAM={27 32}

SKILL=Fencing

TWOHANDS=N



CATEGORY=ObsidianWeap

SUBSECTION=Weapon

DESCRIPTION=Obsidian War Fork

SKILLMAKE=BLACKSMITHING 73.0

RESOURCES=12 i_ingot_Obsidian



ON=@Create

HITPOINS={65 75}

COLOR=color_o_Obsidian
[/code]


--------------------
Я уважаю Ultimasoft !
Пользователь в офлайнеDelete PostОтправить личное сообщение
Вернуться в начало страницы
+Ответить с цитированием данного сообщения
Dimik
сообщение 15.12.2004, 16:11
Сообщение #19


**

Neophyte
Сообщений: 42
Регистрация: 11.10.2004
Группа: Пользователи
Наличность: 0
Пользователь №: 2.400



скрипты не гавно.
только обоснуй как ты рассчитывал damage у оружия?
и еще. у меня максимальный скилл на серваке 100.
у тебя больше или введены рассы?
если нет то кто их будет создавать?
или введены шмотки повышающие скилл?


--------------------
Скорость на дороге контролируется снайпером
Пользователь в офлайнеDelete PostОтправить личное сообщение
Вернуться в начало страницы
+Ответить с цитированием данного сообщения
GM Warlock
сообщение 15.12.2004, 19:13
Сообщение #20


***

Novice
Сообщений: 65
Регистрация: 30.11.2004
Группа: Пользователи
Наличность: 0
Из: Израиль
Пользователь №: 2.637



ARMOR=95

на всех кусках ты переборшил!

вот щас я буду арморы писать (IMG:style_emoticons/default/smile.gif)

P.S Dimik так ты даш прогу или нет?


--------------------
С уважением, GM Warlock
Пользователь в офлайнеDelete PostОтправить личное сообщение
Вернуться в начало страницы
+Ответить с цитированием данного сообщения

4 страниц V  1 2 3 > » 
Тема закрытаОткрыть новую тему
1 чел. читают эту тему (гостей: 1, скрытых пользователей: 0)
Пользователей: 0

 

- Текстовая версия | Версия для КПК Сейчас: 27.4.2024, 8:26
Designed by Nickostyle