[PCSkillInfo]
$*pcSkillInfo-guardian_keyskill_new003-local_name=Gladiator
$*pcSkillInfo-guardian_keyskill_new003_2-local_name=[Temporary] Gladiator - Activate
$*pcSkillInfo-guardian_skill_new004-local_name=Leap
$*pcSkillInfo-guardian_skill_new012-local_name=Dominate
$*pcSkillInfo-guardian_skill_new019-local_name=Overpower
$*pcSkillInfo-guardian_skill_new020-local_name=Sever
$*pcSkillInfo-guardian_skill_new022-local_name=Shield Counter
$*pcSkillInfo-guardian_passiveskill_new005-local_name=Valor
$*pcSkillInfo-guardian_passiveskill_new005_1-local_name=[Temporary] Activate Valor
$*pcSkillInfo-guardian_passiveskill_new009-local_name=Resolution
$*pcSkillInfo-guardian_passiveskill_new010-local_name=Spirit of Sacrifice
$*pcSkillInfo-LeafAttack-local_name=Assault
$*pcSkillInfo-Trample-local_name=Stomp
$*pcSkillInfo-NormalAtk_B_A-local_name=Cleaving Attack 1
$*pcSkillInfo-NormalAtk_B_B-local_name=Rapid Slash 1
$*pcSkillInfo-NormalAtk_B_C-local_name=Rapid Attack 1
$*pcSkillInfo-Berserker_skill_new001A_charging-local_name=Trick Attack
$*pcSkillInfo-Berserker_skill_new001A_firing1-local_name=[Temporary] Trick Attack
$*pcSkillInfo-Berserker_skill_new001A_firing2-local_name=[Temporary] Trick Attack
$*pcSkillInfo-Berserker_skill_new001A_charging_2-local_name=Trick Attack
$*pcSkillInfo-Berserker_skill_new004-local_name=Taunt
$*pcSkillInfo-Berserker_skill_new005_charging-local_name=Skull Crusher
$*pcSkillInfo-Berserker_skill_new005_firing1-local_name=[Temporary] Skull cracking
$*pcSkillInfo-Berserker_skill_new005_firing2-local_name=[Temporary] Skull cracking
$*pcSkillInfo-Berserker_skill_new005_firing3-local_name=[Temporary] Skull cracking
$*pcSkillInfo-Berserker_skill_new005_charging_2-local_name=Skull Crusher
$*pcSkillInfo-Berserker_skill_new006_charging-local_name=Skull Cleaver
$*pcSkillInfo-Berserker_skill_new006_firing1-local_name=[Temporary] skeleton clearance
$*pcSkillInfo-Berserker_skill_new006_firing2-local_name=[Temporary] skeleton clearance
$*pcSkillInfo-Berserker_skill_new006_firing3-local_name=[Temporary] skeleton clearance
$*pcSkillInfo-Berserker_skill_new006_charging_2-local_name=Skull Cleaver
$*pcSkillInfo-Berserker_skill_new007A-local_name=Whirlwind
$*pcSkillInfo-Berserker_skill_new007B-local_name=Whirlwind
$*pcSkillInfo-Berserker_skill_new007C-local_name=Whirlwind
$*pcSkillInfo-Berserker_skill_new007D-local_name=Whirlwind
$*pcSkillInfo-Berserker_skill_new008-local_name=[Temporary] Continuous Whirling
$*pcSkillInfo-Berserker_skill_new009-local_name=Fighting Spirit
$*pcSkillInfo-Berserker_skill_new010-local_name=Counterattack
$*pcSkillInfo-Berserker_skill_new011-local_name=Stab
$*pcSkillInfo-Berserker_skill_new013_charging-local_name=Decapitate
$*pcSkillInfo-Berserker_skill_new013_firing1-local_name=[Temporary] Beheading
$*pcSkillInfo-Berserker_skill_new013_firing2-local_name=[Temporary] Beheading
$*pcSkillInfo-Berserker_skill_new013_firing3-local_name=[Temporary] Beheading
$*pcSkillInfo-Berserker_skill_new013_firing4-local_name=[Temporary] Beheading
$*pcSkillInfo-Berserker_skill_new013_charging_2-local_name=Decapitate
$*pcSkillInfo-Berserker_skill_new014-local_name=Gouge
$*pcSkillInfo-Berserker_skill_new015-local_name=Resolution
$*pcSkillInfo-Berserker_skill_new016-local_name=Malevolence
$*pcSkillInfo-Berserker_skill_new017_1-local_name=Angry Strike
$*pcSkillInfo-Berserker_skill_new017_2-local_name=Angry Strike
$*pcSkillInfo-Berserker_skill_new018-local_name=Axe Wielding
$*pcSkillInfo-Berserker_skill_new019-local_name=Seize the Opportunity
$*pcSkillInfo-Berserker_skill_new020-local_name=Bloodlust
$*pcSkillInfo-Berserker_skill_new021-local_name=Battle Fervor
$*pcSkillInfo-Berserker_skill_new022-local_name=Steel Storm
$*pcSkillInfo-Berserker_skill_new023-local_name=Scolding
$*pcSkillInfo-Berserker_skill_new024-local_name=Brutal Smite
$*pcSkillInfo-Berserker_skill_new025-local_name=Kick
$*pcSkillInfo-Berserker_skill_new026-local_name=Rising Attack
$*pcSkillInfo-Berserker_skill_new026_temp-local_name=[Temporary] reversal _ fall
$*pcSkillInfo-Berserker_skill_new027-local_name=Bitter Strike
$*pcSkillInfo-Berserker_skill_new028-local_name=Rhapsody
$*pcSkillInfo-Berserker_skill_new029-local_name=Unjust Strike
$*pcSkillInfo-Berserker_skill_new030-local_name=Detection
$*pcSkillInfo-Berserker_skill_new031-local_name=Game Changer
$*pcSkillInfo-Berserker_keyskill_new001-local_name=Enraged Warrior
$*pcSkillInfo-Berserker_keyskill_new002-local_name=Veteran
$*pcSkillInfo-Berserker_keyskill_new003-local_name=Storm Trooper
$*pcSkillInfo-Berserker_passiveskill_new001-local_name=Requiem
$*pcSkillInfo-Berserker_passiveskill_new002-local_name=Combative Spirit
$*pcSkillInfo-Berserker_passiveskill_new003-local_name=Redoubled Bravery
$*pcSkillInfo-Berserker_passiveskill_new004-local_name=Retaliatory Spirit
$*pcSkillInfo-Berserker_passiveskill_new005-local_name=Reflex
$*pcSkillInfo-Berserker_passiveskill_new006-local_name=Momentum
$*pcSkillInfo-Berserker_passiveskill_new006_active-local_name=[Temporary] Revisited
$*pcSkillInfo-Berserker_passiveskill_new007-local_name=[Temporary] indomitable
$*pcSkillInfo-Berserker_passiveskill_new008-local_name=Gale
$*pcSkillInfo-Berserker_passiveskill_new009-local_name=[Temporary] execution
$*pcSkillInfo-Berserker_passiveskill_new010-local_name=Massacre
$*pcSkillInfo-Berserker_passiveskill_new011-local_name=[Temporary] Sensual Spirit
$*pcSkillInfo-Berserker_passiveskill_new012-local_name=Mock
$*pcSkillInfo-Berserker_passiveskill_new012_active-local_name=[Temporary] Raging Invocation
$*pcSkillInfo-Berserker_passiveskill_new001_active-local_name=[Temporary] Playing the song
$*pcSkillInfo-Berserker_skill_new032-local_name=Uppercut
$*pcSkillInfo-Berserker_skill_new034-local_name=Furious Strike
$*pcSkillInfo-Berserker_skill_new035-local_name=Prompt Decision
$*pcSkillInfo-Berserker_skill_new036-local_name=Fighter's Will
$*pcSkillInfo-Berserker_passiveskill_new013-local_name=Run Wild
$*pcSkillInfo-Berserker_passiveskill_new014-local_name=Ravage
$*pcSkillInfo-NormalAtk_A_A-local_name=[Temporary] General Attack 1
$*pcSkillInfo-NormalAtk_A_B-local_name=[Temporary] General Attack 2
$*pcSkillInfo-NormalAtk_A_C-local_name=[Temporary] General Attack 3
$*pcSkillInfo-AssassinDealA-local_name=[Temporary] Assassin deal A
$*pcSkillInfo-AssassinDealB-local_name=[Temporary] Assassin deal B
$*pcSkillInfo-SpearOfThunder-local_name=Thunderbolt Spear
$*pcSkillInfo-ColdExplosion-local_name=Frost Explosion
$*pcSkillInfo-ColdStorm-local_name=Frost Storm
$*pcSkillInfo-BurningEarth-local_name=Scorched Earth
$*pcSkillInfo-Fireball-local_name=Fireball
$*pcSkillInfo-IceBolt-local_name=Frost Arrow
$*pcSkillInfo-Barrier-local_name=Protective Shield
$*pcSkillInfo-SpellWave-local_name=[Temporary] Horsepower Wavelength
$*pcSkillInfo-PressureWave-local_name=Magic Pulse
$*pcSkillInfo-SpellEmission-local_name=Magic Discharge
$*pcSkillInfo-Flash-local_name=Blink
$*pcSkillInfo-Transfer-local_name=Substitution
$*pcSkillInfo-Ignite-local_name=[Temporary] Ignition
$*pcSkillInfo-AbsoluteReduction-local_name=Absolute Deceleration
$*pcSkillInfo-IceThorn-local_name=Ice Spine
$*pcSkillInfo-Gravitycontrol-local_name=[Temporary] gravity control
$*pcSkillInfo-Spellcharge-local_name=[Temporary] Spell Loading
$*pcSkillInfo-RainofFreeze-local_name=Rain of Ice
$*pcSkillInfo-AbsoluteZero-local_name=[Temporary] Absolute Young
$*pcSkillInfo-NormalAtk_Ma_A-local_name=[Temporary] General Attack 1
$*pcSkillInfo-NormalAtk_Ma_B-local_name=[Temporary] General Attack 2
$*pcSkillInfo-NormalAtk_Ma_C-local_name=[Temporary] General Attack 3
$*pcSkillInfo-MageDealA-local_name=[Temporary] Meiji deala
$*pcSkillInfo-MageDealB-local_name=[Temporary] Meiji deal B
$*pcSkillInfo-A3_SommoneeSpawn-local_name=[Temporary] The appearance of a pet
$*pcSkillInfo-A3_TenaciousHit-local_name=[Temporary] persistent blow
$*pcSkillInfo-A3_InjectPoison-local_name=[Temporary] poison infusion
$*pcSkillInfo-A3_VigorOfDarkness-local_name=[Temporary] vitality of darkness
$*pcSkillInfo-hp_potion-local_name=Healing Potion
$*pcSkillInfo-mp_potion-local_name=Mana Potion
$*pcSkillInfo-Return_Test-local_name=[Temporary] return
$*pcSkillInfo-guardian_keyskill_new001-local_name=Vanguard
$*pcSkillInfo-guardian_keyskill_new002-local_name=Protector
$*pcSkillInfo-guardian_keyskill_new002_active-local_name=[Temporary] Skill used when guardian is activated
$*pcSkillInfo-Berserker_Equip_Bonus_01-local_name=Fighter's Determination
$*pcSkillInfo-Berserker_Equip_Bonus_11-local_name=Pledge of Warriors
$*pcSkillInfo-Berserker_skill_new37-local_name=Detection
$*pcSkillInfo-Berserker_skill_new38-local_name=Forestall
$*pcSkillInfo-Berserker_skill_new39-local_name=Pull In
$*pcSkillInfo-Berserker_skill_new40-local_name=Rumbling Ground
$*pcSkillInfo-Berserker_skill_new41-local_name=Shaking Off
$*pcSkillInfo-Berserker_skill_new42-local_name=[Temporary] Multiple blade
$*pcSkillInfo-Berserker_skill_new42_2-local_name=[Temporary] Multiple blade
$*pcSkillInfo-Berserker_skill_new43-local_name=Charge
$*pcSkillInfo-Berserker_skill_new44-local_name=Warrior's Determination
$*pcSkillInfo-Berserker_skill_new45-local_name=Bloody Retribution
$*pcSkillInfo-Berserker_skill_new46-local_name=Finishing Strike
$*pcSkillInfo-Berserker_skill_new47-local_name=Vengeful Strike
$*pcSkillInfo-Berserker_skill_new47_2-local_name=Vengeful Strike
$*pcSkillInfo-Berserker_passiveskill_new015-local_name=Execution
$*pcSkillInfo-Berserker_passiveskill_new016-local_name=Redoubled Bravery
$*pcSkillInfo-Berserker_passiveskill_new017-local_name=Dauntless
$*pcSkillInfo-Berserker_passiveskill_new018-local_name=Weapon Renovation
$*pcSkillInfo-Berserker_passiveskill_new019-local_name=[Temporary] Heroism
$*pcSkillInfo-Berserker_passiveskill_new020-local_name=Tenacity
$*pcSkillInfo-Berserker_passiveskill_new021-local_name=[Temporary] Special Move, Furious Play
$*pcSkillInfo-berserker_stance_01_startskill01_realdata-local_name=Rapid Slash
$*pcSkillInfo-berserker_stance_01_startskill01_qte01_realdata-local_name=Cleaving Attack
$*pcSkillInfo-berserker_stance_01_startskill01_qte02_realdata-local_name=Rapid Attack
$*pcSkillInfo-berserker_stance_01_startskill01_qte03_realdata-local_name=Rhapsody
$*pcSkillInfo-berserker_stance_01_startskill01_finish01_realdata-local_name=Trick Attack
$*pcSkillInfo-berserker_stance_01_startskill01_finish01_01_realdata-local_name=[Temp] Trick Attack
$*pcSkillInfo-berserker_stance_01_startskill01_finish01_02_realdata-local_name=[Temp] Trick Attack
$*pcSkillInfo-berserker_stance_01_startskill01_finish02_realdata-local_name=Vengeful Strike
$*pcSkillInfo-berserker_stance_01_startskill01_finish03_realdata-local_name=Unjust Strike
$*pcSkillInfo-berserker_stance_01_startskill02_realdata-local_name=Skull Crusher
$*pcSkillInfo-berserker_stance_01_startskill02_01_realdata-local_name=[Temp] Skull Crusher
$*pcSkillInfo-berserker_stance_01_startskill02_02_realdata-local_name=[Temp] Skull Crusher
$*pcSkillInfo-berserker_stance_01_startskill02_03_realdata-local_name=[Temp] Skull Crusher
$*pcSkillInfo-berserker_stance_01_startskill02_qte01_realdata-local_name=Upper Swing
$*pcSkillInfo-berserker_stance_01_startskill02_qte02_realdata-local_name=Rapid Slash
$*pcSkillInfo-berserker_stance_01_startskill02_qte03_realdata-local_name=Bloody Retribution
$*pcSkillInfo-berserker_stance_01_startskill02_finish01_realdata-local_name=Prompt Decision
$*pcSkillInfo-berserker_stance_01_startskill02_finish02_realdata-local_name=Skull Crusher
$*pcSkillInfo-berserker_stance_01_startskill02_finish02_01_realdata-local_name=[Temp] Skull Crusher
$*pcSkillInfo-berserker_stance_01_startskill02_finish02_02_realdata-local_name=[Temp] Skull Crusher
$*pcSkillInfo-berserker_stance_01_startskill02_finish02_03_realdata-local_name=[Temp] Skull Crusher
$*pcSkillInfo-berserker_stance_01_startskill02_finish03_realdata-local_name=Skull Cleaver
$*pcSkillInfo-berserker_stance_01_startskill02_finish03_01_realdata-local_name=[Temp] Skull Cleaver
$*pcSkillInfo-berserker_stance_01_startskill02_finish03_02_realdata-local_name=[Temp] Skull Cleaver
$*pcSkillInfo-berserker_stance_01_startskill02_finish03_03_realdata-local_name=[Temp] Skull Cleaver
$*pcSkillInfo-berserker_stance_01_startskill03_realdata-local_name=Whirlwind
$*pcSkillInfo-berserker_stance_01_startskill03_qte01_realdata-local_name=Bloodlust
$*pcSkillInfo-berserker_stance_01_startskill03_qte02_realdata-local_name=Whirlwind
$*pcSkillInfo-berserker_stance_01_startskill03_qte03_realdata-local_name=Rapid Slash
$*pcSkillInfo-berserker_stance_01_startskill03_finish01_realdata-local_name=Whirlwind
$*pcSkillInfo-berserker_stance_01_startskill03_finish02_realdata-local_name=Whirlwind
$*pcSkillInfo-berserker_stance_01_startskill03_finish03_realdata-local_name=Finishing Strike
$*pcSkillInfo-acquire_fight_by_kill-local_name=[Temp] Finishing Strike
$*pcSkillInfo-berserker_stance_02_startskill01_realdata-local_name=Brutal Smite
$*pcSkillInfo-berserker_stance_02_startskill01_qte01_realdata-local_name=Cleaving Attack
$*pcSkillInfo-berserker_stance_02_startskill01_qte02_realdata-local_name=Bloodlust
$*pcSkillInfo-berserker_stance_02_startskill01_qte03_realdata-local_name=Rapid Slash
$*pcSkillInfo-berserker_stance_02_startskill01_finish01_realdata-local_name=Whirlwind
$*pcSkillInfo-berserker_stance_02_startskill01_finish02_realdata-local_name=Bloody Retribution
$*pcSkillInfo-berserker_stance_02_startskill01_finish03_realdata-local_name=Decapitate
$*pcSkillInfo-berserker_stance_02_startskill01_finish03_01_realdata-local_name=[Temp] Decapitate
$*pcSkillInfo-berserker_stance_02_startskill01_finish03_02_realdata-local_name=[Temp] Decapitate
$*pcSkillInfo-berserker_stance_02_startskill01_finish03_03_realdata-local_name=[Temp] Decapitate
$*pcSkillInfo-berserker_stance_02_startskill01_finish03_04_realdata-local_name=[Temp] Decapitate
$*pcSkillInfo-berserker_stance_02_startskill02_realdata-local_name=Pull In
$*pcSkillInfo-berserker_stance_02_startskill02_qte01_realdata-local_name=Cleaving Attack
$*pcSkillInfo-berserker_stance_02_startskill02_qte02_realdata-local_name=Vengeful Strike
$*pcSkillInfo-berserker_stance_02_startskill02_qte03_realdata-local_name=Prompt Decision
$*pcSkillInfo-berserker_stance_02_startskill02_finish01_realdata-local_name=Upper Swing
$*pcSkillInfo-berserker_stance_02_startskill02_finish02_realdata-local_name=Skull Crusher
$*pcSkillInfo-berserker_stance_02_startskill02_finish02_01_realdata-local_name=[Temp] Skull Crusher
$*pcSkillInfo-berserker_stance_02_startskill02_finish02_02_realdata-local_name=[Temp] Skull Crusher
$*pcSkillInfo-berserker_stance_02_startskill02_finish02_03_realdata-local_name=[Temp] Skull Crusher
$*pcSkillInfo-berserker_stance_02_startskill02_finish03_realdata-local_name=Rhapsody
$*pcSkillInfo-berserker_stance_02_startskill03_realdata-local_name=Vengeful Strike
$*pcSkillInfo-berserker_stance_02_startskill03_qte01_realdata-local_name=Furious Cry
$*pcSkillInfo-berserker_stance_02_startskill03_qte02_realdata-local_name=Charge Stance
$*pcSkillInfo-berserker_stance_02_startskill03_qte03_realdata-local_name=Rapid Slash
$*pcSkillInfo-berserker_stance_02_startskill03_finish01_realdata-local_name=Furious Strike
$*pcSkillInfo-berserker_stance_02_startskill03_finish02_realdata-local_name=Pull In
$*pcSkillInfo-berserker_stance_02_startskill03_finish03_realdata-local_name=Furious Cry
$*pcSkillInfo-berserker_stance_03_startskill01_realdata-local_name=Rhapsody
$*pcSkillInfo-berserker_stance_03_startskill01_qte01_realdata-local_name=Vengeful Strike
$*pcSkillInfo-berserker_stance_03_startskill01_qte02_realdata-local_name=Rapid Attack
$*pcSkillInfo-berserker_stance_03_startskill01_qte03_realdata-local_name=Rapid Attack
$*pcSkillInfo-berserker_stance_03_startskill01_finish01_realdata-local_name=Weapon Break
$*pcSkillInfo-berserker_stance_03_startskill01_finish02_realdata-local_name=Rumbling Ground
$*pcSkillInfo-berserker_stance_03_startskill01_finish03_realdata-local_name=Skull Crusher
$*pcSkillInfo-berserker_stance_03_startskill01_finish03_01_realdata-local_name=[Temp] Skull Crusher
$*pcSkillInfo-berserker_stance_03_startskill01_finish03_02_realdata-local_name=[Temp] Skull Crusher
$*pcSkillInfo-berserker_stance_03_startskill01_finish03_03_realdata-local_name=[Temp] Skull Crusher
$*pcSkillInfo-berserker_stance_03_startskill02_realdata-local_name=Decapitate
$*pcSkillInfo-berserker_stance_03_startskill02_01_realdata-local_name=[Temp] Decapitate
$*pcSkillInfo-berserker_stance_03_startskill02_02_realdata-local_name=[Temp] Decapitate
$*pcSkillInfo-berserker_stance_03_startskill02_03_realdata-local_name=[Temp] Decapitate
$*pcSkillInfo-berserker_stance_03_startskill02_04_realdata-local_name=[Temp] Decapitate
$*pcSkillInfo-berserker_stance_03_startskill02_qte01_realdata-local_name=Finishing Strike
$*pcSkillInfo-berserker_stance_03_startskill02_qte02_realdata-local_name=Rapid Slash
$*pcSkillInfo-berserker_stance_03_startskill02_qte03_realdata-local_name=Rapid Slash
$*pcSkillInfo-berserker_stance_03_startskill02_finish01_realdata-local_name=Bitter Strike
$*pcSkillInfo-berserker_stance_03_startskill02_finish02_realdata-local_name=Skull Crusher
$*pcSkillInfo-berserker_stance_03_startskill02_finish02_01_realdata-local_name=[Temp] Skull Crusher
$*pcSkillInfo-berserker_stance_03_startskill02_finish02_02_realdata-local_name=[Temp] Skull Crusher
$*pcSkillInfo-berserker_stance_03_startskill02_finish02_03_realdata-local_name=[Temp] Skull Crusher
$*pcSkillInfo-berserker_stance_03_startskill02_finish03_realdata-local_name=Vengeful Strike
$*pcSkillInfo-berserker_stance_03_startskill03_realdata-local_name=Assault
$*pcSkillInfo-berserker_stance_03_startskill03_qte01_realdata-local_name=Bloodlust
$*pcSkillInfo-berserker_stance_03_startskill03_qte02_realdata-local_name=Upper Swing
$*pcSkillInfo-berserker_stance_03_startskill03_qte03_realdata-local_name=Prompt Decision
$*pcSkillInfo-berserker_stance_03_startskill03_finish01_realdata-local_name=Upper Swing
$*pcSkillInfo-berserker_stance_03_startskill03_finish02_realdata-local_name=Stomp
$*pcSkillInfo-berserker_stance_03_startskill03_finish03_realdata-local_name=Bloodlust
$*pcSkillInfo-berserker_stance_04_startskill01_realdata-local_name=Assault
$*pcSkillInfo-berserker_stance_04_startskill01_qte01_realdata-local_name=Furious Strike
$*pcSkillInfo-berserker_stance_04_startskill01_qte02_realdata-local_name=Bloodlust
$*pcSkillInfo-berserker_stance_04_startskill01_qte03_realdata-local_name=Rapid Attack
$*pcSkillInfo-berserker_stance_04_startskill01_finish01_realdata-local_name=Unjust Strike
$*pcSkillInfo-berserker_stance_04_startskill01_finish02_realdata-local_name=Bloody Retribution
$*pcSkillInfo-berserker_stance_04_startskill01_finish03_realdata-local_name=Decapitate
$*pcSkillInfo-berserker_stance_04_startskill01_finish03_01_realdata-local_name=[Temp] Decapitate
$*pcSkillInfo-berserker_stance_04_startskill01_finish03_02_realdata-local_name=[Temp] Decapitate
$*pcSkillInfo-berserker_stance_04_startskill01_finish03_03_realdata-local_name=[Temp] Decapitate
$*pcSkillInfo-berserker_stance_04_startskill01_finish03_04_realdata-local_name=[Temp] Decapitate
$*pcSkillInfo-berserker_stance_04_startskill02_realdata-local_name=Trick Attack
$*pcSkillInfo-berserker_stance_04_startskill02_01_realdata-local_name=[Temp] Trick Attack
$*pcSkillInfo-berserker_stance_04_startskill02_02_realdata-local_name=[Temp] Trick Attack
$*pcSkillInfo-berserker_stance_04_startskill02_qte01_realdata-local_name=Rapid Attack
$*pcSkillInfo-berserker_stance_04_startskill02_qte02_realdata-local_name=Furious Cry
$*pcSkillInfo-berserker_stance_04_startskill02_qte03_realdata-local_name=Rapid Slash
$*pcSkillInfo-berserker_stance_04_startskill02_finish01_realdata-local_name=Trick Attack
$*pcSkillInfo-berserker_stance_04_startskill02_finish01_01_realdata-local_name=[Temp] Trick Attack
$*pcSkillInfo-berserker_stance_04_startskill02_finish01_02_realdata-local_name=[Temp] Trick Attack
$*pcSkillInfo-berserker_stance_04_startskill02_finish02_realdata-local_name=Finishing Strike
$*pcSkillInfo-berserker_stance_04_startskill02_finish03_realdata-local_name=Skull Cleaver
$*pcSkillInfo-berserker_stance_04_startskill02_finish03_01_realdata-local_name=[Temp] Skull Cleaver
$*pcSkillInfo-berserker_stance_04_startskill02_finish03_02_realdata-local_name=[Temp] Skull Cleaver
$*pcSkillInfo-berserker_stance_04_startskill02_finish03_03_realdata-local_name=[Temp] Skull Cleaver
$*pcSkillInfo-berserker_stance_04_startskill03_realdata-local_name=Rumbling Ground
$*pcSkillInfo-berserker_stance_04_startskill03_qte01_realdata-local_name=Rapid Attack
$*pcSkillInfo-berserker_stance_04_startskill03_qte02_realdata-local_name=Bloodlust
$*pcSkillInfo-berserker_stance_04_startskill03_qte03_realdata-local_name=Rapid Attack
$*pcSkillInfo-berserker_stance_04_startskill03_finish01_realdata-local_name=Pull In
$*pcSkillInfo-berserker_stance_04_startskill03_finish02_realdata-local_name=Prompt Decision
$*pcSkillInfo-berserker_stance_04_startskill03_finish03_realdata-local_name=Charge Stance
$*pcSkillInfo-berserker_nonstanceskill_01_realdata-local_name=Dodge Move
$*pcSkillInfo-berserker_nonstanceskill_01_node1_realdata-local_name=Dodge Move
$*pcSkillInfo-berserker_nonstanceskill_01_node2_realdata-local_name=Dodge Move
$*pcSkillInfo-berserker_nonstanceskill_01_node3_realdata-local_name=Dodge Move
$*pcSkillInfo-berserker_nonstanceskill_02_realdata-local_name=Game Changer
$*pcSkillInfo-berserker_nonstanceskill_02_node1_realdata-local_name=Game Changer
$*pcSkillInfo-berserker_nonstanceskill_02_node2_realdata-local_name=Game Changer
$*pcSkillInfo-berserker_nonstanceskill_02_node3_realdata-local_name=Game Changer
$*pcSkillInfo-berserker_nonstanceskill_03_realdata-local_name=Fighting Like Kilkenny Cats
$*pcSkillInfo-berserker_nonstanceskill_03_node1_realdata-local_name=Fighting Like Kilkenny Cats
$*pcSkillInfo-berserker_nonstanceskill_03_node2_realdata-local_name=Fighting Like Kilkenny Cats
$*pcSkillInfo-berserker_nonstanceskill_03_node3_realdata-local_name=Fighting Like Kilkenny Cats
$*pcSkillInfo-berserker_nonstanceskill_04_realdata-local_name=Enraged Warrior
$*pcSkillInfo-berserker_nonstanceskill_04_node1_realdata-local_name=Enraged Warrior
$*pcSkillInfo-berserker_nonstanceskill_04_node2_realdata-local_name=Enraged Warrior
$*pcSkillInfo-berserker_nonstanceskill_04_node3_realdata-local_name=Enraged Warrior
$*pcSkillInfo-berserker_nonstanceskill_05_realdata-local_name=Fighting Spirit
$*pcSkillInfo-berserker_nonstanceskill_05_node1_realdata-local_name=Fighting Spirit
$*pcSkillInfo-berserker_nonstanceskill_05_node2_realdata-local_name=Fighting Spirit
$*pcSkillInfo-berserker_nonstanceskill_05_node3_realdata-local_name=Fighting Spirit
$*pcSkillInfo-berserker_nonstanceskill_06_realdata-local_name=Fighter's Will
$*pcSkillInfo-berserker_nonstanceskill_06_node1_realdata-local_name=Fighter's Will
$*pcSkillInfo-berserker_nonstanceskill_06_node2_realdata-local_name=Fighter's Will
$*pcSkillInfo-berserker_nonstanceskill_06_node3_realdata-local_name=Fighter's Will
$*pcSkillInfo-berserker_nonstanceskill_07_realdata-local_name=Murderous Intent
$*pcSkillInfo-berserker_nonstanceskill_07_node1_realdata-local_name=Murderous Intent
$*pcSkillInfo-berserker_nonstanceskill_07_node2_realdata-local_name=Murderous Intent
$*pcSkillInfo-berserker_nonstanceskill_07_node3_realdata-local_name=Murderous Intent
$*pcSkillInfo-berserker_nonstanceskill_08_realdata-local_name=Forestall
$*pcSkillInfo-berserker_nonstanceskill_08_node1_realdata-local_name=Forestall
$*pcSkillInfo-berserker_nonstanceskill_08_node2_realdata-local_name=Forestall
$*pcSkillInfo-berserker_nonstanceskill_08_node3_realdata-local_name=Forestall
$*pcSkillInfo-guardian_skill_new001A-local_name=Sword Draw
$*pcSkillInfo-guardian_skill_new001B-local_name=Continuous Slash
$*pcSkillInfo-guardian_skill_new001C1-local_name=Stab
$*pcSkillInfo-guardian_skill_new001A3-local_name=Sword Draw 2
$*pcSkillInfo-guardian_skill_new001B3-local_name=Continuous Slash 2
$*pcSkillInfo-guardian_skill_new001C3-local_name=Stab 2
$*pcSkillInfo-guardian_skill_new001C2-local_name=[Temporary] Hitting // not used.
$*pcSkillInfo-guardian_skill_new002-local_name=Shield Attack
$*pcSkillInfo-guardian_skill_new002_1-local_name=[Temporary] Shield Price Activation
$*pcSkillInfo-guardian_skill_new003-local_name=Charge
$*pcSkillInfo-guardian_skill_new006-local_name=Destroy
$*pcSkillInfo-guardian_skill_new006A-local_name=Crush
$*pcSkillInfo-guardian_skill_new006B-local_name=Break
$*pcSkillInfo-guardian_skill_new006C-local_name=Shred
$*pcSkillInfo-guardian_skill_new007A-local_name=Shield Uppercut
$*pcSkillInfo-guardian_skill_new007B-local_name=Punish
$*pcSkillInfo-guardian_skill_new008-local_name=Suppress
$*pcSkillInfo-guardian_skill_new009_1-local_name=Defend the Line
$*pcSkillInfo-guardian_skill_new009_2-local_name=Defend the Line
$*pcSkillInfo-guardian_skill_new010-local_name=Concentrated Strike
$*pcSkillInfo-guardian_skill_new013-local_name=Challenge
$*pcSkillInfo-guardian_skill_new011-local_name=Shield Bash
$*pcSkillInfo-guardian_skill_new016-local_name=Shout
$*pcSkillInfo-guardian_skill_new017-local_name=Fortify
$*pcSkillInfo-guardian_skill_new018-local_name=Shield Gust
$*pcSkillInfo-guardian_skill_new024-local_name=Desperate Strike
$*pcSkillInfo-guardian_skill_new025-local_name=Low Slash
$*pcSkillInfo-guardian_skill_new026-local_name=Solid Will
$*pcSkillInfo-guardian_skill_new027-local_name=Iron Will
$*pcSkillInfo-guardian_skill_new028-local_name=Assemble
$*pcSkillInfo-guardian_skill_3th_01-local_name=Breach
$*pcSkillInfo-guardian_skill_3th_02-local_name=Shoulder Block
$*pcSkillInfo-guardian_skill_3th_03-local_name=Desperate Roar
$*pcSkillInfo-guardian_skill_3th_04-local_name=Dauntless Strike
$*pcSkillInfo-guardian_skill_3th_05-local_name=Encouraging Shout
$*pcSkillInfo-guardian_skill_3th_06-local_name=Battle Preparation
$*pcSkillInfo-guardian_skill_3th_07-local_name=Indomitable
$*pcSkillInfo-guardian_skill_3th_08-local_name=Keen Sword Attack
$*pcSkillInfo-guardian_skill_3th_09-local_name=Swift Defense
$*pcSkillInfo-guardian_skill_3th_10-local_name=Counter
$*pcSkillInfo-guardian_skill_3th_10_1-local_name=[Temporary] counterattack
$*pcSkillInfo-guardian_skill_3th_10_2-local_name=Killshot
$*pcSkillInfo-guardian_passiveskill_new011-local_name=Potential
$*pcSkillInfo-guardian_passiveskill_new001-local_name=Advanced Shield Mastery
$*pcSkillInfo-guardian_passiveskill_new001_active-local_name=[Temporary] Advanced Shield Skills used when activating _passive skill Swap
$*pcSkillInfo-guardian_passiveskill_new003-local_name=Penetration
$*pcSkillInfo-guardian_passiveskill_new004-local_name=Discipline
$*pcSkillInfo-guardian_passiveskill_new006-local_name=Encourage
$*pcSkillInfo-guardian_skill_new006A2-local_name=Destroy
$*pcSkillInfo-guardian_skill_new006B2-local_name=Break
$*pcSkillInfo-guardian_skill_new006C2-local_name=Shred
$*pcSkillInfo-guardian_skill_new007A2-local_name=Shield Upper Swing
$*pcSkillInfo-guardian_skill_new007B2-local_name=Punish
$*pcSkillInfo-guardian_passiveskill_new007-local_name=Morale Boost
$*pcSkillInfo-guardian_passiveskill_new012-local_name=Solid Presence
$*pcSkillInfo-guardian_passiveskill_new012_1-local_name=[Temporary] Striking effect of steel
$*pcSkillInfo-guardian_passiveskill_new013-local_name=Shield Mastery
$*pcSkillInfo-guardian_passiveskill_3th_01-local_name=Will to Breach
$*pcSkillInfo-guardian_passiveskill_3th_02-local_name=Advanced Swordsmanship
$*pcSkillInfo-guardian_passiveskill_3th_02_1-local_name=[Temporary] Advanced Swordsmanship
$*pcSkillInfo-guardian_passiveskill_3th_03-local_name=Comradeship
$*pcSkillInfo-guardian_passiveskill_3th_04-local_name=Knight's Dignity
$*pcSkillInfo-Guardian_Equip_Bonus_Medium_1-local_name=Warrior's Determination
$*pcSkillInfo-Guardian_Equip_Bonus_Heavy_1-local_name=Warrior's Pledge
$*pcSkillInfo-Block_bonus_1-local_name=[Temporary] Warrior's pledge
$*pcSkillInfo-Block_bonus_3-local_name=[Temporary] Resolutions of Warriors
$*pcSkillInfo-Block_bonus_2-local_name=[Temporary] Armor Bonus
$*pcSkillInfo-Assassin_NormalATK_A-local_name=Mince
$*pcSkillInfo-Assassin_NormalATK_A1-local_name=Mince 2
$*pcSkillInfo-Assassin_NormalATK_A2-local_name=Mince 3
$*pcSkillInfo-Assassin_NormalATK_A3-local_name=Mince 1
$*pcSkillInfo-Assassin_NormalATK_B-local_name=Amputate
$*pcSkillInfo-Assassin_NormalATK_B1-local_name=Amputate 2
$*pcSkillInfo-Assassin_NormalATK_B2-local_name=Amputate 3
$*pcSkillInfo-Assassin_NormalATK_B3-local_name=Amputate 1
$*pcSkillInfo-Assassin_NormalATK_C1-local_name=Venomous Strike
$*pcSkillInfo-Assassin_NormalATK_C2-local_name=Sordid Strike
$*pcSkillInfo-Assassin_NormalATK_C3-local_name=Shadow Strike
$*pcSkillInfo-Assassin_Keyskill_01-local_name=Outlaw
$*pcSkillInfo-Assassin_Keyskill_02-local_name=Rogue
$*pcSkillInfo-Assassin_Keyskill_03-local_name=Killer
$*pcSkillInfo-Assassin_Activeskill_01-local_name=Rupture
$*pcSkillInfo-Assassin_Activeskill_02-local_name=Double Slash
$*pcSkillInfo-Assassin_Activeskill_03-local_name=Pierce
$*pcSkillInfo-Assassin_Activeskill_04-local_name=Pierce the Vitals
$*pcSkillInfo-Assassin_Activeskill_05-local_name=Skull Strike
$*pcSkillInfo-Assassin_Activeskill_06-local_name=Incognito
$*pcSkillInfo-Assassin_Activeskill_06_1-local_name=Incognito
$*pcSkillInfo-Assassin_Activeskill_07-local_name=Shadow Dance
$*pcSkillInfo-Assassin_Activeskill_08-local_name=Execution Time
$*pcSkillInfo-Assassin_Activeskill_09-local_name=Fatal Blow
$*pcSkillInfo-Assassin_Activeskill_10-local_name=Ambush
$*pcSkillInfo-Assassin_Activeskill_11-local_name=Surprise Attack
$*pcSkillInfo-Assassin_Activeskill_12-local_name=Strangulate
$*pcSkillInfo-Assassin_Activeskill_13-local_name=Tear Wound
$*pcSkillInfo-Assassin_Activeskill_14-local_name=Wound Explosion
$*pcSkillInfo-Assassin_Activeskill_15-local_name=Smoke Screen
$*pcSkillInfo-Assassin_Activeskill_15_1-local_name=Smoke Screen - Purify
$*pcSkillInfo-Assassin_Activeskill_16-local_name=Acrobat
$*pcSkillInfo-Assassin_Activeskill_17-local_name=Trip
$*pcSkillInfo-Assassin_Activeskill_18-local_name=Dagger Throw
$*pcSkillInfo-Assassin_Activeskill_19-local_name=Planned Murder
$*pcSkillInfo-Assassin_Activeskill_19_1-local_name=Planned Murder
$*pcSkillInfo-Assassin_Activeskill_20-local_name=Shadow Slash
$*pcSkillInfo-Assassin_Activeskill_21-local_name=Quicksilver
$*pcSkillInfo-Assassin_Activeskill_22-local_name=Swoon
$*pcSkillInfo-Assassin_Activeskill_23-local_name=Render Speechless
$*pcSkillInfo-Assassin_Activeskill_24-local_name=Massacre
$*pcSkillInfo-Assassin_Activeskill_25-local_name=Hidden Blade
$*pcSkillInfo-Assassin_Activeskill_26-local_name=Shadow Vortex
$*pcSkillInfo-Assassin_Activeskill_27-local_name=Shadow Transition
$*pcSkillInfo-Assassin_Activeskill_28-local_name=Quick Step
$*pcSkillInfo-Assassin_QTEskill_01-local_name=Assassinate
$*pcSkillInfo-Assassin_QTEskill_02-local_name=Abrupt Dodge
$*pcSkillInfo-Assassin_QTEskill_02_1-local_name=Abrupt Dodge
$*pcSkillInfo-Assassin_QTEskill_03-local_name=Bloodshed
$*pcSkillInfo-Assassin_Passiveskill_01-local_name=Executioner
$*pcSkillInfo-Assassin_Passiveskill_02-local_name=Avenger
$*pcSkillInfo-Assassin_Passiveskill_03-local_name=Ronin
$*pcSkillInfo-Assassin_Passiveskill_04-local_name=Blitz Tactics
$*pcSkillInfo-Assassin_Passiveskill_05-local_name=Heartless
$*pcSkillInfo-Assassin_Passiveskill_06-local_name=Attack from Behind
$*pcSkillInfo-Assassin_Passiveskill_07-local_name=Grudge
$*pcSkillInfo-Assassin_Passiveskill_08-local_name=Executor
$*pcSkillInfo-Assassin_Passiveskill_09-local_name=Cruelty
$*pcSkillInfo-Assassin_Passiveskill_10-local_name=Prudent Throw
$*pcSkillInfo-Assassin_Passiveskill_11-local_name=Aggression
$*pcSkillInfo-Assassin_Passiveskill_12-local_name=The Second Blade
$*pcSkillInfo-Assassin_Passiveskill_13-local_name=Master of Assassination
$*pcSkillInfo-Assassin_Passiveskill_13_1-local_name=[Temporary] Activate the cost of assassination
$*pcSkillInfo-Assassin_Passiveskill_14-local_name=Deception
$*pcSkillInfo-Assassin_Passiveskill_15-local_name=Master of Shadow
$*pcSkillInfo-Assassin_light_armor_Bonus-local_name=Assassin's Tenacity
$*pcSkillInfo-Assassin_medium_armor_Bonus-local_name=Assassin's Determination
$*pcSkillInfo-Assassin_dodge_bonus_01-local_name=[Temporary] Increase chance of critical
$*pcSkillInfo-Assassin_dodge_bonus_02-local_name=[Temporary] Increase chance of critical
$*pcSkillInfo-Assassin_poison_1-local_name=Neurotoxin
$*pcSkillInfo-Assassin_poison_2-local_name=Paralyzing Poison
$*pcSkillInfo-Assassin_poison_3-local_name=Venom
$*pcSkillInfo-Assassin_poison_4-local_name=Infectious Poison
$*pcSkillInfo-Stance_A_StanceSkill_01_NormalShot_Activate-local_name=Launch
$*pcSkillInfo-Stance_A_StanceSkill_01_QTESkill_01_MultiShot_Activate-local_name=Continuous Fire
$*pcSkillInfo-Stance_A_StanceSkill_01_QTESkill_02_NormalShot_Activate-local_name=Launch
$*pcSkillInfo-Stance_A_StanceSkill_01_QTESkill_03_Mark_Activate-local_name=Mark of the Fugitive
$*pcSkillInfo-Stance_A_StanceSkill_01_QTESkill_04_TakeAimShooting_charging_Activate-local_name=Prudent Shot
$*pcSkillInfo-Stance_A_StanceSkill_01_QTESkill_04_TakeAimShooting_firing0_Activate-local_name=[Temp] Prudent Shot
$*pcSkillInfo-Stance_A_StanceSkill_01_QTESkill_04_TakeAimShooting_firing1_Activate-local_name=[Temp] Prudent Shot
$*pcSkillInfo-Stance_A_StanceSkill_01_QTESkill_05_VictoryShot_Activate-local_name=Vengeful Arrow
$*pcSkillInfo-Stance_A_StanceSkill_01_QTESkill_06_Fusillade_Activate-local_name=Rapid Fire
$*pcSkillInfo-Stance_A_StanceSkill_02_TakeAimShooting_charging_Activate-local_name=Prudent Shot
$*pcSkillInfo-Stance_A_StanceSkill_02_TakeAimShooting_firing0_Activate-local_name=[Temp] Prudent Shot
$*pcSkillInfo-Stance_A_StanceSkill_02_TakeAimShooting_firing1_Activate-local_name=[Temp] Prudent Shot
$*pcSkillInfo-Stance_A_StanceSkill_02_QTESkill_01_Closer_Activate-local_name=Fatal Arrow
$*pcSkillInfo-Stance_A_StanceSkill_02_QTESkill_02_MovingShot_Activate-local_name=Moving Shot
$*pcSkillInfo-Stance_A_StanceSkill_02_QTESkill_03_NormalShot_Activate-local_name=Launch
$*pcSkillInfo-Stance_A_StanceSkill_02_QTESkill_04_PierceShot_Activate-local_name=Penetrating Shot
$*pcSkillInfo-Stance_A_StanceSkill_02_QTESkill_05_Sniping_charging_Activate-local_name=Snipe
$*pcSkillInfo-Stance_A_StanceSkill_02_QTESkill_05_Sniping_firing0_Activate-local_name=[Temp] Snipe
$*pcSkillInfo-Stance_A_StanceSkill_02_QTESkill_05_Sniping_firing1_Activate-local_name=[Temp] Snipe
$*pcSkillInfo-Stance_A_StanceSkill_02_QTESkill_05_Sniping_firing2_Activate-local_name=[Temp] Snipe
$*pcSkillInfo-Stance_A_StanceSkill_02_QTESkill_05_Sniping_firing3_Activate-local_name=[Temp] Snipe
$*pcSkillInfo-Stance_A_StanceSkill_02_QTESkill_06_FortuneCookie_Activate-local_name=Arrow of Destiny
$*pcSkillInfo-Stance_A_StanceSkill_03_RestraintArrow_Activate-local_name=Binding Arrow
$*pcSkillInfo-Stance_A_StanceSkill_03_QTESkill_01_MovingShot_Activate-local_name=Moving Shot
$*pcSkillInfo-Stance_A_StanceSkill_03_QTESkill_02_NormalShot_Activate-local_name=Launch
$*pcSkillInfo-Stance_A_StanceSkill_03_QTESkill_03_VictoryShot_Activate-local_name=Vengeful Arrow
$*pcSkillInfo-Stance_A_StanceSkill_03_QTESkill_04_BrokenMentalA_Activate-local_name=Barrage
$*pcSkillInfo-Stance_A_StanceSkill_03_QTESkill_04_BrokenMentalB_Activate-local_name=Barrage
$*pcSkillInfo-Stance_A_StanceSkill_03_QTESkill_04_BrokenMentalC_Activate-local_name=Barrage
$*pcSkillInfo-Stance_A_StanceSkill_03_QTESkill_04_BrokenMentalD_Activate-local_name=Barrage
$*pcSkillInfo-Stance_A_StanceSkill_03_QTESkill_05_Closer_Activate-local_name=Fatal Arrow
$*pcSkillInfo-Stance_A_StanceSkill_03_QTESkill_06_UpLift_Activate-local_name=Enhancement
$*pcSkillInfo-Stance_B_StanceSkill_01_Sniping_charging_Activate-local_name=Snipe
$*pcSkillInfo-Stance_B_StanceSkill_01_Sniping_firing0_Activate-local_name=[Temp] Snipe
$*pcSkillInfo-Stance_B_StanceSkill_01_Sniping_firing1_Activate-local_name=[Temp] Snipe
$*pcSkillInfo-Stance_B_StanceSkill_01_Sniping_firing2_Activate-local_name=[Temp] Snipe
$*pcSkillInfo-Stance_B_StanceSkill_01_Sniping_firing3_Activate-local_name=[Temp] Snipe
$*pcSkillInfo-Stance_B_StanceSkill_01_QTESkill_01_HeavyArrow_Activate-local_name=Spinning Arrow
$*pcSkillInfo-Stance_B_StanceSkill_01_QTESkill_02_Mark_Activate-local_name=Mark of the Fugitive
$*pcSkillInfo-Stance_B_StanceSkill_01_QTESkill_03_MultiShot_Activate-local_name=Continuous Fire
$*pcSkillInfo-Stance_B_StanceSkill_01_QTESkill_04_TakeAimShooting_charging_Activate-local_name=Prudent Shot
$*pcSkillInfo-Stance_B_StanceSkill_01_QTESkill_04_TakeAimShooting_firing0_Activate-local_name=[Temp] Prudent Shot
$*pcSkillInfo-Stance_B_StanceSkill_01_QTESkill_04_TakeAimShooting_firing1_Activate-local_name=[Temp] Prudent Shot
$*pcSkillInfo-Stance_B_StanceSkill_01_QTESkill_05_Getout_Activate-local_name=Strafe
$*pcSkillInfo-Stance_B_StanceSkill_01_QTESkill_06_Mark_Activate-local_name=Mark of the Fugitive
$*pcSkillInfo-Stance_B_StanceSkill_02_TakeAimShooting_charging_Activate-local_name=Prudent Shot
$*pcSkillInfo-Stance_B_StanceSkill_02_TakeAimShooting_firing0_Activate-local_name=[Temp] Prudent Shot
$*pcSkillInfo-Stance_B_StanceSkill_02_TakeAimShooting_firing1_Activate-local_name=[Temp] Prudent Shot
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_01_RestraintArrow_Activate-local_name=Binding Arrow
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_02_Mark_Activate-local_name=Mark of the Fugitive
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_03_VictoryShot_Activate-local_name=Vengeful Arrow
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_04_TakeAimShooting_charging_Activate-local_name=Prudent Shot
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_04_TakeAimShooting_firing0_Activate-local_name=[Temp] Prudent Shot
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_04_TakeAimShooting_firing1_Activate-local_name=[Temp] Prudent Shot
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_05_Sniping_charging_Activate-local_name=Snipe
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_05_Sniping_firing0_Activate-local_name=[Temp] Snipe
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_05_Sniping_firing1_Activate-local_name=[Temp] Snipe
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_05_Sniping_firing2_Activate-local_name=[Temp] Snipe
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_05_Sniping_firing3_Activate-local_name=[Temp] Snipe
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_06_HeavyArrow_Activate-local_name=Spinning Arrow
$*pcSkillInfo-Stance_B_StanceSkill_03_PoisonArrow_Activate-local_name=Poison Arrow
$*pcSkillInfo-Stance_B_StanceSkill_03_QTESkill_01_NormalShot_Activate-local_name=Launch
$*pcSkillInfo-Stance_B_StanceSkill_03_QTESkill_02_MultiShot_Activate-local_name=Continuous Fire
$*pcSkillInfo-Stance_B_StanceSkill_03_QTESkill_03_HeavyArrow_Activate-local_name=Spinning Arrow
$*pcSkillInfo-Stance_B_StanceSkill_03_QTESkill_04_Fusillade2_charging_Activate-local_name=Focused Fire
$*pcSkillInfo-Stance_B_StanceSkill_03_QTESkill_04_Fusillade2_firing0_Activate-local_name=Focused Fire
$*pcSkillInfo-Stance_B_StanceSkill_03_QTESkill_04_Fusillade2_firing1_Activate-local_name=Focused Fire
$*pcSkillInfo-Stance_B_StanceSkill_03_QTESkill_04_Fusillade2_firing2_Activate-local_name=Focused Fire
$*pcSkillInfo-Stance_B_StanceSkill_03_QTESkill_05_MovingShot_Activate-local_name=Moving Shot
$*pcSkillInfo-Stance_B_StanceSkill_03_QTESkill_06_MultiShot_Activate-local_name=Continuous Fire
$*pcSkillInfo-Stance_C_StanceSkill_01_ShowerofArrow_Activate-local_name=Rain of Arrows
$*pcSkillInfo-Stance_C_StanceSkill_01_QTESkill_01_VictoryShot_Activate-local_name=Vengeful Arrow
$*pcSkillInfo-Stance_C_StanceSkill_01_QTESkill_02_NormalShot_Activate-local_name=Launch
$*pcSkillInfo-Stance_C_StanceSkill_01_QTESkill_03_MovingShot_Activate-local_name=Moving Shot
$*pcSkillInfo-Stance_C_StanceSkill_01_QTESkill_04_TakeAimShooting_charging_Activate-local_name=Prudent Shot
$*pcSkillInfo-Stance_C_StanceSkill_01_QTESkill_04_TakeAimShooting_firing0_Activate-local_name=[Temp] Prudent Shot
$*pcSkillInfo-Stance_C_StanceSkill_01_QTESkill_04_TakeAimShooting_firing1_Activate-local_name=[Temp] Prudent Shot
$*pcSkillInfo-Stance_C_StanceSkill_01_QTESkill_05_Getout_Activate-local_name=Strafe
$*pcSkillInfo-Stance_C_StanceSkill_01_QTESkill_06_Fusillade_Activate-local_name=Rapid Fire
$*pcSkillInfo-Stance_C_StanceSkill_02_Raid_Activate-local_name=Sudden Attack
$*pcSkillInfo-Stance_C_StanceSkill_02_QTESkill_01_RaidEscape_Activate-local_name=Breakaway
$*pcSkillInfo-Stance_C_StanceSkill_02_QTESkill_02_MultiShot_Activate-local_name=Continuous Fire
$*pcSkillInfo-Stance_C_StanceSkill_02_QTESkill_03_RaidEscape_Activate-local_name=Breakaway
$*pcSkillInfo-Stance_C_StanceSkill_02_QTESkill_04_Explosion_Trap_Activate-local_name=Explosive Trap
$*pcSkillInfo-Stance_C_StanceSkill_02_QTESkill_05_RaidEscape_Activate-local_name=Breakaway
$*pcSkillInfo-Stance_C_StanceSkill_02_QTESkill_06_SilenceArrow_Activate-local_name=Silencing Arrow
$*pcSkillInfo-Stance_C_StanceSkill_03_PushAndExhaust_Activate-local_name=Vertigo
$*pcSkillInfo-Stance_C_StanceSkill_03_QTESkill_01_MovingShot_Activate-local_name=Moving Shot
$*pcSkillInfo-Stance_C_StanceSkill_03_QTESkill_02_FortuneCookie_Activate-local_name=Arrow of Destiny
$*pcSkillInfo-Stance_C_StanceSkill_03_QTESkill_03_HeavyArrow_Activate-local_name=Spinning Arrow
$*pcSkillInfo-Stance_C_StanceSkill_03_QTESkill_04_DefeatScar_Activate-local_name=Scars of Defeat
$*pcSkillInfo-Stance_C_StanceSkill_03_QTESkill_05_HeavyArrow_Activate-local_name=Spinning Arrow
$*pcSkillInfo-Stance_C_StanceSkill_03_QTESkill_06_RestraintArrow_Activate-local_name=Binding Arrow
$*pcSkillInfo-Stance_D_StanceSkill_01_GoBackShooting_Activate-local_name=Retreating Shot
$*pcSkillInfo-Stance_D_StanceSkill_01_QTESkill_01_MovingShot_Activate-local_name=Moving Shot
$*pcSkillInfo-Stance_D_StanceSkill_01_QTESkill_02_PoisonArrow_Activate-local_name=Acid Arrow
$*pcSkillInfo-Stance_D_StanceSkill_01_QTESkill_03_HeavyArrow_Activate-local_name=Spinning Arrow
$*pcSkillInfo-Stance_D_StanceSkill_01_QTESkill_04_Fusillade2_charging_Activate-local_name=Focused Fire
$*pcSkillInfo-Stance_D_StanceSkill_01_QTESkill_04_Fusillade2_firing0_Activate-local_name=Focused Fire
$*pcSkillInfo-Stance_D_StanceSkill_01_QTESkill_04_Fusillade2_firing1_Activate-local_name=Focused Fire
$*pcSkillInfo-Stance_D_StanceSkill_01_QTESkill_04_Fusillade2_firing2_Activate-local_name=Focused Fire
$*pcSkillInfo-Stance_D_StanceSkill_01_QTESkill_05_HeavyArrow_Activate-local_name=Spinning Arrow
$*pcSkillInfo-Stance_D_StanceSkill_01_QTESkill_06_FortuneCookie_Activate-local_name=Arrow of Destiny
$*pcSkillInfo-Stance_D_StanceSkill_02_Sniping_charging_Activate-local_name=Snipe
$*pcSkillInfo-Stance_D_StanceSkill_02_Sniping_firing0_Activate-local_name=[Temp] Snipe
$*pcSkillInfo-Stance_D_StanceSkill_02_Sniping_firing1_Activate-local_name=[Temp] Snipe
$*pcSkillInfo-Stance_D_StanceSkill_02_Sniping_firing2_Activate-local_name=[Temp] Snipe
$*pcSkillInfo-Stance_D_StanceSkill_02_QTESkill_01_MultiShot_Activate-local_name=Continuous Fire
$*pcSkillInfo-Stance_D_StanceSkill_02_QTESkill_02_MovingShot_Activate-local_name=Moving Shot
$*pcSkillInfo-Stance_D_StanceSkill_02_QTESkill_03_Mark_Activate-local_name=Mark of the Fugitive
$*pcSkillInfo-Stance_D_StanceSkill_02_QTESkill_04_AccuratelySight_Activate-local_name=Take Aim
$*pcSkillInfo-Stance_D_StanceSkill_02_QTESkill_05_Closer_Activate-local_name=Fatal Arrow
$*pcSkillInfo-Stance_D_StanceSkill_02_QTESkill_06_VictoryContract_Activate-local_name=Precise Aim
$*pcSkillInfo-Stance_D_StanceSkill_03_VictoryContract_Activate-local_name=Precise Aim
$*pcSkillInfo-Stance_D_StanceSkill_03_QTESkill_01_NormalShot_Activate-local_name=Launch
$*pcSkillInfo-Stance_D_StanceSkill_03_QTESkill_02_PoisonArrow_Activate-local_name=Acid Arrow
$*pcSkillInfo-Stance_D_StanceSkill_03_QTESkill_03_Closer_Activate-local_name=Fatal Arrow
$*pcSkillInfo-Stance_D_StanceSkill_03_QTESkill_04_VictoryShot_Activate-local_name=Vengeful Arrow
$*pcSkillInfo-Stance_D_StanceSkill_03_QTESkill_05_TakeAimShooting_charging_Activate-local_name=Prudent Shot
$*pcSkillInfo-Stance_D_StanceSkill_03_QTESkill_05_TakeAimShooting_firing0_Activate-local_name=[Temp] Prudent Shot
$*pcSkillInfo-Stance_D_StanceSkill_03_QTESkill_05_TakeAimShooting_firing1_Activate-local_name=[Temp] Prudent Shot
$*pcSkillInfo-Stance_D_StanceSkill_03_QTESkill_06_PierceShot_Activate-local_name=Penetrating Shot
$*pcSkillInfo-NonStance_A_DodgeMove-local_name=Dodge Move
$*pcSkillInfo-NonStance_A_DodgeMove_AttackPower-local_name=Dodge Move: Enhanced Attack
$*pcSkillInfo-NonStance_A_DodgeMove_CriticalPower-local_name=Dodge Move: Enhanced Critical Hit
$*pcSkillInfo-NonStance_A_DodgeMove_Dodge-local_name=Dodge Move: Enhanced Dodge
$*pcSkillInfo-NonStance_B_Charging_Focus-local_name=Steady Concentration
$*pcSkillInfo-NonStance_B_Charging_Focus_AttackPower-local_name=Steady Concentration: Enhanced Attack
$*pcSkillInfo-NonStance_B_Charging_Focus_Reinforce-local_name=Steady Concentration
$*pcSkillInfo-NonStance_B_Charging_Focus_CriticalPower-local_name=Steady Concentration: Enhanced Critical Hit
$*pcSkillInfo-NonStance_C_HidingAlert-local_name=Locate
$*pcSkillInfo-NonStance_C_HidingAlert_PartySpeed-local_name=Rapid Acceleration
$*pcSkillInfo-NonStance_C_HidingAlert_Reinforce_mid-local_name=Locate Search : Enhancement I
$*pcSkillInfo-NonStance_C_HidingAlert_Reinforce_bot-local_name=Locate Search : Enhancement II
$*pcSkillInfo-NonStance_D_KundaliniSyndrome-local_name=Nerve Wreck
$*pcSkillInfo-NonStance_D_KundaliniSyndrome_Reinforce_top-local_name=Nerve Disturbance: Enhancement I
$*pcSkillInfo-NonStance_D_KundaliniSyndrome_Reinforce_mid-local_name=Nerve Disturbance: Enhancement II
$*pcSkillInfo-NonStance_D_KundaliniSyndrome_Reinforce_bot-local_name=Nerve Disturbance: Enhancement III
$*pcSkillInfo-NonStance_E_ArrowShield-local_name=Barrage
$*pcSkillInfo-NonStance_E_AfterResist-local_name=Spell Barrier
$*pcSkillInfo-NonStance_E_ArrowShield_Reinforce_mid-local_name=Barrel: Enhancement I
$*pcSkillInfo-NonStance_E_ArrowShield_Reinforce_bot-local_name=Barrel: Enhancement II
$*pcSkillInfo-NonStance_F_HunterTrap-local_name=Hunting Trap
$*pcSkillInfo-NonStance_F_GravityTrap-local_name=Gravity Control Trap
$*pcSkillInfo-NonStance_F_HunterTrap_Reinforce_mid-local_name=Hunting Trap: Enhancement I
$*pcSkillInfo-NonStance_F_RestraintTrap-local_name=Root Trap
$*pcSkillInfo-NonStance_G_SmokeBomb-local_name=Smoke Bomb
$*pcSkillInfo-NonStance_G_SmokeBomb_CriticalPower-local_name=Smoke Bomb: Enhanced Critical Hit
$*pcSkillInfo-NonStance_G_SmokeBomb_DodgePower-local_name=Smoke Bomb: Enhanced Dodge
$*pcSkillInfo-NonStance_G_SmokeBomb_PartyAttackPower-local_name=Smoke Bomb: Party Enhancement
$*pcSkillInfo-NonStance_H_High_Angle-local_name=High-Angle Fire Stance
$*pcSkillInfo-NonStance_H_High_Angle_Reinforce_top-local_name=Pose of High-angle Fire: Enhancement I
$*pcSkillInfo-NonStance_H_High_Angle_Reinforce_mid-local_name=Pose of High-angle Fire: Enhancement II
$*pcSkillInfo-NonStance_H_High_Angle_Reinforce_bot-local_name=Pose of High-angle Fire: Enhancement III
$*pcSkillInfo-Ra_Keyskill_01-local_name=Pathfinder
$*pcSkillInfo-Ra_Keyskill_02-local_name=Hunter
$*pcSkillInfo-Ra_Keyskill03-local_name=Archer
$*pcSkillInfo-Ra_NormalShot1-local_name=Launch 1
$*pcSkillInfo-Ra_NormalShot2-local_name=Continuous Fire 1
$*pcSkillInfo-Ra_NormalShot3-local_name=Shoot
$*pcSkillInfo-Ra_PushShot1-local_name=Launch 2
$*pcSkillInfo-Ra_PushShot2-local_name=Continuous Fire 2
$*pcSkillInfo-Ra_PoisonShot1-local_name=Launch 3
$*pcSkillInfo-Ra_PoisonShot2-local_name=Continuous Fire 3
$*pcSkillInfo-Ra_Damage_Trap-local_name=Hunting Trap
$*pcSkillInfo-Ra_Damage_Trap2-local_name=Hunting Trap
$*pcSkillInfo-Ra_Slow_Trap-local_name=Gravity Control Trap
$*pcSkillInfo-Ra_Restrain_Trap-local_name=Explosion Trap
$*pcSkillInfo-Ra_SoleOuch-local_name=Caltrop
$*pcSkillInfo-Ra_SoleOuch2-local_name=Caltrop
$*pcSkillInfo-Ra_CombatReady-local_name=Deep Breath
$*pcSkillInfo-Ra_VictoryContract-local_name=Precise Aim
$*pcSkillInfo-Ra_Sniping_charging-local_name=Snipe
$*pcSkillInfo-Ra_Sniping_firing0-local_name=[Temporary] Snipe
$*pcSkillInfo-Ra_Sniping_firing1-local_name=[Temporary] Snipe
$*pcSkillInfo-Ra_Sniping_firing2-local_name=[Temporary] Snipe
$*pcSkillInfo-Ra_Sniping_firing3-local_name=[Temporary] Snipe
$*pcSkillInfo-Ra_Sniping_charging_1-local_name=Snipe
$*pcSkillInfo-Ra_Sniping_firing0_1-local_name=[Temporary] Snipe
$*pcSkillInfo-Ra_Sniping_firing1_1-local_name=[Temporary] Snipe
$*pcSkillInfo-Ra_Sniping_firing2_1-local_name=[Temporary] Snipe
$*pcSkillInfo-Ra_Sniping_firing3_1-local_name=[Temporary] Snipe
$*pcSkillInfo-Ra_MovingShot-local_name=Moving Shot
$*pcSkillInfo-Ra_RestraintArrow-local_name=Binding Arrow
$*pcSkillInfo-Ra_Fusillade1-local_name=Rapid Fire
$*pcSkillInfo-Ra_Fusillade2_charging-local_name=Focused Fire
$*pcSkillInfo-Ra_Fusillade2_firing0-local_name=Focused Fire
$*pcSkillInfo-Ra_Fusillade2_firing1-local_name=Focused Fire
$*pcSkillInfo-Ra_Fusillade2_firing2-local_name=Focused Fire
$*pcSkillInfo-Ra_PoisonArrow-local_name=Poison Arrow
$*pcSkillInfo-Ra_Getout-local_name=Strafe
$*pcSkillInfo-Ra_PoisonExplosion-local_name=Venomous Explosion
$*pcSkillInfo-Ra_SilenceArrow-local_name=Silencing Arrow
$*pcSkillInfo-Ra_HeavyArrow-local_name=Spinning Arrow
$*pcSkillInfo-Ra_SmokeBomb-local_name=Smoke Bomb
$*pcSkillInfo-Ra_UltimateVictory-local_name=Mindset for Victory
$*pcSkillInfo-Ra_Hideout-local_name=Secure the Location
$*pcSkillInfo-Ra_Hideout_1-local_name=Secure the Location
$*pcSkillInfo-Ra_Hideout_2-local_name=Secure the Location
$*pcSkillInfo-Ra_Hideout_3-local_name=Secure the Location
$*pcSkillInfo-Ra_Hideout_temp-local_name=Secure the Location
$*pcSkillInfo-Ra_Meditation_old-local_name=Meditation
$*pcSkillInfo-Ra_HuntingDog-local_name=[Temporary] Gecko
$*pcSkillInfo-Ra_FireWall-local_name=[Temporary] Flame barrier
$*pcSkillInfo-Ra_noname01-local_name=[Temporary] Dill Skill 2
$*pcSkillInfo-Ra_noname02-local_name=Sudden Attack
$*pcSkillInfo-Ra_noname02_1-local_name=Avoid
$*pcSkillInfo-Ra_noname03-local_name=High-angle Fire Stance
$*pcSkillInfo-Ra_noname04-local_name=[Temporary] Loach
$*pcSkillInfo-Ra_noname06-local_name=Out of Body Experience
$*pcSkillInfo-Ra_noname07-local_name=Navigate [temporary]
$*pcSkillInfo-Ra_noname08-local_name=[Temporary] scarecrow
$*pcSkillInfo-Ra_Misdirection-local_name=Feint
$*pcSkillInfo-Ra_BrokenMentalA-local_name=Barrage
$*pcSkillInfo-Ra_BrokenMentalB-local_name=Barrage
$*pcSkillInfo-Ra_BrokenMentalC-local_name=Barrage
$*pcSkillInfo-Ra_BrokenMentalD-local_name=Barrage
$*pcSkillInfo-Ra_ShowerofArrow-local_name=Rain of Arrows
$*pcSkillInfo-Ra_GoBackShooting-local_name=Retreating Shot
$*pcSkillInfo-Ra_TakeAimShooting_charging-local_name=Prudent Shot
$*pcSkillInfo-Ra_TakeAimShooting_firing0-local_name=[Temporary] Prudent Shot
$*pcSkillInfo-Ra_TakeAimShooting_firing1-local_name=[Temporary] Prudent Shot
$*pcSkillInfo-Ra_TakeAimShooting_charging_1-local_name=Prudent Shot
$*pcSkillInfo-Ra_TakeAimShooting_firing0_1-local_name=[Temporary] Prudent Shot
$*pcSkillInfo-Ra_TakeAimShooting_firing1_1-local_name=[Temporary] Prudent Shot
$*pcSkillInfo-Ra_HidingAlert-local_name=Locate
$*pcSkillInfo-Ra_ElbowCharge-local_name=[Temporary] kneeling
$*pcSkillInfo-Ra_ElbowCharge_firing0-local_name=[Temporary] kneeling
$*pcSkillInfo-Ra_ElbowCharge_firing1-local_name=[Temporary] kneeling
$*pcSkillInfo-Ra_FortuneCookie-local_name=Arrow of Destiny
$*pcSkillInfo-Ra_ArrowShield-local_name=Barrage
$*pcSkillInfo-Ra_Marking-local_name=Mark of the Fugitive
$*pcSkillInfo-Ra_KundaliniSyndrome-local_name=Nerve Wreck
$*pcSkillInfo-Ra_Meditation-local_name=Pause for Breath
$*pcSkillInfo-Ra_Closer-local_name=Fatal Arrow
$*pcSkillInfo-Ra_GetSlow-local_name=Vengeful Arrow
$*pcSkillInfo-Ra_AfterResist-local_name=Spell Barrier
$*pcSkillInfo-Ra_CriticalOn-local_name=Penetrating Shot
$*pcSkillInfo-Ra_ShadowHiding-local_name=Hide in Shadows
$*pcSkillInfo-Ra_PoisonMaster-local_name=Venomous Arrow
$*pcSkillInfo-Ra_LongCharge-local_name=Prudent Aim
$*pcSkillInfo-Ra_MagicalPoison-local_name=Illusory Poison
$*pcSkillInfo-Ra_DetectRisk-local_name=Crisis Awareness
$*pcSkillInfo-Ra_DownQTE-local_name=Emergency Escape
$*pcSkillInfo-Ra_AfterResist_passive-local_name=Spell Barrier
$*pcSkillInfo-Ra_ComplacencyAttack-local_name=Marksman
$*pcSkillInfo-Ra_AccuratelySight-local_name=Seize the Opportunity
$*pcSkillInfo-Ra_PoisonStrengthen-local_name=Toxicology
$*pcSkillInfo-Ra_PushAndExhaust-local_name=Vertigo
$*pcSkillInfo-Ra_CriticalAmplification-local_name=Hawk Eye
$*pcSkillInfo-Ra_DancingTapDance-local_name=Survival Instinct
$*pcSkillInfo-Ra_ShadowCamouflage-local_name=[Temporary] Hide shadows
$*pcSkillInfo-Ra_noname09-local_name=All-around Security
$*pcSkillInfo-Ra_noname10-local_name=[Temporary] Fixing a target
$*pcSkillInfo-Ra_noname11-local_name=Enhancement
$*pcSkillInfo-Ra_noname11_active-local_name=[Tentative] Catapult
$*pcSkillInfo-Ra_noname12-local_name=Scars of Defeat
$*pcSkillInfo-Ra_noname13-local_name=[Temporary] stakes
$*pcSkillInfo-Ra_noname14-local_name=[Temporary] Poison Master
$*pcSkillInfo-Ra_noname15-local_name=[Temporary] Enhancement your pay
$*pcSkillInfo-Ra_noname16-local_name=[Temporary] Healthy
$*pcSkillInfo-Ranger_Equip_Bonus_01-local_name=Shooter's Tenacity
$*pcSkillInfo-Ranger_Equip_Bonus_11-local_name=Shooter's Determination
$*pcSkillInfo-Ranger_Equip_Bonus_21-local_name=Energy Recovery
$*pcSkillInfo-Ma_FirePowerUp-local_name=Pyromancer
$*pcSkillInfo-Ma_Keyskill_bless-local_name=[Temporary] Elemental Blessing
$*pcSkillInfo-Ma_IcePowerUp-local_name=Ice Mage
$*pcSkillInfo-Ma_AirPowerUp-local_name=Aeromancer
$*pcSkillInfo-Ma_NormalAttack1-local_name=Magic Missile
$*pcSkillInfo-Ma_NormalAttack2-local_name=Fiery Missile
$*pcSkillInfo-Ma_NormalAttack3-local_name=Ice Missile
$*pcSkillInfo-Ma_NormalAttack4-local_name=Lightning Missile
$*pcSkillInfo-Ma_NormalAttack5-local_name=Magic Absorption
$*pcSkillInfo-Ma_NormalAttack5_1-local_name=Magic Absorption
$*pcSkillInfo-Ma_NormalAttack5_2-local_name=Magic Absorption
$*pcSkillInfo-Ma_NormalAttack5_3-local_name=Magic Absorption
$*pcSkillInfo-Ma_Fireball-local_name=Fireball
$*pcSkillInfo-Ma_Ignite-local_name=Kindle
$*pcSkillInfo-Ma_FireChoice-local_name=Fiery Eruption
$*pcSkillInfo-Ma_Meteo-local_name=Fiery Meteor
$*pcSkillInfo-Ma_Meteo_1-local_name=Fiery Meteor
$*pcSkillInfo-Ma_Firer-local_name=Ignition
$*pcSkillInfo-Ma_FlameExplosion-local_name=Fiery Explosion
$*pcSkillInfo-Ma_IceArow-local_name=Ice Arrow
$*pcSkillInfo-Ma_Icicle-local_name=Ice Blast
$*pcSkillInfo-Ma_Icicle_1-local_name=Ice Blast
$*pcSkillInfo-Ma_ColdShock-local_name=Chilling Strike
$*pcSkillInfo-Ma_CoolingZone-local_name=Frozen Ground
$*pcSkillInfo-Ma_IceWhip-local_name=Icy Wave
$*pcSkillInfo-Ma_SlowyFrostbite-local_name=Freezing
$*pcSkillInfo-Ma_LimitSpear-local_name=Frigid Spear
$*pcSkillInfo-Ma_LightningArraw-local_name=Lightning Arrow
$*pcSkillInfo-Ma_ChainLightning-local_name=Chain Lightning
$*pcSkillInfo-Ma_ChainLightning_1-local_name=Chain Lightning
$*pcSkillInfo-Ma_Typhoon-local_name=Typhoon
$*pcSkillInfo-Ma_Typhoon_invoke-local_name=[Temporary] Typhoon trap
$*pcSkillInfo-Ma_FrostWind-local_name=Chilling Wind
$*pcSkillInfo-Ma_Sleep-local_name=Sleep
$*pcSkillInfo-Ma_Sleep_1-local_name=Sleep
$*pcSkillInfo-Ma_ElementShield-local_name=Elemental Armor
$*pcSkillInfo-Ma_FlameShield-local_name=Fiery Armor
$*pcSkillInfo-Ma_ColdShield-local_name=Ice Armor
$*pcSkillInfo-Ma_AirShield-local_name=Lightning Armor
$*pcSkillInfo-Ma_Blink-local_name=[Temporary] Blink
$*pcSkillInfo-Ma_FireQTE_01-local_name=Incandescence
$*pcSkillInfo-Ma_IceQTE_01-local_name=Biting Cold
$*pcSkillInfo-Ma_AirQTE_01-local_name=Thunderbolt
$*pcSkillInfo-Ma_FlameShock-local_name=Incinerate
$*pcSkillInfo-Ma_FirePillar-local_name=Pillar of Fire
$*pcSkillInfo-Ma_FirePillar_1-local_name=Pillar of Fire
$*pcSkillInfo-Ma_Blizzard-local_name=[Temporary] Snowstorm
$*pcSkillInfo-Ma_ThunderBolt-local_name=Thunder and Lightning
$*pcSkillInfo-Ma_WindRide-local_name=Along the Wind
$*pcSkillInfo-Ma_WindRide_1-local_name=Along the Wind
$*pcSkillInfo-Ma_Gust-local_name=Gust
$*pcSkillInfo-Ma_Jangpung-local_name=Piercing Wind
$*pcSkillInfo-Ma_Windcutter-local_name=Bladestorm
$*pcSkillInfo-Ma_Windcutter_1-local_name=Bladestorm
$*pcSkillInfo-Ma_ElectricExplosion-local_name=Lightning Explosion
$*pcSkillInfo-Ma_ElementUp-local_name=Elemental Discharge
$*pcSkillInfo-Ma_ElementUp_1-local_name=Element Discharge
$*pcSkillInfo-Ma_ElementUp_2-local_name=Element Discharge
$*pcSkillInfo-Ma_ElementUp_3-local_name=Element Discharge
$*pcSkillInfo-Ma_ManaRecovery-local_name=[Temporary] Mana regeneration
$*pcSkillInfo-Ma_SpellClear-local_name=Disenchant
$*pcSkillInfo-Ma_ManaProtect-local_name=Mana Shield
$*pcSkillInfo-Ma_Fireball_2-local_name=Fireball
$*pcSkillInfo-Ma_Dust-local_name=Seclusion
$*pcSkillInfo-Ma_Dust_1-local_name=Distortion
$*pcSkillInfo-Ma_SpellBlock-local_name=Counterspell
$*pcSkillInfo-Ma_LightningFire-local_name=Static Charge
$*pcSkillInfo-Ma_LightningFire_1-local_name=Static Strike
$*pcSkillInfo-Ma_FireIce-local_name=Ice Flame
$*pcSkillInfo-Ma_AllQTE_01-local_name=Stand up
$*pcSkillInfo-Ma_FireKeyskillUnstack-local_name=[Temporary] fire reinforcement 1stack reduction
$*pcSkillInfo-Ma_IceKeyskillUnstack-local_name=[Temporary] Reduction of ice reinforcement 1stack
$*pcSkillInfo-Ma_AirKeyskillUnstack-local_name=[Temporary] Reduced air reinforcement 1stack
$*pcSkillInfo-Ma_PassiveSkill_01-local_name=Mastery for Fire Critical Hit
$*pcSkillInfo-Ma_PassiveSkill_02-local_name=The Bearer of Flames
$*pcSkillInfo-Ma_PassiveSkill_03-local_name=Fireball - Explosion
$*pcSkillInfo-Ma_PassiveSkill_04-local_name=The Season of Bittercold
$*pcSkillInfo-Ma_PassiveSkill_05-local_name=The Season of Glacial
$*pcSkillInfo-Ma_PassiveSkill_06-local_name=Chilling Strike - Fury
$*pcSkillInfo-Ma_PassiveSkill_07-local_name=Electric Discharge
$*pcSkillInfo-Ma_PassiveSkill_08-local_name=Chain Lightning - Chains
$*pcSkillInfo-Ma_PassiveSkill_09-local_name=Thunder and Lightning - Equality
$*pcSkillInfo-Ma_PassiveSkill_10-local_name=Favorable Wind
$*pcSkillInfo-Ma_PassiveSkill_11-local_name=Raging Storm
$*pcSkillInfo-Ma_PassiveSkill_12-local_name=Twisted Mercy
$*pcSkillInfo-Ma_PassiveSkill_13-local_name=Sleep - Second Night
$*pcSkillInfo-Ma_PassiveSkill_14-local_name=Seclusion - Distortion
$*pcSkillInfo-Ma_PassiveSkill_15-local_name=Pillar of Fire - Heat
$*pcSkillInfo-Ma_PassiveSkill_16-local_name=Freezing - Chill
$*pcSkillInfo-Mage_equipment_bonus_01-local_name=Magic Aura
$*pcSkillInfo-Mage_equipment_bonus_02-local_name=Mana Insight
$*pcSkillInfo-Mage_equipment_bonus_energy-local_name=Energy Recovery
$*pcSkillInfo-Ma_fire_comsume-local_name=[Temp] Stance Fire Element Consumption
$*pcSkillInfo-Ma_ice_comsume-local_name=[Temp] Stance Ice Element Consumption
$*pcSkillInfo-Ma_air_comsume-local_name=[Temp] Stance Air Element Consumption
$*pcSkillInfo-Ma_NormalAttack1_s1-local_name=Magic Shot
$*pcSkillInfo-Ma_NormalAttack1_s2-local_name=Magic Shot
$*pcSkillInfo-Ma_NormalAttack1_s3-local_name=Magic Shot
$*pcSkillInfo-Ma_NormalAttack1_s6-local_name=Magic Shot
$*pcSkillInfo-Ma_NormalAttack2_s1-local_name=Flame Shot
$*pcSkillInfo-Ma_NormalAttack2_s1_1-local_name=Flame Shot
$*pcSkillInfo-Ma_NormalAttack2_s5-local_name=Flame Shot
$*pcSkillInfo-Ma_NormalAttack2_s6-local_name=Flame Shot
$*pcSkillInfo-Ma_NormalAttack5_s1-local_name=Magic Absorption
$*pcSkillInfo-Ma_NormalAttack5_s2-local_name=Magic Absorption
$*pcSkillInfo-Ma_NormalAttack5_s3-local_name=Magic Absorption
$*pcSkillInfo-Ma_NormalAttack5_s3_1-local_name=Magic Absorption
$*pcSkillInfo-Ma_Fireball_s1-local_name=Fireball
$*pcSkillInfo-Ma_Fireball_s1_1-local_name=Fireball
$*pcSkillInfo-Ma_Fireball_s4-local_name=Fireball
$*pcSkillInfo-Ma_Fireball_2_s1-local_name=Area of Effect Fireball
$*pcSkillInfo-Ma_Fireball_2_s1_1-local_name=Area of Effect Fireball
$*pcSkillInfo-Ma_Fireball_2_s4-local_name=Area of Effect Fireball
$*pcSkillInfo-Ma_FlameShock_s1-local_name=Incineration
$*pcSkillInfo-Ma_FlameShock_s1_1-local_name=Incineration
$*pcSkillInfo-Ma_FlameShock_s4-local_name=Incineration
$*pcSkillInfo-Ma_FlameShock_s5-local_name=Incineration
$*pcSkillInfo-Ma_FlameShock_s6-local_name=Incineration
$*pcSkillInfo-Ma_Meteo_s1-local_name=Fiery Meteor
$*pcSkillInfo-Ma_Meteo_s1_1-local_name=Fiery Meteor
$*pcSkillInfo-Ma_Meteo_s1_2-local_name=Fiery Meteor
$*pcSkillInfo-Ma_Meteo_s1_4-local_name=Fiery Meteor
$*pcSkillInfo-Ma_Ignite_s1-local_name=Kindle
$*pcSkillInfo-Ma_Ignite_s5-local_name=Kindle
$*pcSkillInfo-Ma_Firer_s1-local_name=Ignition
$*pcSkillInfo-Ma_Firer_s1_1-local_name=Ignition
$*pcSkillInfo-Ma_Firer_s5-local_name=Ignition
$*pcSkillInfo-Ma_Firer_s6-local_name=Ignition
$*pcSkillInfo-Ma_FlameExplosion_s1-local_name=Fiery Explosion
$*pcSkillInfo-Ma_FlameExplosion_s1_1-local_name=Fiery Explosion
$*pcSkillInfo-Ma_FlameExplosion_s4-local_name=Fiery Explosion
$*pcSkillInfo-Ma_FireQTE_01_s1-local_name=Incandescence
$*pcSkillInfo-Ma_FireQTE_01_s5-local_name=Incandescence
$*pcSkillInfo-Ma_FireQTE_01_s5_1-local_name=Incandescence
$*pcSkillInfo-Ma_FireChoice_s1-local_name=Fiery Eruption
$*pcSkillInfo-Ma_FireChoice_s5-local_name=Fiery Eruption
$*pcSkillInfo-Ma_FirePillar_s1-local_name=Flamestrike
$*pcSkillInfo-Ma_FirePillar_s4-local_name=Flamestrike
$*pcSkillInfo-Ma_NormalAttack3_s2-local_name=Chill Shot
$*pcSkillInfo-Ma_NormalAttack3_s2_1-local_name=Chill Shot
$*pcSkillInfo-Ma_NormalAttack3_s2_2-local_name=Chill Shot
$*pcSkillInfo-Ma_NormalAttack3_s4-local_name=Chill Shot
$*pcSkillInfo-Ma_NormalAttack3_s5-local_name=Chill Shot
$*pcSkillInfo-Ma_NormalAttack3_s6-local_name=Chill Shot
$*pcSkillInfo-Ma_IceArow_s2-local_name=Ice Arrow
$*pcSkillInfo-Ma_IceArow_s2_1-local_name=Ice Arrow
$*pcSkillInfo-Ma_IceArow_s2_2-local_name=Ice Arrow
$*pcSkillInfo-Ma_IceArow_s4-local_name=Ice Arrow
$*pcSkillInfo-Ma_IceArow_s5-local_name=Ice Arrow
$*pcSkillInfo-Ma_ColdShock_s2-local_name=Frostbite
$*pcSkillInfo-Ma_ColdShock_s2_1-local_name=Frostbite
$*pcSkillInfo-Ma_ColdShock_s2_2-local_name=Frostbite
$*pcSkillInfo-Ma_ColdShock_s2_3-local_name=Frostbite
$*pcSkillInfo-Ma_ColdShock_s4-local_name=Frostbite
$*pcSkillInfo-Ma_ColdShock_s5-local_name=Frostbite
$*pcSkillInfo-Ma_ColdShock_s6-local_name=Frostbite
$*pcSkillInfo-Ma_Icicle_s2-local_name=Ice Blast
$*pcSkillInfo-Ma_Icicle_s2_1-local_name=Ice Blast
$*pcSkillInfo-Ma_Icicle_s4-local_name=Ice Blast
$*pcSkillInfo-Ma_IceQTE_01_s2-local_name=Biting Cold
$*pcSkillInfo-Ma_IceQTE_01_s2_1-local_name=Biting Cold
$*pcSkillInfo-Ma_IceQTE_01_s5-local_name=Biting Cold
$*pcSkillInfo-Ma_IceWhip_s2-local_name=Icy Wave
$*pcSkillInfo-Ma_IceWhip_s4-local_name=Icy Wave
$*pcSkillInfo-Ma_SlowyFrostbite_s2-local_name=Freezing
$*pcSkillInfo-Ma_SlowyFrostbite_s2_1-local_name=Freezing
$*pcSkillInfo-Ma_SlowyFrostbite_s5-local_name=Freezing
$*pcSkillInfo-Ma_SlowyFrostbite_s5_1-local_name=Freezing
$*pcSkillInfo-Ma_CoolingZone_s2-local_name=Frozen Ground
$*pcSkillInfo-Ma_CoolingZone_s5-local_name=Frozen Ground
$*pcSkillInfo-Ma_CoolingZone_s6-local_name=Frozen Ground
$*pcSkillInfo-Ma_LimitSpear_s2-local_name=Frigid Spear
$*pcSkillInfo-Ma_LimitSpear_s2_1-local_name=Frigid Spear
$*pcSkillInfo-Ma_LimitSpear_s4-local_name=Frigid Spear
$*pcSkillInfo-Ma_LimitSpear_s4_1-local_name=Frigid Spear
$*pcSkillInfo-Ma_Blizzard_s2-local_name=Blizzard
$*pcSkillInfo-Ma_Blizzard_s5-local_name=Blizzard
$*pcSkillInfo-Ma_Blizzard_s6-local_name=Blizzard
$*pcSkillInfo-Ma_NormalAttack4_s3-local_name=Electric Shot
$*pcSkillInfo-Ma_NormalAttack4_s3_1-local_name=Electric Shot
$*pcSkillInfo-Ma_LightningArraw_s3-local_name=Lightning Arrow
$*pcSkillInfo-Ma_LightningArraw_s3_1-local_name=Lightning Arrow
$*pcSkillInfo-Ma_LightningArraw_s3_2-local_name=Lightning Arrow
$*pcSkillInfo-Ma_LightningArraw_s3_3-local_name=Lightning Arrow
$*pcSkillInfo-Ma_LightningArraw_s4-local_name=Lightning Arrow
$*pcSkillInfo-Ma_LightningArraw_s5-local_name=Lightning Arrow
$*pcSkillInfo-Ma_ChainLightning_s3-local_name=Chain Lightning
$*pcSkillInfo-Ma_ChainLightning_1_s3-local_name=Chain Lightning
$*pcSkillInfo-Ma_ChainLightning_s3_1-local_name=Chain Lightning
$*pcSkillInfo-Ma_ChainLightning_1_s3_1-local_name=Chain Lightning
$*pcSkillInfo-Ma_ChainLightning_s6-local_name=Chain Lightning
$*pcSkillInfo-Ma_ChainLightning_1_s6-local_name=Chain Lightning
$*pcSkillInfo-Ma_AirQTE_01_s3-local_name=Thunderbolt
$*pcSkillInfo-Ma_AirQTE_01_s4-local_name=Thunderbolt
$*pcSkillInfo-Ma_AirQTE_01_s5-local_name=Thunderbolt
$*pcSkillInfo-Ma_Windcutter_s3-local_name=Bladestorm
$*pcSkillInfo-Ma_Windcutter_s4-local_name=Bladestorm
$*pcSkillInfo-Ma_Windcutter_s5-local_name=Bladestorm
$*pcSkillInfo-Ma_ThunderBolt_s3-local_name=Thunder and Lightning
$*pcSkillInfo-Ma_ThunderBolt_s4-local_name=Thunder and Lightning
$*pcSkillInfo-Ma_ThunderBolt_s5-local_name=Thunder and Lightning
$*pcSkillInfo-Ma_ThunderBolt_s5_1-local_name=Thunder and Lightning
$*pcSkillInfo-Ma_WindRide_s3-local_name=Along the Wind
$*pcSkillInfo-Ma_WindRide_s6-local_name=Along the Wind
$*pcSkillInfo-Ma_WindRide_s6_1-local_name=Along the Wind
$*pcSkillInfo-Ma_WindRide_1_s3-local_name=Along the Wind
$*pcSkillInfo-Ma_WindRide_1_s6-local_name=Along the Wind
$*pcSkillInfo-Ma_WindRide_1_s6_1-local_name=Along the Wind
$*pcSkillInfo-Ma_ElectricExplosion_s3-local_name=Lightning Explosion
$*pcSkillInfo-Ma_ElectricExplosion_s3_1-local_name=Lightning Explosion
$*pcSkillInfo-Ma_ElectricExplosion_s3_2-local_name=Lightning Explosion
$*pcSkillInfo-Ma_ElectricExplosion_s5-local_name=Lightning Explosion
$*pcSkillInfo-Ma_ElectricExplosion_s6-local_name=Lightning Explosion
$*pcSkillInfo-Ma_Jangpung_s3-local_name=Piercing Wind
$*pcSkillInfo-Ma_Jangpung_s5-local_name=Piercing Wind
$*pcSkillInfo-Ma_Typhoon_s3-local_name=Typhoon
$*pcSkillInfo-Ma_Typhoon_s6-local_name=Typhoon
$*pcSkillInfo-Ma_Gust_s3-local_name=Gust
$*pcSkillInfo-Ma_Gust_s4-local_name=Gust
$*pcSkillInfo-Ma_Gust_s6-local_name=Gust
$*pcSkillInfo-Ma_FireIce_s4-local_name=Ice Flame
$*pcSkillInfo-Ma_FireIce_s6-local_name=Ice Flame
$*pcSkillInfo-Ma_LightningFire_s4-local_name=Static Charge
$*pcSkillInfo-Ma_LightningFire_s6-local_name=Static Charge
$*pcSkillInfo-Ma_LightningFire_1_s4-local_name=Static Strike
$*pcSkillInfo-Ma_LightningFire_1_s6-local_name=Static Strike
$*pcSkillInfo-Ma_FrostWind_s4-local_name=Chilling Wind
$*pcSkillInfo-Ma_FrostWind_s6-local_name=Chilling Wind
$*pcSkillInfo-Ma_AllQTE_01_s6-local_name=Bounce Back
$*pcSkillInfo-Ma_AllQTE_01_s6_1-local_name=Bounce Back
$*pcSkillInfo-Ma_ElementUp_n1-local_name=Elemental Discharge
$*pcSkillInfo-Ma_ElementUp_n1_1-local_name=Elemental Discharge: Enhancement ?
$*pcSkillInfo-Ma_ElementUp_n1_2-local_name=Elemental Discharge: Enhancement ?
$*pcSkillInfo-Ma_ElementUp_n1_3-local_name=Elemental Discharge: Enhancement ?
$*pcSkillInfo-Ma_SpellBlock_n2-local_name=Counterspell
$*pcSkillInfo-Ma_SpellBlock_n2_1-local_name=Counterspell: Enhancement ?
$*pcSkillInfo-Ma_SpellBlock_n2_2-local_name=Counterspell: Enhancement ?
$*pcSkillInfo-Ma_SpellBlock_n2_3-local_name=Counterspell: Enhancement ?
$*pcSkillInfo-Ma_Dust_n3-local_name=Distortion
$*pcSkillInfo-Ma_Dust_n3_1-local_name=Distortion: Enhancement ?
$*pcSkillInfo-Ma_Dust_n3_2-local_name=Distortion: Enhancement ?
$*pcSkillInfo-Ma_Dust_1_n3_3-local_name=Distortion: Enhancement ?
$*pcSkillInfo-Ma_Sleep_n4-local_name=Sleep
$*pcSkillInfo-Ma_Sleep_n4_1-local_name=Sleep: Enhancement ?
$*pcSkillInfo-Ma_Sleep_n4_2-local_name=Sleep: Enhancement ?
$*pcSkillInfo-Ma_Sleep_1_n4_3-local_name=Sleep: Enhancement ?
$*pcSkillInfo-Ma_ManaProtect_n5-local_name=Mana Shield
$*pcSkillInfo-Ma_ManaProtect_n5_1-local_name=Mana Shield: Enhancement ?
$*pcSkillInfo-Ma_ManaProtect_n5_2-local_name=Mana Shield: Enhancement ?
$*pcSkillInfo-Ma_ManaProtect_n5_3-local_name=Mana Shield: Enhancement ?
$*pcSkillInfo-Ma_SpellClear_n6-local_name=Disenchant
$*pcSkillInfo-Ma_SpellClear_n6_1-local_name=Disenchant: Enhancement ?
$*pcSkillInfo-Ma_SpellClear_n6_2-local_name=Disenchant: Enhancement ?
$*pcSkillInfo-Ma_SpellClear_n6_3-local_name=Disenchant: Enhancement ?
$*pcSkillInfo-Ma_ElementShield_n7-local_name=Elemental Armor
$*pcSkillInfo-Ma_FlameShield_n7-local_name=Elemental Armor: Enhancement ?
$*pcSkillInfo-Ma_ColdShield_n7-local_name=Elemental Armor: Enhancement ?
$*pcSkillInfo-Ma_AirShield_n7-local_name=Elemental Armor: Enhancement ?
$*pcSkillInfo-Ma_va_n8-local_name=Blink
$*pcSkillInfo-Ma_va_n8_1-local_name=Blink: Enhancement ?
$*pcSkillInfo-Ma_va_n8_2-local_name=Blink: Enhancement ?
$*pcSkillInfo-Ma_va_n8_3-local_name=Blink: Enhancement ?
$*pcSkillInfo-CB1_paladin_keyskill_new001-local_name=Arbiter
$*pcSkillInfo-CB1_paladin_keyskill_new001_1-local_name=[Temporary] Decrease Resurrection Cool
$*pcSkillInfo-CB1_paladin_keyskill_new002-local_name=Priest
$*pcSkillInfo-CB1_paladin_keyskill_new003-local_name=Crusader
$*pcSkillInfo-CB1_paladin_skill_new001A-local_name=Strike 1
$*pcSkillInfo-CB1_paladin_skill_new001B-local_name=Rapid Strike 1
$*pcSkillInfo-CB1_paladin_skill_new001C-local_name=Fierce Strike 1
$*pcSkillInfo-CB1_paladin_skill_new002_2-local_name=[Provisional] retribution
$*pcSkillInfo-CB1_paladin_skill_new002_1-local_name=[Provisional] retribution
$*pcSkillInfo-CB1_paladin_skill_new002-local_name=Retribution
$*pcSkillInfo-CB1_paladin_skill_new003-local_name=Oracle
$*pcSkillInfo-CB1_paladin_skill_new003_1-local_name=Oracle
$*pcSkillInfo-CB1_paladin_skill_new003_2-local_name=[Temporary] Extended trust effect
$*pcSkillInfo-CB1_paladin_skill_new004-local_name=Thorn Armor
$*pcSkillInfo-CB1_paladin_skill_new005-local_name=Beacon of Healing
$*pcSkillInfo-CB1_paladin_skill_new006-local_name=Healing Light
$*pcSkillInfo-CB1_paladin_skill_new007-local_name=Healing Grace
$*pcSkillInfo-CB1_paladin_skill_new008-local_name=Holy Explosion
$*pcSkillInfo-CB1_paladin_skill_new009-local_name=Chastise
$*pcSkillInfo-CB1_paladin_skill_new011-local_name=Penalize
$*pcSkillInfo-CB1_paladin_skill_new010-local_name=Judgment
$*pcSkillInfo-CB1_paladin_skill_new012-local_name=Verdict
$*pcSkillInfo-CB1_paladin_skill_new013-local_name=Prayer
$*pcSkillInfo-CB1_paladin_skill_new014-local_name=Conviction
$*pcSkillInfo-CB1_paladin_skill_new015-local_name=Purify
$*pcSkillInfo-CB1_paladin_skill_new016-local_name=Hammer of Judgment
$*pcSkillInfo-CB1_paladin_skill_new017-local_name=Pledge
$*pcSkillInfo-CB1_paladin_skill_new018-local_name=Rebuke
$*pcSkillInfo-CB1_paladin_skill_new019-local_name=Celestial Armor
$*pcSkillInfo-CB1_paladin_skill_new019_1-local_name=Celestial Armor
$*pcSkillInfo-CB1_paladin_skill_new020-local_name=Armor of Insight
$*pcSkillInfo-CB1_paladin_skill_new020_1-local_name=Armor of Insight
$*pcSkillInfo-CB1_paladin_skill_new021-local_name=Liberation
$*pcSkillInfo-CB1_paladin_skill_new022-local_name=Wrath of God
$*pcSkillInfo-CB1_paladin_skill_new023-local_name=Sacred Verdict
$*pcSkillInfo-CB1_paladin_skill_new024-local_name=Sacrificial Plea
$*pcSkillInfo-CB1_paladin_skill_new025-local_name=Archangel's Embrace
$*pcSkillInfo-CB1_paladin_skill_new026-local_name=Celestial Protection
$*pcSkillInfo-CB1_paladin_skill_new027-local_name=Healing Brilliance
$*pcSkillInfo-CB1_paladin_skill_new028-local_name=Execute
$*pcSkillInfo-CB1_paladin_skill_new029-local_name=Sacred Ground
$*pcSkillInfo-CB1_paladin_skill_new030-local_name=Magic Absorption
$*pcSkillInfo-CB1_paladin_skill_new031-local_name=Flash of Penitence
$*pcSkillInfo-CB1_paladin_skill_new032-local_name=Condemn
$*pcSkillInfo-CB1_paladin_skill_new033-local_name=Holy Trial
$*pcSkillInfo-CB1_paladin_skill_new034-local_name=Transcend
$*pcSkillInfo-CB1_paladin_skill_new035-local_name=Resurrection
$*pcSkillInfo-CB1_paladin_skill_new036-local_name=Healing Grace
$*pcSkillInfo-CB1_paladin_skill_new037-local_name=Punitive Strike
$*pcSkillInfo-CB1_paladin_skill_new038-local_name=Chastisement Chain
$*pcSkillInfo-CB1_paladin_skill_new038_1-local_name=[Temporary] Chain of Punishment
$*pcSkillInfo-CB1_paladin_passiveskill_new001-local_name=Fanaticism
$*pcSkillInfo-CB1_paladin_passiveskill_new002-local_name=Offering
$*pcSkillInfo-CB1_paladin_passiveskill_new003-local_name=Awareness
$*pcSkillInfo-CB1_paladin_passiveskill_new004-local_name=Benevolence
$*pcSkillInfo-CB1_paladin_passiveskill_new005-local_name=Holy
$*pcSkillInfo-CB1_paladin_passiveskill_new006-local_name=Calmness
$*pcSkillInfo-CB1_paladin_passiveskill_new007-local_name=Changes Sanctuary Proclamation
$*pcSkillInfo-CB1_paladin_passiveskill_new008-local_name=Crusader's Will
$*pcSkillInfo-CB1_paladin_passiveskill_new009-local_name=Token of the Disciple
$*pcSkillInfo-CB1_paladin_passiveskill_new009_1-local_name=[Temporary] Activate the sign of the apostle
$*pcSkillInfo-CB1_paladin_passiveskill_new010-local_name=Savior
$*pcSkillInfo-CB3_paladin_passiveskill_new011-local_name=Armor of the Dawn
$*pcSkillInfo-CB3_paladin_passiveskill_new012-local_name=Iron Executor
$*pcSkillInfo-CB3_paladin_passiveskill_new013-local_name=Seeker's Devotion
$*pcSkillInfo-CB3_paladin_passiveskill_new014-local_name=Oracle of Recovery
$*pcSkillInfo-CB3_paladin_passiveskill_new015-local_name=Protective Grace
$*pcSkillInfo-CB3_paladin_passiveskill_new016-local_name=Propagation of Grace
$*pcSkillInfo-CB3_paladin_passiveskill_new017-local_name=Sacred Ground - Overheat
$*pcSkillInfo-Paladin_Equip_Bonus_Medium_1-local_name=Crusader's Determination
$*pcSkillInfo-Paladin_Equip_Bonus_Heavy_1-local_name=Crusader's Pledge
$*pcSkillInfo-Paladin_Block_bonus-local_name=[Temporary] Armor Bonus
$*pcSkillInfo-paladin_stance_01_startskill01_realdata-local_name=Verdict
$*pcSkillInfo-paladin_stance_01_startskill01_qte01_realdata-local_name=Judgment
$*pcSkillInfo-paladin_stance_01_startskill01_qte02_realdata-local_name=Conviction
$*pcSkillInfo-paladin_stance_01_startskill01_finish01_realdata-local_name=Sacred Verdict
$*pcSkillInfo-paladin_stance_01_startskill01_finish02_realdata-local_name=Execute
$*pcSkillInfo-paladin_stance_01_startskill02_realdata-local_name=Chastisement Chain
$*pcSkillInfo-paladin_stance_01_startskill02_qte01_realdata-local_name=Judgment
$*pcSkillInfo-paladin_stance_01_startskill02_qte02_realdata-local_name=Fierce Strike
$*pcSkillInfo-paladin_stance_01_startskill02_finish01_realdata-local_name=Execute
$*pcSkillInfo-paladin_stance_01_startskill02_finish02_realdata-local_name=Chastise
$*pcSkillInfo-paladin_stance_01_startskill03_realdata-local_name=Branded
$*pcSkillInfo-paladin_stance_01_startskill03_qte01_realdata-local_name=Celestial Armor
$*pcSkillInfo-paladin_stance_01_startskill03_qte02_realdata-local_name=Crusader's Will
$*pcSkillInfo-paladin_stance_01_startskill03_qte03_realdata-local_name=Fanaticism
$*pcSkillInfo-paladin_stance_02_startskill01_realdata-local_name=Strike
$*pcSkillInfo-paladin_stance_02_startskill01_qte01_realdata-local_name=Rapid Strike
$*pcSkillInfo-paladin_stance_02_startskill01_qte02_realdata-local_name=Verdict
$*pcSkillInfo-paladin_stance_02_startskill01_finish01_realdata-local_name=Chastise
$*pcSkillInfo-paladin_stance_02_startskill01_finish02_realdata-local_name=Conviction
$*pcSkillInfo-paladin_stance_02_startskill02_realdata-local_name=Retribution
$*pcSkillInfo-paladin_stance_02_startskill02_qte01_realdata-local_name=Verdict
$*pcSkillInfo-paladin_stance_02_startskill02_qte02_realdata-local_name=Execute
$*pcSkillInfo-paladin_stance_02_startskill02_finish01_realdata-local_name=Sacred Verdict
$*pcSkillInfo-paladin_stance_02_startskill02_finish02_realdata-local_name=Penalize
$*pcSkillInfo-paladin_stance_02_startskill03_realdata-local_name=Branded
$*pcSkillInfo-paladin_stance_02_startskill03_qte01_realdata-local_name=Armor of Insight
$*pcSkillInfo-paladin_stance_02_startskill03_qte02_realdata-local_name=Prayer
$*pcSkillInfo-paladin_stance_02_startskill03_qte03_realdata-local_name=Seeker's Devotion
$*pcSkillInfo-paladin_stance_03_startskill01_realdata-local_name=Healing Beacon
$*pcSkillInfo-paladin_stance_03_startskill01_qte01_realdata-local_name=Healing Brilliance
$*pcSkillInfo-paladin_stance_03_startskill01_qte02_realdata-local_name=Healing Grace
$*pcSkillInfo-paladin_stance_03_startskill01_finish01_realdata-local_name=Healing Grace
$*pcSkillInfo-paladin_stance_03_startskill01_finish02_realdata-local_name=Sacrificial Plea
$*pcSkillInfo-paladin_stance_03_startskill02_realdata-local_name=Healing Grace
$*pcSkillInfo-paladin_stance_03_startskill02_qte01_realdata-local_name=Healing Light
$*pcSkillInfo-paladin_stance_03_startskill02_qte02_realdata-local_name=Healing Brilliance
$*pcSkillInfo-paladin_stance_03_startskill02_qte03_realdata-local_name=Awareness
$*pcSkillInfo-paladin_stance_03_startskill02_finish01_realdata-local_name=Healing Light
$*pcSkillInfo-paladin_stance_03_startskill02_finish02_realdata-local_name=Awareness
$*pcSkillInfo-paladin_stance_03_startskill03_realdata-local_name=Blessing
$*pcSkillInfo-paladin_stance_03_startskill03_qte01_realdata-local_name=Oracle
$*pcSkillInfo-paladin_stance_03_startskill03_qte02_realdata-local_name=Prayer
$*pcSkillInfo-paladin_stance_03_startskill03_qte03_realdata-local_name=Fanaticism
$*pcSkillInfo-paladin_stance_04_startskill01_realdata-local_name=Sacrificial Plea
$*pcSkillInfo-paladin_stance_04_startskill01_qte01_realdata-local_name=Healing Brilliance
$*pcSkillInfo-paladin_stance_04_startskill01_qte02_realdata-local_name=Healing Light
$*pcSkillInfo-paladin_stance_04_startskill01_finish01_realdata-local_name=Healing Brilliance
$*pcSkillInfo-paladin_stance_04_startskill01_finish02_realdata-local_name=Healing Brilliance
$*pcSkillInfo-paladin_stance_04_startskill02_realdata-local_name=Retribution
$*pcSkillInfo-paladin_stance_04_startskill02_qte01_realdata-local_name=Healing Light
$*pcSkillInfo-paladin_stance_04_startskill02_qte02_realdata-local_name=Fierce Strike
$*pcSkillInfo-paladin_stance_04_startskill02_finish01_realdata-local_name=Healing Light
$*pcSkillInfo-paladin_stance_04_startskill02_finish02_realdata-local_name=Verdict
$*pcSkillInfo-paladin_stance_04_startskill03_realdata-local_name=Blessing
$*pcSkillInfo-paladin_stance_04_startskill03_qte01_realdata-local_name=Celestial Protection
$*pcSkillInfo-paladin_stance_04_startskill03_qte02_realdata-local_name=Crusader's Will
$*pcSkillInfo-paladin_stance_04_startskill03_qte03_realdata-local_name=Benevolence
$*pcSkillInfo-paladin_nonstanceskill_01_realdata-local_name=Endure
$*pcSkillInfo-paladin_nonstanceskill_02_realdata-local_name=Purify
$*pcSkillInfo-paladin_nonstanceskill_03_realdata-local_name=Concentration
$*pcSkillInfo-paladin_nonstanceskill_04_realdata-local_name=Resurrection
$*pcSkillInfo-paladin_nonstanceskill_05_realdata-local_name=Transcend
$*pcSkillInfo-paladin_nonstanceskill_06_realdata-local_name=Holy Explosion
$*pcSkillInfo-paladin_nonstanceskill_07_realdata-local_name=Sacred Ground
$*pcSkillInfo-paladin_nonstanceskill_08_realdata-local_name=Wrath of God
$*pcSkillInfo-paladin_nonstanceskill_01_node1_realdata-local_name=Endure: Enhancement ?
$*pcSkillInfo-paladin_nonstanceskill_01_node2_realdata-local_name=Endure: Enhancement ?
$*pcSkillInfo-paladin_nonstanceskill_01_node3_realdata-local_name=Endure: Enhancement ?
$*pcSkillInfo-paladin_nonstanceskill_02_node1_realdata-local_name=Purify: Enhancement ?
$*pcSkillInfo-paladin_nonstanceskill_02_node2_realdata-local_name=Purify: Enhancement ?
$*pcSkillInfo-paladin_nonstanceskill_02_node3_realdata-local_name=Purify: Enhancement ?
$*pcSkillInfo-paladin_nonstanceskill_03_node1_realdata-local_name=Concentration: Enhancement ?
$*pcSkillInfo-paladin_nonstanceskill_03_node2_realdata-local_name=Concentration: Enhancement ?
$*pcSkillInfo-paladin_nonstanceskill_03_node3_realdata-local_name=Concentration: Enhancement ?
$*pcSkillInfo-paladin_nonstanceskill_04_node1_realdata-local_name=Resurrection: Enhancement ?
$*pcSkillInfo-paladin_nonstanceskill_04_node2_realdata-local_name=Resurrection: Enhancement ?
$*pcSkillInfo-paladin_nonstanceskill_04_node3_realdata-local_name=Resurrection: Enhancement ?
$*pcSkillInfo-paladin_nonstanceskill_05_node1_realdata-local_name=Transcend: Enhancement ?
$*pcSkillInfo-paladin_nonstanceskill_05_node2_realdata-local_name=Transcend: Enhancement ?
$*pcSkillInfo-paladin_nonstanceskill_05_node3_realdata-local_name=Transcend: Enhancement ?
$*pcSkillInfo-paladin_nonstanceskill_06_node1_realdata-local_name=Holy Explosion: Enhancement ?
$*pcSkillInfo-paladin_nonstanceskill_06_node2_realdata-local_name=Holy Explosion: Enhancement ?
$*pcSkillInfo-paladin_nonstanceskill_06_node3_realdata-local_name=Holy Explosion: Enhancement ?
$*pcSkillInfo-paladin_nonstanceskill_07_node1_realdata-local_name=Sacred Ground: Enhancement ?
$*pcSkillInfo-paladin_nonstanceskill_07_node2_realdata-local_name=Sacred Ground: Enhancement ?
$*pcSkillInfo-paladin_nonstanceskill_07_node3_realdata-local_name=Sacred Ground: Enhancement ?
$*pcSkillInfo-paladin_nonstanceskill_08_node1_realdata-local_name=Wrath of God: Enhancement ?
$*pcSkillInfo-paladin_nonstanceskill_08_node2_realdata-local_name=Wrath of God: Enhancement ?
$*pcSkillInfo-paladin_nonstanceskill_08_node3_realdata-local_name=Wrath of God: Enhancement ?
$*pcSkillInfo-Herders_Horn-local_name=[Temporary] Horn
$*pcSkillInfo-Agave_Drug-local_name=[Temporary] remedy
$*pcSkillInfo-K11_Kuatran_Totem-local_name=Kuat Ran's Protection
$*pcSkillInfo-K11_Escape_Lessile-local_name=Rescues Lessile
$*pcSkillInfo-F08_Gparrot_Unstack_01-local_name=Shard of Blissful Memory
$*pcSkillInfo-G14_Rhino_Unstack-local_name=Cuts Sturdy Skin
$*pcSkillInfo-G08_Event_Quatran_SK_07_Spawn-local_name=[Temporary] Toxic exposure
$*pcSkillInfo-COL_Sorceress_FireUnstack-local_name=Dismisses Flaming State
$*pcSkillInfo-COL_Sorceress_ICEUnstack-local_name=Dismisses Frozen State
$*pcSkillInfo-DG_SleepingScale_H_Happy-local_name=Shard of Blissful Memory
$*pcSkillInfo-DG_SleepingScale_H_UnHappy-local_name=Shard of Memory of Misfortune
$*pcSkillInfo-mystic_solo_key_skill-local_name=Beast Keeper
$*pcSkillInfo-mystic_solo_key_skill_passive-local_name=[Temporary] Beast gear passive activation
$*pcSkillInfo-mystic_healer_key_skill-local_name=Wave Keeper
$*pcSkillInfo-mystic_key_skill_passive_heal-local_name=[Temporary] Effects used by healers & supporters
$*pcSkillInfo-mystic_suppoter_key_skill-local_name=Forest Keeper
$*pcSkillInfo-mystic_detach_passive-local_name=[Temporary] Healer & Supporter detach at battle
$*pcSkillInfo-mystic_normal_attack_A1-local_name=Hawkwind
$*pcSkillInfo-mystic_normal_attack_A2-local_name=Windblade
$*pcSkillInfo-mystic_normal_attack_B-local_name=Balance of Water
$*pcSkillInfo-mystic_normal_attack_B_1-local_name=[Temporary] Healing harmony of water
$*pcSkillInfo-mystic_normal_attack_B_2-local_name=[Temporary] Water harmonization attack
$*pcSkillInfo-mystic_normal_attack_C-local_name=Balance of Water
$*pcSkillInfo-mystic_normal_attack_C_1-local_name=[Temporary] Healing harmony of water
$*pcSkillInfo-mystic_normal_attack_C_2-local_name=[Temporary] Water harmonization attack
$*pcSkillInfo-mystic_energy_dealing_DoT-local_name=Ignite
$*pcSkillInfo-mystic_energy_DoT_passive-local_name=[Temporary] ignition
$*pcSkillInfo-mystic_slow_DoT-local_name=Frost Blossom
$*pcSkillInfo-mystic_instant_DoT-local_name=Clawing
$*pcSkillInfo-mystic_channeling_deal-local_name=Leaf Breeze
$*pcSkillInfo-mystic_finish_deal-local_name=Vampiric Bat
$*pcSkillInfo-mystic_trap_deal-local_name=Vortex
$*pcSkillInfo-mystic_wind_hwak-local_name=Hawking
$*pcSkillInfo-mystic_spell_armor_DoT-local_name=Wind and Waves
$*pcSkillInfo-mystic_solo_target_HoT-local_name=Regenerating Roots
$*pcSkillInfo-mystic_eye_of_deer-local_name=Breeze of Nature
$*pcSkillInfo-mystic_chain_healing-local_name=Streams of Light
$*pcSkillInfo-mystic_emergency_heal-local_name=Welcome Rain
$*pcSkillInfo-mystic_trap_heal-local_name=Healing Fountain
$*pcSkillInfo-mystic_tsunami-local_name=Healing Wave
$*pcSkillInfo-mystic_mana_burn-local_name=Drain Mana
$*pcSkillInfo-mystic_mana_heal-local_name=Mana Recovery
$*pcSkillInfo-mystic_resource_heal-local_name=Spirit Recovery
$*pcSkillInfo-mystic_resource_heal_passive-local_name=Spirit Recovery
$*pcSkillInfo-mystic_dispel-local_name=Purifying Fountain
$*pcSkillInfo-mystic_wild_heal-local_name=Healing Wind
$*pcSkillInfo-mystic_inc_DoT_time-local_name=Nail Vine
$*pcSkillInfo-mystic_protect-local_name=Feral Embrace
$*pcSkillInfo-mystic_water_flow-local_name=Swift Circulation
$*pcSkillInfo-mystic_move_speed_buff-local_name=Windwalk
$*pcSkillInfo-mystic_revival-local_name=Resuscitate
$*pcSkillInfo-mystic_wild_butterfly-local_name=Call Butterfly
$*pcSkillInfo-mystic_wild_butterfly_trap-local_name=Butterfly Cloud
$*pcSkillInfo-mystic_forest_garden-local_name=Feral Garden
$*pcSkillInfo-mystic_wild_fang_of_bat-local_name=Scarlet Mire
$*pcSkillInfo-mystic_water_high_tide-local_name=Wave of Regeneration
$*pcSkillInfo-mystic_water_overflow-local_name=Shroud of Wave
$*pcSkillInfo-mystic_forest_bloom-local_name=Thundering Willow
$*pcSkillInfo-mystic_water_blossom-local_name=Blossom
$*pcSkillInfo-mystic_forest_swamp-local_name=Shackles
$*pcSkillInfo-mystic_resist_QTE-local_name=Regeneration
$*pcSkillInfo-mystic_critical_QTE-local_name=Swift Regeneration
$*pcSkillInfo-mystic_DoT_QTE-local_name=Hidden Claw
$*pcSkillInfo-mystic_passive_1-local_name=Lightwalk
$*pcSkillInfo-mystic_passive_2-local_name=Encouragement of Nature
$*pcSkillInfo-mystic_passive_3-local_name=Whispers of Heaven
$*pcSkillInfo-mystic_passive_4-local_name=Resuscitation Mastery
$*pcSkillInfo-mystic_passive_5-local_name=Mana Controller
$*pcSkillInfo-mystic_passive_6-local_name=Spirit Controller
$*pcSkillInfo-mystic_passive_7-local_name=Communion of Nature
$*pcSkillInfo-mystic_passive_8-local_name=Feral Agility
$*pcSkillInfo-mystic_passive_9-local_name=Wand Mastery
$*pcSkillInfo-mystic_passive_10-local_name=Staff Mastery
$*pcSkillInfo-mystic_passive_11-local_name=Arboreal Protection
$*pcSkillInfo-mystic_passive_12-local_name=Bestial Protection
$*pcSkillInfo-mystic_passive_13-local_name=Tidal Protection
$*pcSkillInfo-mystic_passive_14-local_name=Feral Tenacity
$*pcSkillInfo-mystic_passive_15-local_name=Regeneration Mastery
$*pcSkillInfo-mystic_equipment_bonus_01-local_name=Natural Energy
$*pcSkillInfo-taming_test-local_name=Taming
$*pcSkillInfo-mount_01-local_name=[Temporary] Mount 01
$*pcSkillInfo-mount_02-local_name=[Temporary] Mount 02
$*pcSkillInfo-mount_03-local_name=[Temporary] mount 03
$*pcSkillInfo-mount_04-local_name=[Temporary] Mount 04
$*pcSkillInfo-mount_05-local_name=[Temporary] Mount 05
$*pcSkillInfo-mount_06-local_name=[Temporary] mount 06
$*pcSkillInfo-test_spreader-local_name=[Temporary] Spreader test
$*pcSkillInfo-CB2EVENT_item_GM_RCSkill01-local_name=Holy Explosion
$*pcSkillInfo-CB2EVENT_item_GM_HealSkill02-local_name=Beacon of Healing
$*pcSkillInfo-CB2EVENT_passive_GM_AuraSkill01-local_name=[Temporary] Hi-lan shows GM
$*pcSkillInfo-CB2EVENT_passive_GM_AuraSkill02-local_name=[Tentative] Union on GM display
$*pcSkillInfo-taming_06-local_name=Taming
$*pcSkillInfo-taming_07-local_name=Taming
$*pcSkillInfo-taming_08-local_name=Taming
$*pcSkillInfo-taming_09-local_name=Taming
$*pcSkillInfo-taming_10-local_name=Taming
$*pcSkillInfo-taming_01-local_name=Taming
$*pcSkillInfo-taming_02-local_name=Taming
$*pcSkillInfo-taming_03-local_name=Taming
$*pcSkillInfo-taming_04-local_name=Taming
$*pcSkillInfo-taming_05-local_name=Taming
$*pcSkillInfo-Finder-local_name=Search
$*pcSkillInfo-taming_99-local_name=Taming
$*pcSkillInfo-taming_new-local_name=Taming
$*pcSkillInfo-taming_new_1-local_name=Taming
$*pcSkillInfo-taming_new_2-local_name=Taming
$*pcSkillInfo-taming_new_3-local_name=Taming
$*pcSkillInfo-taming_new_4-local_name=Taming
$*pcSkillInfo-PC_test_CC_stun-local_name=[??]test CC stun
$*pcSkillInfo-PC_test_CC_stun_range-local_name=[??]test CC stun
$*pcSkillInfo-PC_test_CC_stun_non_target-local_name=[??]test CC stun
$*pcSkillInfo-PC_test_CC_restrain-local_name=[??]test CC restrain
$*pcSkillInfo-PC_test_CC_restrain_range-local_name=[??]test CC restrain
$*pcSkillInfo-PC_test_CC_restrain_non_target-local_name=[??]test CC restrain
$*pcSkillInfo-PC_test_CC_faint-local_name=[??]test CC faint
$*pcSkillInfo-PC_test_CC_faint_range-local_name=[??]test CC faint
$*pcSkillInfo-PC_test_CC_faint_non_target-local_name=[??]test CC faint
$*pcSkillInfo-PC_test_CC_banish-local_name=[??]test CC banish
$*pcSkillInfo-PC_test_CC_banish_range-local_name=[??]test CC banish
$*pcSkillInfo-PC_test_CC_banish_non_target-local_name=[??]test CC banish
$*pcSkillInfo-PC_test_CC_blind-local_name=[??]test CC blind
$*pcSkillInfo-PC_test_CC_blind_range-local_name=[??]test CC blind
$*pcSkillInfo-PC_test_CC_blind_non_target-local_name=[??]test CC blind
$*pcSkillInfo-PC_test_CC_silence-local_name=[??]test CC silence
$*pcSkillInfo-PC_test_CC_silence_range-local_name=[??]test CC silence
$*pcSkillInfo-PC_test_CC_silence_non_target-local_name=[??]test CC silence
$*pcSkillInfo-PC_test_RC_hitUp-local_name=[Temporary] test RC hitUp
$*pcSkillInfo-PC_test_RC_hitUp_range-local_name=[Temporary] test RC hitUp
$*pcSkillInfo-PC_test_RC_hitUp_non_target-local_name=[Temporary] test RC hitUp
$*pcSkillInfo-PC_test_RC_push-local_name=[Temporary] test RC push
$*pcSkillInfo-PC_test_RC_push_range-local_name=[Temporary] test RC push
$*pcSkillInfo-PC_test_RC_push_non_target-local_name=[Temporary] test RC push
$*pcSkillInfo-PC_test_RC_pull-local_name=[Temporary] test RC pull
$*pcSkillInfo-PC_test_RC_pull_range-local_name=[Temporary] test RC pull
$*pcSkillInfo-PC_test_RC_pull_non_target-local_name=[Temporary] test RC pull
$*pcSkillInfo-PC_test_RC_down-local_name=[Temporary] test RC down
$*pcSkillInfo-PC_test_RC_down_range-local_name=[Temporary] test RC down
$*pcSkillInfo-PC_test_RC_down_non_target-local_name=[Temporary] test RC down
$*pcSkillInfo-PC_test_RC_pushDown-local_name=[??]test RC pushDown
$*pcSkillInfo-PC_test_RC_pushDown_range-local_name=[??]test RC pushDown
$*pcSkillInfo-PC_test_RC_pushDown_non_target-local_name=[??]test RC pushDown
$*pcSkillInfo-PC_test_RC_smash-local_name=[Temporary] test RC smash
$*pcSkillInfo-PC_test_RC_smash_range-local_name=[Temporary] test RC smash
$*pcSkillInfo-PC_test_RC_smash_non_target-local_name=[Temporary] test RC smash
$*pcSkillInfo-item_casting_test-local_name=[Temporary] Item in use
$*pcSkillInfo-item_casting_self-local_name=[Temporary] Item in use
$*pcSkillInfo-Return-local_name=Recall
$*pcSkillInfo-item_casting_Target_H_01-local_name=Item in use
$*pcSkillInfo-item_casting_Target_H_02-local_name=Item in use
$*pcSkillInfo-item_casting_Target_H_03-local_name=Item in use
$*pcSkillInfo-item_casting_Target_H_4-local_name=Item in use
$*pcSkillInfo-item_casting_Target_H_05-local_name=Item in use
$*pcSkillInfo-item_casting_Target_M_01-local_name=Item in use
$*pcSkillInfo-item_casting_Target_M_02-local_name=Item in use
$*pcSkillInfo-item_casting_Target_M_03-local_name=Item in use
$*pcSkillInfo-item_casting_Target_M_4-local_name=Item in use
$*pcSkillInfo-item_casting_Target_M_05-local_name=During assembly
$*pcSkillInfo-item_casting_Target_M_02_01-local_name=Item in use
$*pcSkillInfo-item_casting_Target_L_01-local_name=Item in use
$*pcSkillInfo-item_casting_Target_L_02-local_name=Item in use
$*pcSkillInfo-item_casting_Target_L_03-local_name=Item in use
$*pcSkillInfo-item_casting_Target_L_4-local_name=Item in use
$*pcSkillInfo-item_casting_Target_L_05-local_name=Item in use
$*pcSkillInfo-item_casting_Self_H_01-local_name=Item in use
$*pcSkillInfo-item_casting_Self_H_02-local_name=Item in use
$*pcSkillInfo-item_casting_Self_H_03-local_name=Item in use
$*pcSkillInfo-item_casting_Self_H_4-local_name=Item in use
$*pcSkillInfo-item_casting_Self_H_05-local_name=Item in use
$*pcSkillInfo-item_casting_Self_M_01-local_name=Item in use
$*pcSkillInfo-item_casting_Self_M_02-local_name=Item in use
$*pcSkillInfo-item_casting_Self_M_03-local_name=Item in use
$*pcSkillInfo-item_casting_Self_M_4-local_name=Item in use
$*pcSkillInfo-item_casting_Self_M_05-local_name=Item in use
$*pcSkillInfo-item_casting_package-local_name=Item in use
$*pcSkillInfo-item_casting_Self_L_01-local_name=Item in use
$*pcSkillInfo-item_casting_Self_L_02-local_name=Item in use
$*pcSkillInfo-item_casting_Self_L_03-local_name=Item in use
$*pcSkillInfo-item_casting_Self_L_4-local_name=Item in use
$*pcSkillInfo-item_casting_Self_L_05-local_name=Item in use
$*pcSkillInfo-item_casting_Self_M_01_BattleWeapon-local_name=[Temporary] Battle Arms: Assault Arms
$*pcSkillInfo-item_casting_Self_M_02_BattleWeapon-local_name=[Temporary] Battle Armed Forces:
$*pcSkillInfo-item_casting_Self_M_03_BattleWeapon-local_name=[Provisional] Battle Arms: Summoned 03
$*pcSkillInfo-item_casting_Self_M_04_BattleWeapon-local_name=[Temporary] Battle Arms: Summoned 04
$*pcSkillInfo-item_casting_Self_M_05_BattleWeapon-local_name=[Temporary] Warhead: Summoned 05
$*pcSkillInfo-item_casting_Self_M_06_BattleWeapon-local_name=[Temporary] Warhead: Chase
$*pcSkillInfo-item_casting_Self_M_07_BattleWeapon-local_name=[Provisional] Battle Arms: Counterattack
$*pcSkillInfo-item_casting_Self_M_08_BattleWeapon-local_name=[Temporary] Warhead: Large bomb
$*pcSkillInfo-item_casting_Self_M_09_BattleWeapon-local_name=[Temporary] Warhead: Small bomb
$*pcSkillInfo-item_casting_Self_M_10_BattleWeapon-local_name=[Provisional] Battle Arms: Outrageous Breath
$*pcSkillInfo-item_casting_Self_M_11_BattleWeapon-local_name=[Temporary] Battle Arms: Flare
$*pcSkillInfo-item_casting_Self_M_12_BattleWeapon-local_name=[Temporary] Warhead: Shield
$*pcSkillInfo-item_casting_Self_M_13_BattleWeapon-local_name=[Temporary] Decrease cooldown
$*pcSkillInfo-item_casting_throw-local_name=Item in use
$*pcSkillInfo-item_casting_throw_01-local_name=Item in use
$*pcSkillInfo-G08_GnollBottle_Empty_casting_Target_M_03-local_name=Item in use
$*pcSkillInfo-G08_Soju_casting_Target_M_03-local_name=Item in use
$*pcSkillInfo-G08_SoulEssence_Empty_casting_Target_M_03-local_name=Item in use
$*pcSkillInfo-G08_GnollStick_casting_Target_M_03-local_name=Item in use
$*pcSkillInfo-Q04_Suicide-local_name=Item in use
$*pcSkillInfo-Q04_Weaken-local_name=Item in use
$*pcSkillInfo-N08_item_casting_Target_M_02-local_name=Item in use
$*pcSkillInfo-K09_SleepingPowder_casting_Target_M_03-local_name=Item in use
$*pcSkillInfo-K09_Powder_casting_Target_H_03-local_name=Item in use
$*pcSkillInfo-L09_casting_Self_M_03-local_name=Item in use
$*pcSkillInfo-G09_Water_casting_throw-local_name=Item in use
$*pcSkillInfo-J09_Empty_Bottle_casting_Target_L_02-local_name=Item in use
$*pcSkillInfo-N12_Bird_Passout_casting_Target_M_03-local_name=Item in use
$*pcSkillInfo-N12_MoonLiquor_casting_Self_M_05-local_name=Item in use
$*pcSkillInfo-K08_Staff_casting-local_name=Item in use
$*pcSkillInfo-L10_Jar_casting-local_name=Item in use
$*pcSkillInfo-N12_Empty_Bottle_casting_Target_L_02-local_name=Item in use
$*pcSkillInfo-G14_Bug_casting_Target_M_02-local_name=Item in use
$*pcSkillInfo-G14_HerbBalm_casting_Target_M_03-local_name=Item in use
$*pcSkillInfo-G14_Key02_casting_Target_L_05-local_name=Item in use
$*pcSkillInfo-I08_item_casting_Self_L_01-local_name=Item in use
$*pcSkillInfo-item_casting_Self_TankBuff-local_name=Item in use
$*pcSkillInfo-item_casting_Self_DealerBuff-local_name=Item in use
$*pcSkillInfo-item_casting_Self_HealerBuff-local_name=Item in use
$*pcSkillInfo-item_casting_Self_SuperBuff-local_name=Wipe Out
$*pcSkillInfo-item_casting_Mark01-local_name=Display Location
$*pcSkillInfo-item_casting_Mark02-local_name=Display Location
$*pcSkillInfo-item_casting_Mark03-local_name=Display Location
$*pcSkillInfo-F09_magic_potion_casting_throw-local_name=Item in use
$*pcSkillInfo-H08_Sulfur_casting_Target_M_03-local_name=Item in use
$*pcSkillInfo-F14_casting_Self_M_03-local_name=On disguised
$*pcSkillInfo-F14_casting_Self_M_03_SoulStone-local_name=Concentration on Soul Stone
$*pcSkillInfo-M07_casting_Target_M_02-local_name=Item in use
$*pcSkillInfo-K10_item_casting_throw-local_name=Item in use
$*pcSkillInfo-E11_item_casting_Self_M_03-local_name=Item in use
$*pcSkillInfo-N12_1st_KillAnt_casting_Target_M_03-local_name=Chic-chic Spray
$*pcSkillInfo-I09_Broken_Sword_Casting-local_name=Move
$*pcSkillInfo-N12_1st_Moss_casting_Target_M_03-local_name=Plants Moss
$*pcSkillInfo-N12_1st_Mirror_casting_Target_L_03-local_name=Look into Mirror
$*pcSkillInfo-N12_Chechens_Pipe_casting_Self_M_4-local_name=Playing Flute
$*pcSkillInfo-K11_Chickenbell_Self_M_5-local_name=Shaking the Bell
$*pcSkillInfo-K11_SickFox_Self_M_5-local_name=Feeds fertile entrails
$*pcSkillInfo-L11_casting_Target_M_03-local_name=Item in use
$*pcSkillInfo-L11_casting_Target_M_03_HeadGear-local_name=Item in use
$*pcSkillInfo-L11_casting_Self_M_03_WarriorSong-local_name=Item in use
$*pcSkillInfo-Q06_item_casting_throw-local_name=Healing Powder of Pokuma
$*pcSkillInfo-J11_Boss_01-local_name=Use
$*pcSkillInfo-J11_Boss_02-local_name=Use
$*pcSkillInfo-J11_Boss_03-local_name=Use
$*pcSkillInfo-J11_Boss_04-local_name=Use
$*pcSkillInfo-N14_Powder_casting_Target_H_03-local_name=Item in use
$*pcSkillInfo-N14_SleepingPowder_casting_Target_M_03-local_name=Item in use
$*pcSkillInfo-L09_item_casting_Self_L_03-local_name=Item in use
$*pcSkillInfo-E11_item_casting_Target_M_03-local_name=Item in use
$*pcSkillInfo-J13_horn_casting_Target_M_8-local_name=Horn Blast
$*pcSkillInfo-item_casting_test_killmobs-local_name=[Temporary] Chaos Explosion
$*pcSkillInfo-item_casting_test_burnarea-local_name=[Provisional] Stigmatization
$*pcSkillInfo-item_casting_test_beam-local_name=[Temporary] Destruction ray
$*pcSkillInfo-item_casting_test_multishot-local_name=[Provisional] bully
$*pcSkillInfo-energy_heal_1-local_name=[Temporary] Power recovery 1
$*pcSkillInfo-energy_heal_2-local_name=[Temporary] Power recovery 2
$*pcSkillInfo-H09_item_casting_throw-local_name=Item in use
$*pcSkillInfo-item_casting_Gacha-local_name=Item in use
$*pcSkillInfo-item_casting_Gacha_1s-local_name=Item in use
$*pcSkillInfo-Event_Xmas_Quest_Target_M_03-local_name=Item in use
$*pcSkillInfo-Event_Xmas_Firework_Target_M_01_Y-local_name=Item in use
$*pcSkillInfo-Event_Xmas_Firework_Target_M_01_P-local_name=Item in use
$*pcSkillInfo-Event_Xmas_Firework_Target_M_01_B-local_name=Item in use
$*pcSkillInfo-item_casting_Gacha_30D-local_name=Item in use
$*pcSkillInfo-item_casting_unidentified_rune-local_name=Unidentified Spirit Item Usage
$*pcSkillInfo-item_BattleWeapon_Use_11-local_name=[Temporary] Battle Arms: Chase 1
$*pcSkillInfo-item_BattleWeapon_Use_12-local_name=[Temporary] Battle Arms: Chase 2
$*pcSkillInfo-item_BattleWeapon_Use_13-local_name=[Temporary] Battle Arms: Chase 3
$*pcSkillInfo-item_BattleWeapon_Use_14-local_name=[Provisional] Battle Arms: Chase 4
$*pcSkillInfo-item_BattleWeapon_Use_15-local_name=[Temporary] Battle Arms: Chase 5
$*pcSkillInfo-item_BattleWeapon_Use_16-local_name=[Provisional] Battle Arms: Chase 6
$*pcSkillInfo-item_BattleWeapon_Use_21-local_name=[Provisional] Battle Arms: Counterattack 1
$*pcSkillInfo-item_BattleWeapon_Use_22-local_name=[Provisional] Battle Arms: Counterattack 2
$*pcSkillInfo-item_BattleWeapon_Use_23-local_name=[Provisional] Battle Arms: Counterattack 3
$*pcSkillInfo-item_BattleWeapon_Use_24-local_name=[Provisional] Battle Arms: Counterattack 4
$*pcSkillInfo-item_BattleWeapon_Use_25-local_name=[Provisional] Battle Arms: Counterattack 5
$*pcSkillInfo-item_BattleWeapon_Use_26-local_name=[Provisional] Battle Arms: Counterattack 6
$*pcSkillInfo-item_BattleWeapon_Use_31-local_name=[Temporary] Battle Arms: Large bomb 1
$*pcSkillInfo-item_BattleWeapon_Use_32-local_name=[Provisional] Battle Arms: Large bomb 2
$*pcSkillInfo-item_BattleWeapon_Use_33-local_name=[Temporary] Warhead: Large bomb 3
$*pcSkillInfo-item_BattleWeapon_Use_34-local_name=[Provisional] Battle Arms: Large bombs 4
$*pcSkillInfo-item_BattleWeapon_Use_35-local_name=[Provisional] Battle Arms: Large bombs 5
$*pcSkillInfo-item_BattleWeapon_Use_36-local_name=[Temporary] Battle Arms: Large bombs 6
$*pcSkillInfo-item_BattleWeapon_Use_41-local_name=[Temporary] Warhead: Small bomb 1
$*pcSkillInfo-item_BattleWeapon_Use_42-local_name=[Temporary] Battle Arms: Small Bomb 2
$*pcSkillInfo-item_BattleWeapon_Use_43-local_name=[Provisional] Battle Arms: Small Bomb 3
$*pcSkillInfo-item_BattleWeapon_Use_44-local_name=[Temporary] Battle Arms: Small Bomb 4
$*pcSkillInfo-item_BattleWeapon_Use_45-local_name=[Provisional] Battle Arms: Small Bomb 5
$*pcSkillInfo-item_BattleWeapon_Use_46-local_name=[Provisional] Battle Arms: Small Bomb 6
$*pcSkillInfo-item_BattleWeapon_Use_51-local_name=[Temporary] Battle Armed Forces: Brutal Breath 1
$*pcSkillInfo-item_BattleWeapon_Use_52-local_name=[Provisional] Battle Armed Forces: Brutal Breath 2
$*pcSkillInfo-item_BattleWeapon_Use_53-local_name=[Provisional] Battle Armory: Brutal Breath 3
$*pcSkillInfo-item_BattleWeapon_Use_54-local_name=[Provisional] Battle Armory: Brutal Breath 4
$*pcSkillInfo-item_BattleWeapon_Use_55-local_name=[Provisional] Battle Armory: Brutal Breath 5
$*pcSkillInfo-item_BattleWeapon_Use_56-local_name=[Temporary] Battle Armory: Wicked Breath 6
$*pcSkillInfo-item_BattleWeapon_Use_61-local_name=[Temporary] Warhead: Flare 1
$*pcSkillInfo-item_BattleWeapon_Use_62-local_name=[Provisional] Battle Arms: Flare 2
$*pcSkillInfo-item_BattleWeapon_Use_63-local_name=[Temporary] Battle Arms: Flare 3
$*pcSkillInfo-item_BattleWeapon_Use_64-local_name=[Provisional] Battle Arms: Flare 4
$*pcSkillInfo-item_BattleWeapon_Use_65-local_name=[Temporary] Battle Arms: Flare 5
$*pcSkillInfo-item_BattleWeapon_Use_66-local_name=[Provisional] Battle Arms: Flare 6
$*pcSkillInfo-item_BattleWeapon_Use_71-local_name=[Temporary] Battle Arms: Shield 1
$*pcSkillInfo-item_BattleWeapon_Use_72-local_name=[Temporary] Battle Arms: Shield 2
$*pcSkillInfo-item_BattleWeapon_Use_73-local_name=[Temporary] Battle Arms: Shield 3
$*pcSkillInfo-item_BattleWeapon_Use_74-local_name=[Temporary] Battle Arms: Shield 4
$*pcSkillInfo-item_BattleWeapon_Use_75-local_name=[Temporary] Warhead: Shield 5
$*pcSkillInfo-item_BattleWeapon_Use_76-local_name=[Temporary] Warhead: Shield 6
$*pcSkillInfo-realmownership_weapon_spawn_attacker1_union-local_name=Summoning G-07 Mobile Armor
$*pcSkillInfo-realmownership_weapon_spawn_attacker2_union-local_name=Summoning T-01 Roving Artillery
$*pcSkillInfo-realmownership_weapon_spawn_attacker3_union-local_name=Crafting C-X1 Regeneration Healer
$*pcSkillInfo-realmownership_weapon_spawn_attacker4_union-local_name=Crafting S-L2 Battlefield Attendant
$*pcSkillInfo-realmownership_weapon_spawn_defender1_union-local_name=Summoning Lightning Tower
$*pcSkillInfo-realmownership_weapon_spawn_defender2_union-local_name=Summoning Flame Tower
$*pcSkillInfo-realmownership_weapon_spawn_defender3_union-local_name=Summoning Regeneration Tower
$*pcSkillInfo-realmownership_weapon_spawn_defender4_union-local_name=Crafting Wind Tower
$*pcSkillInfo-realmownership_weapon_spawn_attacker1_hieron-local_name=Summoning G-07 Mobile Armor
$*pcSkillInfo-realmownership_weapon_spawn_attacker2_hieron-local_name=Summoning T-01 Roving Artillery
$*pcSkillInfo-realmownership_weapon_spawn_attacker3_hieron-local_name=Crafting C-X1 Regeneration Healer
$*pcSkillInfo-realmownership_weapon_spawn_attacker4_hieron-local_name=Crafting S-L2 Battlefield Attendant
$*pcSkillInfo-realmownership_weapon_spawn_defender1_hieron-local_name=Summoning Lightning Tower
$*pcSkillInfo-realmownership_weapon_spawn_defender2_hieron-local_name=Summoning Flame Tower
$*pcSkillInfo-realmownership_weapon_spawn_defender3_hieron-local_name=Summoning Regeneration Tower
$*pcSkillInfo-realmownership_weapon_spawn_defender4_hieron-local_name=Crafting Wind Tower
$*pcSkillInfo-term_effect_to_me_sales_costume_opt_01-local_name=[Provisional] Sales Costume Term Effect 01
$*pcSkillInfo-term_effect_to_me_sales_costume_opt_02-local_name=[Temporary] Sales Costume Term Effect 02
$*pcSkillInfo-term_effect_to_me_sales_costume_opt_03-local_name=[Temporary] Sales Costume Term Effect 03
$*pcSkillInfo-term_effect_to_me_sales_costume_opt_04-local_name=[Provisional] Sales Costume Term Effect 04
$*pcSkillInfo-term_effect_to_me_sales_costume_opt_05-local_name=[Provisional] Sales Costume Term Effect 05
$*pcSkillInfo-term_effect_to_me_sales_costume_opt_06-local_name=[Temporary] Sales Costume Term Effect 06
$*pcSkillInfo-term_effect_to_me_sales_costume_opt_07-local_name=[Provisional] Sales Costume Term Effect 07
$*pcSkillInfo-term_effect_to_me_sales_costume_opt_08-local_name=[Temporary] Sales Costume Term Effect 08
$*pcSkillInfo-term_effect_to_me_sales_costume_opt_09-local_name=[Temporary] Sales Costume Term Effect 09
$*pcSkillInfo-term_effect_to_me_sales_costume_opt_10-local_name=[Temporary] Sales Costume Term Effect 10
$*pcSkillInfo-term_effect_to_me_sales_costume_opt_11-local_name=[Temporary] Sales Costume Term Effect 11
$*pcSkillInfo-term_effect_to_me_sales_costume_opt_12-local_name=[Temporary] Sales Costume Term Effect 12
$*pcSkillInfo-term_effect_to_me_detach_armor-local_name=Activate [temporary] term effect
$*pcSkillInfo-term_effect_to_target-local_name=[Temporary] Example of triggering the effect
$*pcSkillInfo-term_effect_to_me_detach_boots-local_name=Activate [temporary] term effect
$*pcSkillInfo-term_effect_to_me_detach_weapon-local_name=Activate [temporary] term effect
$*pcSkillInfo-term_effect_to_me_detach_acc-local_name=Activate [temporary] term effect
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_295-local_name=[Temporary] Suspended jewel that triggered Term effect
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_206-local_name=[Temporary] Spelling the effect of Ruver
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_205-local_name=[Temporary] Light effect of Moving to effect of Term effect
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_202-local_name=[Temporary] Term effect triggering DeKiruk's bomb
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_204-local_name=[Temporary] Term Effect Faction Flame Lord's Power
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_203-local_name=[Temporary] Term effect triggering Ananta's flame
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_207-local_name=[Temporary] Term Effect Triggering Poison
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_243-local_name=[Temporary] Bad effect jumper
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_244-local_name=[Temporary] Term effect triggering Ananta's counterattack
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_245-local_name=[Temporary] Term effect triggering superheat
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_246-local_name=[Temporary] The screaming of moving to the term effect trigger
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_297-local_name=[Temporary] Term effect triggering superheat
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_299-local_name=[Temporary] Term effect can not be activated
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_135-local_name=[Temporary] Culling of Dead Maneuvering Dead Effect
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_086-local_name=[Temporary] Term Effect Attempt Avoidance Skill
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_087-local_name=[Temporary] Term effect evasion specialization
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_088-local_name=[Temporary] Term Effect Trigger
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_089-local_name=[Temporary] Term Effect Trigger Master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_090-local_name=[Temporary] Term effect avoidance master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_081-local_name=[Temporary] Term effect triggering survival instinct skill
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_082-local_name=[Temporary] Term effect triggering survival instinct specialist
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_083-local_name=[Temporary] Term Effect Play Survival Instinct Master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_084-local_name=[Temporary] Real effect survival instinct master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_085-local_name=[Temporary] Term effect live survival instinct master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_162-local_name=[Temporary] Term Effect Trigger Frenzy Warrior Expert
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_163-local_name=[Temporary] Term Effect Trigger Frenzy Warrior Specialist
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_164-local_name=[Temporary] Term Effect Frenzy Warrior Prize
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_165-local_name=[Temporary] Term Effect Trigger Frenzy Warrior Master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_166-local_name=[Temporary] Terumo effect triggered frenzied warrior master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_172-local_name=[Temporary] Term Effect Activating Enlightenment Skill
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_173-local_name=[Temporary] Term effect specialization enlightenment specialist
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_174-local_name=[Temporary] Term Effect Playing Enlightenment Prize
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_175-local_name=[Temporary] Enemy Enemy Expert
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_176-local_name=[Temporary] Term effect realization enlightenment master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_061-local_name=[Temporary] Term effect kicking cold skill
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_062-local_name=[Temporary] Term effect trigger
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_063-local_name=[Temporary] Term Effect Chiller
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_064-local_name=[Temporary] Expert effect triggered cool mastery
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_065-local_name=[Temporary] Term effect kicking cool master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_066-local_name=[Temporary] Term effect triggering Crisis skill
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_067-local_name=[Temporary] Term effect triggering Crisis specialist
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_068-local_name=[Temporary] Term effect triggering Crisis masters
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_069-local_name=[Temporary] Term effect triggering Crisis mastermind
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_070-local_name=[Temporary] Term effect triggering Crisis master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_111-local_name=[Tentative] Term Effect Expert Mastery
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_112-local_name=[Temporary] Term Effect Expert Mastery
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_113-local_name=[Temporary] Term Effect Mastery Master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_114-local_name=[Temporary] Expert mastering expert
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_115-local_name=[Temporary] Expert mastering effect
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_223-local_name=[Temporary] Term effect triggering Magic absorption skill
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_224-local_name=[Temporary] Term effect triggering magic absorption specialist
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_225-local_name=[Temporary] Term Effect Activate Magic absorption cost
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_226-local_name=[Temporary] Term Effect Activated Magic Absorption Master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_227-local_name=[Temporary] Term Effect Activated Magic Absorption Master
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_177-local_name=[Temporary] Example of triggering the effect
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_178-local_name=[Temporary] Example of triggering the effect
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_179-local_name=[Temporary] Example of triggering the effect
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_180-local_name=[Temporary] Example of triggering the effect
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_181-local_name=[Temporary] Example of triggering the effect
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_264-local_name=[Temporary] Term effect triggering Magic absorption skill
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_265-local_name=[Temporary] Term effect triggering magic absorption specialist
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_266-local_name=[Temporary] Term Effect Activate Magic absorption cost
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_267-local_name=[Temporary] Term Effect Activated Magic Absorption Master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_268-local_name=[Temporary] Term Effect Activated Magic Absorption Master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_091-local_name=[Temporary] Term Effect Activation Duration of protection skill
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_092-local_name=[Temporary] Term effect triggering
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_093-local_name=[Temporary] Term Effect Activation Protector of heresy
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_094-local_name=[Temporary] Term Effect Activation Protection Master of Protection
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_095-local_name=[Temporary] Term Effect Activation Protective Master of Heroes
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_233-local_name=[Temporary] Expert Playing Term Effect
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_234-local_name=[Temporary] Term Effect Playback Specialist
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_235-local_name=[Temporary] Term Effect Playback
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_236-local_name=[Temporary] Term Effects
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_237-local_name=[Temporary] Term effect re-activator
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_213-local_name=[Temporary] Example of triggering the effect
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_214-local_name=[Temporary] Example of triggering the effect
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_215-local_name=[Temporary] Example of triggering the effect
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_216-local_name=[Temporary] Example of triggering the effect
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_217-local_name=[Temporary] Example of triggering the effect
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_116-local_name=[Temporary] Example of triggering the effect
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_117-local_name=[Temporary] Example of triggering the effect
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_118-local_name=[Temporary] Example of triggering the effect
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_119-local_name=[Temporary] Example of triggering the effect
$*pcSkillInfo-term_effect_to_target_item_Lgnd_opt_120-local_name=[Temporary] Example of triggering the effect
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_076-local_name=[Temporary] Term Effect Firing Resilience Ready Skill
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_077-local_name=[Temporary] Term effect triggering Countermeasures Specialist
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_078-local_name=[Temporary] Term effect trigger
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_079-local_name=[Temporary] Term effect trigger
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_080-local_name=[Temporary] Countermeasures master title
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_284-local_name=[Temporary] Term Effect Activation Magic Defense Immersion skill
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_285-local_name=[Temporary] Term effect trigger magic defense immersion specialist
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_286-local_name=[Temporary] Term Effect Activate Magic Defense Commitment Prize
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_287-local_name=[Temporary] Term effect trigger Magic defense immersion master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_288-local_name=[Temporary] Term effect trigger magic defense immersion master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_289-local_name=[Temporary] Term effect trigger magic resistance immersion skill
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_290-local_name=[Temporary] Term effect triggering magic resistance immersion specialist
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_291-local_name=[Temporary] Term effect effect Magic resistance immersion cost
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_292-local_name=[Temporary] Term effect triggering magic resistance immersion master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_293-local_name=[Temporary] Term effect triggering magic resistance immersion master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_147-local_name=[Temporary] Term Effect Trigger Combat Engagement Skill
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_148-local_name=[Temporary] Term Effect Trigger Combat Engagement Specialist
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_149-local_name=[Temporary] Term effect kicking battle immersion cost
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_150-local_name=[Temporary] Term Effect Trigger Combat Engagement Master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_151-local_name=[Temporary] Term Effect Trigger Combat Engagement Master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_152-local_name=[Temporary] Term effect triggering Spell addicted skill
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_153-local_name=[Temporary] Term effect triggering Spell addiction specialist
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_154-local_name=[Temporary] Spell effect addiction charge
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_155-local_name=[Temporary] Term Effects
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_156-local_name=[Temporary] Term Effect Spell Play Addictive Master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_011-local_name=[Temporary] Term Effect Firing Fortress Skill
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_012-local_name=[Temporary] Term effect kicking fort
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_013-local_name=[Temporary] Term Effect Activating Fortress Master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_014-local_name=[Temporary] Term effect triggering mastermind
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_015-local_name=[Temporary] Term effect kicking Fortress Master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_016-local_name=[Temporary] Term Effect Trigger Toughness Skill
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_017-local_name=[Temporary] Term effect triggering Toughness specialist
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_018-local_name=[Temporary] Term Effect Trigger Toughness Master
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_019-local_name=[Temporary] Term Effect Trigger Mastery
$*pcSkillInfo-term_effect_to_me_item_Lgnd_opt_020-local_name=[Temporary] Term effect Trigger Toughness Master
$*pcSkillInfo-term_effect_to_me-local_name=[Temporary] Example of triggering the effect
$*pcSkillInfo-item_Set_opt_131-local_name=[Temporary] Term Effect Play Set Option Type 1 -1
$*pcSkillInfo-item_Set_opt_132-local_name=[Temporary] Term Effect Play Set Option Type 1 -2
$*pcSkillInfo-item_Set_opt_133-local_name=[Temporary] Term Effect Play Set Option Type 1 -3
$*pcSkillInfo-item_Set_opt_134-local_name=[Temporary] Term Effect Play Set Option Type 1 -4
$*pcSkillInfo-item_Set_opt_151-local_name=[Temporary] Term effect trigger set Option type 2
$*pcSkillInfo-item_Set_opt_detach-local_name=[Temporary] Turn off the term effect set play option
$*pcSkillInfo-item_Set_opt_PvE_epic_T1_134-local_name=[Temporary] Term Effect Play Set Option Type 1 -1
$*pcSkillInfo-item_Set_opt_PvE_epic_T1_132-local_name=[Temporary] Term Effect Play Set Option Type 1 -2
$*pcSkillInfo-item_Set_opt_PvE_epic_T1_136-local_name=[Temporary] Term Effect Play Set Option Type 1 -3
$*pcSkillInfo-item_Set_opt_PvE_epic_T1_131-local_name=[Temporary] Term Effect Play Set Option Type 1 -4
$*pcSkillInfo-item_Set_opt_PvE_epic_T1_151-local_name=[Temporary] Term effect trigger set Option type 2
$*pcSkillInfo-item_Set_opt_PvE_epic_T1_Bseg_134-local_name=[Temporary] Term Effect Play Set Option Type 1 -1
$*pcSkillInfo-item_Set_opt_PvE_epic_T1_Bseg_132-local_name=[Temporary] Term Effect Play Set Option Type 1 -2
$*pcSkillInfo-item_Set_opt_PvE_epic_T1_Bseg_136-local_name=[Temporary] Term Effect Play Set Option Type 1 -3
$*pcSkillInfo-item_Set_opt_PvE_epic_T1_Bseg_131-local_name=[Temporary] Term Effect Play Set Option Type 1 -4
$*pcSkillInfo-item_Set_opt_PvE_legend_T1_134-local_name=[Temporary] Term Effect Play Set Option Type 1 -1
$*pcSkillInfo-item_Set_opt_PvE_legend_T1_132-local_name=[Temporary] Term Effect Play Set Option Type 1 -2
$*pcSkillInfo-item_Set_opt_PvE_legend_T1_136-local_name=[Temporary] Term Effect Play Set Option Type 1 -3
$*pcSkillInfo-item_Set_opt_PvE_legend_T1_131-local_name=[Temporary] Term Effect Play Set Option Type 1 -4
$*pcSkillInfo-item_Set_opt_PvE_legend_T1_151-local_name=[Temporary] Term effect trigger set Option type 2
$*pcSkillInfo-item_Set_opt_PvE_epic_T2_134-local_name=[Temporary] Term Effect Play Set Option Type 1 -1
$*pcSkillInfo-item_Set_opt_PvE_epic_T2_132-local_name=[Temporary] Term Effect Play Set Option Type 1 -2
$*pcSkillInfo-item_Set_opt_PvE_epic_T2_136-local_name=[Temporary] Term Effect Play Set Option Type 1 -3
$*pcSkillInfo-item_Set_opt_PvE_epic_T2_131-local_name=[Temporary] Term Effect Play Set Option Type 1 -4
$*pcSkillInfo-item_Set_opt_PvE_epic_T2_151-local_name=[Temporary] Term effect trigger set Option type 2
$*pcSkillInfo-item_Set_opt_PvE_legend_T2_134-local_name=[Temporary] Term Effect Play Set Option Type 1 -1
$*pcSkillInfo-item_Set_opt_PvE_legend_T2_132-local_name=[Temporary] Term Effect Play Set Option Type 1 -2
$*pcSkillInfo-item_Set_opt_PvE_legend_T2_136-local_name=[Temporary] Term Effect Play Set Option Type 1 -3
$*pcSkillInfo-item_Set_opt_PvE_legend_T2_131-local_name=[Temporary] Term Effect Play Set Option Type 1 -4
$*pcSkillInfo-item_Set_opt_PvE_legend_T2_151-local_name=[Temporary] Term effect trigger set Option type 2
$*pcSkillInfo-item_Set_opt_PvE_epic_45LV_T1_134-local_name=[Temporary] Term Effect Play Set Option Type 1 -1
$*pcSkillInfo-item_Set_opt_PvE_epic_45LV_T1_132-local_name=[Temporary] Term Effect Play Set Option Type 1 -2
$*pcSkillInfo-item_Set_opt_PvE_epic_45LV_T1_136-local_name=[Temporary] Term Effect Play Set Option Type 1 -3
$*pcSkillInfo-item_Set_opt_PvE_epic_45LV_T1_131-local_name=[Temporary] Term Effect Play Set Option Type 1 -4
$*pcSkillInfo-item_Set_opt_PvE_epic_45LV_T1_151-local_name=[Temporary] Term effect trigger set Option type 2
$*pcSkillInfo-item_Set_opt_PvE_epic_45LV_T2_134-local_name=[Temporary] Term Effect Play Set Option Type 1 -1
$*pcSkillInfo-item_Set_opt_PvE_epic_45LV_T2_132-local_name=[Temporary] Term Effect Play Set Option Type 1 -2
$*pcSkillInfo-item_Set_opt_PvE_epic_45LV_T2_136-local_name=[Temporary] Term Effect Play Set Option Type 1 -3
$*pcSkillInfo-item_Set_opt_PvE_epic_45LV_T2_131-local_name=[Temporary] Term Effect Play Set Option Type 1 -4
$*pcSkillInfo-item_Set_opt_PvE_epic_45LV_T2_151-local_name=[Temporary] Term effect trigger set Option type 2
$*pcSkillInfo-item_Set_opt_PvE_legend_45LV_T2_134-local_name=[Temporary] Term Effect Play Set Option Type 1 -1
$*pcSkillInfo-item_Set_opt_PvE_legend_45LV_T2_132-local_name=[Temporary] Term Effect Play Set Option Type 1 -2
$*pcSkillInfo-item_Set_opt_PvE_legend_45LV_T2_136-local_name=[Temporary] Term Effect Play Set Option Type 1 -3
$*pcSkillInfo-item_Set_opt_PvE_legend_45LV_T2_131-local_name=[Temporary] Term Effect Play Set Option Type 1 -4
$*pcSkillInfo-item_Set_opt_PvE_legend_45LV_T2_151-local_name=[Temporary] Term effect trigger set Option type 2
$*pcSkillInfo-item_Set_opt_PvE_epic_T3_134-local_name=[Temporary] Term Effect Play Set Option Type 1 -1
$*pcSkillInfo-item_Set_opt_PvE_epic_T3_132-local_name=[Temporary] Term Effect Play Set Option Type 1 -2
$*pcSkillInfo-item_Set_opt_PvE_epic_T3_136-local_name=[Temporary] Term Effect Play Set Option Type 1 -3
$*pcSkillInfo-item_Set_opt_PvE_epic_T3_131-local_name=[Temporary] Term Effect Play Set Option Type 1 -4
$*pcSkillInfo-item_Set_opt_PvE_epic_T3_151-local_name=[Temporary] Term effect trigger set Option type 2
$*pcSkillInfo-item_Set_opt_PvE_legend_T3_134-local_name=[Temporary] Term Effect Play Set Option Type 1 -1
$*pcSkillInfo-item_Set_opt_PvE_legend_T3_132-local_name=[Temporary] Term Effect Play Set Option Type 1 -2
$*pcSkillInfo-item_Set_opt_PvE_legend_T3_136-local_name=[Temporary] Term Effect Play Set Option Type 1 -3
$*pcSkillInfo-item_Set_opt_PvE_legend_T3_131-local_name=[Temporary] Term Effect Play Set Option Type 1 -4
$*pcSkillInfo-item_Set_opt_PvE_legend_T3_151-local_name=[Temporary] Term effect trigger set Option type 2
$*pcSkillInfo-item_Set_opt_PvE_legend_T4_134-local_name=[Temporary] Term Effect Play Set Option Type 1 -1
$*pcSkillInfo-item_Set_opt_PvE_legend_T4_132-local_name=[Temporary] Term Effect Play Set Option Type 1 -2
$*pcSkillInfo-item_Set_opt_PvE_legend_T4_136-local_name=[Temporary] Term Effect Play Set Option Type 1 -3
$*pcSkillInfo-item_Set_opt_PvE_legend_T4_131-local_name=[Temporary] Term Effect Play Set Option Type 1 -4
$*pcSkillInfo-item_Set_opt_PvE_legend_T4_151-local_name=[Temporary] Term effect trigger set Option type 2
$*pcSkillInfo-guardian_armor_set_effect_02_1-local_name=[Temporary] Striking effect of steel
$*pcSkillInfo-guardian_armor_set_effect_02_2-local_name=[Temporary] Striking effect of steel
$*pcSkillInfo-guardian_armor_set_effect_02_3-local_name=[Temporary] Striking effect of steel
$*pcSkillInfo-mage_armor_set_effect_02_1-local_name=[Temporary] Example of triggering the effect
$*pcSkillInfo-mage_armor_set_effect_02_2-local_name=[Temporary] Example of triggering the effect
$*pcSkillInfo-mage_armor_set_effect_02_3-local_name=[Temporary] Example of triggering the effect
$*pcSkillInfo-item_Set_opt_Guardian_03_006_active-local_name=[Temporary] Term Effect Play Set Option Type 1 -1
$*pcSkillInfo-item_Set_opt_Berserker_03_006_active-local_name=[Temporary] Term Effect Play Set Option Type 1 -2
$*pcSkillInfo-item_Set_opt_Assassin_03_006_active-local_name=[Temporary] Term Effect Play Set Option Type 1 -1
$*pcSkillInfo-item_Set_opt_Mage_03_006_active-local_name=[Temporary] Term Effect Play Set Option Type 1 -2
$*pcSkillInfo-item_Set_opt_Paladin_03_006_active-local_name=[Temporary] Term Effect Play Set Option Type 1 -3
$*pcSkillInfo-paladin_armor_set_effect_02_1-local_name=[Temporary] Term effect trigger example 5lv
$*pcSkillInfo-paladin_armor_set_effect_02_2-local_name=[Temporary] Term effect example 31lv
$*pcSkillInfo-paladin_armor_set_effect_02_3-local_name=[Temporary] Term effect trigger example 45lv
$*pcSkillInfo-item_Set_opt_Guardian_03_007_active-local_name=[Temporary] Term Effect Play Set Option Type 1 -1
$*pcSkillInfo-item_Set_opt_Berserker_03_007_active-local_name=[Temporary] Term Effect Play Set Option Type 1 -2
$*pcSkillInfo-item_Set_opt_Assassin_03_007_active-local_name=[Temporary] Term Effect Play Set Option Type 1 -1
$*pcSkillInfo-item_Set_opt_Mage_03_007_active-local_name=[Temporary] Term Effect Play Set Option Type 1 -2
$*pcSkillInfo-item_Set_opt_Paladin_03_007_active-local_name=[Temporary] Term Effect Play Set Option Type 1 -3
$*pcSkillInfo-paladin_armor_set_effect_007_3-local_name=[Temporary] Term effect trigger example 45lv
$*pcSkillInfo-guardian_armor_set_effect_007_3-local_name=[Temporary] Striking effect of steel
$*pcSkillInfo-mage_armor_set_effect_007_3-local_name=[Temporary] Example of triggering the effect
$*pcSkillInfo-ranger_armor_set_effect_002_1-local_name=[Temporary] Example of triggering the effect
$*pcSkillInfo-ranger_armor_set_effect_006_1-local_name=[Temporary] Term effect kicking power recovery
$*pcSkillInfo-Berserker_armor_set_effect_02_008-local_name=[Temp] Trigger Term Effect - Anger acquisition
$*pcSkillInfo-Assassin_armor_set_effect_02_008-local_name=[Temp] Term Effect Shield
$*pcSkillInfo-Ranger_armor_set_effect_02_008-local_name=[Temp] Term Effect Trigger Set Option Type 8-3
$*pcSkillInfo-ranger_armor_set_effect_03_008-local_name=[Temp] Trigger Term Effect - Energy Recovery
$*pcSkillInfo-item_Set_opt_Guardian_03_008_active-local_name=[Temp] Term Effect Trigger Set Option Type 1-1
$*pcSkillInfo-item_Set_opt_Berserker_03_008_active-local_name=[Temp] Term Effect Trigger Set Option Type 1-2
$*pcSkillInfo-item_Set_opt_Assassin_03_008_active-local_name=[Temp] Term Effect Trigger Set Option Type 1-1
$*pcSkillInfo-item_Set_opt_Mage_03_008_active-local_name=[Temp] Term Effect Trigger Set Option Type 1-2
$*pcSkillInfo-item_Set_opt_Paladin_03_008_active-local_name=[Temp] Term Effect Trigger Set Option Type 1-3
$*pcSkillInfo-item_Set_opt_Guardian_03_009_active-local_name=[Temp] Term Effect Trigger Set Option Type 1-1
$*pcSkillInfo-item_Set_opt_Berserker_03_009_active-local_name=[Temp] Term Effect Trigger Set Option Type 1-2
$*pcSkillInfo-item_Set_opt_Assassin_03_009_active-local_name=[Temp] Term Effect Trigger Set Option Type 1-1
$*pcSkillInfo-item_Set_opt_Mage_03_009_active-local_name=[Temp] Term Effect Trigger Set Option Type 1-2
$*pcSkillInfo-item_Set_opt_Paladin_03_009_active-local_name=[Temp] Term Effect Trigger Set Option Type 1-3
$*pcSkillInfo-Ranger_armor_set_effect_02_009-local_name=[Temp] Term Effect Trigger Set Option Type 8-3
$*pcSkillInfo-ranger_armor_set_effect_03_009-local_name=[Temp] Trigger Term Effect - Energy Recovery
$*pcSkillInfo-Berserker_armor_set_effect_02_009-local_name=[Temp] Trigger Term Effect - Anger acquisition
$*pcSkillInfo-Assassin_armor_set_effect_02_009-local_name=[Temp] Term Effect Shield
$*pcSkillInfo-accessory_Set_effect_AccessoryLv45_02_003_active2-local_name=[Temporary] Term Effect Activation Magic Defense Immersion skill
$*pcSkillInfo-accessory_Set_effect_AccessoryLv45_02_003_active1-local_name=Activate [temporary] term effect
$*pcSkillInfo-accessory_Set_effect__AccessoryLv45_02_004_active1-local_name=[Temporary] Term Effect Trigger Frenzy Warrior Expert
$*pcSkillInfo-item_Set_opt_AccessoryLv45_02_006_active1-local_name=[Temporary] Term Effect Play Set Option Type 1 -3
$*pcSkillInfo-item_Set_opt_AccessoryLv45_04_006_active1-local_name=Activate [temporary] term effect
$*pcSkillInfo-accessory_Set_effect_AccessoryLv45_05_004_active1-local_name=[Temporary] Term effect Fires cold
$*pcSkillInfo-armor_Set_opt_Guardian_B_007_active-local_name=[Temp] Trigger Term Effect - Guardian's Knock Down
$*pcSkillInfo-armor_Set_opt_Berserker_B_007_active-local_name=[Temp] Trigger Term Effect - Berserker's Lift
$*pcSkillInfo-armor_Set_opt_Assassin_B_007_active-local_name=[Temp] Trigger Term Effect - Assassin's Hemorrhage
$*pcSkillInfo-armor_Set_opt_Mage_B_007_active-local_name=[Temp] Trigger Term Effect - Mage's Movement Speed Increase
$*pcSkillInfo-armor_Set_opt_Paladin_B_007_active-local_name=[Temp] Trigger Term Effect - Paladin's Movement Speed Increase
$*pcSkillInfo-armor_Set_opt_Ranger_B_007_active-local_name=[Temp] Trigger Term Effect - Ranger's Root
$*pcSkillInfo-Revival_penalty_dispel_level1-local_name=[Temporary]
$*pcSkillInfo-Penalty_stun-local_name=[Temporary] stunned
$*pcSkillInfo-Penalty_Fear1-local_name=[Temporary] fear
$*pcSkillInfo-Penalty_Fear2-local_name=[Temporary] fear
$*pcSkillInfo-Penalty_Slow1-local_name=[Temporary] slowdown
$*pcSkillInfo-Penalty_Slow2-local_name=[Temporary] slowdown
$*pcSkillInfo-Penalty_Hemorrhage1-local_name=[Temporary] bleeding
$*pcSkillInfo-Penalty_Hemorrhage2-local_name=[Temporary] bleeding
$*pcSkillInfo-J10_KoboldHideOut_ThrowTorch-local_name=Item Use
$*pcSkillInfo-Nigraturis_Throw_Heal-local_name=Item Use
$*pcSkillInfo-Nigraturis_Throw_Frozen-local_name=Item Use
$*pcSkillInfo-Tutorial_Assassin_Activeskill_09-local_name=Fatal Blow
$*pcSkillInfo-Tutorial_Assassin_Activeskill_07-local_name=Shadow Dance
$*pcSkillInfo-Tutorial_Assassin_Activeskill_24-local_name=Massacre
$*pcSkillInfo-Tutorial_Assassin_Activeskill_26-local_name=Shadow Vortex
$*pcSkillInfo-Tutorial_Ma_LimitSpear-local_name=Frigid Spear
$*pcSkillInfo-Tutorial_Ma_Blizzard-local_name=[Temporary] Snowstorm
$*pcSkillInfo-Tutorial_Berserker_skill_new46-local_name=Finishing Strike
$*pcSkillInfo-Tutorial_Ra_Closer-local_name=Fatal Arrow
$*pcSkillInfo-Tutorial_Ma_FlameExplosion-local_name=Fiery Explosion
$*pcSkillInfo-Tutorial_CB1_paladin_skill_new022-local_name=Wrath of God
$*pcSkillInfo-PvP_protection-local_name=Peace Declaration
$*pcSkillInfo-PvP_protection_45-local_name=Peace Declaration
$*pcSkillInfo-DG_playtime_buff_guiscard-local_name=[Temporary] Dungeon Playtime Buff A
$*pcSkillInfo-DG_playtime_buff_sleeping-local_name=[Temporary] Dungeon Playtime Buff B
$*pcSkillInfo-DG_playtime_buff_deadmine-local_name=[Temporary] Dungeon Play Time Buff C
$*pcSkillInfo-DG_playtime_buff_kobold-local_name=[Temporary] Dungeon Play Time Buff D
$*pcSkillInfo-Citadel_runner-local_name=Increases Energy Recovery Speed in the Capital
$*pcSkillInfo-RevivalPoint_Npc_30m-local_name=Item in use
$*pcSkillInfo-RevivalPoint_Npc_20m-local_name=Item in use
$*pcSkillInfo-RevivalPoint_Npc_45m-local_name=Item in use
$*pcSkillInfo-RevivalPoint_Npc_party01_30m-local_name=Item in use
$*pcSkillInfo-RevivalPoint_Npc_party01_20m-local_name=Item in use
$*pcSkillInfo-RevivalPoint_Npc_party01_45m-local_name=Item in use
$*pcSkillInfo-RevivalPoint_Npc_party02_30m-local_name=Item in use
$*pcSkillInfo-RevivalPoint_Npc_party02_20m-local_name=Item in use
$*pcSkillInfo-RevivalPoint_Npc_party02_45m-local_name=Item in use
$*pcSkillInfo-RevivalPoint_Npc_Guild01_30m-local_name=Item in use
$*pcSkillInfo-RevivalPoint_Npc_Guild01_20m-local_name=Item in use
$*pcSkillInfo-RevivalPoint_Npc_Guild01_45m-local_name=Item in use
$*pcSkillInfo-RevivalPoint_Npc_Guild02_30m-local_name=Item in use
$*pcSkillInfo-RevivalPoint_Npc_Guild02_20m-local_name=Item in use
$*pcSkillInfo-RevivalPoint_Npc_Guild02_45m-local_name=Item in use
$*pcSkillInfo-Item_MiniToy_01-local_name=[Temporary] cans
$*pcSkillInfo-Mount_Mount_Legendary_Making_Base_invoke-local_name=[Temporary] passiveinvoke for skill
$*pcSkillInfo-Mount_Mount_Legendary_Fear_invoke-local_name=[Temporary] passiveinvoke for skill
$*pcSkillInfo-Pet_Legendary_Skill_Barrier-local_name=[Temporary] For pet skill
$*pcSkillInfo-partyEffect_passive_invoke-local_name=[Temp] Party Effect passiveinvoke
$*pcSkillInfo-partyEffect_passive_invoke_paladin-local_name=[Temp] Paladin Party Effect passiveinvoke
$*pcSkillInfo-partyEffect_passive_invoke_sadist-local_name=[Temp] sadist passiveinvoke
$*pcSkillInfo-partyeffect_combat_2class_haste-local_name=[Temp] News of Victory passiveinvoke
$*pcSkillInfo-bpitem_buff_check-local_name=[Temporary] Appnormal check test
$*pcSkillInfo-cpitem_buff_check-local_name=[Temporary] Appnormal check test
$*pcSkillInfo-dpitem_buff_check-local_name=[Temporary] Appnormal check test
$*pcSkillInfo-term_effect_to_special_opt_common_001_1-local_name=[Tentative] Term Effect Special Option Flame Level 1
$*pcSkillInfo-term_effect_to_special_opt_common_001_2-local_name=[Temporary] Term Effect Special Option Flame Level 2
$*pcSkillInfo-term_effect_to_special_opt_common_001_3-local_name=[Temporary] Term Effect Activation Special Option Flame Level 3
$*pcSkillInfo-term_effect_to_special_opt_common_001_4-local_name=[Temporary] Term Effect Special Option Flame Level 4
$*pcSkillInfo-item_PvE_armor_epic_37_set_01-local_name=[Temporary] Term effect trigger set Option type 1
$*pcSkillInfo-item_Set_opt_detach_new-local_name=[Temporary] Turn off the term effect set play option
$*pcSkillInfo-item_PvE_armor_epic_45_set_01_armor-local_name=[Temporary] Term effect trigger set Option type 2
$*pcSkillInfo-item_PvE_armor_epic_45_set_01_attackpower-local_name=[Temporary] Term effect trigger set Option type 2
$*pcSkillInfo-item_PvE_armor_epic_45_set_01_attackspell-local_name=[Temporary] Term effect trigger set Option type 2
$*pcSkillInfo-item_PvE_armor_epic_45_set_01_spellpower-local_name=[Temporary] Term effect trigger set Option type 2
$*pcSkillInfo-guardian_skill_new001A_N-local_name=Sword Draw 1
$*pcSkillInfo-guardian_skill_new001B_N-local_name=Continuous Slash 1
$*pcSkillInfo-guardian_skill_new001C1_N-local_name=Stab 1
$*pcSkillInfo-guardian_skill_new001A_N2-local_name=Sword Draw 2
$*pcSkillInfo-guardian_skill_new001B_N2-local_name=Continuous Slash 2
$*pcSkillInfo-guardian_skill_new001C1_N2-local_name=Stab 2
$*pcSkillInfo-guardian_skill_new001A_N3-local_name=Sword Draw 3
$*pcSkillInfo-guardian_skill_new001B_N3-local_name=Continuous Slash 3
$*pcSkillInfo-guardian_skill_new001C1_N3-local_name=Stab 3
$*pcSkillInfo-guardian_skill_new006_N-local_name=Destroy
$*pcSkillInfo-guardian_skill_new003_N-local_name=Charge
$*pcSkillInfo-guardian_skill_new010_N-local_name=Concentrated Strike
$*pcSkillInfo-guardian_skill_new018_N-local_name=Shield Gust
$*pcSkillInfo-guardian_skill_new018_N2-local_name=Shield Gust
$*pcSkillInfo-guardian_skill_new016_N-local_name=Shout
$*pcSkillInfo-guardian_skill_new027_N-local_name=Iron Will
$*pcSkillInfo-guardian_skill_new020_N-local_name=Sever
$*pcSkillInfo-CB1_paladin_skill_new001A_1-local_name=Strike 2
$*pcSkillInfo-CB1_paladin_skill_new001B_2-local_name=Rapid Strike 2
$*pcSkillInfo-CB1_paladin_skill_new001C_3-local_name=Fierce Strike 2
$*pcSkillInfo-NormalAtk_B_A_1-local_name=Cleaving Attack 2
$*pcSkillInfo-NormalAtk_B_B_1-local_name=Rapid Slash 2
$*pcSkillInfo-NormalAtk_B_C_1-local_name=Rapid Attack 2
$*pcSkillInfo-NormalAtk_B_A_2-local_name=Cleaving Attack 3
$*pcSkillInfo-NormalAtk_B_B_2-local_name=Rapid Slash 3
$*pcSkillInfo-NormalAtk_B_C_2-local_name=Rapid Attack 3
$*pcSkillInfo-mystic_normal_attack_C1-local_name=Hawkwind 2
$*pcSkillInfo-mystic_normal_attack_C2-local_name=Windblade 2
$*pcSkillInfo-item_casting_package_cooltime_0-local_name=Item in use
$*pcSkillInfo-berserker_cooldown-local_name=[Temporary] Cooldown
$*pcSkillInfo-berserker_cooldown_01-local_name=[Temporary] Cooldown
$*pcSkillInfo-ChallengeTower_Fire_Turret_Lv1_Spawn-local_name=Summoning Flame Tower
$*pcSkillInfo-ChallengeTower_Fire_Turret_Lv2_Spawn-local_name=Summoning Flame Tower
$*pcSkillInfo-ChallengeTower_Fire_Turret_Lv3_Spawn-local_name=Summoning Flame Tower
$*pcSkillInfo-ChallengeTower_Fire_Turret_Lv4_Spawn-local_name=Summoning Flame Tower
$*pcSkillInfo-ChallengeTower_Arrow_Turret_Lv1_Spawn-local_name=Summoning Crossbow Tower
$*pcSkillInfo-ChallengeTower_Arrow_Turret_Lv2_Spawn-local_name=Summoning Crossbow Tower
$*pcSkillInfo-ChallengeTower_Arrow_Turret_Lv3_Spawn-local_name=Summoning Crossbow Tower
$*pcSkillInfo-ChallengeTower_Arrow_Turret_Lv4_Spawn-local_name=Summoning Crossbow Tower
$*pcSkillInfo-ChallengeTower_Cannon_Turret_Lv1_Spawn-local_name=Summoning Cannon Tower
$*pcSkillInfo-ChallengeTower_Cannon_Turret_Lv2_Spawn-local_name=Summoning Cannon Tower
$*pcSkillInfo-ChallengeTower_Cannon_Turret_Lv3_Spawn-local_name=Summoning Cannon Tower
$*pcSkillInfo-ChallengeTower_Cannon_Turret_Lv4_Spawn-local_name=Summoning Cannon Tower
$*pcSkillInfo-ChallengeTower_Ice_Turret_Lv1_Spawn-local_name=Summoning Ice Magic Tower
$*pcSkillInfo-ChallengeTower_Ice_Turret_Lv2_Spawn-local_name=Summoning Ice Magic Tower
$*pcSkillInfo-ChallengeTower_Ice_Turret_Lv3_Spawn-local_name=Summoning Ice Magic Tower
$*pcSkillInfo-ChallengeTower_Ice_Turret_Lv4_Spawn-local_name=Summoning Ice Magic Tower
$*pcSkillInfo-ChallengeTower_Poison_Turret_Lv1_Spawn-local_name=Summoning Poison Magic Tower
$*pcSkillInfo-ChallengeTower_Poison_Turret_Lv2_Spawn-local_name=Summoning Poison Magic Tower
$*pcSkillInfo-ChallengeTower_Poison_Turret_Lv3_Spawn-local_name=Summoning Poison Magic Tower
$*pcSkillInfo-ChallengeTower_Poison_Turret_Lv4_Spawn-local_name=Summoning Poison Magic Tower
$*pcSkillInfo-ChallengeTower_Lightning_Turret_Lv1_Spawn-local_name=Summoning Lightning Magic Tower
$*pcSkillInfo-ChallengeTower_Lightning_Turret_Lv2_Spawn-local_name=Summoning Lightning Magic Tower
$*pcSkillInfo-ChallengeTower_Lightning_Turret_Lv3_Spawn-local_name=Summoning Lightning Magic Tower
$*pcSkillInfo-ChallengeTower_Lightning_Turret_Lv4_Spawn-local_name=Summoning Lightning Magic Tower
$*pcSkillInfo-ChallengeTower_Weaken_Turret_Lv1_Spawn-local_name=Summoning Weakening Magic Tower
$*pcSkillInfo-ChallengeTower_Weaken_Turret_Lv2_Spawn-local_name=Summoning Weakening Magic Tower
$*pcSkillInfo-ChallengeTower_Weaken_Turret_Lv3_Spawn-local_name=Summoning Weakening Magic Tower
$*pcSkillInfo-ChallengeTower_Weaken_Turret_Lv4_Spawn-local_name=Summoning Weakening Magic Tower
$*pcSkillInfo-ChallengeTower_Tunt_Turret_Lv1_Spawn-local_name=Summoning Taunt Magic Tower
$*pcSkillInfo-ChallengeTower_Tunt_Turret_Lv2_Spawn-local_name=Summoning Taunt Magic Tower
$*pcSkillInfo-ChallengeTower_Tunt_Turret_Lv3_Spawn-local_name=Summoning Taunt Magic Tower
$*pcSkillInfo-ChallengeTower_Tunt_Turret_Lv4_Spawn-local_name=Summoning Taunt Magic Tower
$*pcSkillInfo-temp_guardian_skill_new003-local_name=[Temp] Charge
$*pcSkillInfo-temp_guardian_skill_new004-local_name=[Temp] Leap
$*pcSkillInfo-Guardian_Stance_01_Skill_01_realdata-local_name=Sword Draw
$*pcSkillInfo-Guardian_Stance_01_QTE_11A_realdata-local_name=Destroy
$*pcSkillInfo-Guardian_Stance_01_QTE_11B_realdata-local_name=Punish
$*pcSkillInfo-Guardian_Stance_01_QTE_11C_realdata-local_name=Continuous Slash
$*pcSkillInfo-Guardian_Stance_01_QTE_12A_realdata-local_name=Dauntless Strike
$*pcSkillInfo-Guardian_Stance_01_QTE_12B_realdata-local_name=Defend the Line
$*pcSkillInfo-Guardian_Stance_01_QTE_12C_realdata-local_name=Stab
$*pcSkillInfo-Guardian_Stance_01_QTE_13A_realdata-local_name=Dauntless Strike
$*pcSkillInfo-Guardian_Stance_01_Skill_02_realdata-local_name=Shield Attack
$*pcSkillInfo-Guardian_Stance_01_QTE_21A_realdata-local_name=Destroy
$*pcSkillInfo-Guardian_Stance_01_QTE_21B_realdata-local_name=Shield Attack
$*pcSkillInfo-Guardian_Stance_01_QTE_21C_realdata-local_name=Crush
$*pcSkillInfo-Guardian_Stance_01_QTE_22A_realdata-local_name=Concentrated Strike
$*pcSkillInfo-Guardian_Stance_01_QTE_22B_realdata-local_name=Shoulder Block
$*pcSkillInfo-Guardian_Stance_01_QTE_22C_realdata-local_name=Break
$*pcSkillInfo-Guardian_Stance_01_QTE_23C_realdata-local_name=Shred
$*pcSkillInfo-Guardian_Stance_01_Skill_03_realdata-local_name=Shout
$*pcSkillInfo-Guardian_Stance_01_QTE_31A_realdata-local_name=Sword Draw
$*pcSkillInfo-Guardian_Stance_01_QTE_31B_realdata-local_name=Shield Attack
$*pcSkillInfo-Guardian_Stance_01_QTE_31C_realdata-local_name=Continuous Slash
$*pcSkillInfo-Guardian_Stance_01_QTE_32A_realdata-local_name=Encouraging Shout
$*pcSkillInfo-Guardian_Stance_01_QTE_32B_realdata-local_name=Overpower
$*pcSkillInfo-Guardian_Stance_01_QTE_32C_realdata-local_name=Challenge
$*pcSkillInfo-Guardian_Stance_02_Skill_01_realdata-local_name=Charge
$*pcSkillInfo-Guardian_Stance_02_QTE_11A_realdata-local_name=Shield Upper Swing
$*pcSkillInfo-Guardian_Stance_02_QTE_11B_realdata-local_name=Destroy
$*pcSkillInfo-Guardian_Stance_02_QTE_11C_realdata-local_name=Shield Attack
$*pcSkillInfo-Guardian_Stance_02_QTE_12A_realdata-local_name=Punish
$*pcSkillInfo-Guardian_Stance_02_QTE_12B_realdata-local_name=Destroy
$*pcSkillInfo-Guardian_Stance_02_QTE_12C_realdata-local_name=Sever
$*pcSkillInfo-Guardian_Stance_02_QTE_13A_realdata-local_name=Suppress
$*pcSkillInfo-Guardian_Stance_02_Skill_02_realdata-local_name=Sword Draw
$*pcSkillInfo-Guardian_Stance_02_QTE_21A_realdata-local_name=Shoulder Block
$*pcSkillInfo-Guardian_Stance_02_QTE_21B_realdata-local_name=Suppress
$*pcSkillInfo-Guardian_Stance_02_QTE_21C_realdata-local_name=Destroy
$*pcSkillInfo-Guardian_Stance_02_QTE_22A_realdata-local_name=Dominate
$*pcSkillInfo-Guardian_Stance_02_QTE_22B_realdata-local_name=Low Slash
$*pcSkillInfo-Guardian_Stance_02_QTE_22C_realdata-local_name=Desperate Strike
$*pcSkillInfo-Guardian_Stance_02_Skill_03_realdata-local_name=Breach
$*pcSkillInfo-Guardian_Stance_02_QTE_31A_realdata-local_name=Continuous Slash
$*pcSkillInfo-Guardian_Stance_02_QTE_31B_realdata-local_name=Continuous Slash
$*pcSkillInfo-Guardian_Stance_02_QTE_31C_realdata-local_name=Shield Attack
$*pcSkillInfo-Guardian_Stance_02_QTE_32A_realdata-local_name=Shout
$*pcSkillInfo-Guardian_Stance_02_QTE_32B_realdata-local_name=Gladiator
$*pcSkillInfo-Guardian_Stance_02_QTE_32C_realdata-local_name=Challenge
$*pcSkillInfo-Guardian_Stance_04_Skill_01_realdata-local_name=Shield Blast
$*pcSkillInfo-Guardian_Stance_04_QTE_11A_realdata-local_name=Destroy
$*pcSkillInfo-Guardian_Stance_04_QTE_11B_realdata-local_name=Continuous Slash
$*pcSkillInfo-Guardian_Stance_04_QTE_11C_realdata-local_name=Shield Upper Swing
$*pcSkillInfo-Guardian_Stance_04_QTE_12A_realdata-local_name=Sever
$*pcSkillInfo-Guardian_Stance_04_QTE_12B_realdata-local_name=Desperate Strike
$*pcSkillInfo-Guardian_Stance_04_QTE_12C_realdata-local_name=Punish
$*pcSkillInfo-Guardian_Stance_04_Skill_02_realdata-local_name=Challenge
$*pcSkillInfo-Guardian_Stance_04_QTE_21A_realdata-local_name=Destroy
$*pcSkillInfo-Guardian_Stance_04_QTE_21B_realdata-local_name=Shield Attack
$*pcSkillInfo-Guardian_Stance_04_QTE_21C_realdata-local_name=Shield Blast
$*pcSkillInfo-Guardian_Stance_04_QTE_22A_realdata-local_name=Defend the Line
$*pcSkillInfo-Guardian_Stance_04_QTE_22B_realdata-local_name=Low Slash
$*pcSkillInfo-Guardian_Stance_04_QTE_22C_realdata-local_name=Dominate
$*pcSkillInfo-Guardian_Stance_04_Skill_03_realdata-local_name=Overpower
$*pcSkillInfo-Guardian_Stance_04_QTE_31A_realdata-local_name=Continuous Slash
$*pcSkillInfo-Guardian_Stance_04_QTE_31B_realdata-local_name=Defend the Line
$*pcSkillInfo-Guardian_Stance_04_QTE_31C_realdata-local_name=Shield Attack
$*pcSkillInfo-Guardian_Stance_04_QTE_32A_realdata-local_name=Shout
$*pcSkillInfo-Guardian_Stance_04_QTE_32B_realdata-local_name=Encouraging Shout
$*pcSkillInfo-Guardian_Stance_04_QTE_32C_realdata-local_name=Challenge
$*pcSkillInfo-Guardian_Stance_05_Skill_01_realdata-local_name=Destroy
$*pcSkillInfo-Guardian_Stance_05_QTE_11A_realdata-local_name=Swift Defense
$*pcSkillInfo-Guardian_Stance_05_QTE_11B_realdata-local_name=Destroy
$*pcSkillInfo-Guardian_Stance_05_QTE_11C_realdata-local_name=Shield Counter
$*pcSkillInfo-Guardian_Stance_05_QTE_12A_realdata-local_name=Defend the Line
$*pcSkillInfo-Guardian_Stance_05_QTE_12B_realdata-local_name=Destroy
$*pcSkillInfo-Guardian_Stance_05_QTE_12C_realdata-local_name=Swift Defense
$*pcSkillInfo-Guardian_Stance_05_Skill_02_realdata-local_name=Sword Draw
$*pcSkillInfo-Guardian_Stance_05_QTE_21A_realdata-local_name=Swift Defense
$*pcSkillInfo-Guardian_Stance_05_QTE_21B_realdata-local_name=Continuous Slash
$*pcSkillInfo-Guardian_Stance_05_QTE_21C_realdata-local_name=Shield Attack
$*pcSkillInfo-Guardian_Stance_05_QTE_22A_realdata-local_name=Shield Counter
$*pcSkillInfo-Guardian_Stance_05_QTE_22B_realdata-local_name=Stab
$*pcSkillInfo-Guardian_Stance_05_QTE_22C_realdata-local_name=Shield Counter
$*pcSkillInfo-Guardian_Stance_05_Skill_03_realdata-local_name=Encouraging Shout
$*pcSkillInfo-Guardian_Stance_05_QTE_31A_realdata-local_name=Destroy
$*pcSkillInfo-Guardian_Stance_05_QTE_31B_realdata-local_name=Swift Defense
$*pcSkillInfo-Guardian_Stance_05_QTE_31C_realdata-local_name=Continuous Slash
$*pcSkillInfo-Guardian_Stance_05_QTE_32A_realdata-local_name=Challenge
$*pcSkillInfo-Guardian_Stance_05_QTE_32B_realdata-local_name=Protector
$*pcSkillInfo-Guardian_Stance_05_QTE_32C_realdata-local_name=Overpower
$*pcSkillInfo-Guardian_NonStance_Skill_basic01-local_name=Guardian's Faith
$*pcSkillInfo-Guardian_NonStance_Skill_basic02-local_name=Leap
$*pcSkillInfo-Guardian_NonStance_Skill_basic03-local_name=Obtain Bravery
$*pcSkillInfo-Guardian_NonStance_Skill_basic04-local_name=Iron Will
$*pcSkillInfo-Guardian_NonStance_Skill_basic05-local_name=Counter
$*pcSkillInfo-Guardian_NonStance_Skill_basic06-local_name=Solid Will
$*pcSkillInfo-Guardian_NonStance_Skill_basic07-local_name=Vanguard
$*pcSkillInfo-Guardian_NonStance_Skill_basic08-local_name=Potential
$*pcSkillInfo-Guardian_NonStance_Skill_basic01_1st_change-local_name=Guardian's Faith: Enhancement ?
$*pcSkillInfo-Guardian_NonStance_Skill_basic01_2nd_change-local_name=Guardian's Faith: Enhancement ?
$*pcSkillInfo-Guardian_NonStance_Skill_basic01_3rd_change-local_name=Guardian's Faith: Enhancement ?
$*pcSkillInfo-Guardian_NonStance_Skill_basic02_1st_change-local_name=Leap: Enhancement ?
$*pcSkillInfo-Guardian_NonStance_Skill_basic02_2nd_change-local_name=Leap: Enhancement ?
$*pcSkillInfo-Guardian_NonStance_Skill_basic02_3rd_change-local_name=Leap: Enhancement ?
$*pcSkillInfo-Guardian_NonStance_Skill_basic03_1st_change-local_name=Obtain Bravery: Enhancement ?
$*pcSkillInfo-Guardian_NonStance_Skill_basic03_2nd_change-local_name=Obtain Bravery: Enhancement ?
$*pcSkillInfo-Guardian_NonStance_Skill_basic03_3rd_change-local_name=Obtain Bravery: Enhancement ?
$*pcSkillInfo-Guardian_NonStance_Skill_basic04_1st_change-local_name=Iron Will: Enhancement ?
$*pcSkillInfo-Guardian_NonStance_Skill_basic04_2nd_change-local_name=Iron Will: Enhancement ?
$*pcSkillInfo-Guardian_NonStance_Skill_basic04_3rd_change-local_name=Iron Will: Enhancement ?
$*pcSkillInfo-Guardian_NonStance_Skill_basic05_1st_change-local_name=Counter: Enhancement ?
$*pcSkillInfo-Guardian_NonStance_Skill_basic05_2nd_change-local_name=Counter: Enhancement ?
$*pcSkillInfo-Guardian_NonStance_Skill_basic05_3rd_change-local_name=Counter: Enhancement ?
$*pcSkillInfo-Guardian_NonStance_Skill_basic06_1st_change-local_name=Solid Will: Enhancement ?
$*pcSkillInfo-Guardian_NonStance_Skill_basic06_2nd_change-local_name=Solid Will: Enhancement ?
$*pcSkillInfo-Guardian_NonStance_Skill_basic06_3rd_change-local_name=Solid Will: Enhancement ?
$*pcSkillInfo-Guardian_NonStance_Skill_basic07_1st_change-local_name=Vanguard: Enhancement ?
$*pcSkillInfo-Guardian_NonStance_Skill_basic07_2nd_change-local_name=Vanguard: Enhancement ?
$*pcSkillInfo-Guardian_NonStance_Skill_basic07_3rd_change-local_name=Vanguard: Enhancement ?
$*pcSkillInfo-Guardian_NonStance_Skill_basic08_1st_change-local_name=Potential: Enhancement ?
$*pcSkillInfo-Guardian_NonStance_Skill_basic08_2nd_change-local_name=Potential: Enhancement ?
$*pcSkillInfo-Guardian_NonStance_Skill_basic08_3rd_change-local_name=Potential: Enhancement ?
$*pcSkillInfo-guardian_stance01_passive_abnormal-local_name=[Temp] Stance Passive
$*pcSkillInfo-guardian_stance01_passive_01_abnormal-local_name=[Temp] Stance Passive Node 1
$*pcSkillInfo-guardian_stance01_passive_02_abnormal-local_name=[Temp] Stance Passive Node 2
$*pcSkillInfo-guardian_stance01_passive_03_abnormal-local_name=[Temp] Stance Passive Node 3
$*pcSkillInfo-guardian_stance01_passive_04_abnormal-local_name=[Temp] Stance Passive Node 4
$*pcSkillInfo-guardian_stance01_passive_05_abnormal-local_name=[Temp] Stance Passive Node 5
$*pcSkillInfo-ChallengeTower_Stat_Upgrade_Water_A-local_name=Item in use
$*pcSkillInfo-ChallengeTower_Stat_Upgrade_Water_B-local_name=Item in use
$*pcSkillInfo-DG_Doll_Koboldhideout_dikirook_skill-local_name=Figure: Use Dikirook
$*pcSkillInfo-DG_Doll_Deadmine_normal_bardo_skill-local_name=Figure: Use Bardot
$*pcSkillInfo-DG_Doll_Nigraturis_normal_tarados_skill-local_name=Figure: Use Tarados
$*pcSkillInfo-DG_Doll_PatalaRuins_normal_mahabari_skill-local_name=Figure: Use Mahabali
$*pcSkillInfo-DG_Doll_Deadmine_hard_roisa_skill-local_name=Figure: Use Roisa
$*pcSkillInfo-DG_Doll_Nigraturis_hard_flogas_skill-local_name=[Temp] Use: Flogas Figure
$*pcSkillInfo-DG_Doll_PatalaRuins_hard_ananta_skill-local_name=[Temp] Use: Ananta figure
$*pcSkillInfo-I15_useitem_battleweapon_1_skill-local_name=[Temp] Margus Overpowering Liquid
$*pcSkillInfo-I15_useitem_battleweapon_2_skill-local_name=[Temp] Margus Fiery Bomb
$*pcSkillInfo-berserker_stance_01_startskill01_qte03_realdata_change-local_name=Swift Demise
$*pcSkillInfo-berserker_stance_02_startskill03_realdata_change-local_name=Cry of anger
$*pcSkillInfo-berserker_stance_02_startskill03_qte01_realdata_change-local_name=Revenge Strike
$*pcSkillInfo-berserker_stance_02_startskill03_qte02_realdata_change-local_name=Rapid Slash
$*pcSkillInfo-berserker_stance_02_startskill03_finish02_realdata_change-local_name=Finishing Blow
$*pcSkillInfo-berserker_stance_02_startskill03_finish03_realdata_change-local_name=Earthshaker
$*pcSkillInfo-berserker_stance_03_startskill02_qte01_realdata_change-local_name=Rapid Attack
$*pcSkillInfo-berserker_stance_03_startskill02_finish01_realdata_change-local_name=Finishing Blow
$*pcSkillInfo-berserker_stance_04_startskill02_qte01_realdata_change-local_name=Weapon Destruction
$*pcSkillInfo-berserker_stance_04_startskill03_qte02_realdata_change-local_name=Swift Demise
$*pcSkillInfo-berserker_stance_04_startskill03_finish02_realdata_change-local_name=Rhapsody
$*pcSkillInfo-berserker_stance_04_startskill03_qte03_realdata_change-local_name=Charge posture
$*pcSkillInfo-berserker_stance_04_startskill03_finish03_realdata_change-local_name=Spinning Attack
$*pcSkillInfo-berserker_stance_02_startskill03_qte03_realdata_change-local_name=Ground
$*pcSkillInfo-guardian_keyskill_new003-description=Use effect of the key skill:
- Deals additional damage on the next four attacks. Stuns the target on the last attack. Consumes all Bravery
Applied effect of the key skill:
- Increases the Block chance by 15%
Changes the skill when applying the key skill:
- Changes from [] to []
- Upon block, [] Resets the cooldown time of the skill
- [] Reduces cooldown time of the skill and increases damage, removes Push effects
- Reduces cooldown time of [] skill
$*pcSkillInfo-guardian_keyskill_new003_2-description=Stuns the target.
$*pcSkillInfo-guardian_skill_new004-description=Rushes to the selected target and deals CT_Damage damage in an area around the target, affected enemies are also stunned for 3 seconds.
$*pcSkillInfo-guardian_skill_new012-description=Inflicts damage of CT_damage to enemies within a 5.5m radius, and stuns them for 4 seconds.
$*pcSkillInfo-guardian_skill_new019-description=Deals CT_damage damage to enemies within 6m, and decreases the Attack Power of enemies by 15% for 10 seconds.
$*pcSkillInfo-guardian_skill_new020-description=Deals CT_damage to enemies, and decreases their healing effects by 50% for 10 seconds. Additionally silences enemies for 3 seconds.
$*pcSkillInfo-guardian_skill_new022-description=Deals CT_damage damage to the enemy and increases Vitality by 10% for 10 seconds.
Can only be used after blocking an enemy's attack.
$*pcSkillInfo-guardian_passiveskill_new005-description=Increases the range of [] by 2m and reduces the cooldown time of [] by 2s upon Blocking.
$*pcSkillInfo-guardian_passiveskill_new005_1-description=Resets Leap Cool
$*pcSkillInfo-guardian_passiveskill_new009-description=Increases the resistance rate of Position Control by 5% for 10 seconds upon block. This effect can be stacked up to 3 times, and each effect absorbs damage when stacking 3 times. The absorption effect is triggered only once every 45 seconds.
$*pcSkillInfo-guardian_passiveskill_new010-description=Increases Threat gained from [], [], and [] by 100% and reduces the cooldown time by 30%.
$*pcSkillInfo-LeafAttack-description=Dashes to the enemy, dealing CT_damage damage. Additionally, stuns the enemy for 2 seconds.
Damage is increased when used on tripped enemies.
$*pcSkillInfo-Trample-description=Deals CT_damage damage to the enemy.
Can only be used on tripped enemies.
$*pcSkillInfo-NormalAtk_B_A-description=Deals CT_damage to nearby enemies and gains 3 Anger.
Gain 4 Anger when [Rapid Slash 1] hits.
Gain 6 Anger when [Rapid Attack 1] hits.
$*pcSkillInfo-NormalAtk_B_B-description=Deals CT_damage to nearby enemies and gains 4 Anger.
$*pcSkillInfo-NormalAtk_B_C-description=Deals CT_damage to nearby enemies and gains 6 Anger.
$*pcSkillInfo-Berserker_skill_new001A_charging-description=Deals CT_damage to all nearby enemies. Charges up to level 1. Greatly increases damage upon maximum charge.
Reduces Berserker's movement speed by 75% while charging.
Increases Critical Hit rate when using [] within 5 seconds after attacking an enemy with [Trick Attack].
$*pcSkillInfo-Berserker_skill_new001A_firing1-description=Trick Attack - Level 0
$*pcSkillInfo-Berserker_skill_new001A_firing2-description=Trick Attack - Level 1
$*pcSkillInfo-Berserker_skill_new001A_charging_2-description=Deals CT_damage to all nearby enemies. Charges up to level 1. Greatly increases damage upon maximum charge.
Reduces Berserker's movement speed by 75% while charging.
Increases Critical Hit rate when using [] within 5 seconds after attacking an enemy with [Trick Attack].
$*pcSkillInfo-Berserker_skill_new004-description=Taunts enemies within a 9m radius to acquire high Threat and forces them to attack Berserker for 6 seconds. The Force Attack effect doesn't apply to other players, or the targets that are immune to Crowd Control effects.
$*pcSkillInfo-Berserker_skill_new005_charging-description=Deals CT_damage to all nearby enemies. Charges up to level 2. Knockback effect will also be applied upon maximum charge.
Reduces Berserker's movement speed by 75% while charging.
Increases Critical Hit rate when using [] within 5 seconds after attacking an enemy with [Skull Crusher].
$*pcSkillInfo-Berserker_skill_new005_firing1-description=Skull Crusher - Level 0
$*pcSkillInfo-Berserker_skill_new005_firing2-description=Skull Crusher - Level 1
$*pcSkillInfo-Berserker_skill_new005_firing3-description=Skull Crusher - Level 2
$*pcSkillInfo-Berserker_skill_new005_charging_2-description=Deals CT_damage to all nearby enemies. Charges up to level 2. Knockback effect will be also applied upon maximum charge.
Reduces Berserker's movement speed by 75% while charging.
Increases Critical Hit rate when using [] within 5 seconds after attacking an enemy with [Skull Crusher].
$*pcSkillInfo-Berserker_skill_new006_charging-description=Deals CT_damage to all nearby enemies. Charges up to level 2. Increases damage related to the charge level and [Bleeding] effect will be also applied upon maximum charging.
Reduces Berserker's movement speed by 75% while charging.
Increases Critical Hit rate when using [] within 5 seconds after attacking an enemy with [Skull Cleaver].
$*pcSkillInfo-Berserker_skill_new006_firing1-description=Skull Cleaver - Level 0
$*pcSkillInfo-Berserker_skill_new006_firing2-description=Skull Cleaver - Level 1
$*pcSkillInfo-Berserker_skill_new006_firing3-description=Skull Cleaver - Level 2
$*pcSkillInfo-Berserker_skill_new006_charging_2-description=Deals CT_damage damage to all nearby enemies. Charges up to level 2. Increases damage related to the charge level and [Bleeding] effect will be also applied upon maximum charge.
Reduces Berserker's movement speed by 75% while charging.
Increases Critical Hit rate when using [] within 5 seconds after attacking an enemy with [Skull Cleaver].
$*pcSkillInfo-Berserker_skill_new007A-description=Makes two full rotations and inflicts CT_damage damage against enemies within a 3.8m radius. While rotating, Berserker has a 100% chance to block weapons, but movement speed is reduced by 50%.
Allows repeated use up to 4 times.
$*pcSkillInfo-Berserker_skill_new007B-description=Makes two full rotations and inflicts CT_damage damage against enemies within a 3.8m radius. While rotating, Berserker has a 100% chance to block weapons, but movement speed is reduced by 50%.
Allow repeated use up to 4 times.
$*pcSkillInfo-Berserker_skill_new007C-description=Makes two full rotations and inflicts CT_damage damage against enemies within a 3.8m radius. While rotating, Berserker has a 100% chance to block weapons, but movement speed is reduced by 50%.
Allow repeated use up to 4 times.
$*pcSkillInfo-Berserker_skill_new007D-description=Makes two full rotations and inflicts CT_damage damage against enemies within a 3.8m radius. While rotating, Berserker has a 100% chance to block weapons, but movement speed is reduced by 50%.
Allow repeated use up to 4 times.
$*pcSkillInfo-Berserker_skill_new008-description=QTE available after 2 NormalAtk, for Dealing!
$*pcSkillInfo-Berserker_skill_new009-description=Acquires Anger 100.
$*pcSkillInfo-Berserker_skill_new010-description=Deals CT_damage to nearby enemies and pushes them back slightly. This skill cannot be dodged, parried or blocked.
Can only be used when the Berserker has parried the enemy's attack.
Also roots the damaged target for 1 second.
$*pcSkillInfo-Berserker_skill_new011-description=Deals CT_damage damage to the enemy.
Can be used only on a tripped enemy.
Not useable with [Stomp] in one tactic.
$*pcSkillInfo-Berserker_skill_new013_charging-description=Deals CT_damage to all nearby enemies. Charges up to level 3. Greatly increases damage upon maximum charge.
Reduces Berserker's movement speed by 75% while charging.
Increases Critical Hit rate when using [] within 5 seconds after attacking an enemy with [Skull Cleaver].
$*pcSkillInfo-Berserker_skill_new013_firing1-description=Decapitate - Level 0
$*pcSkillInfo-Berserker_skill_new013_firing2-description=Decapitate - Level 1
$*pcSkillInfo-Berserker_skill_new013_firing3-description=Decapitate - Level 2
$*pcSkillInfo-Berserker_skill_new013_firing4-description=Decapitate - Level 3
$*pcSkillInfo-Berserker_skill_new013_charging_2-description=Deals CT_damage damage to all nearby enemies. Charges up to level 3. Greatly increases damage upon maximum charge.
Reduces Berserker's movement speed by 75% while charging.
Increases Critical Hit rate when using [] within 5 seconds after attacking an enemy with [Skull Cleaver].
If charged to the maximum level, the damage of skills requiring Strength is increased by 7% for 15 seconds. This effect can be stacked up to 3 times.
$*pcSkillInfo-Berserker_skill_new014-description=Swipes the axe forward and pushes enemies.
$*pcSkillInfo-Berserker_skill_new015-description=Consumes some Health Point to greatly increase Attack Power.
$*pcSkillInfo-Berserker_skill_new016-description=Applies [Marked] effect that reduces Physical Defense of enemies within a 5m radius by 50%. The [Marked] effect lasts for 10 seconds.
During the following 10 seconds, the Movement Speed of enemies within 10m of the Berserker is reduced by 50%.
Increases Critical Hit rate if [] is used within 5 seconds after using [Malevolence].
$*pcSkillInfo-Berserker_skill_new017_1-description=Inflicts CT_damage damage on the enemies in front.
$*pcSkillInfo-Berserker_skill_new017_2-description=Inflicts CT_damage damage to enemies in front of you.
$*pcSkillInfo-Berserker_skill_new018-description=Slices enemies in the front. It really hurts!!!
$*pcSkillInfo-Berserker_skill_new019-description=You have a chance to trigger when striking the enemy with critical hit. Quickly inflicts damage to the target.
$*pcSkillInfo-Berserker_skill_new020-description=Deals damage of CT_damage to enemies and restores Berserker's Vitality at the same time.
This skill must be used within 4 seconds after killing enemies.
$*pcSkillInfo-Berserker_skill_new021-description=Increases the Berserker's Fighting Power by 25% for 10 seconds, and increases Critical Hit Rate by 10%. However, also applies [Bleed] effect, which inflicts damage every 2 seconds for 10 seconds.
$*pcSkillInfo-Berserker_skill_new022-description=Goes into a frenzy and transformed all attacks to be stronger powers. It can only be used when anger is full, and gradually consumes Anger. Not able to create Anger and heal until Anger is consumed. Shares [Combative Spirit] and cool time.
$*pcSkillInfo-Berserker_skill_new023-description=Shouts, and applies [Root] effect that will immobilize enemies within a 10m radius.
$*pcSkillInfo-Berserker_skill_new024-description=Deals CT_damage damage to enemies, and interrupts enemy skills from charging.
Deals increased damage to enemies affected by [Stun] from [].
$*pcSkillInfo-Berserker_skill_new025-description=Inflicts damage by kicking enemies.
$*pcSkillInfo-Berserker_skill_new026-description=Immediately stands up when tripped, and inflicts CT_damage damage to enemies within a 4.5m radius.
Can be used only when tripped.
$*pcSkillInfo-Berserker_skill_new026_temp-description=Dummy skill to check the action
$*pcSkillInfo-Berserker_skill_new027-description=Deals CT_damage damage to the enemy and decreases their healing effects by 75%. This effect lasts for 10 seconds.
$*pcSkillInfo-Berserker_skill_new028-description=Deals CT_damage damage to the enemy. The lower the Berserker's Vitality, the higher the damage.
While death is delayed with [], cooldown time is acquired.
$*pcSkillInfo-Berserker_skill_new029-description=Deals CT_damage damage to the enemy. Damage is increased if the enemy's Health Points are high.
$*pcSkillInfo-Berserker_skill_new030-description=The chance of blocking Weapon is 100% for a short time.
$*pcSkillInfo-Berserker_skill_new031-description=Enhances Berserker in proportion to the number of enemies in combat. The enhancing effect depends on key skill.
If key skill is [] or [], increases Fighting Power from 6% up to 30% per enemy in combat.
If key skill is [], increases Physical Defense and Magic Defense from 20% up to 100% per enemy in combat.
$*pcSkillInfo-Berserker_keyskill_new001-description=Key Skill Use Effect:
- Anger is consumed every second, and the charging times of [], [], and [] are decreased by 20%.
Stuns enemies within 5.5m for 2 seconds immediately when the skill is used.
Key Skill Use Effect:
- Acquire Anger if damaged while charging.
- Decreases the cooldown time of [], [], and [] by 30%.
- Decreases of the cooldown time of [] by 3 seconds.
Decreases damage taken by 5%.
- Increases damage of [Cleaving Attack], [Rapid Slash], and [Rapid Attack] by 20%.
$*pcSkillInfo-Berserker_keyskill_new002-description=Use effect of the key skill:
- Consumes Anger every second, and increases damage reduction by 100% until all Anger is consumed.
Instantly stun the enemy within 5.5m for 2 seconds.
Applied effect of the key skill:
- Increases the chance of Parry by 5%
- Increases Anger gained from [], [], and [] by 1
- Increases the range of skill by 10%.
- Increases base damage of [] by 15%, and increases Anger gained by 100%.
- The damage dealt against each target is not significantly decreased even when attacking multiple enemies with [].
$*pcSkillInfo-Berserker_keyskill_new003-description=Use effect of the key skill:
- Consumes Anger every second, and increases Attack Power by 20% until all Anger is consumed.
- Resets cool time of [].
Instantly stuns the enemy within 5.5m for 2 seconds.
Applied effect of the key skill:
- Acquires Anger every time damage is taken.
- Immediately reduces cool time of attack skill by 0.5 seconds every time the attack lands a Critical Hit.
- Reduces cool time of [] by 2 seconds.
- Increases damage of [], [], and [] by 5%.
$*pcSkillInfo-Berserker_passiveskill_new001-description=Death is delayed for 10 seconds even if Vitality is zero. Dies after 10 seconds, even if Vitality is restored during the delay of death.
$*pcSkillInfo-Berserker_passiveskill_new002-description=Anger gained from [], [], and [] is increased by 1.
Anger gained from [], [], and [] is increased by 1.
Anger gained from [], [], and [] is increased by 3.
$*pcSkillInfo-Berserker_passiveskill_new003-description=Acquires additional Anger when a Berserker's attack hits or upon a critical hit.
$*pcSkillInfo-Berserker_passiveskill_new004-description=Upon Parry, decreases cooldown time of [] by 1 second, and increases the Berserker's Movement Speed by 20% for 5 seconds. This effect can be stacked up to 3 times.
The [] cooldown time reduction effect is triggered once every 3 seconds.
$*pcSkillInfo-Berserker_passiveskill_new005-description=Increases Parry by 20%.
When triggering Parry 3 times, absorbs damage. This absorption effect is triggered only once every 45 seconds.
$*pcSkillInfo-Berserker_passiveskill_new006-description=Increases Fighting Power by 12% for 10 seconds when triggered Parry. This effect will be dismissed after 10 seconds or 3 times of skill.
$*pcSkillInfo-Berserker_passiveskill_new006_active-description=Increases Fighting Power by 12% for 10 seconds when triggered Parry. This effect will be dismissed after 10 seconds or 3 times of skill.
$*pcSkillInfo-Berserker_passiveskill_new007-description=Increases the Parry rate and the Parry amount rate when Health is reduced below a certain %. Increases Armor / spell armor.
$*pcSkillInfo-Berserker_passiveskill_new008-description=Reduces the reduction effect for movement speed while collecting Strength from 75% to 25%.
$*pcSkillInfo-Berserker_passiveskill_new009-description=Increases the critical chance of Moamoa Axe. The chance increase is proportional to the charging time. Increases by up to 50%.
$*pcSkillInfo-Berserker_passiveskill_new010-description=Increases Critical Hit Rate from 5% to 15% in proportion to the current Anger, while consuming Anger by a key skill.
$*pcSkillInfo-Berserker_passiveskill_new011-description=Increases armor and spell armor for a while when healing is received.
$*pcSkillInfo-Berserker_passiveskill_new012-description=When [], [], [], or [] are used with full power, damage is increased and the Berserker's Movement Speed is increased by 20% for 5 seconds.
$*pcSkillInfo-Berserker_passiveskill_new012_active-description=Increases Berserker's movement speed by 25% for 10 seconds.
$*pcSkillInfo-Berserker_passiveskill_new001_active-description=Death is delayed for 10 seconds even if Vitality Points are zero. Berserker dies after 10 seconds, even if Vitality is restored during the delay of death.
$*pcSkillInfo-Berserker_skill_new032-description=Hits the target, dealing CT_damage damage and making them float in the air. Prevents enemy from using skills, even if they are not knocked into the air.
$*pcSkillInfo-Berserker_skill_new034-description=Spins around and smashes enemies with a weapon, dealing CT_damage.
Has a 33% chance of resetting the cooldown time of [].
$*pcSkillInfo-Berserker_skill_new035-description=Attacks enemies to inflict CT_damage damage. After hitting by [], [], [], [], and [] skill, allows to quickly use it subsequently.
You have a 33% chance to reset cool time of [], and [] skill upon attacking by [Prompt Decision].
When using [] within 5 seconds after attacking the enemy with a [Prompt Decision], increases Critical Hit Rate.
$*pcSkillInfo-Berserker_skill_new036-description=Berserker acquires immunity to Crowd Control and Position Control for 8 seconds. However, also applies [Bleed] effect which inflicts damage every 2 seconds for 10 seconds, and increases damage when attacked by the skill that contains Crowd Control effect and Position Control effect.
$*pcSkillInfo-Berserker_passiveskill_new013-description=Repeatedly acquires Anger while [Bleed] effect is applied to Berserker.
When Berserker is attacked, acquires Anger in proportion to the damage.
$*pcSkillInfo-Berserker_passiveskill_new014-description=Upon Critical Hit, decreases cooldown time of [] by 1 second, and increases the Berserker's Movement Speed by 20% for 5 seconds. This effect can be stacked up to 3 times.
The [] cooldown time reduction effect is triggered once every 3 seconds.
$*pcSkillInfo-NormalAtk_A_A-description=Attacks the enemy to inflict physical damage.
$*pcSkillInfo-NormalAtk_A_B-description=Attacks the enemy to inflict physical damage.
$*pcSkillInfo-NormalAtk_A_C-description=Attacks the enemy to inflict physical damage.
$*pcSkillInfo-AssassinDealA-description=Attacks the enemy to inflict physical damage.
$*pcSkillInfo-AssassinDealB-description=Attacks the enemy to inflict physical damage.
$*pcSkillInfo-SpearOfThunder-description=Hurls an electric missile at a hostile target, inflicting 150 Magical damage.
$*pcSkillInfo-ColdExplosion-description=Explodes Frost in the center of the hostile target and applies 150 damage and movement speed reduction effects. When used against a frozen target, Deals additional 150 Magical Damage as well as dismisses the freeze status.
$*pcSkillInfo-ColdStorm-description=Creates a frosty storm to freeze hostile targets around you.
$*pcSkillInfo-BurningEarth-description=Covers [Channeling] area with fire to inflict periodic magic damage to enemies, and you have a high chance to apply Burn.
$*pcSkillInfo-Fireball-description=Hurls fireballs to inflict Magic damage, and causes the targets to Burn. The targets are continuously damaged. Allows to stack up to 3 times.
$*pcSkillInfo-IceBolt-description=Hurls Frost Arrow to inflict Magic damage and freeze enemies. Reduces movement speed of enemies afflicted with Frostbite. Frostbite may be stacked up to 3 times, and freezes targets in place upon 3 Stacks.
$*pcSkillInfo-Barrier-description=Forms a protective shield to absorb damage, and restores Mana as much as damage absorbed.
$*pcSkillInfo-SpellWave-description=Attacks the enemy through Wave of Magic, inflicting Magic damage. (Boosts the effect when the target has on Burn and Frostbite. - S3 will be implemented later)
$*pcSkillInfo-PressureWave-description=Hurls Strong Magic Pulse to push enemies and those nearby them.
$*pcSkillInfo-SpellEmission-description=Discharges Magic, inflicting Magic damage on nearby enemies.
$*pcSkillInfo-Flash-description=Teleports backward
$*pcSkillInfo-Transfer-description=When the effect is used for enemies, substitutes Frostbite for Burn, whereas substitutes Burn for Frostbite.
$*pcSkillInfo-Ignite-description=Explodes targets to inflict damage to nearby enemies and knocks them into the air. (Consumes all Burn to deal additional damage if targets have on Burn. - S3 to be implemented)
$*pcSkillInfo-AbsoluteReduction-description=Stops movement for the nearby target. Dismisses the effect of absolute deceleration when the target is attacked.
$*pcSkillInfo-IceThorn-description=Creates an ice spike to inflict Magic damage to enemies in the front, and immobilizes them for a while.
$*pcSkillInfo-Gravitycontrol-description=(Controls the gravity applied to the target and knocks the target into the air. While the target is floating in the air, the Mage can't do any other actions. - Will be implemented later)
$*pcSkillInfo-Spellcharge-description=(Concentrates on Magic, then converts the next casting skill by Mage into the instant casting skill. - Will be implemented later)
$*pcSkillInfo-RainofFreeze-description=Casts Rain of Chill toward the target area to inflict Magic damage to enemies within the area.
$*pcSkillInfo-AbsoluteZero-description=(Attacks the frozen target to inflict additional damage. - Will be implemented later)
$*pcSkillInfo-NormalAtk_Ma_A-description=Attacks the enemy to inflict physical damage.
$*pcSkillInfo-NormalAtk_Ma_B-description=Attacks the enemy to inflict physical damage.
$*pcSkillInfo-NormalAtk_Ma_C-description=Attacks the enemy to inflict physical damage.
$*pcSkillInfo-MageDealA-description=Attacks the enemy to inflict physical damage.
$*pcSkillInfo-MageDealB-description=Attacks the enemy to inflict physical damage.
$*pcSkillInfo-A3_SommoneeSpawn-description=[Requires to implement Server side functionality, Requires to implement Client side functionality] Skill for Direction upon summoning Minion
$*pcSkillInfo-A3_TenaciousHit-description=[Requires to implement Server side functionality, Requires to implement Client side functionality] Strongly attacks the hostile target to inflict with 204 physical damage.
$*pcSkillInfo-A3_InjectPoison-description=[Requires to implement Server side functionality, Requires to implement Client side functionality] Immediately strikes the target to inflict with 98 magical damage and inflicts with total of 605 magical damage every 2 seconds for 10 seconds.
$*pcSkillInfo-A3_VigorOfDarkness-description=[Requires to implement Server side functionality, Requires to implement Client side functionality] Increases Warlock's movement speed by 25%.
$*pcSkillInfo-hp_potion-description=Immediately restores 1000 HP
$*pcSkillInfo-mp_potion-description=Immediately restores 1000 MP
$*pcSkillInfo-Return_Test-description=Testing Only
$*pcSkillInfo-guardian_keyskill_new001-description=Use effect of the key skill:
- Resets the cooldown time of all skills. Consumes all Bravery.
Changes the skill when applying the key skill:
- Changes from [] to {[Crush]-[Break]-[Shred]}
- When hitting by [], [Shred], and [Punish] skill, acquires additional 1 Bravery
$*pcSkillInfo-guardian_keyskill_new002-description=Use effect of the key skill:
- Blocks all attacks for a period of time. Consumes all Bravery to increase a possible time and frequency of defenses available depending on the number of consumed Bravery.
Applied effect of the key skill:
- Increases the block rate by 30%
- Acquires 1 Bravery upon successful block
- Increases Physical Defense by 25% when attacked, Triggers [Devotion] effect that increases Threat gain by 100%
- Converts the reduction effect of Movement Speed for [Defend the Line] into Taunt effect
- Adds damage in proportion to Physical Defense to []
$*pcSkillInfo-guardian_keyskill_new002_active-description=When the Guardian is hit or successfully blocks a Weapon, applies [Devotion] effect.
$*pcSkillInfo-Berserker_Equip_Bonus_01-description=Parry is increased proportionally to the number of pieces of Medium Armor equipped.
Wearing a full set of Medium Armor increases Critical Hit Rate and increases Energy Recovery in Peace Mode.
$*pcSkillInfo-Berserker_Equip_Bonus_11-description=Parry is increased proportionally to the number of pieces of Heavy Armor equipped.
Wearing a full set of Heavy Armor increases Critical Hit Rate and increases Energy Recovery in Peace Mode.
$*pcSkillInfo-Berserker_skill_new37-description=Inflicts CT_damage damage to the enemy. Increases the chance of Parry by 100% only for 1 Defense Judgment of the next melee attack.
$*pcSkillInfo-Berserker_skill_new38-description=Moves towards enemies within 6m, dealing CT_damage damage to nearby enemies and rooting them for 1.5 seconds.
$*pcSkillInfo-Berserker_skill_new39-description=Inflicts CT_damage damage on enemies in front, and brings them to Berserker.
$*pcSkillInfo-Berserker_skill_new40-description=Hits the ground with a powerful blow, dealing CT_damage damage to nearby enemies and stunning them for 3 seconds.
$*pcSkillInfo-Berserker_skill_new41-description=Reduces Threat of Berserker by 30%, and increases Threat of party members and Raiders members within 15m by 15%.
$*pcSkillInfo-Berserker_skill_new42-description=Stacks after triggering when occurred the calculation of hit, parry by enemies' attack.
$*pcSkillInfo-Berserker_skill_new42_2-description=Blade of Revenge (For Passive Triggered)
$*pcSkillInfo-Berserker_skill_new43-description=Moves quickly forward, and inflicts CT_damage damage on enemies in the path. Triggers Stun effect on enemies at the destination.
$*pcSkillInfo-Berserker_skill_new44-description=Increases the range of all AOE skills for a period of time.
$*pcSkillInfo-Berserker_skill_new45-description=Deals CT_damage damage to the front enemies. when applying [Bleed] to Berserker, you have a 50% chance to trigger [Bleed] to the damaged enemies.
$*pcSkillInfo-Berserker_skill_new46-description=Deals CT_damage damage to the enemy. Increases Critical Hit rate when used after [], [], [], [], [], and [].
$*pcSkillInfo-Berserker_skill_new47-description=Deals CT_damage damage to the enemy. Increases damage in proportion to the chance of Parry.
Parry does not trigger when attacked by [Vengeful Strike].
$*pcSkillInfo-Berserker_skill_new47_2-description=Deals CT_damage damage to the enemy. Increases damage in proportion to the chance of Parry.
Parry does not trigger when attacked by [Vengeful Strike].
$*pcSkillInfo-Berserker_passiveskill_new015-description=Increases Damage and Critical Hit Rate for Decapitate in proportion to Decapitating Phase.
$*pcSkillInfo-Berserker_passiveskill_new016-description=Acquires an additional 8 Anger when Berserker's Attack scores a Critical Hit.
Uses key skill to restore 0.5% Vitality every 1 second while consuming Anger.
$*pcSkillInfo-Berserker_passiveskill_new017-description=If the Berserker's Health Points drop below 20%, increases Block rate by 20%, increases damage reduction amount from Block by 50%, and increases the damage of [] by 15%.
$*pcSkillInfo-Berserker_passiveskill_new018-description=Damage dealt to multiple enemies isn't reduced by diminishing returns as significantly for the following skills: [], [], [], [], [], [], [], [], [], [], and [].
$*pcSkillInfo-Berserker_passiveskill_new019-description=Allows to activate RC effect when exploding Anger. (Push down)
$*pcSkillInfo-Berserker_passiveskill_new020-description=Acquires immunity to Position Control effect, while Berserker gathers Strength.
$*pcSkillInfo-Berserker_passiveskill_new021-description=Technique, Anger Triggered
$*pcSkillInfo-berserker_stance_01_startskill01_realdata-description=Chain Start Skill
Deals CT_damage damage to enemies nearby and gains 5 Anger.
$*pcSkillInfo-berserker_stance_01_startskill01_qte01_realdata-description=Chain Skill
Deals CT_damage damage to nearby enemies and gains Anger.
$*pcSkillInfo-berserker_stance_01_startskill01_qte02_realdata-description=Chain Skill
Deals CT_damage damage to nearby enemies and gains Anger.
$*pcSkillInfo-berserker_stance_01_startskill01_qte03_realdata-description=Chain Skill
Deals CT_damage damage to the enemy and gains 2 Anger. The lower Health Points the skill caster has, the more damage the enemy takes.
$*pcSkillInfo-berserker_stance_01_startskill01_finish01_realdata-description=Last Chain Skill
Deals CT_damage damage to nearby enemies and gains Anger. ?? 1 ???? Strength? ?? ? ???, Strength? ??? ??? Movement Speed? 75% decrease???.
??? Strength? ?? ???? 5 sec ?? Critical Attack percentage? 10% Increase???.
$*pcSkillInfo-berserker_stance_01_startskill01_finish01_01_realdata-description=[Temp] No Exposure
$*pcSkillInfo-berserker_stance_01_startskill01_finish01_02_realdata-description=[Temp] No Exposure
$*pcSkillInfo-berserker_stance_01_startskill01_finish02_realdata-description=Last Chain Skill
Deals CT_damage damage to nearby enemies and gains 10 Anger. Damage increases in proportion to present Anger.
$*pcSkillInfo-berserker_stance_01_startskill01_finish03_realdata-description=Last Chain Skill
Deals CT_damage damage to nearby enemies and gains 10 Anger. The higher the enemy's Health Points, the more damage you deal.
$*pcSkillInfo-berserker_stance_01_startskill02_realdata-description=Chain Start Skill
Deals CT_damage damage to nearby enemies and gains Anger. ?? 2 ???? Strength? ?? ? ???, Strength? ??? ??? Movement Speed? 75% decrease???.
Strength? ???? Damage? Increase??, ??? Strength? ??? ?? ????? effect? ?????.
$*pcSkillInfo-berserker_stance_01_startskill02_01_realdata-description=[Temp] No Exposure
$*pcSkillInfo-berserker_stance_01_startskill02_02_realdata-description=[Temp] No Exposure
$*pcSkillInfo-berserker_stance_01_startskill02_03_realdata-description=[Temp] No Exposure
$*pcSkillInfo-berserker_stance_01_startskill02_qte01_realdata-description=Chain Skill
Lifts the target with your weapon, dealing CT_damage damage and gaining 2 Anger.
$*pcSkillInfo-berserker_stance_01_startskill02_qte02_realdata-description=Chain Skill
Deals CT_damage damage to nearby enemies and gains Anger.
$*pcSkillInfo-berserker_stance_01_startskill02_qte03_realdata-description=Chain Skill
Deals CT_damage damage to enemies in front of you and gains 1 Anger.
$*pcSkillInfo-berserker_stance_01_startskill02_finish01_realdata-description=Last Chain Skill
Attacks the enemy, dealing CT_damage damage and gaining 15 Anger.
[Fighting Spirit] skill's cooldown time is reduced by 3 seconds when a Critical Hit is made.
Attacks the enemy and applies [Prompt Decision] effect which increases damage by 10% for 10 seconds.
$*pcSkillInfo-berserker_stance_01_startskill02_finish02_realdata-description=Last Chain Skill
Deals CT_damage damage to nearby enemies and gains Anger. ?? 2 ???? Strength? ?? ? ???, Strength? ??? ??? Movement Speed? 75% decrease???.
Strength? ???? Damage? Increase??, ??? Strength? ??? ?? ????? effect? ?????.
$*pcSkillInfo-berserker_stance_01_startskill02_finish02_01_realdata-description=[Temp] No Exposure
$*pcSkillInfo-berserker_stance_01_startskill02_finish02_02_realdata-description=[Temp] No Exposure
$*pcSkillInfo-berserker_stance_01_startskill02_finish02_03_realdata-description=[Temp] No Exposure
$*pcSkillInfo-berserker_stance_01_startskill02_finish03_realdata-description=Last Chain Skill
Deals CT_damage damage to nearby enemies and gains 10 Anger. You can gather power up to level 2, and your Movement Speed decreases by 75% while gathering power.
The more you gather power, the more the damage increases. When you gather maximum power, a [Hemorrhage] effect will be inflicted on the target, dealing damage over time.
$*pcSkillInfo-berserker_stance_01_startskill02_finish03_01_realdata-description=[Temp] No Exposure
$*pcSkillInfo-berserker_stance_01_startskill02_finish03_02_realdata-description=[Temp] No Exposure
$*pcSkillInfo-berserker_stance_01_startskill02_finish03_03_realdata-description=[Temp] No Exposure
$*pcSkillInfo-berserker_stance_01_startskill03_realdata-description=Chain Start Skill
Spins around two times and deals CT_damage damage to enemies within a 3.8m radius, and gains 1 Anger. Movement Speed decreases by 50% while spinning.
$*pcSkillInfo-berserker_stance_01_startskill03_qte01_realdata-description=Chain Skill
Deals CT_damage damage to the enemy and gains Anger.
$*pcSkillInfo-berserker_stance_01_startskill03_qte02_realdata-description=Chain Skill
Spins around two times and deals CT_damage damage to enemies within a 3.8m radius, and gains 1 Anger. Movement Speed decreases by 50% while spinning.
$*pcSkillInfo-berserker_stance_01_startskill03_qte03_realdata-description=Chain Skill
Deals CT_damage damage to nearby enemies and gains Anger.
$*pcSkillInfo-berserker_stance_01_startskill03_finish01_realdata-description=Last Chain Skill
Spins around two times and deals CT_damage damage to enemies within a 3.8m radius and gains anger
Movement Speed decreases by 50% while spinning..
$*pcSkillInfo-berserker_stance_01_startskill03_finish02_realdata-description=Last Chain Skill
Spins around two times and deals CT_damage damage to enemies within a 3.8m radius and gains anger
While spinning, Parry rate increases by 100% while Movement Speed decreases by 50%.
$*pcSkillInfo-berserker_stance_01_startskill03_finish03_realdata-description= Last Chain Skill
Deals CT_damage damage to the enemy and gains 10 Anger.
Gain 20 Anger on defeating an enemy.
$*pcSkillInfo-acquire_fight_by_kill-description=Last Chain Skill
Gain Anger when defeating an enemy
$*pcSkillInfo-berserker_stance_02_startskill01_realdata-description=Chain Start Skill
Deals CT_damage damage to the enemy and gains 5 Anger..
When a Hit is made to a target with the [Stun] effect, damage increases by 10%.
$*pcSkillInfo-berserker_stance_02_startskill01_qte01_realdata-description=Chain Skill
Deals CT_damage damage to nearby enemies and gains Anger.
$*pcSkillInfo-berserker_stance_02_startskill01_qte02_realdata-description=Chain Skill
Deals CT_damage damage to the enemy and gains 2 Anger.
$*pcSkillInfo-berserker_stance_02_startskill01_qte03_realdata-description=Chain Skill
Deals CT_damage damage to nearby enemies and gains Anger.
$*pcSkillInfo-berserker_stance_02_startskill01_finish01_realdata-description=Last Chain Skill
Spins around two times and deals CT_damage damage to enemies within a 3.8m radius and gains anger
While spinning, Parry rate increases by 100% while Movement Speed decreases by 50%.
$*pcSkillInfo-berserker_stance_02_startskill01_finish02_realdata-description=Last Chain Skill
Deals CT_Damage to enemies in front of the caster and gains 10 Anger. Has a 30% chance of inflicting a [Hemorrhage] effect on attacked enemies.
$*pcSkillInfo-berserker_stance_02_startskill01_finish03_realdata-description= Last Chain Skill
Deals CT_damage to nearby enemies and gains 15 Anger. You can gather power up to level 3, but your Movement Speed decreases by 75% while gathering power.
When you maximize power to the fullest, damage will increase greatly.
Increases Critical Hit rate by 5% for 3 seconds when attacking with maximized power.
$*pcSkillInfo-berserker_stance_02_startskill01_finish03_01_realdata-description=[Temp] No Exposure
$*pcSkillInfo-berserker_stance_02_startskill01_finish03_02_realdata-description=[Temp] No Exposure
$*pcSkillInfo-berserker_stance_02_startskill01_finish03_03_realdata-description=[Temp] No Exposure
$*pcSkillInfo-berserker_stance_02_startskill01_finish03_04_realdata-description=[Temp] No Exposure
$*pcSkillInfo-berserker_stance_02_startskill02_realdata-description= Chain Start Skill
Deals CT_damage to enemies in front of the caster and drags them towards the skill caster.
Gain 10 Anger.
$*pcSkillInfo-berserker_stance_02_startskill02_qte01_realdata-description=Chain Skill
Deals CT_Damage to enemies nearby and gains 1 Anger.
$*pcSkillInfo-berserker_stance_02_startskill02_qte02_realdata-description=Chain Skill
Deals CT_Damage to the enemy and gains 2 Anger.
$*pcSkillInfo-berserker_stance_02_startskill02_qte03_realdata-description= Chain Skills
Attacks the enemy,
dealing CT_damage and gaining 2 Anger.
$*pcSkillInfo-berserker_stance_02_startskill02_finish01_realdata-description= Last Chain Skill
Lifts the target with your weapon, dealing CT_damage and floating the target in the air for 1 second. Even if the enemy is not lifted into the air, you can block the enemy's skill casting.
Gain 10 Anger.
$*pcSkillInfo-berserker_stance_02_startskill02_finish02_realdata-description= Last Chain Skill
Deals CT_damage to enemies nearby. You can gather power up to level 2, and your Movement Speed decreases by 75% while gathering power.
When you gather power to the fullest, the Knock Down effect is applied to the target.
The target's Defense decreases by 5% for 10 seconds.
$*pcSkillInfo-berserker_stance_02_startskill02_finish02_01_realdata-description=[Temp] No Exposure
$*pcSkillInfo-berserker_stance_02_startskill02_finish02_02_realdata-description=[Temp] No Exposure
$*pcSkillInfo-berserker_stance_02_startskill02_finish02_03_realdata-description=[Temp] No Exposure
$*pcSkillInfo-berserker_stance_02_startskill02_finish03_realdata-description= Last Chain Skill
Deals CT_damage to a nearby enemy and gains 10 Anger. The lower Health Points the skill caster has, the more damage the enemy takes.
Decreases the target's Movement Speed by 30% for 5 seconds.
$*pcSkillInfo-berserker_stance_02_startskill03_realdata-description=Chain Start Skill
Deals CT_Damage to the enemy and gains 5 Anger. Damage will increase in proportion to the Parry rate.
$*pcSkillInfo-berserker_stance_02_startskill03_qte01_realdata-description=Chain Skill
Physical Attack Power increases by 30% for 3 seconds and you gain 3 Anger.
$*pcSkillInfo-berserker_stance_02_startskill03_qte02_realdata-description=Chain Skill
Movement Speed increases by 30% for 3 seconds and you gain 3 Anger.
$*pcSkillInfo-berserker_stance_02_startskill03_qte03_realdata-description=Chain Skill
Deals CT_Damage to nearby enemies and gains 1 Anger.
$*pcSkillInfo-berserker_stance_02_startskill03_finish01_realdata-description= Last Chain Skill
Spins within a large radius and hits the enemy, dealing CT_damage and gaining 10 Anger.
When the Vitality of the skill caster is less than 30%, Physical Attack Power increases by 20% for 3 seconds.
$*pcSkillInfo-berserker_stance_02_startskill03_finish02_realdata-description= Last Chain Skill
Deals CT_damage to enemies ahead of you and drags them towards the skill caster. You have a 15% chance of applying the [Stun] effect, which makes the target unable to move for 1 second.
Gain 15 Anger.
$*pcSkillInfo-berserker_stance_02_startskill03_finish03_realdata-description=Last Chain Skill
Physical Attack Power increases by 50% for 3 seconds and you gain 3 Anger.
$*pcSkillInfo-berserker_stance_03_startskill01_realdata-description= Chain Skills
Deals CT_damage to the enemy. The lower the Berserker's Vitality, the more damage is dealt.
Stance Conversion cooldown time decreases by 0.5 second per target.
$*pcSkillInfo-berserker_stance_03_startskill01_qte01_realdata-description=Chain Start Skill
Deals CT_Damage to enemies nearby and charges Anger.
$*pcSkillInfo-berserker_stance_03_startskill01_qte02_realdata-description=Chain Start Skill
Deals CT_Damage to nearby enemies and charges Anger.
$*pcSkillInfo-berserker_stance_03_startskill01_qte03_realdata-description=Chain Start Skill
Deals CT_Damage to nearby enemies and charges Anger.
$*pcSkillInfo-berserker_stance_03_startskill01_finish01_realdata-description= Last Chain Skill
Deals CT_damage to enemies nearby and charges Anger. This skill cannot be defended against with Dodge, Parry, or Block.
Targets hit by this skill will have 10% decreased Attack Power for 3 seconds.
$*pcSkillInfo-berserker_stance_03_startskill01_finish02_realdata-description= Last Chain Skill
Hits the ground hard once,
dealing CT_damage to enemies nearby and stunning them for 0.5 seconds.
$*pcSkillInfo-berserker_stance_03_startskill01_finish03_realdata-description= Last Chain Skill
Deals CT_damage to nearby enemies and charges Anger. You can gather power up to level 2. The more power you gather, the more damage you deal.
While collecting power, the Berserker's Movement Speed decreases by 75%.
When you attack with maximized power, the target's Defense decreases by 5% for 2 seconds.
$*pcSkillInfo-berserker_stance_03_startskill01_finish03_01_realdata-description=Skull Crusher -0 Level
$*pcSkillInfo-berserker_stance_03_startskill01_finish03_02_realdata-description=Skull Crusher -1 Level
$*pcSkillInfo-berserker_stance_03_startskill01_finish03_03_realdata-description=Skull Crusher -2 Level
$*pcSkillInfo-berserker_stance_03_startskill02_realdata-description= Chain Start Skill
Deals CT_damage to enemies nearby and charges Anger. You can gather power up to level 3. When you maximize power to the fullest, damage will increase greatly.
While collecting power, the Berserker's Movement Speed decreases by 75%.
When a Critical Hit is made, your Fighting Power will increase.
$*pcSkillInfo-berserker_stance_03_startskill02_01_realdata-description=Decapitate -0 Level
$*pcSkillInfo-berserker_stance_03_startskill02_02_realdata-description=Decapitate -1 Level
$*pcSkillInfo-berserker_stance_03_startskill02_03_realdata-description=Decapitate -2 Level
$*pcSkillInfo-berserker_stance_03_startskill02_04_realdata-description=Decapitate -3 Level
$*pcSkillInfo-berserker_stance_03_startskill02_qte01_realdata-description=Chain Start Skill
Deals CT_Damage to enemies nearby and charges Anger.
$*pcSkillInfo-berserker_stance_03_startskill02_qte02_realdata-description=Chain Start Skill
Deals CT_Damage to nearby enemies and charges Anger.
$*pcSkillInfo-berserker_stance_03_startskill02_qte03_realdata-description=Chain Start Skill
Deals CT_Damage to nearby enemies and charges Anger.
$*pcSkillInfo-berserker_stance_03_startskill02_finish01_realdata-description= Last Chain Skill
Deals CT_damage to enemies nearby and charges Anger.
Healing effects given to the damaged target will decrease by 25%. This effect will remain for 10 seconds.
$*pcSkillInfo-berserker_stance_03_startskill02_finish02_realdata-description= Last Chain Skill
Deals CT_damage to nearby enemies and charges Anger. You can gather power up to level 2. The more power you gather, the more damage you deal.
While collecting power, the Berserker's Movement Speed decreases by 75%.
When you attack with maximized power, the damage will increase in proportion to your Anger.
$*pcSkillInfo-berserker_stance_03_startskill02_finish02_01_realdata-description=Skull Crusher -0 Level
$*pcSkillInfo-berserker_stance_03_startskill02_finish02_02_realdata-description=Skull Crusher -1 Level
$*pcSkillInfo-berserker_stance_03_startskill02_finish02_03_realdata-description=Skull Crusher -2 Level
$*pcSkillInfo-berserker_stance_03_startskill02_finish03_realdata-description= Last Chain Skill
Deals CT_damage to nearby enemies and charges Anger.
Damage increases in proportion to your current Anger.
$*pcSkillInfo-berserker_stance_03_startskill03_realdata-description= Chain Start Skill
Flies at the enemy,
dealing CT_damage. The enemy is also stunned for 0.5 seconds.
$*pcSkillInfo-berserker_stance_03_startskill03_qte01_realdata-description=Chain Skill
Deals CT_Damage to nearby enemies and charges Anger.
$*pcSkillInfo-berserker_stance_03_startskill03_qte02_realdata-description=Chain Skill
Deals CT_Damage to enemies nearby and charges Anger.
$*pcSkillInfo-berserker_stance_03_startskill03_qte03_realdata-description=Chain Start Skill
Deals CT_Damage to nearby enemies and charges Anger.
$*pcSkillInfo-berserker_stance_03_startskill03_finish01_realdata-description= Last Chain Skill
Lifts the target with your weapon, dealing CT_damage and floating the target in the air.
Even if the enemy is not lifted into the air, you can block the enemy's skill casting.
$*pcSkillInfo-berserker_stance_03_startskill03_finish02_realdata-description= Last Chain Skill
Deals CT_damage to the enemy and charges Anger.
Damage will increase when used on a tripped enemy.
$*pcSkillInfo-berserker_stance_03_startskill03_finish03_realdata-description= Last Chain Skill
Deals CT_damage to the enemy and restores 10% of damage taken for Berserkers.
Healing output will double when defeating an enemy with this skill.
$*pcSkillInfo-berserker_stance_04_startskill01_realdata-description= Chain Start Skill
Flies at the enemy, dealing CT_damage. You also stun the enemy for 1 second.
Damage will increase depending on the distance you've jumped.
$*pcSkillInfo-berserker_stance_04_startskill01_qte01_realdata-description= Chain Skill
Spins within a large radius and hits the enemy with your weapon,
dealing CT_damage and charging Anger.
$*pcSkillInfo-berserker_stance_04_startskill01_qte02_realdata-description=Chain Start Skill
Deals CT_Damage to the enemy and charges Anger.
$*pcSkillInfo-berserker_stance_04_startskill01_qte03_realdata-description=Chain Start Skill
Deals CT_Damage to enemies nearby and charges Anger.
$*pcSkillInfo-berserker_stance_04_startskill01_finish01_realdata-description=Last Chain Skill
Deals CT_Damage to the enemy and charges Anger. Damage increases in proportion to Vitality loss.
$*pcSkillInfo-berserker_stance_04_startskill01_finish02_realdata-description=Last Chain Skill
Deals CT_Damage to enemies in front of you and charges Anger. Attach [Hemorrhage] effect if current Vitality is less than 50%.
$*pcSkillInfo-berserker_stance_04_startskill01_finish03_realdata-description= Last Chain Skill
Deals CT_damage to enemies nearby and charges Anger. You can gather power up to level 3. When you maximize power to the fullest, damage will increase greatly.
While collecting power, the Berserker's Movement Speed decreases by 75%.
When attacking with maximized power, damage will increase in proportion to lost Vitality.
$*pcSkillInfo-berserker_stance_04_startskill01_finish03_01_realdata-description=Decapitate -0 Level
$*pcSkillInfo-berserker_stance_04_startskill01_finish03_02_realdata-description=Decapitate -1 Level
$*pcSkillInfo-berserker_stance_04_startskill01_finish03_03_realdata-description=Decapitate -2 Level
$*pcSkillInfo-berserker_stance_04_startskill01_finish03_04_realdata-description=Decapitate -3 Level
$*pcSkillInfo-berserker_stance_04_startskill02_realdata-description= Chain Start Skill
Deals CT_damage to enemies nearby.You can gather power up to level 1. When you maximize power to the fullest, damage will increase greatly.
While collecting power, Berserker's Movement Speed decreases by 75%.
When you attack the enemy with maximized power, Critical Hit rate will increase in proportion to lost Vitality.
$*pcSkillInfo-berserker_stance_04_startskill02_01_realdata-description=Trick Attack -0 Level
$*pcSkillInfo-berserker_stance_04_startskill02_02_realdata-description=Trick Attack -1 Level
$*pcSkillInfo-berserker_stance_04_startskill02_qte01_realdata-description=Chain Skill
Deals CT_Damage to nearby enemies and charges Anger.
$*pcSkillInfo-berserker_stance_04_startskill02_qte02_realdata-description=Chain Skill
Charges Anger and increases Fighting Power by 2% for 3 seconds.
$*pcSkillInfo-berserker_stance_04_startskill02_qte03_realdata-description=Chain Skill
Deals CT_Damage to nearby enemies and charges Anger.
$*pcSkillInfo-berserker_stance_04_startskill02_finish01_realdata-description= Last Chain Skill
Deals CT_damage to enemies nearby.You can gather power up to level 1. When you maximize power to the fullest, damage will increase greatly.
While collecting power, Berserker's Movement Speed decreases by 75%.
$*pcSkillInfo-berserker_stance_04_startskill02_finish01_01_realdata-description=Trick Attack -0 Level
$*pcSkillInfo-berserker_stance_04_startskill02_finish01_02_realdata-description=Trick Attack -1 Level
$*pcSkillInfo-berserker_stance_04_startskill02_finish02_realdata-description= Last Chain Skill
Deals CT_damage to nearby enemies and charges Anger.
Critical Hit rate increases in proportion to Vitality loss. (Increases Critical Hit rate by 0.1% for each 1% of lost Vitality)
$*pcSkillInfo-berserker_stance_04_startskill02_finish03_realdata-description= Last Chain Skill
Deals CT_damage to enemies nearby. You can gather power up to level 2. The more power you gather, the more damage you deal.
While collecting power, the Berserker's Movement Speed decreases by 75%.
When you gather power to the fullest, the [Hemorrhage] effect will be inflicted on the target, dealing damage over time.
$*pcSkillInfo-berserker_stance_04_startskill02_finish03_01_realdata-description=Skull Cleaver -0 Level
$*pcSkillInfo-berserker_stance_04_startskill02_finish03_02_realdata-description=Skull Cleaver -1 Level
$*pcSkillInfo-berserker_stance_04_startskill02_finish03_03_realdata-description=Skull Cleaver -2 Level
$*pcSkillInfo-berserker_stance_04_startskill03_realdata-description= Chain Start Skill
Hits the ground hard once,
dealing CT_damage to enemies nearby and floating them in the air for 1 second.
$*pcSkillInfo-berserker_stance_04_startskill03_qte01_realdata-description=Chain Skill
Deals CT_Damage to nearby enemies and charges Anger.
$*pcSkillInfo-berserker_stance_04_startskill03_qte02_realdata-description=Chain Skill
Deals CT_Damage to the enemy and restores Anger.
$*pcSkillInfo-berserker_stance_04_startskill03_qte03_realdata-description=Chain Skill
Deals CT_Damage to nearby enemies and charges Anger.
$*pcSkillInfo-berserker_stance_04_startskill03_finish01_realdata-description= Last Chain Skill
Deals CT_damage to enemies in front and drags them forward to the Berserker.
The Defense of the dragged target decreases by 10%.
$*pcSkillInfo-berserker_stance_04_startskill03_finish02_realdata-description= Last Chain Skill
Attacks the enemy, dealing CT_damage and charging Anger.
Movement Speed increases immediately after using the skill.
$*pcSkillInfo-berserker_stance_04_startskill03_finish03_realdata-description= Last Chain Skill
Charges Anger after using the skill,
and increases both Fighting Power and Critical Hit rate by 10% for 3 seconds.
$*pcSkillInfo-berserker_nonstanceskill_01_realdata-description= Non-Chain Skill
Crowd control is removed and you will roll to the front.
You are immune to all damage while using this skill.
Charges up to 5 times.
$*pcSkillInfo-berserker_nonstanceskill_01_node1_realdata-description= Non-Chain Skill
Crowd control is removed and you will roll to the front.
Increases Fighting Power by 30% for 3 seconds.
You are immune to all damage when using this skill.
Charges up to 5 times.
$*pcSkillInfo-berserker_nonstanceskill_01_node2_realdata-description= Non-Chain Skill
Crowd control is removed and you will roll to the front.
Recovers 10% of max HP.
You are immune to all damage when using this skill.
Charges up to 5 times.
$*pcSkillInfo-berserker_nonstanceskill_01_node3_realdata-description= Non-Chain Skill
Crowd control is removed and you will roll to the front.
Increases chance of Parry by 20% and reduces damage received by parrying by 10%.
You are immune to all damage when using this skill.
Charges up to 5 times.
$*pcSkillInfo-berserker_nonstanceskill_02_realdata-description= Non-Chain Skill
Increases Fighting Power in proportion to the number of enemies in combat. Increases Fighting Power by 2% per enemy in combat (up to 30%)
$*pcSkillInfo-berserker_nonstanceskill_02_node1_realdata-description= Non-Chain Skill
Increases Fighting Power in proportion to the number of enemies in combat. Increases Fighting Power by 3% per enemy in combat (up to 30%)
$*pcSkillInfo-berserker_nonstanceskill_02_node2_realdata-description= Non-Chain Skill
Increases Parry rate in proportion to the number of enemies in combat.· Increase Parry rate by 2% per enemy in combat (up to 30%)
$*pcSkillInfo-berserker_nonstanceskill_02_node3_realdata-description= Non-Chain Skill
Increases Critical Hit rate in proportion to the number of enemies in combat.· Increase Critical Hit rate by 2% per enemy in combat (up to 30%)
$*pcSkillInfo-berserker_nonstanceskill_03_realdata-description= Non-Chain Skill
Increases Berserker's Fighting Power by 40% for 3 seconds when used at less than 10% Vitality. If Vitality is at 10% or more,
the Berserker will simply gain a 5% increase in Fighting Power.
$*pcSkillInfo-berserker_nonstanceskill_03_node1_realdata-description= Non-Chain Skill
Grants Berserkers immunity to all skill damage when used at less than 5% Vitality. If Vitality is at 10% or more,
the Berserker will simply recover 10% of Maximum Vitality.
$*pcSkillInfo-berserker_nonstanceskill_03_node2_realdata-description= Non-Chain Skill
Increases Berserker's Fighting Power by 50% for 3 seconds when used at less than 10% Vitality. If Vitality is at 10% or more,
the Berserker will simply gain a 6% increase in Fighting Power.
$*pcSkillInfo-berserker_nonstanceskill_03_node3_realdata-description= Non-Chain Skill
Increases Berserker's Parry rate by 80% and Parry damage by 70% for 3 seconds when used at less than 10% Vitality. If Vitality is at 10% or more,
the Berserker will simply gain a 20% increase in Parry rate.
$*pcSkillInfo-berserker_nonstanceskill_04_realdata-description= Non-Chain Skill
Consumes Anger slowly when used. Increases Parry rate by 30%.
$*pcSkillInfo-berserker_nonstanceskill_04_node1_realdata-description= Non-Chain Skill
Consumes Anger slowly when used. Resists Position Control skills.
Increases Fighting Power by 15%.
$*pcSkillInfo-berserker_nonstanceskill_04_node2_realdata-description= Non-Chain Skill
Consumes Anger slowly when used. Resists Crowd Control skills.
Increases Parry rate by 50%.
$*pcSkillInfo-berserker_nonstanceskill_04_node3_realdata-description= Non-Chain Skill
Consumes Anger slowly when used. Restores 2% of lost Vitality every second.
$*pcSkillInfo-berserker_nonstanceskill_05_realdata-description=Non-Chain Skill
Gain 40 Anger.
$*pcSkillInfo-berserker_nonstanceskill_05_node1_realdata-description= Non-Chain Skill
Gain 50 Anger.
Increases Fighting Power by 10% for 3 seconds.
$*pcSkillInfo-berserker_nonstanceskill_05_node2_realdata-description=Non-Chain Skill
Gain 50 Anger.
$*pcSkillInfo-berserker_nonstanceskill_05_node3_realdata-description= Non-Chain Skill
Consumes all Anger.
Restores Vitality in proportion to consumed Anger. (Restores Vitality by 0.12% per Anger)
$*pcSkillInfo-berserker_nonstanceskill_06_realdata-description= Non-Chain Skill
Increases Berserker's Fighting Power by 10% for 5 seconds.
Decreases all Defense by 10%.
$*pcSkillInfo-berserker_nonstanceskill_06_node1_realdata-description= Non-Chain Skill
Obtain [Hemorrhage] effect for 5 seconds.
[Hemorrhage]: · 2.5% of lost Vitality is reduced every time you use the skill. Skill damage increases in proportion to consumed Vitality. The more Vitality you've lost, the higher damage you'll deal.
$*pcSkillInfo-berserker_nonstanceskill_06_node2_realdata-description= Non-Chain Skill
Increases Berserker's Fighting Power by 20% for 5 seconds.
Decreases all Defense by 15%.
$*pcSkillInfo-berserker_nonstanceskill_06_node3_realdata-description= Non-Chain Skill
Obtain [Blood Leech] effect for 5 seconds.
[Blood Leech]: Restores Vitality by 10% of damage dealt to target. (You cannot recover more than 10% of your Maximum Vitality.) In the Blood Leech state, all skill damage decreases to 1/3.
$*pcSkillInfo-berserker_nonstanceskill_07_realdata-description=Non-Chain Skill
Applies [Mark] effect which decreases Physical Defense of all enemies within a 5m radius by 20%.
$*pcSkillInfo-berserker_nonstanceskill_07_node1_realdata-description= Non-Chain Skill
Applies [Mark] effect which decreases Physical Defense of all enemies within a 5m radius by 30%.
Applies [Ensnare] effect which decreases Movement Speed of all enemies within a 5m radius by 30%.
$*pcSkillInfo-berserker_nonstanceskill_07_node2_realdata-description= Non-Chain Skill
Deals CT_damage to enemies within a 5m radius. Deals damage over time to enemies within a 5m radius for
seconds.
$*pcSkillInfo-berserker_nonstanceskill_07_node3_realdata-description= Non-Chain Skill
While skill lasts, all of the Berserker's Defenses decrease by 30%.
Increases Fighting Power of all party members within a 5m radius by 10%.
$*pcSkillInfo-berserker_nonstanceskill_08_realdata-description= Non-Chain Skill
Approaches an enemy within a 6m radius,
dealing CT_damage andmake the target immobile for 1 second.
$*pcSkillInfo-berserker_nonstanceskill_08_node1_realdata-description= Non-Chain Skill
Approaches an enemy within a 6m radius, dealing CT_damage and knocking down the target for 0.5 seconds.
Blocks target's skills.
$*pcSkillInfo-berserker_nonstanceskill_08_node2_realdata-description= Non-Chain Skill
Approaches an enemy within a 6m radius,
dealing CT_damage and make the target immobile for 1.5 seconds.
$*pcSkillInfo-berserker_nonstanceskill_08_node3_realdata-description= Non-Chain Skill
Approaches an enemy within a 6m radius, dealing CT_damage and knocking the target back 5m.
Increases Parry Rate by 15% for 3 seconds.
$*pcSkillInfo-guardian_skill_new001A-description=Inflicts CT_damage damage to the enemy.
Acquires 1 Bravery upon landing [].
$*pcSkillInfo-guardian_skill_new001B-description=Inflicts CT_damage damage to the enemy.
$*pcSkillInfo-guardian_skill_new001C1-description=Inflicts damage of CT_damage to the enemy. Acquires 1 Bravery.
If key skill is [], acquires additional 1 Bravery.
$*pcSkillInfo-guardian_skill_new001A3-description=Inflicts CT_damage damage to the enemy.
$*pcSkillInfo-guardian_skill_new001B3-description=Inflicts CT_damage damage to the enemy.
$*pcSkillInfo-guardian_skill_new001C3-description=Inflicts damage of CT_damage to the enemy. Acquires 2 Bravery.
$*pcSkillInfo-guardian_skill_new001C2-description=: Chain skill\n1 Inflicts damage to the enemy. Bravery is not consumed.\n2 Inflicts damage to the enemy. Bravery is not consumed.\n3 Inflicts damage to the enemy and acquires 1 Bravery.\nNuke key skill Use Effect \n: Acquires additional 1 Bravery upon 3 strikes.
$*pcSkillInfo-guardian_skill_new002-description=Deals CT_damage damage to the enemy. Additionally, increases damage by 20%, when using attacks that consume all Bravery, for the next 5 seconds.
$*pcSkillInfo-guardian_skill_new002_1-description=: Increases damage of attacks that consume all Bravery
$*pcSkillInfo-guardian_skill_new003-description=Rushes to the enemy, dealing CT_damage damage and acquiring High Threat. Also roots the enemy for 1.5 seconds.
$*pcSkillInfo-guardian_skill_new006-description=Deals CT_damage damage to the enemy, and applies the [Armor Breakage] effect, which reduces Physical Defense by 10% for 30 seconds. [Armor Breakage] can be stacked up to 3 times.
$*pcSkillInfo-guardian_skill_new006A-description=Inflicts damage of CT_damage to the enemy.
[Break] skill consumes 1 Bravery to inflict damage of CT_damage to the enemy.
[Shred] skill inflicts maximum damage of CT_damage to the enemy, and triggers [Bleed]. However, consumes all stored Bravery, and increases damage in proportion to the consumed Bravery.
$*pcSkillInfo-guardian_skill_new006B-description=Inflicts damage of CT_damage on the enemy. Consumes 1 Bravery.
$*pcSkillInfo-guardian_skill_new006C-description=Inflicts maximum damage of CT_damage to the enemy, and triggers [Bleed]. Consumes all stored Bravery, and uses up to 3 Bravery. Increases damage in proportion to the consumed Bravery.
$*pcSkillInfo-guardian_skill_new007A-description=Inflicts damage of CT_damage damage on the enemy and knocks the target into the air. Allows enemy skills to be blocked even if the enemy doesn't float in the air.
Acquires 1 Bravery upon hitting with [Punish].
$*pcSkillInfo-guardian_skill_new007B-description=Inflicts CT_damage damage to the enemy.
$*pcSkillInfo-guardian_skill_new008-description=Deals CT_damage to the enemy. Increases damage of [] when used on an enemy affected by [Bleeding].
Can only be used on tripped enemies.
$*pcSkillInfo-guardian_skill_new009_1-description=Inflicts maximum damage of CT_damage damage to enemies within a 5m radius, and decreases movement speed by 50% for 10 seconds. Consumes all stored Bravery and increases the damage in proportion to the consumed Bravery.
If key skill is [], converts the reduction effect of movement speed to Taunt effect.
$*pcSkillInfo-guardian_skill_new009_2-description=Inflicts maximum damage of CT_damage to enemies within a 7m radius. Additionally, taunts enemies to acquire high Threat, and forces them to attack Guardian for 6 seconds. The Force Attack effect doesn't apply to other players, or the targets that are immune to Crowd Control effects. Consumes all stored Bravery, and increases damage in proportion to the consumed Bravery.
$*pcSkillInfo-guardian_skill_new010-description=Deals damage of CT_damage to the enemy and pushes the enemy back. Consumes all stored Bravery and increases the damage in proportion to the consumed Bravery.
$*pcSkillInfo-guardian_skill_new013-description=Taunts the enemy to acquire High Threat. Forces to attack Guardian for 2 seconds when using to other players. The effect of Force Attack won't be applied to the targets that are immune to Crowd Control effects.
$*pcSkillInfo-guardian_skill_new011-description=Inflicts maximum damage of CT_damage to the enemy. Consumes all stored Bravery. Increases the damage in proportion to the consumed Bravery.
If key skill is [] and [], inflicts additional damage in proportion to Physical Defense.
$*pcSkillInfo-guardian_skill_new016-description=Increases the Guardian's Fighting Power by 50% for 10 seconds, and immediately gains 3 Bravery.
$*pcSkillInfo-guardian_skill_new017-description=Increases Physical Defense of Guardian by 3% every 2 seconds for 10 seconds, and acquires 1 Bravery.
$*pcSkillInfo-guardian_skill_new018-description=Inflicts damage of CT_damage on ranged enemies, and acquires High Threat.
$*pcSkillInfo-guardian_skill_new024-description=Deals CT_damage to enemies and stuns them. Consumes all Bravery, and the Stun duration depends on the amount of Bravery consumed.
$*pcSkillInfo-guardian_skill_new025-description=Slices the legs of enemies in front of the caster to inflict CT_damage damage, and knock them down.
$*pcSkillInfo-guardian_skill_new026-description=Acquires immunity to Position Control effects for 10 seconds and absorbs dealt damage. The effect is dismissed when the duration is over, or the damage exceeds a certain level.
$*pcSkillInfo-guardian_skill_new027-description=Increases Guardian's maximum Vitality and current Vitality by 30% for 10 seconds.
$*pcSkillInfo-guardian_skill_new028-description=Pulls Party members who are within a 15m radius into the Guardian's location. Reduces damage of Party members by 20% for 10 seconds.
$*pcSkillInfo-guardian_skill_3th_01-description=Increases the Guardian's Movement Speed by 20% for 5 seconds. Reduces damage from Ranged Attacks by 50% during this time. However, damage from Magic Attacks is not reduced.
Additionally, resets the cooldown time of [] and [].
$*pcSkillInfo-guardian_skill_3th_02-description=Strike your opponent with your left shoulder, dealing maximum CT_damage damage, and increasing Physical Defense and Magic Defense by 10%. Consumes all remaining Bravery. The more Bravery is consumed, the greater the damage and the longer the duration of the Physical Defense and Magic Defense increase.
$*pcSkillInfo-guardian_skill_3th_03-description=Spreads some of damage dealt to nearby Party members for 10 seconds. Reduces damage to Guardian by 20% during this time.
$*pcSkillInfo-guardian_skill_3th_04-description=Deals a maximum damage of CT_damage to the enemy. Increases in damage the lower Health is. Consumes all Bravery, the Critical Hit Rate is based on the consumption of Bravery. Resets the cooldown time upon a critical hit.
$*pcSkillInfo-guardian_skill_3th_05-description=Increases Vitality of Party members within a 20m radius by 20% of the Guardian's maximum Vitality for 10 seconds
$*pcSkillInfo-guardian_skill_3th_06-description=Increases Physical Defense of Guardian by 10% for 10 seconds.
$*pcSkillInfo-guardian_skill_3th_07-description=Concentrates on Defense for 10 seconds to absorb physical damage. Additionally, reduces damage from physical attack by 95% dealt to Party members behind the Guardian. If the duration is over, or the damage exceeds a certain level, dismisses Defense Concentration. Reduces movement speed by 25% during Defense Concentration, and acquires immunity to Crowd Control effects.
$*pcSkillInfo-guardian_skill_3th_08-description=Attacks enemies to inflict damage of CT_damage, and reduces Toughness of targets by 50%.
$*pcSkillInfo-guardian_skill_3th_09-description=Attacks enemies to Inflict damage of CT_damage. Greatly increases the Block chance of Guardian for the next 10 seconds. This effect is removed upon 1 successful block.
$*pcSkillInfo-guardian_skill_3th_10-description=Deals CT_damage damage to the enemy and decreases the cooldown time of all other skills by 1 second.
Can be used only after blocking an enemy's attack.
$*pcSkillInfo-guardian_skill_3th_10_1-description=This is an attack skill that can only be used when blocking. Deals damage to enemies.
Allows to additionally use [Counterattack B] after [Counterattack A] when equipped [Vanguard]. Acquires 1 Bravery by [Vanguard] because it is a continuous attack.
Increases Physical Defense by n% for a period of time when equipped [Protector].
$*pcSkillInfo-guardian_skill_3th_10_2-description=Inflicts damage to the enemy.
$*pcSkillInfo-guardian_passiveskill_new011-description=If Guardian's Health is 15% or less, restores all of Bravery and allows the skill to be used without consuming Bravery.
$*pcSkillInfo-guardian_passiveskill_new001-description=: When the enemy's attack is blocked by the Guardian, reflects a certain amount of damage to the attacker.
: Increases damage.
$*pcSkillInfo-guardian_passiveskill_new001_active-description=Guardian reflects some of the damage to the attacker.
$*pcSkillInfo-guardian_passiveskill_new003-description=When hitting by 1 [] skill, stacks [Armor Breakage] effects 3 times and applies. Instead, increases cool time by 4 seconds.
Increases damage of [Bleed] when hitting by [] skill.
Increases the healing penalty effects by 25% when hitting by [] skill.
$*pcSkillInfo-guardian_passiveskill_new004-description=Reduces the damage of [Devotion] by 5%, and increases Threat gain by 100%.
$*pcSkillInfo-guardian_passiveskill_new006-description=You have a 25% chance of acquiring 1 Bravery when [], [], [], [], or [] skill hits.
$*pcSkillInfo-guardian_skill_new006A2-description=Inflicts damage of CT_damage to the enemy, and reduces Physical Defense of the enemy. Stacks the reduction effect of Physical Defense up to 3 times.
$*pcSkillInfo-guardian_skill_new006B2-description=Inflicts CT_damage damage to the enemy.
$*pcSkillInfo-guardian_skill_new006C2-description=Consumes up to 3 Bravery and deals strong damage to the enemy. Damage will be different depending on Bravery consumption.
$*pcSkillInfo-guardian_skill_new007A2-description=Inflicts damage of CT_damage on enemies and knocks them into the air.
$*pcSkillInfo-guardian_skill_new007B2-description=Inflicts CT_damage damage to the enemy.
$*pcSkillInfo-guardian_passiveskill_new007-description=Reduces the cooldown time of [] and [] by 2 seconds upon successful block.
$*pcSkillInfo-guardian_passiveskill_new012-description=Gain an additional 1 Bravery when [] scores a Critical Hit.
$*pcSkillInfo-guardian_passiveskill_new012_1-description=Acquires 1 additional Bravery when Shield Counter scores a Critical Hit.
$*pcSkillInfo-guardian_passiveskill_new013-description=Decreases the cooldown time of [], [], [], [], and [] by 20%.
$*pcSkillInfo-guardian_passiveskill_3th_01-description=Reduces damage from all attacks, including Ranged Attacks, when [] is used.
Additionally, boosts the Movement Speed increase by 20% when [] is used.
$*pcSkillInfo-guardian_passiveskill_3th_02-description=Increases Fighting Power by 0.5% for 10 seconds every time the player uses a weapon attack skill. This effect can be stacked up to 15 times.
[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []
$*pcSkillInfo-guardian_passiveskill_3th_02_1-description=Applied effect that increases Fighting Power by 0.5%
$*pcSkillInfo-guardian_passiveskill_3th_03-description=Increases the duration of [Desperate Roar] and [Encouraging Shout] by 2 seconds.
$*pcSkillInfo-guardian_passiveskill_3th_04-description=Increases Stun duration of [], [], [], and [] by 1 second.
$*pcSkillInfo-Guardian_Equip_Bonus_Medium_1-description=Block is increased proportionally to the number of pieces of Medium Armor equipped.
Wearing a full set of Medium Armor increases Fighting Power and attacks have a chance to increase the damage of the next attack.
$*pcSkillInfo-Guardian_Equip_Bonus_Heavy_1-description=Block is increased proportionally to the number of pieces of Heavy Armor equipped.
Wearing a full set of Heavy Armor increases Maximum Health and restores Energy when blocking.
$*pcSkillInfo-Block_bonus_1-description=Applies Passive to increase damage of the next attack
$*pcSkillInfo-Block_bonus_3-description=Applies Passive to increase damage of the next attack
$*pcSkillInfo-Block_bonus_2-description=Energy Recovery
$*pcSkillInfo-Assassin_NormalATK_A-description=Inflicts CT_damage damage on the enemy. Attacks enemies with the Dagger 2 times to inflict damage.
$*pcSkillInfo-Assassin_NormalATK_A1-description=Deals CT_damage to the enemy. Attacks enemies with dagger 2 times to inflict damage.
[Blow of Deadly Poison] Inscribes a Mark of Death when attack hits. Additionally applies Poison to the weapon and gains 5 Malevolence.
$*pcSkillInfo-Assassin_NormalATK_A2-description=Deals CT_damage to the enemy. Attacks enemies with dagger 2 times to inflict damage.
[Nasty Blow] Inscribes a Mark of Death when attack hits. Additionally gains 8 Malevolence.
$*pcSkillInfo-Assassin_NormalATK_A3-description=Deals CT_damage to the enemy. Attacks enemies with dagger 2 times to inflict damage.
[Blow of Shadow] Inscribes a Mark of Death when attack hits. Additionally reduces the cooldown time of other skills by 1 second and gains 5 Malevolence.
$*pcSkillInfo-Assassin_NormalATK_B-description=Inflicts CT_damage damage to the enemy.
$*pcSkillInfo-Assassin_NormalATK_B1-description=Inflicts CT_damage damage to the enemy.
$*pcSkillInfo-Assassin_NormalATK_B2-description=Inflicts CT_damage damage to the enemy.
$*pcSkillInfo-Assassin_NormalATK_B3-description=Inflicts CT_damage damage to the enemy.
$*pcSkillInfo-Assassin_NormalATK_C1-description=Attacks the enemy to inscribe Mark of Death accompanied with CT_damage damage. Additionally, applies Poison on Weapon and gain 5 Malevolence.
$*pcSkillInfo-Assassin_NormalATK_C2-description=Quickly attacks the enemy twice, inscribing a Mark of Death accompanied by CT_damage. Additionally, gains 8 Malevolence.
$*pcSkillInfo-Assassin_NormalATK_C3-description=Attacks the enemy to inscribe Mark of Death accompanied with CT_damage damage. Additionally, reduces cooldown time of other skills by 1 second and gain 5 Malevolence.
$*pcSkillInfo-Assassin_Keyskill_01-description=Specializes in dealing critical hit damage by agile movement.
$*pcSkillInfo-Assassin_Keyskill_02-description=Professionally uses Poison and Bleed to inflict damage.
$*pcSkillInfo-Assassin_Keyskill_03-description=Best used when attacking from behind the enemy through Sneak.
$*pcSkillInfo-Assassin_Activeskill_01-description=Attacks enemies to inflict CT_damage damage. In addition, applies [Rupture] effects and inscribes Mark of Death.
$*pcSkillInfo-Assassin_Activeskill_02-description=Deals CT_damage by attacking the enemy 2 times in quick succession. Additionally, inscribes a Mark of Death.
Increases the probability of Critical Hit by 5%.
$*pcSkillInfo-Assassin_Activeskill_03-description=Attacks the enemy, dealing the maximum CT_damage. Consumes all Marks of Death, the damage depending on the number of Marks of Death consumed.
$*pcSkillInfo-Assassin_Activeskill_04-description=Inflicts damage of CT_damage to the enemy and deals [Internal Injury]. Consumes all Marks of Death. [Internal Injury] damage and duration depends on the number of Marks of Death consumed.
$*pcSkillInfo-Assassin_Activeskill_05-description=Consumes all Marks of Death and stuns the target. Stun duration depends on the number of Marks of Death consumed.
$*pcSkillInfo-Assassin_Activeskill_06-description=Remain invisible to the enemy. Movement speed is reduced by 40% and Energy is not restored while in Sneak Mode.
Not usable during combat.
There is a certain chance that you will be detected by the enemy, and the enemy can detect you more easily as you get closer to them.
$*pcSkillInfo-Assassin_Activeskill_06_1-description=Stays invisible to the enemy. Movement speed is reduced by 20% and Energy isn't restored in Sneak mode.
Not useable during combat.
You have a certain chance to be detected by the enemy, and the enemy can be detected more easily as you approach to them.
$*pcSkillInfo-Assassin_Activeskill_07-description=Deals CT_damage to enemies struck by the Assassin Shadow, and applies Poison on Weapon. Gain immunity to Position Control and Crowd Control effects while using Shadow Dance.
$*pcSkillInfo-Assassin_Activeskill_08-description=Increases Acceleration Rate and Malevolence Recovery for 13 seconds. Additionally, reduces Threat gain through skill use by 100% for 13 seconds.
$*pcSkillInfo-Assassin_Activeskill_09-description=Attacks enemies to inflict damage of CT_damage. In addition, if [Hatred] effects are applied to the you, you consume all [Hatred] to inflict additional damage. The additional damage depends on the number of [Hatred] stacks consumed.
This attack will always count as a Critical Hit.
$*pcSkillInfo-Assassin_Activeskill_10-description=Attacks the enemy, dealing CT_damage and inscribing 1 Mark of Death. If used in Sneak Mode, damage is increased and 1 additional Mark of Death is inscribed.
Can only be used when behind enemies.
$*pcSkillInfo-Assassin_Activeskill_11-description=Stun the enemy for 4 seconds and inscribes 2 Mark of Death. When used in Sneak mode, decreases the Malevolence cost by 40.
Can only be used behind the enemy.
$*pcSkillInfo-Assassin_Activeskill_12-description=Instantly move behind the enemy and attack them. Deals CT_damage and inscribes a Mark of Death. If used in Sneak Mode, Silences the enemy and inscribes one additional Mark of Death.
$*pcSkillInfo-Assassin_Activeskill_13-description=Deals CT_damage to the enemy and inscribes a Mark of Death. In addition, increases the duration of Poison, Wound, and Bleeding applied by the Assassin to the enemy by 4 seconds.
$*pcSkillInfo-Assassin_Activeskill_14-description=Deals CT_damage damage to the enemy. Consumes all of the poison and wound effects applied to the enemy. Increases damage based on the amount of poison and wound effects applied to an enemy.
$*pcSkillInfo-Assassin_Activeskill_15-description=Create a Smoke Screen and hide. Become immune to damage for 3 seconds immediately after using Smoke Screen. Increases the Dodge rate of the Assassin and their party members located in the Smoke Screen.
If key skill is [], changes to [Smoke Screen Purify].
Cannot be used in Sneak Mode.
$*pcSkillInfo-Assassin_Activeskill_15_1-description=Burst out Smoke Screen and hide. Immediately after using Smoke Screen, Acquires immunity to damage for 3 seconds. Increases the dodge rate to Assassins and party members where Smoke Screen is located. In addition, dismisses all weakening effects applied to Assassin.
Not usable during Sneak.
$*pcSkillInfo-Assassin_Activeskill_16-description=Increases the Dodge of Assassin by 50% for 6 seconds, Acquires immunity to Crowd Control and Position Control effects. Additionally, reduces magical damage taken by 50%.
$*pcSkillInfo-Assassin_Activeskill_17-description=Strikes the target's leg and knocks them down, dealing CT_damage damage.
$*pcSkillInfo-Assassin_Activeskill_18-description=Throws a dagger and deals CT_damage to an enemy in the distance. In addition, reduces enemy's movement speed by 10%.
75% chance of inscribing 1 Mark of Death on the enemy.
$*pcSkillInfo-Assassin_Activeskill_19-description=Gives a notice of death to the enemy. If the enemy dies in 4 seconds, resets all cooldown time for other skills. Cooldown time of [Planned Murder] is not reset.
$*pcSkillInfo-Assassin_Activeskill_19_1-description=Resets all cooldown time for other skills. Cooldown time of [Planned Murder] is not reset.
$*pcSkillInfo-Assassin_Activeskill_20-description=Instantly move behind the enemy and attack them. Deals CT_damage and roots the enemy. Additionally increases movement speed for 5 seconds.
Consumes all Marks of Death, and the duration of the binding effect depends on the number of consumed Marks of Death.
$*pcSkillInfo-Assassin_Activeskill_21-description=Runs 5m ahead and attacks. Deals CT_damage damage to the enemy in the way. You can run up to 4 times.
$*pcSkillInfo-Assassin_Activeskill_22-description=Puts enemies to sleep. Sneak isn't dismissed even if using in Sneak.
Not useable during combat.
$*pcSkillInfo-Assassin_Activeskill_23-description=Inflicts damage of CT_damage to the enemy and Blocks the casting skill. Additionally, silences the enemy for 3 seconds.
$*pcSkillInfo-Assassin_Activeskill_24-description=Inflicts CT_damage damage to the target and anyone within range of the target. Consumes all Marks of Death, the amount of damage depending on the number of Marks of Death consumed.
$*pcSkillInfo-Assassin_Activeskill_25-description=Attacks the enemy with a hidden blade, inflicting CT_damage damage and causing additional periodic damage. This effect lasts for 8 seconds initially, but the duration increases by 1 additional second for every 3 meters the target moves.
$*pcSkillInfo-Assassin_Activeskill_26-description=Summons Shadow Vortex that remains for 10 seconds under enemy's feet. Draws all enemies to the center when created Shadow Vortex and inflicts damage over time to the enemies in the Vortex.
[Shadow Vortex] skill is not affected by other Attack Power increasing effects.
$*pcSkillInfo-Assassin_Activeskill_27-description=Switches the position of the enemy and you. Reduces damage received by 50% and grants immunity to Crowd Control effects upon casting. It does not affect targets immune to Position Control effects.
Not usable during Sneak.
$*pcSkillInfo-Assassin_Activeskill_28-description=Greatly increases movement speed of Assassin for 6 seconds. Additionally, increases damage from the next attack by 5%.
$*pcSkillInfo-Assassin_QTEskill_01-description=Instantly moves behind the enemy and deals CT_damage.
Can only be used when an attack scores a Critical Hit.
$*pcSkillInfo-Assassin_QTEskill_02-description=Immediately moves backward 8m.
Can only be used on tripped enemies.
$*pcSkillInfo-Assassin_QTEskill_02_1-description=Immediately moves backward 8m and hiding.
Can only be used on tripped enemies.
$*pcSkillInfo-Assassin_QTEskill_03-description=Deals CT_damage damage to the enemy and inscribes 1 'Mark of Death'.
Can only be used on stunned enemies.
$*pcSkillInfo-Assassin_Passiveskill_01-description=If using [], the first direct attack will be a Critical Hit.
This does not apply to damage that occurs as a lasting effect.
$*pcSkillInfo-Assassin_Passiveskill_02-description=Critical Hit Rate for [Hatred] is increasd by an additional 3%.
$*pcSkillInfo-Assassin_Passiveskill_03-description=Movement speed increased by 5% at daytime. Fighting power increased by 5% at night.
$*pcSkillInfo-Assassin_Passiveskill_04-description=Decreases the movement speed penalty in Sneak Mode by 20%.
When Sneak is dismissed, Fighting Power is increased by 10% for 10 seconds.
$*pcSkillInfo-Assassin_Passiveskill_05-description=Increases damage by 5% when attacking an enemy with 30% Vitality or less.
$*pcSkillInfo-Assassin_Passiveskill_06-description=Increases damage by 5% when attacking from behind the target.
$*pcSkillInfo-Assassin_Passiveskill_07-description=Increases the maximum value of Malevolence by 20.
$*pcSkillInfo-Assassin_Passiveskill_08-description=Resets cooldown time of all other skills when [] is used. However, the cooldown time is increased by 60 seconds.
$*pcSkillInfo-Assassin_Passiveskill_09-description=Increases the damage by 5% when attacking enemies poisoned, wounded, and bled by the Assassin.
$*pcSkillInfo-Assassin_Passiveskill_10-description=You have a 50% chance to inscribe 1 Mark of Death on the target when using [].
$*pcSkillInfo-Assassin_Passiveskill_11-description=Increases damage by 5% when attacking the stunned enemy.
$*pcSkillInfo-Assassin_Passiveskill_12-description=You have a chance to inscribe one more Mark of Death using [], [], and [].
$*pcSkillInfo-Assassin_Passiveskill_13-description=If the attack scores a Critical Hit, the Malevolence consumption from the next use of [], [], or [] is decreased by 25%.
$*pcSkillInfo-Assassin_Passiveskill_13_1-description=Applies continuous effect and reduces consumption amount of Strangulate, Ambush, and Surprise Attack
$*pcSkillInfo-Assassin_Passiveskill_14-description=Increases the Assassin's movement speed by 30% for 5 seconds when using [], [], [] on an enemy with 5 Marks of Death.
If [] is used on the enemy with 5 Marks of Death, Dodge rate is increased by 30% for 5 seconds.
$*pcSkillInfo-Assassin_Passiveskill_15-description=Increases attack power of [Shadow Strike], [Shadow Slash], and [Shadow Dance] by 10%.
Increases the affected area of [Shadow Vortex] to draw by 3m.
Increases the available distance of [Shadow Transition] by 5m.
$*pcSkillInfo-Assassin_light_armor_Bonus-description=Increases Dodge in proportion to its number when wearing a light armor.
When wearing a light armor over all areas, increases Fighting Power, reduces Magical Damage taken, and increases Critical Hit Rate upon Dodge.
$*pcSkillInfo-Assassin_medium_armor_Bonus-description=Increases the Dodge in proportion to its number when wearing a medium armor.
When wearing a medium armor over all areas, increases Fighting Power, reduces Magical Damage taken, and increases Critical Hit Rate upon Dodge.
$*pcSkillInfo-Assassin_dodge_bonus_01-description=Critical Hit Rate increased Passive applied
$*pcSkillInfo-Assassin_dodge_bonus_02-description=Critical Hit Rate increased Passive applied
$*pcSkillInfo-Assassin_poison_1-description=Movement Speed Reduction
$*pcSkillInfo-Assassin_poison_2-description=Reduces skill use speed
$*pcSkillInfo-Assassin_poison_3-description=Damages over Time
$*pcSkillInfo-Assassin_poison_4-description=Heal Reduction
$*pcSkillInfo-Stance_A_StanceSkill_01_NormalShot_Activate-description=Chain Start Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_A_StanceSkill_01_QTESkill_01_MultiShot_Activate-description=Chain Skill
Deals CT_Damage in total to the enemy over 2 attacks.
$*pcSkillInfo-Stance_A_StanceSkill_01_QTESkill_02_NormalShot_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_A_StanceSkill_01_QTESkill_03_Mark_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_A_StanceSkill_01_QTESkill_04_TakeAimShooting_charging_Activate-description=Last Chain Skill
Deals CT_damage to enemies. You can gather power up to level 1.
You can also gather power while moving.
When you gather power to the fullest, damage increases and the [Stun] effect is inflicted, making the target unable to move for 1 second when a Critical Hit is made.
$*pcSkillInfo-Stance_A_StanceSkill_01_QTESkill_04_TakeAimShooting_firing0_Activate-description=Fusillade Level 0
$*pcSkillInfo-Stance_A_StanceSkill_01_QTESkill_04_TakeAimShooting_firing1_Activate-description=Fusillade Level 1
$*pcSkillInfo-Stance_A_StanceSkill_01_QTESkill_05_VictoryShot_Activate-description=Last Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_A_StanceSkill_01_QTESkill_06_Fusillade_Activate-description=Last Chain Skill
Fires 11 arrows rapidly toward the enemy. Deals CT_Damage per single arrow.
$*pcSkillInfo-Stance_A_StanceSkill_02_TakeAimShooting_charging_Activate-description= Chain Start Skill
Deals CT_damage to the enemy. You can gather power up to level 1.
If you gather the maximum amount of power, the damage increases. You can also gather power while moving.
$*pcSkillInfo-Stance_A_StanceSkill_02_TakeAimShooting_firing0_Activate-description=Fusillade Level 0
$*pcSkillInfo-Stance_A_StanceSkill_02_TakeAimShooting_firing1_Activate-description=Fusillade Level 1
$*pcSkillInfo-Stance_A_StanceSkill_02_QTESkill_01_Closer_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_A_StanceSkill_02_QTESkill_02_MovingShot_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_A_StanceSkill_02_QTESkill_03_NormalShot_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_A_StanceSkill_02_QTESkill_04_PierceShot_Activate-description=Last Chain Skill
Deals CT_Damage to all enemies in a straight line ahead of you.
$*pcSkillInfo-Stance_A_StanceSkill_02_QTESkill_05_Sniping_charging_Activate-description= Last Chain Skill
Deals CT_damage to the enemy. You can gather power up to level 3, and cannot move while gathering power. The further the enemy, the greater the damage.
The higher your current Concentration, the higher the Hit rate.
If the maximum level of power is gathered, your attack will not miss and damage will increase.
Applies the [Poor Condition] effect which increases damage taken by 2% for 7 seconds.
$*pcSkillInfo-Stance_A_StanceSkill_02_QTESkill_05_Sniping_firing0_Activate-description=Sniping Level 0
$*pcSkillInfo-Stance_A_StanceSkill_02_QTESkill_05_Sniping_firing1_Activate-description=Sniping Level 1
$*pcSkillInfo-Stance_A_StanceSkill_02_QTESkill_05_Sniping_firing2_Activate-description=Sniping Level 2
$*pcSkillInfo-Stance_A_StanceSkill_02_QTESkill_05_Sniping_firing3_Activate-description=Sniping Level 3
$*pcSkillInfo-Stance_A_StanceSkill_02_QTESkill_06_FortuneCookie_Activate-description= Last Chain Skill
Deals CT_damage to enemies.
When a hit is made on enemies, it grants [Concentration], increasing Acceleration by 5% for 5 seconds.
When a Critical Hit is made, it grants the [Concentration] state, increasing Acceleration by 10%.
$*pcSkillInfo-Stance_A_StanceSkill_03_RestraintArrow_Activate-description= Chain Start Skill
Deals CT_damage to the enemy and inflicts the [immobility] effect,
which makes it unable to move for 1 second.
$*pcSkillInfo-Stance_A_StanceSkill_03_QTESkill_01_MovingShot_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_A_StanceSkill_03_QTESkill_02_NormalShot_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_A_StanceSkill_03_QTESkill_03_VictoryShot_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_A_StanceSkill_03_QTESkill_04_BrokenMentalA_Activate-description= Last Chain Skill
Fires a series of arrows toward the enemy,
inflicting damage to the target and its surroundings. Can be used up to 2 times in a row. You will be pushed back a little when using the skill. Continuous use increases damage.
$*pcSkillInfo-Stance_A_StanceSkill_03_QTESkill_04_BrokenMentalB_Activate-description= Last Chain Skill
Fires a series of arrows toward the enemy,
inflicting damage to the target and its surroundings. Can be used up to 2 times in a row. You will be pushed back a little when using the skill. Continuous use increases damage.
$*pcSkillInfo-Stance_A_StanceSkill_03_QTESkill_04_BrokenMentalC_Activate-description= Last Chain Skill
Fires a series of arrows toward the enemy,
inflicting damage to the target and its surroundings. Can be used up to 2 times in a row. You will be pushed back a little when using the skill. Continuous use increases damage.
$*pcSkillInfo-Stance_A_StanceSkill_03_QTESkill_04_BrokenMentalD_Activate-description= Last Chain Skill
Fires a series of arrows toward the enemy,
inflicting damage to the target and its surroundings. You will be pushed back a little when using the skill.
$*pcSkillInfo-Stance_A_StanceSkill_03_QTESkill_05_Closer_Activate-description= Last Chain Skill
Deals CT_damage to the enemy. The higher the Health Points,
the greater damage.
$*pcSkillInfo-Stance_A_StanceSkill_03_QTESkill_06_UpLift_Activate-description= Last Chain Skill
Applies the [Enhancement] effect,
which increases damage dealt to the enemy by 5% for 3 seconds.
$*pcSkillInfo-Stance_B_StanceSkill_01_Sniping_charging_Activate-description= Chain Start Skill
Deals CT_damage to the enemy. You can gather power up to level 2,
but cannot move while gathering power.
$*pcSkillInfo-Stance_B_StanceSkill_01_Sniping_firing0_Activate-description=Sniping Level 0
$*pcSkillInfo-Stance_B_StanceSkill_01_Sniping_firing1_Activate-description=Sniping Level 1
$*pcSkillInfo-Stance_B_StanceSkill_01_Sniping_firing2_Activate-description=Sniping Level 2
$*pcSkillInfo-Stance_B_StanceSkill_01_Sniping_firing3_Activate-description=Sniping Level 3
$*pcSkillInfo-Stance_B_StanceSkill_01_QTESkill_01_HeavyArrow_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_B_StanceSkill_01_QTESkill_02_Mark_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_B_StanceSkill_01_QTESkill_03_MultiShot_Activate-description=Chain Skill
Deals CT_Damage in total to the enemy over 2 attacks.
$*pcSkillInfo-Stance_B_StanceSkill_01_QTESkill_04_TakeAimShooting_charging_Activate-description= Last Chain Skill
Deals CT_damage to enemies. You can gather power up to level 1.
You can also gather power while moving. When a Critical Hit is made, charges Concentration by 20.
$*pcSkillInfo-Stance_B_StanceSkill_01_QTESkill_04_TakeAimShooting_firing0_Activate-description=Fusillade Level 0
$*pcSkillInfo-Stance_B_StanceSkill_01_QTESkill_04_TakeAimShooting_firing1_Activate-description=Fusillade Level 1
$*pcSkillInfo-Stance_B_StanceSkill_01_QTESkill_05_Getout_Activate-description=Last Chain Skill
Deals CT_Damage to enemies within a sector area in front.
$*pcSkillInfo-Stance_B_StanceSkill_01_QTESkill_06_Mark_Activate-description= Last Chain Skill
Deals CT_damage to the enemy, applying the [Mark] effect.
Increases damage dealt to enemies affected by the [Mark] effect.
$*pcSkillInfo-Stance_B_StanceSkill_02_TakeAimShooting_charging_Activate-description= Chain Start Skill
Deals CT_damage to the enemy. You can gather power up to level 1.
You can also gather power while moving.
$*pcSkillInfo-Stance_B_StanceSkill_02_TakeAimShooting_firing0_Activate-description=Fusillade Level 0
$*pcSkillInfo-Stance_B_StanceSkill_02_TakeAimShooting_firing1_Activate-description=Fusillade Level 1
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_01_RestraintArrow_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_02_Mark_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_03_VictoryShot_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_04_TakeAimShooting_charging_Activate-description= Last Chain Skill
Deals CT_damage to enemies. You can gather power up to level 1.
You can also gather power while moving.
When you maximize power to the fullest, damage increases. Damage increases by 10% if the target is at least 15m away.
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_04_TakeAimShooting_firing0_Activate-description=Fusillade Level 0
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_04_TakeAimShooting_firing1_Activate-description=Fusillade Level 1
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_05_Sniping_charging_Activate-description= Last Chain Skill
Deals CT_damage to the enemy. You can gather power up to level 3, but cannot move while gathering power.
When you gather power to the fullest, you have a 100% chance of a Critical Hit.
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_05_Sniping_firing0_Activate-description=Fusillade Level 0
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_05_Sniping_firing1_Activate-description=Fusillade Level 1
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_05_Sniping_firing2_Activate-description=Fusillade Level 2
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_05_Sniping_firing3_Activate-description=Fusillade Level 3
$*pcSkillInfo-Stance_B_StanceSkill_02_QTESkill_06_HeavyArrow_Activate-description= Last Chain Skill
Deals CT_damage to the enemy.
Pushes the target back by 5m for each hit.
$*pcSkillInfo-Stance_B_StanceSkill_03_PoisonArrow_Activate-description= Chain Start Skill
Deals CT_damage to the enemy. Inflicts the [Venom] effect,
which damages the target every 2 seconds for 10 seconds. [Venom] effect can be stacked up to 3 times.
$*pcSkillInfo-Stance_B_StanceSkill_03_QTESkill_01_NormalShot_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_B_StanceSkill_03_QTESkill_02_MultiShot_Activate-description=Chain Skill
Deals CT_Damage in total to the enemy over 2 attacks.
$*pcSkillInfo-Stance_B_StanceSkill_03_QTESkill_03_HeavyArrow_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_B_StanceSkill_03_QTESkill_04_Fusillade2_charging_Activate-description= Last Chain Skill
Deals CT_damage to the enemy per single arrow. You can gather power up to level 2. Fires more arrows depending on the gathered power level; up to 7 arrows in a row. When attacking with maximized power, applies [Ensnare] effect which reduces Movement Speed by 20% for 3 seconds.
The longer the skill lasts, the more damage you will deal.
$*pcSkillInfo-Stance_B_StanceSkill_03_QTESkill_04_Fusillade2_firing0_Activate-description=Fusillade Level 0
$*pcSkillInfo-Stance_B_StanceSkill_03_QTESkill_04_Fusillade2_firing1_Activate-description=Fusillade Level 1
$*pcSkillInfo-Stance_B_StanceSkill_03_QTESkill_04_Fusillade2_firing2_Activate-description=Fusillade Level 2
$*pcSkillInfo-Stance_B_StanceSkill_03_QTESkill_05_MovingShot_Activate-description= Last Chain Skill
Deals CT_damage to the enemy. If your current Concentration is high enough,
the damage will increase.
$*pcSkillInfo-Stance_B_StanceSkill_03_QTESkill_06_MultiShot_Activate-description= Last Chain Skill
Deals CT_damage in total to the enemy for 2 attacks. When a Critical Hit is made,
charges 5 Concentration.
$*pcSkillInfo-Stance_C_StanceSkill_01_ShowerofArrow_Activate-description= Chain Start Skill
Fires an enormous number of arrows at the target location,
causing damage over time to enemies within the area. Reduces Movement Speed of enemies within the Rain of Arrows range by 10%.
$*pcSkillInfo-Stance_C_StanceSkill_01_QTESkill_01_VictoryShot_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_C_StanceSkill_01_QTESkill_02_NormalShot_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_C_StanceSkill_01_QTESkill_03_MovingShot_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_C_StanceSkill_01_QTESkill_04_TakeAimShooting_charging_Activate-description= Last Chain Skill
Deals CT_damage to enemies. You can gather power up to level 1.
You can also gather power while moving.
When you maximize power to the fullest, damage increases.
Damage increases by 20% if at least 1 [Prudence] effect is applied.
$*pcSkillInfo-Stance_C_StanceSkill_01_QTESkill_04_TakeAimShooting_firing0_Activate-description=Fusillade Level 0
$*pcSkillInfo-Stance_C_StanceSkill_01_QTESkill_04_TakeAimShooting_firing1_Activate-description=Fusillade Level 1
$*pcSkillInfo-Stance_C_StanceSkill_01_QTESkill_05_Getout_Activate-description=Last Chain Skill
Deals CT_Damage to enemies within a sector area in front. Inflicts damage to a maximum of 9 enemies.
$*pcSkillInfo-Stance_C_StanceSkill_01_QTESkill_06_Fusillade_Activate-description=Last Chain Skill
Fires 11 arrows rapidly toward the enemy. Deals CT_Damage per single arrow.
$*pcSkillInfo-Stance_C_StanceSkill_02_Raid_Activate-description= Chain Start Skill
Stabs the enemy with the hidden weapon,
dealing CT_damage.
$*pcSkillInfo-Stance_C_StanceSkill_02_QTESkill_01_RaidEscape_Activate-description= Chain Skill
You kick the enemy,
dealing CT_damage and steps back.
$*pcSkillInfo-Stance_C_StanceSkill_02_QTESkill_02_MultiShot_Activate-description=Chain Skill
Deals CT_Damage in total to the enemy over 2 attacks.
$*pcSkillInfo-Stance_C_StanceSkill_02_QTESkill_03_RaidEscape_Activate-description= Chain Skill
You kick the enemy,
dealing CT_damage and steps back.
$*pcSkillInfo-Stance_C_StanceSkill_02_QTESkill_04_Explosion_Trap_Activate-description= Last Chain Skill
Places an explosive trap at the target location. When the trap explodes,
after a while,
it deals CT_damage to enemies within a 3m radius.
$*pcSkillInfo-Stance_C_StanceSkill_02_QTESkill_05_RaidEscape_Activate-description= Last Chain Skill
You kick the enemy,
dealing CT_damage,
stepping back,
and knocking the target back 5m.
$*pcSkillInfo-Stance_C_StanceSkill_02_QTESkill_06_SilenceArrow_Activate-description= Last Chain Skill
Deals CT_damage to the enemy. Silences the enemy for 1.5 seconds,
preventing it from casting skills. Blocks the enemy's skills in preparation.
$*pcSkillInfo-Stance_C_StanceSkill_03_PushAndExhaust_Activate-description= Chain Start Skill
Increases Fighting Power by 5% for the amount of energy consumed for 5 seconds, consuming the stacked [Prudence] effects.
Cannot be used without [Prudence].
$*pcSkillInfo-Stance_C_StanceSkill_03_QTESkill_01_MovingShot_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_C_StanceSkill_03_QTESkill_02_FortuneCookie_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_C_StanceSkill_03_QTESkill_03_HeavyArrow_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_C_StanceSkill_03_QTESkill_04_DefeatScar_Activate-description= Last Chain Skill
Shoots arrows,
inflicting the [Venom] effect on the enemy for 10 seconds,
and then the [Weakened Immunity] effect for 3 seconds. Increases the damage dealt by the caster to enemies affected by the [Weakened Immunity] effect by 3%.
$*pcSkillInfo-Stance_C_StanceSkill_03_QTESkill_05_HeavyArrow_Activate-description=Last Chain Skill
Deals CT_Damage to the enemy. Increases damage by 10% when hit by an enemy within 5m.
$*pcSkillInfo-Stance_C_StanceSkill_03_QTESkill_06_RestraintArrow_Activate-description= Last Chain Skill
Deals CT_damage up to 3 including hit target,
inflicting [immobility] effect which makes it unable to move for 1.5 seconds.
$*pcSkillInfo-Stance_D_StanceSkill_01_GoBackShooting_Activate-description= Chain Start Skill
You leap backwards,
shooting arrows and dealing CT_damage to the enemy.
$*pcSkillInfo-Stance_D_StanceSkill_01_QTESkill_01_MovingShot_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_D_StanceSkill_01_QTESkill_02_PoisonArrow_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_D_StanceSkill_01_QTESkill_03_HeavyArrow_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_D_StanceSkill_01_QTESkill_04_Fusillade2_charging_Activate-description=Last Chain Skill
Deals CT_Damage to the enemy per single arrow. You can gather power up to level 2. Fires more arrows depending on the gathered power level; up to 7 arrows in a row.
$*pcSkillInfo-Stance_D_StanceSkill_01_QTESkill_04_Fusillade2_firing0_Activate-description=Fusillade Level 0
$*pcSkillInfo-Stance_D_StanceSkill_01_QTESkill_04_Fusillade2_firing1_Activate-description=Fusillade Level 1
$*pcSkillInfo-Stance_D_StanceSkill_01_QTESkill_04_Fusillade2_firing2_Activate-description=Fusillade Level 2
$*pcSkillInfo-Stance_D_StanceSkill_01_QTESkill_05_HeavyArrow_Activate-description= Last Chain Skill
Deals CT_damage to the enemy,
knocking them down for 2.5 seconds.
$*pcSkillInfo-Stance_D_StanceSkill_01_QTESkill_06_FortuneCookie_Activate-description= Last Chain Skill
Deals CT_damage to the enemy,
reducing Healing applied to the target by 10% for 3 seconds.
$*pcSkillInfo-Stance_D_StanceSkill_02_Sniping_charging_Activate-description= Chain Start Skill
Deals CT_damage to the enemy. You can gather power up to level 2,
but cannot move while gathering power.
$*pcSkillInfo-Stance_D_StanceSkill_02_Sniping_firing0_Activate-description=Fusillade Level 0
$*pcSkillInfo-Stance_D_StanceSkill_02_Sniping_firing1_Activate-description=Fusillade Level 1
$*pcSkillInfo-Stance_D_StanceSkill_02_Sniping_firing2_Activate-description=Fusillade Level 2
$*pcSkillInfo-Stance_D_StanceSkill_02_QTESkill_01_MultiShot_Activate-description=Chain Skill
Deals CT_Damage in total to the enemy over 2 attacks.
$*pcSkillInfo-Stance_D_StanceSkill_02_QTESkill_02_MovingShot_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_D_StanceSkill_02_QTESkill_03_Mark_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_D_StanceSkill_02_QTESkill_04_AccuratelySight_Activate-description=Last Chain Skill
Increases damage dealt to enemies by 5% for 3 seconds. This effect disappears after 3 seconds or when skill is used 2 times.
$*pcSkillInfo-Stance_D_StanceSkill_02_QTESkill_05_Closer_Activate-description=Last Chain Skill
Consumes all remaining Concentration. Skill damage increases in proportion to consumed Concentration.
$*pcSkillInfo-Stance_D_StanceSkill_02_QTESkill_06_VictoryContract_Activate-description=Last Chain Skill
Aims at the enemy precisely. Increases the damages of the following skills by 10% for 5 seconds.
$*pcSkillInfo-Stance_D_StanceSkill_03_VictoryContract_Activate-description=Chain Start Skill
Aims at the enemy precisely. Increases Critical Hit rate of the following skill by 5% for 5 seconds.
$*pcSkillInfo-Stance_D_StanceSkill_03_QTESkill_01_NormalShot_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_D_StanceSkill_03_QTESkill_02_PoisonArrow_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_D_StanceSkill_03_QTESkill_03_Closer_Activate-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Stance_D_StanceSkill_03_QTESkill_04_VictoryShot_Activate-description=Last Chain Skill
Deals CT_Damage to enemies. Inflicts an additional 10% damage if there are 3 [Prudence] effects stacked.
$*pcSkillInfo-Stance_D_StanceSkill_03_QTESkill_05_TakeAimShooting_charging_Activate-description= Last Chain Skill
Deals CT_damage to enemies. You can gather power up to level 1.
You can also gather power while moving. When you maximize power to the fullest, damage increases.
$*pcSkillInfo-Stance_D_StanceSkill_03_QTESkill_05_TakeAimShooting_firing0_Activate-description=Fusillade Level 0
$*pcSkillInfo-Stance_D_StanceSkill_03_QTESkill_05_TakeAimShooting_firing1_Activate-description=Fusillade Level 1
$*pcSkillInfo-Stance_D_StanceSkill_03_QTESkill_06_PierceShot_Activate-description=Last Chain Skill
Deals CT_Damage to all enemies in a straight line in front of the caster.
$*pcSkillInfo-NonStance_A_DodgeMove-description= Non-Chain Skill
Crowd control is removed and you will roll to the front.
You are immune to all damage while using this skill.
Charges up to 3 times.
$*pcSkillInfo-NonStance_A_DodgeMove_AttackPower-description= Non-Chain Skill
Crowd control is removed and you will roll to the front.
Increases Fighting Power by 50% for 1.5 seconds.
You are immune to all damage when using this skill.
Charges up to 3 times.
$*pcSkillInfo-NonStance_A_DodgeMove_CriticalPower-description= Non-Chain Skill
Crowd control is removed and you will roll to the front.
All overlapping [Prudence] effects will be used, as chances of Critical Hit increases by 80$ for 1 second.
If no [Prudence] effects are active, chances of Critical Hit will not increase.
You are immune to all damage when using this skill.
Charges up to 3 times.
$*pcSkillInfo-NonStance_A_DodgeMove_Dodge-description= Non-Chain Skill
Crowd control is removed and you will roll to the front.
Increases Dodge rate by 60% for 1 second.
You are immune to all damage when using this skill.
Charges up to 3 times.
$*pcSkillInfo-NonStance_B_Charging_Focus-description=Non-Chain Skill
Instantly gain 25 Concentration.
$*pcSkillInfo-NonStance_B_Charging_Focus_AttackPower-description= Non-Chain Skill
Cannot be used if the [Prudence] effect has not been applied.
Consumes all stacked [Prudence] effects, and increases Fighting Power by 50% for 2 seconds.
$*pcSkillInfo-NonStance_B_Charging_Focus_Reinforce-description=Non-Chain Skill
Instantly gain 60 Concentration.
$*pcSkillInfo-NonStance_B_Charging_Focus_CriticalPower-description= Non-Chain Skill
Cannot be used if the [Prudence] effect has not been applied.
Consumes all stacked [Prudence] effects, and increases Critical Hit by 50% for 2 seconds.
$*pcSkillInfo-NonStance_C_HidingAlert-description=Non-Chain Skill
Applies the [Detection] effect to nearby enemies.
[Detection]: Increases damage taken by 5% for 5 seconds.
$*pcSkillInfo-NonStance_C_HidingAlert_PartySpeed-description=Non-Chain Skill
Increases the Movement Speed of nearby party members by 30% for 3 seconds.
$*pcSkillInfo-NonStance_C_HidingAlert_Reinforce_mid-description= Non-Chain Skill
Releases the [stray] state of enemies hiding nearby, and applies [perception] effect to nearby enemies.
[Detection]: Increases damage taken by 5% for 5 seconds
$*pcSkillInfo-NonStance_C_HidingAlert_Reinforce_bot-description= Non-Chain Skill
Apply [debility] to nearby enemies.
[Decrease]: Hit rate is reduced by 40% for 3 seconds.
$*pcSkillInfo-NonStance_D_KundaliniSyndrome-description= Non-Chain Skill
When the enemy is hit,
stuns the enemy for 1 second,
dealing CT_damage.
$*pcSkillInfo-NonStance_D_KundaliniSyndrome_Reinforce_top-description= Non-Chain Skill
When you hit an enemy, it stuns for 1 second with the damage of CT_damage. When hit by an enemy, damage increases by 15% and [stun] time increases by 3 seconds.
$*pcSkillInfo-NonStance_D_KundaliniSyndrome_Reinforce_mid-description= Non-Chain Skill
When you hit an enemy, you will be stunned for one second with the damage of CT_damage
$*pcSkillInfo-NonStance_D_KundaliniSyndrome_Reinforce_bot-description= Non-Chain Skill
When you hit an enemy, you will be stunned for one second with the damage of CT_damage.
[Silence Arrow] Increases damage by 10% and stuns time to 3 seconds when hitting enemies in the state.
[Silent Arrow] Time of effect is updated.
$*pcSkillInfo-NonStance_E_ArrowShield-description=Non-Chain Skill
Creates a Protective Shield that absorbs all damage from Projectile Attacks for 1 second.
$*pcSkillInfo-NonStance_E_AfterResist-description=Non-Chain Skill
Absorbs Magic damage taken once by 30% for 4 seconds
$*pcSkillInfo-NonStance_E_ArrowShield_Reinforce_mid-description= Non-Chain Skill
Creates a shield that is immune to all shooter attacks for 1.5 seconds.
$*pcSkillInfo-NonStance_E_ArrowShield_Reinforce_bot-description= Non-Chain Skill
Unable to use when the [prudence] effect has not been applied.
Obtain all the nested [prudence] effects , And is immune to all attacks for 1 second.
$*pcSkillInfo-NonStance_F_HunterTrap-description= Non-Chain Skill
Places a trap in the selected area. Deals CT_damage to the enemy that Stages on the trap,
inflicting the [Ensnare] effect,
which reduces Movement Speed by 30% for 2 seconds.
$*pcSkillInfo-NonStance_F_GravityTrap-description= Non-Chain Skill
Places a trap in the selected area.
Deals CT_damage to enemies that approach within 4m of the trap, Floating them in the air for 2 seconds.
$*pcSkillInfo-NonStance_F_HunterTrap_Reinforce_mid-description= Non-Chain Skill
Install traps on selected areas. Enchant a trapped enemy with CT_Damage damage and apply a [Slow Down] effect that reduces movement speed by 30% for 3 seconds.
$*pcSkillInfo-NonStance_F_RestraintTrap-description= Non-Chain Skill
Places a trap in the selected area. Deals CT_damage to the enemy stuck in the trap,
inflicting the [immobility] effect,
which makes the enemy unable to move for 2 seconds.
$*pcSkillInfo-NonStance_G_SmokeBomb-description= Non-Chain Skill
Fires a Smoke Bomb,
reducing the Movement Speed of enemies in the smoke by 15%.
$*pcSkillInfo-NonStance_G_SmokeBomb_CriticalPower-description= Non-Chain Skill
Increases Critical Hit rate of the caster in the smoke by 15%.
$*pcSkillInfo-NonStance_G_SmokeBomb_DodgePower-description= Non-Chain Skill
Fires a Smoke Bomb, reducing the Movement Speed of enemies in the smoke by 20%.
Increases Dodge rate of the caster in the smoke by 30%.
$*pcSkillInfo-NonStance_G_SmokeBomb_PartyAttackPower-description= Non-Chain Skill
Fires a Smoke Bomb,
increasing the Fighting Power of all allies in the smoke by 10%.
$*pcSkillInfo-NonStance_H_High_Angle-description= Non-Chain Skill
Reduces Movement Speed by 30%,
and increases skill damage dealt to enemies 15m or further away by 10%.
$*pcSkillInfo-NonStance_H_High_Angle_Reinforce_top-description= Non-Chain Skill
Movement speed is reduced by 30%, and skill damage is increased by 7% for enemies who are 15m or more away.
Increases the magic resistance chance by 20%.
$*pcSkillInfo-NonStance_H_High_Angle_Reinforce_mid-description= Non-Chain Skill
Reduces movement speed by 30%, reduces all armor by 20%, and increases skill damage by 25%
$*pcSkillInfo-NonStance_H_High_Angle_Reinforce_bot-description= Non-Chain Skill
Movement speed is reduced by 30% and all armor is reduced by 20%. Increases the damage of your skill by 7% in enemy attacks with a distance of 15m or more to all party members within a 5m radius.
$*pcSkillInfo-Ra_Keyskill_01-description=Key Skill Use Effect:
- Slows down the attacked enemy.
- Increases Energy regeneration rate by 1%.
- Increases Resistance Rate against Position Control by 1% after VA is used.
Use Effect:
- Increases Dodge rate by 1% for 1 sec when used.
$*pcSkillInfo-Ra_Keyskill_02-description=Key Skill Use Effect:
- Increases range of all skills by 25%.
- Decreases charging time of [], [], and [] by 1 second and increases Attack Power by n% in proportion with the attack distance.
Use Effect:
- Reduces Concentration consumption of all skills to 0 for 1 second.
$*pcSkillInfo-Ra_Keyskill03-description=Key Skill Use Effect:
- Increases Attack Power by 1% and increases Critical Hit rate by 1%.
- While stopped, the Critical Hit rate increase effect stacks in proportion to the time.
- The effect does not stack when moving, and the effect is reset when an attack scores a Critical Hit.
Use Effect:
- Increases Attack Power of all allies within 1m by 1% for 1 second.
$*pcSkillInfo-Ra_NormalShot1-description=Deals CT_damage damage to the enemy. Increases damage by 10%.
Gain 5 Concentration when [Continuous Fire 1] hits.
$*pcSkillInfo-Ra_NormalShot2-description=Deals CT_damage damage to the enemy twice. Grants 5 Concentration and increases damage by 10%.
$*pcSkillInfo-Ra_NormalShot3-description=Inflicts CT_damage damage to the enemy. Restores 15 Concentration.
$*pcSkillInfo-Ra_PushShot1-description=Deals CT_damage to the enemy.
Gain 5 Concentration when [Continuous Fire 2] hits, with a certain chance of pushing the enemy back.
$*pcSkillInfo-Ra_PushShot2-description=Deals CT_damage damage to the enemy twice and gains 5 Concentration. Has a certain chance of pushing the enemy back.
$*pcSkillInfo-Ra_PoisonShot1-description=Deals CT_damage damage to the enemy.
Gain 5 Concentration when [Continuous Fire 3] hits, with a certain chance of applying the [Venom] effect to the enemy.
$*pcSkillInfo-Ra_PoisonShot2-description=Deals CT_damage to the enemy twice and gains 5 Concentration. Has a certain chance of applying the [Venom] effect to the enemy.
$*pcSkillInfo-Ra_Damage_Trap-description=Sets a trap in the selected area.
Deals CT_damage to any enemy who steps on the installed trap, and applies a [Slowdown] effect that decreases Movement Speed by 50% for 3 seconds.
$*pcSkillInfo-Ra_Damage_Trap2-description=[Temporary] Trap in selected area, hold up to 2.
[Temporary] Trap in selected area and hold up to 2. [Slow] to inflict CT_Damage damage to a trapped trapped enemy and reduce its movement speed by 50% Apply the effect.
$*pcSkillInfo-Ra_Slow_Trap-description=Sets a trap in the selected area. Deals CT_damage to enemies located within 4m and makes them float in the air for 2 seconds.
Additionally applies the [Exposes Weakness] effect, increasing the damage of [] and [] by 5% for 5 seconds.
$*pcSkillInfo-Ra_Restrain_Trap-description=Set trap in the chosen area. Gathers enemies to the center of the trap and then explodes, dealing CT_damage to nearby enemies.
If the target is a monster, it will explode after applying the [Slowdown] effect.
$*pcSkillInfo-Ra_SoleOuch-description=Sprays Caltrops in front of the skill user. Applies [Ensnare] effect that reduces movement speed by 30% while the enemy is stepping on Caltrop.
$*pcSkillInfo-Ra_SoleOuch2-description=Sprays Caltrops in front of the skill user. Applies [Ensnare] effect that reduces movement speed by 30% while the enemy is stepping on Caltrop.
$*pcSkillInfo-Ra_CombatReady-description=You control your breathing and prepare to attack. The attack skill that used for 10 seconds afterwards does not consume Concentration. When used Attack Skill twice or when hit by the enemy, the effects will be disappeared.
Can not be used with [] in one tactic.
$*pcSkillInfo-Ra_VictoryContract-description=Aims a precise shot at an enemy. The damage of the skill used afterwards is increased by 20% for 10 seconds.
The effect is dismissed if the skill hits 2 times.
$*pcSkillInfo-Ra_Sniping_charging-description=Inflicts damage of CT_damage to the enemy. Able to charge up to Level 3 and immobilizes while charging. Increases damage as you attack enemies in the distance.
Hit Rate increases proportionally to Concentration.
Never miss if hitting with maximum charge, which also increases damage.
Additionally, [Worsen] effect will be applied to the target, increasing damage taken by 2% for 7 seconds.
$*pcSkillInfo-Ra_Sniping_firing0-description=Sniping Level 0
$*pcSkillInfo-Ra_Sniping_firing1-description=Sniping Level 1
$*pcSkillInfo-Ra_Sniping_firing2-description=Sniping Level 2
$*pcSkillInfo-Ra_Sniping_firing3-description=Sniping Level 3
$*pcSkillInfo-Ra_Sniping_charging_1-description=Inflicts damage of CT_damage to the enemy. Able to charge up to Level 3 and immobilizes while charging. Increases damage as you attack enemies in the distance.
Hit Rate increases proportionally to Concentration.
Never miss if hitting with maximum charge, which also increases damage.
Additionally, [Worsen] effect will be applied to the target, increasing damage taken by 2% for 7 seconds.
$*pcSkillInfo-Ra_Sniping_firing0_1-description=Sniping Level 0 - Enhance
$*pcSkillInfo-Ra_Sniping_firing1_1-description=Sniping Level 1 - Enhance
$*pcSkillInfo-Ra_Sniping_firing2_1-description=Sniping Level 2 - Enhance
$*pcSkillInfo-Ra_Sniping_firing3_1-description=Sniping Level 3 - Enhance
$*pcSkillInfo-Ra_MovingShot-description=Inflicts CT_damage damage to the enemy. Increases damage when the current Concentration is enough.
$*pcSkillInfo-Ra_RestraintArrow-description=Deals CT_damage to the enemy and those nearby. Additionally, applies [Root] effect that immobilizes the target for 3 seconds.
$*pcSkillInfo-Ra_Fusillade1-description=Attacks the enemy with a rapid barrage of 11 arrows. Deals CT_damage per arrow. The longer the skill lasts, the greater its damage.
$*pcSkillInfo-Ra_Fusillade2_charging-description=Inflicts CT_damage damage to the enemy per arrow. Allows to gather Strength up to Level 2. Hurls more arrows as the level of gathering Strength, and allows to repeatedly fire up to 7 arrows. Additionally, applies [Ensnare] effect to reduce movement speed by 50% for 5 seconds when maximizing Strength to attack.
Increases damage when equipping [] key skill.
Increases damage as the skill lasts.
$*pcSkillInfo-Ra_Fusillade2_firing0-description=Fusillade Level 0
$*pcSkillInfo-Ra_Fusillade2_firing1-description=Fusillade Level 1
$*pcSkillInfo-Ra_Fusillade2_firing2-description=Fusillade Level 2
$*pcSkillInfo-Ra_PoisonArrow-description=Inflicts CT_damage damage to the enemy. Additionally, applies [Venom] effect inflicting damage every 2 seconds for 10 seconds. Stacks [Venom] effect up to 3 times.
$*pcSkillInfo-Ra_Getout-description=Inflicts CT_damage damage to enemies in a cone in front of the caster and pushes them.
$*pcSkillInfo-Ra_PoisonExplosion-description=Hurls a poisoned bottle, dealing damage to the enemy. If the enemy is affected by [Venom], deals additional damage depending on the number of stacked [Venom] effects.
If [Venomous Explosion] hits while [Toxicology] is equipped, the enemy gets the [Toxic] state.
Gain 20 Concentration if used on the target affected by [Illusory Poison].
$*pcSkillInfo-Ra_SilenceArrow-description=Inflicts CT_damage damage to enemies. Additionally, silences enemies to make them unable to cast spells for 5 seconds.
Interrupts enemy skills from being prepared.
The damaged target cannot Sneak for 10 seconds.
$*pcSkillInfo-Ra_HeavyArrow-description=Deals CT_damage damage to the enemy, pushing them 5m and knocking them down for 1.5 seconds.
The shorter the distance to the Ranger, the greater the damage will be.
$*pcSkillInfo-Ra_SmokeBomb-description=Breaks the bottle at the current location, creating a smokescreen.
The Movement Speed of enemies within the smokescreen is reduced by 50%.
If an enemy remains in the smokescreen for 3 seconds, [Venom] effect will stack, up to a maximum of 3 times.
Increases the Ranger's Movement Speed by 30% for 5 seconds.
Increases Dodge rate by 20%.
$*pcSkillInfo-Ra_UltimateVictory-description=Increases damage. Allows stacking, and resets the effect when Struck. Concentration is not consumed.
$*pcSkillInfo-Ra_Hideout-description=Places a solid arrow at the current location. Quickly moves toward the location of the placed arrow when the skill is used again.
However, the arrow needs to be within a 25m range and visible.
Becomes immune to Crowd Control effects and Position Control effects while moving.
Increases Critical Hit rate of party members within an 8m range.
$*pcSkillInfo-Ra_Hideout_1-description=Quickly moves toward the location of the placed arrow.
However, the arrow needs to be within 25m range and visible.
Becomes immune to Crowd Control effects and Position Control effects while moving.
Increases party members' Critical Hit rate within 8m range.
$*pcSkillInfo-Ra_Hideout_2-description=Quickly moves toward the location of the placed arrow.
However, the arrow needs to be within 25m range and visible.
Becomes immune to Crowd Control effects and Position Control effects while moving.
Increases party members' Critical Hit rate within 8m range.
$*pcSkillInfo-Ra_Hideout_3-description=Quickly moves toward the location of the placed arrow.
However, the arrow needs to be within 25m range and visible.
Becomes immune to Crowd Control effects and Position Control effects while moving.
Increases party members' Critical Hit rate within 8m range.
$*pcSkillInfo-Ra_Hideout_temp-description=Quickly moves toward the location of the placed arrow.
However, the arrow needs to be within 25m range and visible.
Becomes immune to Crowd Control effects and Position Control effects while moving.
Increases party members' Critical Hit rate within 8m range.
$*pcSkillInfo-Ra_Meditation_old-description=Becomes immobilized for a period of time and increases Natural Concentration Recovery.
$*pcSkillInfo-Ra_HuntingDog-description=Disables Sneak mode of enemies hiding nearby.
$*pcSkillInfo-Ra_FireWall-description=? You have a low chance of triggering Fire effects with Ranged Attacks around the Fire Wall where the Ranger is installed
$*pcSkillInfo-Ra_noname01-description=Deal Skill with Short casting (about 1.5 seconds), Longer cooldown, Resets cooldown when the attack is critical.
$*pcSkillInfo-Ra_noname02-description=Stabs the enemy with hidden dark energy, dealing CT_damage damage.
The target hit will be affected by [Bleeding], [Binding], and [Excessive Bleeding].
While [Excessive Bleeding] is in effect, the damage of [], [], and [] is increased.
If [Breakaway] is used, kicks the enemy, pushing them away and increasing Movement Speed briefly, and dodges backward.
$*pcSkillInfo-Ra_noname02_1-description=Kicks enemies, dealing CT_damage and knocking them back. Increases Movement Speed briefly.
$*pcSkillInfo-Ra_noname03-description=When activated, sacrifices movement and focuses on attack. Decreases Movement Speed by 50% and increases Magic Resistance rate by 20%.
Applies [High-angle Fire], increasing the Attack Power of party members within 10m by 7% when they attack enemies over 10m away.
Deactivates when the skill is used again.
$*pcSkillInfo-Ra_noname04-description=Movement Speed increased, Dodge increased, Critical Hit Rate chance increased with active skill. Lasts for a period of time.
$*pcSkillInfo-Ra_noname05-description=Lower your stance and shoot their knees? right? \nSlows Prepare and Firinge for 10 seconds on Normal Attack, but shoots the Explosion Arrow\nDismisses Stance when attacked or Moving\nConsumes neither Concentration nor Recovery.
$*pcSkillInfo-Ra_noname06-description=Holds the character in place and briefly moves the camera up into the sky to have a look around.
$*pcSkillInfo-Ra_noname07-description=? Marks the location of nearby Props, PCs, and NPCs on the map.
$*pcSkillInfo-Ra_noname08-description=? Your illusion remains and keeps a part of your Aggro in order to lower your Aggro.
$*pcSkillInfo-Ra_Misdirection-description=Makes Threat caused by enemies' attack appear to allies' Threat. The effect lasts for 30 seconds. Only available for Party members and Raiders.
$*pcSkillInfo-Ra_BrokenMentalA-description=Launches several arrows at the enemy, also dealing damage to nearby enemies.
Can be repeatedly used up to 4 times in total and the Ranger is pushed back a little each time.
The more the skill is used continuously, the wider the coverage, as well as the damage
When the skill hits 3 or more enemies, the damage will be reduced.
$*pcSkillInfo-Ra_BrokenMentalB-description=Launches several arrows at the enemy, also dealing damage to nearby enemies.
Can be repeatedly used up to 4 times in total and the Ranger is pushed back a little each time.
The more the skill is used continuously, the wider the coverage, as well as the damage
When the skill hits 3 or more enemies, the damage will be reduced.
$*pcSkillInfo-Ra_BrokenMentalC-description=Launches several arrows at the enemy, also dealing damage to nearby enemies.
Can be repeatedly used up to 4 times in total and the Ranger is pushed back a little each time.
The more the skill is used continuously, the wider the coverage, as well as the damage
When the skill hits 3 or more enemies, the damage will be reduced.
$*pcSkillInfo-Ra_BrokenMentalD-description=Launches several arrows at the enemy, also dealing damage to nearby enemies.
Can be repeatedly used up to 4 times in total and the Ranger is pushed back a little each time.
The more the skill is used continuously, the wider the coverage, as well as the damage
When the skill hits 3 or more enemies, the damage will be reduced.
$*pcSkillInfo-Ra_ShowerofArrow-description=Fires a huge number of arrows toward the target area, dealing damage over time to enemies within the area.
Magic damage taken by enemies hit by Arrow Rain is increased by 12%.
Movement Speed is reduced by 35% within the attack range of Arrow Rain.
The longer the duration of the skill, the more damage will be dealt.
$*pcSkillInfo-Ra_GoBackShooting-description=Jumps backward and shoots an arrow, inflicting CT_damage damage on the enemy.
$*pcSkillInfo-Ra_TakeAimShooting_charging-description=Inflicts CT_damage on the enemy. Able to charge up to Level 1.
Increases damage at maximum charge.
This skill can be charged while moving. When scoring a Critical Hit, the Target will become [Stunned] for 1 second.
$*pcSkillInfo-Ra_TakeAimShooting_firing0-description=Fusillade Level 0
$*pcSkillInfo-Ra_TakeAimShooting_firing1-description=Fusillade Level 1
$*pcSkillInfo-Ra_TakeAimShooting_charging_1-description=Inflicts CT_damage on the enemy. Able to charge up to Level 1.
Increases damage at maximum charge.
This skill can be charged while moving. When scoring a Critical Hit, the Target will become [Stunned] for 1 second.
$*pcSkillInfo-Ra_TakeAimShooting_firing0_1-description=Fusillade Level 0
$*pcSkillInfo-Ra_TakeAimShooting_firing1_1-description=Fusillade Level 1
$*pcSkillInfo-Ra_HidingAlert-description=Disables Sneak Mode of enemies hiding nearby. The target cannot hide for 10 seconds, and its Hit probability is decreased by 20%.
Increases the movement speed of party members within 10m for 3 seconds.
$*pcSkillInfo-Ra_ElbowCharge-description=Inflicts damage of CT_damage to the enemy. Allows to gather Strength up to Level 1. Increases damage when maximizing Strength.
Reduces enemies' Movement Speed by N% for 15 seconds when Hitting by Critical Hit Rate.
$*pcSkillInfo-Ra_ElbowCharge_firing0-description=Snipe at Knee
$*pcSkillInfo-Ra_ElbowCharge_firing1-description=Snipe at Knee
$*pcSkillInfo-Ra_FortuneCookie-description=Inflicts damage of CT_damage to the enemy and triggers additional effects according to the results of attacks.
Increases Acceleration by 100% for 15 seconds when dealing a critical hit.
Increases Acceleration by 50% for 5 seconds when dealing normal damage.
$*pcSkillInfo-Ra_ArrowShield-description=Creates a Protective Shield to acquire immunity to all Missile Attacks for 6 seconds.
$*pcSkillInfo-Ra_Marking-description=Deals CT_damage damage to enemies, decreasing their Movement Speed by 50% for 5 seconds. The damaged target cannot Sneak for 10 seconds.
Applies the [Weaken Attack Power] state, which decreases the enemy's Attack Power by 20%.
$*pcSkillInfo-Ra_KundaliniSyndrome-description=Deals CT_damage to the enemy and applies [Stun] effect for 1 second.
If the attack hits an enemy affected by the [Silenced] state or Position Control effect due to [], then the [Stun] effect is applied for 5 seconds and damage is increased by 25%.
$*pcSkillInfo-Ra_Meditation-description=Uses all of the remaining Concentration to restore 30 Energy.
$*pcSkillInfo-Ra_Closer-description=Inflicts CT_damage damage on the enemy. The lower the Health Points, the greater the damage.
Consumes all the remaining Concentration.
$*pcSkillInfo-Ra_GetSlow-description=Can be used when an enemy dodges your attack. Deals CT_damage damage to the enemy.
Damage is increased if the Ranger is stopped or its Movement Speed is slow.
$*pcSkillInfo-Ra_AfterResist-description=If you dodge an enemy's attack, generates a Protective Shield to reduce the next magic damage taken, and increases movement speed by 25% for 2 seconds.
$*pcSkillInfo-Ra_CriticalOn-description=Can only be used on a Critical Hit.
Deals CT_damage to all enemies in front of the Ranger.
$*pcSkillInfo-Ra_ShadowHiding-description=Enter [Sneak] mode after remaining still for 10 seconds. When an action is taken such as movement or skill use, [Sneak] is dismissed and damage is increased by 10% for 3 seconds.
$*pcSkillInfo-Ra_PoisonMaster-description=You have a chance to poison the damaged targets. Applies to all shooting skills.
$*pcSkillInfo-Ra_LongCharge-description=Extends the time of gathering Strength for [] skills by 0.3 seconds and increases damage.
Extends the duration of gathering Strength for [] skills by 0.3 seconds and increases damage.
$*pcSkillInfo-Ra_MagicalPoison-description=If [Venom] is applied to the enemy by the arrow, an [Illusory Poison] effect lasting for 10 seconds is also applied.
Targets affected by [Illusory Poison] increase Mana consumption by 100% and decrease Physical Defense by 5%.
$*pcSkillInfo-Ra_DetectRisk-description=Increases Acceleration when the enemy attacker is within 5m of [Continuous Fire], [], [], and [].
$*pcSkillInfo-Ra_DownQTE-description=Immediately moves backward 10m and stands up.
Increases movement speed and Acceleration by 15% for 3 seconds.
Can only be used while in a tripped state.
$*pcSkillInfo-Ra_AfterResist_passive-description=You have a chance to activate when attacked by enemies' magic attack. Creates Protective Shield to reduce the next Magic Damage for 4 seconds, and increases movement speed by 25% for 2 seconds.
$*pcSkillInfo-Ra_ComplacencyAttack-description=Increases damage by 5% when attacking enemies from 15m away.
$*pcSkillInfo-Ra_AccuratelySight-description=Increases damage by 10% when attacking enemies that have on [Ensnare] and [Root] effects.
$*pcSkillInfo-Ra_PoisonStrengthen-description=Increases the damage of [Venom], and decreases the cooldown time of [] by 3 seconds.
If [] is used on an enemy affected by [Venom], the [Toxic] effect is applied to the enemy.
[Toxic] deals damage over time for 5 seconds and reduces the enemy's Movement Speed by 30%.
$*pcSkillInfo-Ra_PushAndExhaust-description=Applies [Ensnare] effect that reduces movement speed by 30% for 5 seconds against the target that pushed back by the Ranger's attack.
$*pcSkillInfo-Ra_CriticalAmplification-description=Increases Critical Hit by 15%.
Gain 5 Concentration when the Ranger's attack is a Critical Hit.
$*pcSkillInfo-Ra_DancingTapDance-description=Increases Dodge by 500% for 4 seconds when received damage by 7% of max vital or more at once.
$*pcSkillInfo-Ra_ShadowCamouflage-description=? Enters Sneak mode if there is no movement for 10 seconds.\n? Dismisses Sneak mode when moving or when using a Skill or performing a social action. Increases attack power for 3 seconds.
$*pcSkillInfo-Ra_noname09-description=Increases damage by 7% when attacking enemies within 12m.
$*pcSkillInfo-Ra_noname10-description=Increases the Critical chance when the target remains unchanged and is maintained for a long time.
$*pcSkillInfo-Ra_noname11-description=Increases damage against the enemy by 7% for 8 seconds when hit by [], [], or []. This effect is removed after 8 seconds or 3 uses of the skill.
$*pcSkillInfo-Ra_noname11_active-description=Triggers the enhanced effect of Attack Power for a period of time when hitting with [] and [].
$*pcSkillInfo-Ra_noname12-description=Additionally, applies [Enfeeble] effect that lasts for 8 seconds when applying [Venom] to the enemy using Arrows.
Enemies applied with [Enfeeble] will receive 7% more damage from the caster that applies the effect.
$*pcSkillInfo-Ra_noname13-description=Applies additional damage to all skills in standstill
$*pcSkillInfo-Ra_noname14-description=You have a chance to poison the damaged targets. Applies to all shooting skills.
$*pcSkillInfo-Ra_noname15-description=Increases charging time for Charging skill by 1 second, but increases the attack range and damage.
$*pcSkillInfo-Ra_noname16-description=Increases Stamina recovery speed by 150% due to good health.
$*pcSkillInfo-Ranger_Equip_Bonus_01-description=Dodge is increased proportionally to the number of pieces of Light Armor equipped.
Wearing a full set of Light Armor increases Fighting Power and restores Energy when dodging.
$*pcSkillInfo-Ranger_Equip_Bonus_11-description=Dodge is increased proportionally to the number of pieces of Medium Armor equipped.
Wearing a full set of Medium Armor increases Fighting Power and restores Energy when dodging.
$*pcSkillInfo-Ranger_Equip_Bonus_21-description=Restores [Energy] by 10.
$*pcSkillInfo-Ma_FirePowerUp-description=Activates Fire Element.
Allows to acquire when attacking by Air Affinity Skills.
$*pcSkillInfo-Ma_Keyskill_bless-description=Gives [Blessing of Elemental Magician] when key skill is used
$*pcSkillInfo-Ma_IcePowerUp-description=Activates Ice Element.
Acquires when attacking by Ice Affinity Skills.
$*pcSkillInfo-Ma_AirPowerUp-description=Activates Air Element.
Acquires when attacking by Air Affinity Skills.
$*pcSkillInfo-Ma_NormalAttack1-description=Deals CT_damage to the enemy and increases the duration of [] by 1 second.
Restores 5% of maximum Mana when hit by [Magic Absorption].
$*pcSkillInfo-Ma_NormalAttack2-description=Deals CT_damage to the enemy and increases the duration of [] by 1 second.
Restores 5% of maximum Mana when hit by [Magic Absorption].
$*pcSkillInfo-Ma_NormalAttack3-description=Deals CT_damage to the enemy and increases the duration of [] by 1 second.
Restores 5% of maximum Mana when hit by [Magic Absorption].
$*pcSkillInfo-Ma_NormalAttack4-description=Deals CT_damage to the enemy and increases the duration of [] by 1 second.
Restores 5% of maximum Mana when hit by [Magic Absorption].
$*pcSkillInfo-Ma_NormalAttack5-description=Inflicts damage of CT_damage to enemies and restores by 5% of max Mana.
$*pcSkillInfo-Ma_NormalAttack5_1-description=Inflicts damage of CT_damage to enemies and restores by 5% of max Mana.
$*pcSkillInfo-Ma_NormalAttack5_2-description=Inflicts damage of CT_damage to enemies and restores by 5% of max Mana.
$*pcSkillInfo-Ma_NormalAttack5_3-description=Inflicts damage of CT_damage to enemies and restores by 5% of max Mana.
$*pcSkillInfo-Ma_Fireball-description=Inflicts CT_damage of damage to the enemy, and resets the duration of [Burn] when the effect is applied again.
$*pcSkillInfo-Ma_Ignite-description=Inflicts damage of CT_damage to enemies and remains [Burn].
$*pcSkillInfo-Ma_FireChoice-description=Deals CT_damage to the enemy and applies additional effects once to the following skills.
- []: Increases Attack Power by 50%
-[]: Decreases default Attack Power, adds additional damage to nearby targets
- []: Adds Stun effect
$*pcSkillInfo-Ma_Meteo-description=Inflicts CT_damage damage to the enemy and its nearby. Adds Stun effects when using it after [] skill.
$*pcSkillInfo-Ma_Meteo_1-description=Inflicts CT_damage damage to the enemy and its nearby. Adds Stun effects when using it after [] skill.
Allows to charge up to 2 times.
$*pcSkillInfo-Ma_Firer-description=Inflicts damage of CT_damage to the enemy. Spreads to targets in near 6m when applied [Burn] to targets. Also, resets the duration of [Burn] that has active on enemies.
$*pcSkillInfo-Ma_FlameExplosion-description=Inflicts CT_damage damage to the enemy.
Base damage is reduced after using [] skill, but deals additional damage to nearby targets.
$*pcSkillInfo-Ma_IceArow-description=Inflicts damage of CT_damage to the enemy and decreases Movement Speed by 20% for 2.5 seconds as well as decreases Magic Defense by 30%.
$*pcSkillInfo-Ma_Icicle-description=Inflicts CT_damage damage to the enemy.
$*pcSkillInfo-Ma_Icicle_1-description=Inflicts damage of CT_damage to the enemy and decreases Movement Speed by 20% for 2.5 seconds as well as Magic Defense by 30%.
Charges by up to 2 times.
$*pcSkillInfo-Ma_ColdShock-description=Inflicts CT_damage damage to the enemy.
$*pcSkillInfo-Ma_CoolingZone-description=Inflicts damage of CT_damage to enemies within a 5m radius, and freezes their legs for 5 seconds.
$*pcSkillInfo-Ma_IceWhip-description=Inflicts CT_damage damage to the front enemies and reduces movement speed by 40%.
$*pcSkillInfo-Ma_SlowyFrostbite-description=Deals damage over time to enemies for 8 seconds, and decreases movement speed by 10%. Freezes them for 3 seconds when the duration of DoT is over.
$*pcSkillInfo-Ma_LimitSpear-description=Deals CT_damage to the enemy. After using the [Frigid Spear] skill, the Mage will be unable to cast all skills for 5 seconds, except for [], [], [], [Magic Absorption], [], and [Defensive Action].
Increases Critical Hit rate in proportion to the Health Points lost by targets.
[Frigid Spear] does not cause Resistance.
$*pcSkillInfo-Ma_LightningArraw-description=Inflicts CT_damage damage to the enemy. Reduces cooldown time of [] skill by 2 seconds when hitting by the skill.
$*pcSkillInfo-Ma_ChainLightning-description=Inflicts damage of CT_damage to enemies, then jumping to chained attack against additional nearby enemies. It is linked up to 4 times to inflict damage, and reduces Attack Power by 10% each time it is linked.
$*pcSkillInfo-Ma_ChainLightning_1-description=Inflicts damage of CT_damage to enemies, then jumping to chained attack against additional nearby enemies. It is linked up to 5 times to inflict damage, and reduces Attack Power by 10% each time it is linked.
Includes yourself in Chain Target.
$*pcSkillInfo-Ma_Typhoon-description=Inflicts CT_damage damage to enemies within a 5m radius. Pulls targets in the range toward the beginning, middle, and end of the skill.
$*pcSkillInfo-Ma_Typhoon_invoke-description=passiveInvoke for Typhoon trap
$*pcSkillInfo-Ma_FrostWind-description=Inflicts damage of CT_damage to enemies within a front 7m and pushes them back. Additionally, decreases Movement Speed and Magic Defense by 30% for 2.5 seconds.
$*pcSkillInfo-Ma_Sleep-description=Put enemies to sleep and immobilizes for 30 seconds. The targets' vital is restored very quickly during this time. The target wakes up upon your attack.
[Sleep] skill does not cause Resistance Judgment.
The duration is applied for 10 seconds if the target is a player.
$*pcSkillInfo-Ma_Sleep_1-description=Put enemies to sleep and immobilizes for 30 seconds. Quickly restores the targets' vital during this time. When enemies are attacked, they wake up.
[Sleep] skill does not cause Resistance Judgment.
Applies the duration for 10 seconds if the target is a player.
Allows to charge up to 3 times.
$*pcSkillInfo-Ma_ElementShield-description=Creates an armor that reduces damage by 15% for 30 seconds.
Creates [Phantasmal Armor] when consuming 25% of vital by one time attack during maintaining Armor.
[Phantasmal Armor]: Reduces the next damage by 30% within 5 seconds. Stuns attackers by 3 seconds upon damage by melee attack.
$*pcSkillInfo-Ma_FlameShield-description=Creates an armor that reduces damage by 15% for 30 seconds. Acquires Fire Element when attacked while maintaining Armor, and you have a chance to apply [Burn] to the attackers when hit by Melee attack.
Creates [Phantasmal Armor] when consuming 25% of vital by one time attack during maintaining armor.
[Phantasmal Armor]: Reduces the next damage by 30% within 5 seconds. Stuns attackers by 3 seconds upon damage by melee attack.
$*pcSkillInfo-Ma_ColdShield-description=Creates an armor that reduces damage by 15% for 30 seconds. Acquires Ice Element when attacked while maintaining Armor, and you have a chance to reduces movement speed of the attackers when hit by Melee attack.
Creates [Phantasmal Armor] when consuming 25% of vital by one time attack during maintaining Armor.
[Phantasmal Armor]: Reduces the next damage by 30% within 5 seconds. Stuns attackers by 3 seconds upon damage by melee attack.
$*pcSkillInfo-Ma_AirShield-description=Creates an armor that reduces damage by 15% for 30 seconds. Acquires Air Element when attacked while maintaining Armor, and you have a chance to apply [Electrocuted] to the attackers when hit by Melee attack.
Creates [Phantasmal Armor] when consuming 25% of vital by one time attack during maintaining Armor.
[Phantasmal Armor]: Reduces the next damage by 30% within 5 seconds. Stuns attackers by 3 seconds upon damage by melee attack.
$*pcSkillInfo-Ma_Blink-description=Blink
$*pcSkillInfo-Ma_FireQTE_01-description=Inflicts damage of CT_damage to enemies, and stuns them for 2 second.
Allows to cast when Spell damage is hit by critical hit.
$*pcSkillInfo-Ma_IceQTE_01-description=Inflicts damage of CT_damage to the enemy.
Allows to cast when Spell damage is hit by critical hit.
$*pcSkillInfo-Ma_AirQTE_01-description=Inflicts damage of CT_damage to the enemy, and decreases the cooldown time of other Air Affinity Skills by 1 second.
Allows to cast when Spell damage is hit by critical hit.
$*pcSkillInfo-Ma_FlameShock-description=Inflicts CT_damage damage to the enemy. Increases Attack Power by 50% when using after [] skill.
$*pcSkillInfo-Ma_FirePillar-description=Inflicts damage of CT_damage in the target area, and additionally, Deals periodic damage for N seconds to the enemy in the area.
$*pcSkillInfo-Ma_FirePillar_1-description=Inflicts damage of CT_damage in the target area, and additionally, Deals periodic damage for N seconds to the enemy in the area.
$*pcSkillInfo-Ma_Blizzard-description=Inflicts damage of CT_damage in the target area, and reduces movement speed of the target by N% per period.
$*pcSkillInfo-Ma_ThunderBolt-description=Inflicts damage of CT_damage in the target area. Applies higher damage as the closer to the central area of range.
$*pcSkillInfo-Ma_WindRide-description=Places a [Magical Glyph] on the current location and moves forward quickly, dealing CT_damage in the area moved to.
If used again after a [Magical Glyph] is created, the player is returned to the location of the [Magical Glyph]. However, the Magical Glyph must be visible to the player. Restores 10% of maximum Mana upon returning to the [Magical Glyph].
You are immune to Crowd Control and Position Control effects while moving.
[Along the Wind] cannot be affected by damage increase effects from other skills.
If [Along the Wind] scores a Critical Hit, [], [], and [] are not activated.
$*pcSkillInfo-Ma_WindRide_1-description=Returns to the [Magical Glyph]. However, the Magical Glyph must be visible to the player.
Become immune to Crowd Control and Position Control effects while moving.
Restores 10% of maximum Mana.
$*pcSkillInfo-Ma_Gust-description=Inflicts damage of CT_damage to enemies within a 5m radius and pushes them back.
$*pcSkillInfo-Ma_Jangpung-description=Inflicts CT_damage damage to the enemy over 6.5 seconds per period.
$*pcSkillInfo-Ma_Windcutter-description=Inflicts CT_damage damage to the enemy.
$*pcSkillInfo-Ma_Windcutter_1-description=Inflicts damage of CT_damage to the enemy.
Allows to charge up to twice.
$*pcSkillInfo-Ma_ElectricExplosion-description=Inflicts CT_damage damage to enemies within a 4m radius.
$*pcSkillInfo-Ma_ElementUp-description=There is nothing happens without the activated element.
$*pcSkillInfo-Ma_ElementUp_1-description=There is nothing happens without the activated element.
$*pcSkillInfo-Ma_ElementUp_2-description=There is nothing happens without the activated element.
$*pcSkillInfo-Ma_ElementUp_3-description=There is nothing happens without the activated element.
$*pcSkillInfo-Ma_ManaRecovery-description=Restores by N% of max Mana over 10 seconds. Increases Mana gain for [Magic Absorption] skill by 100% while restoring Mana.
$*pcSkillInfo-Ma_SpellClear-description=When used on allies, removes 1 of each [Burn], [Curse], and [Wound] timed effects.
When used on enemies, removes 1 of each [Haste], [Healing], and [Protection] timed effects.
$*pcSkillInfo-Ma_ManaProtect-description=Consumes Mana and creates a protective shield to absorb damage. It will be deactivated upon pressing skills one more time.
Allows to activate if current Mana is at least 10% of max Mana.
$*pcSkillInfo-Ma_Fireball_2-description=Inflicts damage of CT_damage to the enemy and its nearby, and resets the duration of [Burn] when the target already has the effect on them.
It does not receive the damage increase effect by other skills and the additional effect.
$*pcSkillInfo-Ma_Dust-description=Reduces Mage's Threat by 30% over 5 seconds.
$*pcSkillInfo-Ma_Dust_1-description=Immediately decreases Mage's Threat by 30%, and acquires immunity to all attacks for 5 seconds.
However, Mage can not use all skills except Defensive Action during this time.
$*pcSkillInfo-Ma_SpellBlock-description=Interrupts the casting Magic, and makes Magic Skill to cast-off state for 5 seconds.
$*pcSkillInfo-Ma_LightningFire-description=Remains [Static Charge] to increase movement speed by 30% for 8 seconds when using on Allies.
Remains [Static Charge] to decrease movement speed by 30% for 8 seconds when using on enemies.
Triggers [Static Charge] to inflict damage to nearby targets when reusing the skills on targets that have on [Static Strike].
$*pcSkillInfo-Ma_LightningFire_1-description=Deals CT_damage to the target and its surroundings, and acquires [Static Charge].
$*pcSkillInfo-Ma_FireIce-description=Inflicts CT_damage of damage to the enemy two times. Inflicts higher damage when the target is [Burn] or [Frozen], and dismisses [Burn] and [Frozen].
Grants Away Casting.
$*pcSkillInfo-Ma_AllQTE_01-description=Allows to only cast when tripped. Immediately stands up to inflict damage of CT_damage to enemies within a 3m radius, and Pushes them back. The caster acquires immunity to Crowd Control and Position Control effects for 3 seconds.
$*pcSkillInfo-Ma_FireKeyskillUnstack-description=Fire Key Skill Passive 1stack decreased
$*pcSkillInfo-Ma_IceKeyskillUnstack-description=Ice Key Skill Passive 1stack decreased
$*pcSkillInfo-Ma_AirKeyskillUnstack-description=Air Key Skill Passive 1stack decreased
$*pcSkillInfo-Ma_PassiveSkill_01-description=Increases the Critical Hit Rate for Fire Affinity Skills by 3%. It does not apply Passive and additional damage.
$*pcSkillInfo-Ma_PassiveSkill_02-description=Increases damage of Fire Affinity Skills by 5% for targets that have on [Burn]. It does not apply Passive and additional damage.
$*pcSkillInfo-Ma_PassiveSkill_03-description=[] is changed to deal damage within a 3m radius of the target.
[] will not be affected by additional effects or damage increase effects from other skills.
$*pcSkillInfo-Ma_PassiveSkill_04-description=Increases damage of Ice Affinity Skills by 5% for the target that slowed down movement speed by Ice Affinity Skills. It doesn't apply Passive and additional damage.
$*pcSkillInfo-Ma_PassiveSkill_05-description=Increases damage when using [], [], [], and [] skills on frozen targets.
$*pcSkillInfo-Ma_PassiveSkill_06-description=Adds effects to reduce Movement Speed by 20% and Magic Defense by 30% for 2.5 seconds to [].
When hitting with other Ice Affinity skills, you have a 20% chance to reset the cooldown time of [].
$*pcSkillInfo-Ma_PassiveSkill_07-description=Causes enemies to become [Electrocuted] for 15 seconds with a 100% chance when using [] and [], and with a 50% chance when using []. Increases Critical Hit rate of the next Ice Affinity skill by 30% for targets that became [Electrocuted]. This effect only applies to the following single-target Ice Affinity skills.
[Electric Shock] can be stacked up to 3 times, and will stun the target for 3 seconds if stacked 3 times.
$*pcSkillInfo-Ma_PassiveSkill_08-description=Increases the number of Chain for [] skills by 1 time. Includes yourself in Chain Target by [] skills. However, you are not affected.
$*pcSkillInfo-Ma_PassiveSkill_09-description=The full ranged Attack Power for [] skills becomes equal. Reduces Attack Power in the central area and increases in the outer area. Also, when attacking multiple enemies, damage to each target does not decrease significantly.
$*pcSkillInfo-Ma_PassiveSkill_10-description=Increases damage of [] as the distance to the target increases.
Additionally, reduces Movement Speed by 30% for 4 seconds when [] hits.
$*pcSkillInfo-Ma_PassiveSkill_11-description=Increases damage as the periodic damage of [] and [] skills lasts.
$*pcSkillInfo-Ma_PassiveSkill_12-description=Increases damage by 15% against targets with less than 20% health. It does not apply to over time and bonus damage.
$*pcSkillInfo-Ma_PassiveSkill_13-description=Charges up to 3 times for [] skills and decreases Casting time by 50%.
$*pcSkillInfo-Ma_PassiveSkill_14-description=Converts [Seclusion] skill into [Distortion] skill.
$*pcSkillInfo-Ma_PassiveSkill_15-description=Increases ranged Damage Over Time of [Pillar of Fire].
$*pcSkillInfo-Ma_PassiveSkill_16-description=Dismisses the reduction effect of movement speed for [Freezing] skill, and increases damage.
$*pcSkillInfo-Mage_equipment_bonus_01-description=Increases Dodge rate and Magic Resistance in proportion to its number when wearing a robe.
$*pcSkillInfo-Mage_equipment_bonus_02-description=When wearing a robe on all body parts, increases Ability Power and restores Energy upon Resistance.
$*pcSkillInfo-Mage_equipment_bonus_energy-description=Restores [Energy] by 10.
$*pcSkillInfo-Ma_fire_comsume-description=Consumes 1000 Fire Element
$*pcSkillInfo-Ma_ice_comsume-description=Consumes 1000 Ice Element
$*pcSkillInfo-Ma_air_comsume-description=Consumes 1000 Air Element
$*pcSkillInfo-Ma_NormalAttack1_s1-description=Chain Start Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_NormalAttack1_s2-description=Chain Start Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_NormalAttack1_s3-description=Chain Start Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_NormalAttack1_s6-description=Chain Start Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_NormalAttack2_s1-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_NormalAttack2_s1_1-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_NormalAttack2_s5-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_NormalAttack2_s6-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_NormalAttack5_s1-description=Last Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_NormalAttack5_s2-description=Last Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_NormalAttack5_s3-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_NormalAttack5_s3_1-description=Last Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_Fireball_s1-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_Fireball_s1_1-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_Fireball_s4-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_Fireball_2_s1-description=Last Chain Skill
Deals CT_Damage to the enemy and its surroundings.
$*pcSkillInfo-Ma_Fireball_2_s1_1-description=Chain Skill
Deals CT_Damage to the enemy and its surroundings.
$*pcSkillInfo-Ma_Fireball_2_s4-description=Chain Skill
Deals CT_Damage to the enemy and its surroundings.
$*pcSkillInfo-Ma_FlameShock_s1-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_FlameShock_s1_1-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_FlameShock_s4-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_FlameShock_s5-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_FlameShock_s6-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_Meteo_s1-description=Last Chain Skill
Deals CT_Damage to the enemy and its surroundings.
$*pcSkillInfo-Ma_Meteo_s1_1-description=Chain Skill
Deals CT_Damage to the enemy and its surroundings.
$*pcSkillInfo-Ma_Meteo_s1_2-description= Last Chain Skill
Deals CT_damage to the enemy and its surroundings,
and inflicts the [Stun] effect,
which makes the enemy unable to move for 2 seconds.
$*pcSkillInfo-Ma_Meteo_s1_4-description=Last Chain Skill
Deals CT_Damage to the enemy and its surroundings.
$*pcSkillInfo-Ma_Ignite_s1-description= Chain Start Skill
Deals CT_damage to the enemy,
inflicting the [Burn] effect.
$*pcSkillInfo-Ma_Ignite_s5-description= Last Chain Skill
Deals CT_damage to the enemy,
inflicting the [Burn] effect.
$*pcSkillInfo-Ma_Firer_s1-description= Last Chain Skill
Deals CT_damage to the enemy. If the [Burn] effect is applied to the target,
it affects additional nearby targets within 6 m. Resets the duration of the [Burn] effect affecting the target.
$*pcSkillInfo-Ma_Firer_s1_1-description= Chain Skill
Deals CT_damage to the enemy. If the [Burn] effect is applied to the target,
it affects additional nearby targets within 6 m. Resets the duration of the [Burn] effect affecting the target.
$*pcSkillInfo-Ma_Firer_s5-description= Last Chain Skill
Deals CT_damage to the enemy. If the [Burn] effect is applied to the target,
it affects additional nearby targets within 6 m. Resets the duration of the [Burn] effect affecting the target.
$*pcSkillInfo-Ma_Firer_s6-description= Chain Skill
Deals CT_damage to the enemy. If the [Burn] effect is applied to the target,
it affects additional nearby targets within 6 m. Resets the duration of the [Burn] effect affecting the target.
$*pcSkillInfo-Ma_FlameExplosion_s1-description=Last Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_FlameExplosion_s1_1-description= Last Chain Skill
Deals CT_damage to the enemy,
and deals additional damage to the target and its surroundings.
$*pcSkillInfo-Ma_FlameExplosion_s4-description=Last Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_FireQTE_01_s1-description= Last Chain Skill
Deals CT_damage to the enemy and applies the [Stun] effect,
which makes the enemy unable to move for 2 seconds.
$*pcSkillInfo-Ma_FireQTE_01_s5-description= Last Chain Skill
Deals CT_damage to the enemy and applies the [Stun] effect,
which makes the enemy unable to move for 2 seconds.
$*pcSkillInfo-Ma_FireQTE_01_s5_1-description=Chain Start Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_FireChoice_s1-description=Chain Start Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_FireChoice_s5-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_FirePillar_s1-description= Last Chain Skill
For N seconds,
deals CT_damage to the targeted area and additional periodic damage to enemies in the area.
$*pcSkillInfo-Ma_FirePillar_s4-description= Last Chain Skill
For N seconds,
deals CT_damage to the targeted area and additional periodic damage to enemies in the area.
$*pcSkillInfo-Ma_NormalAttack3_s2-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_NormalAttack3_s2_1-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_NormalAttack3_s2_2-description=Last Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_NormalAttack3_s4-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_NormalAttack3_s5-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_NormalAttack3_s6-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_IceArow_s2-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_IceArow_s2_1-description=Last Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_IceArow_s2_2-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_IceArow_s4-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_IceArow_s5-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_ColdShock_s2-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_ColdShock_s2_1-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_ColdShock_s2_2-description=Last Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_ColdShock_s2_3-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_ColdShock_s4-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_ColdShock_s5-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_ColdShock_s6-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_Icicle_s2-description=Last Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_Icicle_s2_1-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_Icicle_s4-description=Last Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_IceQTE_01_s2-description=Chain Start Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_IceQTE_01_s2_1-description=Last Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_IceQTE_01_s5-description=Last Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_IceWhip_s2-description=Last Chain Skill
Deals CT_Damage to enemies in front.
$*pcSkillInfo-Ma_IceWhip_s4-description=Last Chain Skill
Deals CT_Damage to enemies in front.
$*pcSkillInfo-Ma_SlowyFrostbite_s2-description=Last Chain Skill
Deals damage over time to the enemy for 8 seconds and decreases the enemy's Movement Speed by 10%. The target freezes for 3 seconds when the damage over time duration finishes.
$*pcSkillInfo-Ma_SlowyFrostbite_s2_1-description= Last Chain Skill
Deals CT_damage to the enemy and inflicts the [Stun] effect,
which makes the target unable to move for 1.5 seconds.
$*pcSkillInfo-Ma_SlowyFrostbite_s5-description=Chain Start Skill
Deals damage over time to the enemy for 8 seconds and decreases the enemy's Movement Speed by 10%. The target freezes for 3 seconds when the damage over time duration finishes.
$*pcSkillInfo-Ma_SlowyFrostbite_s5_1-description= Chain Start Skill
Deals CT_damage to the enemy andinflicts the [Stun] effect,
which makes the target unable to move for 1.5 seconds.
$*pcSkillInfo-Ma_CoolingZone_s2-description= Chain Start Skill
Deals CT_damage to enemies within a 5m radius,
freezing their legs for 4 seconds.
$*pcSkillInfo-Ma_CoolingZone_s5-description= Last Chain Skill
Deals CT_damage to enemies within a 5m radius,
freezing their legs for 4 seconds.
$*pcSkillInfo-Ma_CoolingZone_s6-description= Last Chain Skill
Deals CT_damage to enemies within a 5m radius,
freezing their legs for 4 seconds.
$*pcSkillInfo-Ma_LimitSpear_s2-description=Last Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_LimitSpear_s2_1-description= Last Chain Skill
Deals CT_damage to the enemy.
Critical Hit rate increases in proportion to the target's Health Point loss.
[Frigid Spear] doesn't cause any Resistance.
$*pcSkillInfo-Ma_LimitSpear_s4-description=Last Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_LimitSpear_s4_1-description= Last Chain Skill
Deals CT_damage to the enemy.
Critical Hit rate increases in proportion to the target's Health Point loss.
[Frigid Spear] doesn't cause any Resistance.
$*pcSkillInfo-Ma_Blizzard_s2-description= Chain Skill
For 7.5 seconds, deals CT_damage to the targeted area periodically.
Any move command cancels the skill casting.
$*pcSkillInfo-Ma_Blizzard_s5-description= Last Chain Skill
For 7.5 seconds, deals CT_damage to the targeted area periodically.
Any move command cancels the skill casting.
$*pcSkillInfo-Ma_Blizzard_s6-description= Last Chain Skill
For 7.5 seconds, deals CT_damage to the targeted area periodically.
Any move command cancels the skill casting.
$*pcSkillInfo-Ma_NormalAttack4_s3-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_NormalAttack4_s3_1-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_LightningArraw_s3-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_LightningArraw_s3_1-description=Last Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_LightningArraw_s3_2-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_LightningArraw_s3_3-description=Last Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_LightningArraw_s4-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_LightningArraw_s5-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_ChainLightning_s3-description= Last Chain Skill
Deals CT_damage to the enemy and arcs to another nearby enemy. The spell affects up to 5 targets,
inflicting 10% less damage to each successive target.
$*pcSkillInfo-Ma_ChainLightning_1_s3-description= Last Chain Skill
Deals CT_damage to the enemy and arcs to another nearby enemy. The spell affects up to 5 targets, inflicting 10% less damage to each successive target.
Chaining targets include the caster.
$*pcSkillInfo-Ma_ChainLightning_s3_1-description= Chain Skill
Deals CT_damage to the enemy and arcs to another nearby enemy. The spell affects up to 5 targets,
inflicting 10% less damage to each successive target.
$*pcSkillInfo-Ma_ChainLightning_1_s3_1-description= Chain Skill
Deals CT_damage to the enemy and arcs to another nearby enemy. The spell affects up to 5 targets, inflicting 10% less damage to each successive target.
Chaining targets include the caster.
$*pcSkillInfo-Ma_ChainLightning_s6-description= Chain Skill
Deals CT_damage to the enemy and arcs to another nearby enemy. The spell affects up to 5 targets,
inflicting 10% less damage to each successive target.
$*pcSkillInfo-Ma_ChainLightning_1_s6-description= Chain Skill
Deals CT_damage to the enemy and arcs to another nearby enemy. The spell affects up to 5 targets, inflicting 10% less damage to each successive target.
Chaining targets include the caster.
$*pcSkillInfo-Ma_AirQTE_01_s3-description=Chain Start Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_AirQTE_01_s4-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_AirQTE_01_s5-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_Windcutter_s3-description=Last Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_Windcutter_s4-description=Last Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_Windcutter_s5-description=Chain Skill
Deals CT_Damage to the enemy.
$*pcSkillInfo-Ma_ThunderBolt_s3-description=Last Chain Skill
Deals CT_Damage to the target area.
$*pcSkillInfo-Ma_ThunderBolt_s4-description=Last Chain Skill
Deals CT_Damage to the target area.
$*pcSkillInfo-Ma_ThunderBolt_s5-description=Chain Start Skill
Deals CT_Damage to the target area.
$*pcSkillInfo-Ma_ThunderBolt_s5_1-description=Last Chain Skill
Deals CT_Damage to the target area.
$*pcSkillInfo-Ma_WindRide_s3-description= Chain Skills
After generating a magical glyph in the current location, you fly forward quickly, dealing CT_damage to the targeted area.
Grants immunity to all Crowd Control and Position Control effects while moving.
It is not affected by other skills that increase damage.
$*pcSkillInfo-Ma_WindRide_s6-description= Chain Start Skill
You fly forward quickly, dealing CT_damage to the targeted area.
Grants immunity to all Crowd Control and Position Control effects while moving.
It is not affected by other skills that increase damage.
$*pcSkillInfo-Ma_WindRide_s6_1-description= Chain Skill
After generating a magical glyph in the current location, you fly forward quickly, dealing CT_damage to the targeted area.
Grants immunity to all Crowd Control and Position Control effects while moving.
It is not affected by other skills that increase damage.
$*pcSkillInfo-Ma_WindRide_1_s3-description= Last Chain Skill
Returns to the placed magical glyph. However, the magical glyph must be located within your sight.
Grants immunity to all Crowd Control and Position Control effects while moving.
$*pcSkillInfo-Ma_WindRide_1_s6-description= Last Chain Skill
Returns to the placed magical glyph. However, the magical glyph must be located within your sight.
Grants immunity to all Crowd Control and Position Control effects while moving.
$*pcSkillInfo-Ma_WindRide_1_s6_1-description= Last Chain Skill
Returns to the placed magical glyph. However, the magical glyph must be located within your sight.
Grants immunity to all Crowd Control and Position Control effects while moving.
$*pcSkillInfo-Ma_ElectricExplosion_s3-description=Chain Start Skill
Deals CT_Damage to enemies within a 4m radius.
$*pcSkillInfo-Ma_ElectricExplosion_s3_1-description=Chain Skill
Deals CT_Damage to enemies within a 4m radius.
$*pcSkillInfo-Ma_ElectricExplosion_s3_2-description=Last Chain Skill
Deals CT_Damage to enemies within a 4m radius.
$*pcSkillInfo-Ma_ElectricExplosion_s5-description=Last Chain Skill
Deals CT_Damage to enemies within a 4m radius.
$*pcSkillInfo-Ma_ElectricExplosion_s6-description=Chain Skill
Deals CT_Damage to enemies within a 4m radius.
$*pcSkillInfo-Ma_Jangpung_s3-description= Chain Skill
For 6.5 seconds,
deals CT_damage to the targeted area periodically.
$*pcSkillInfo-Ma_Jangpung_s5-description= Last Chain Skill
For 6.5 seconds,
deals CT_damage to the targeted area periodically.
$*pcSkillInfo-Ma_Typhoon_s3-description=Chain Skill
Deals CT_Damage to enemies within a 5m radius at regular intervals.
$*pcSkillInfo-Ma_Typhoon_s6-description=Last Chain Skill
Deals CT_Damage to enemies within a 5m radius at regular intervals.
$*pcSkillInfo-Ma_Gust_s3-description= Last Chain Skill
Deals CT_damage to enemies up to 5m in front of you,
knocking them back.
$*pcSkillInfo-Ma_Gust_s4-description= Last Chain Skill
Deals CT_damage to enemies within 5m in front,
knocking them back.
$*pcSkillInfo-Ma_Gust_s6-description= Last Chain Skill
Deals CT_damage to enemies within 5m in front,
knocking them back.
$*pcSkillInfo-Ma_FireIce_s4-description=Chain Start Skill
Deals CT_Damage in total to the enemy over 2 attacks.
$*pcSkillInfo-Ma_FireIce_s6-description=Last Chain Skill
Deals CT_Damage in total to the enemy over 2 attacks.
$*pcSkillInfo-Ma_LightningFire_s4-description= Chain Start Skill
Inflicts the [Lightning Fire] effect on the target for 8 seconds. When used on allies,
increases Movement Speed by 30%. When used on enemies,
reduces Movement Speed by 30%.
$*pcSkillInfo-Ma_LightningFire_s6-description= Chain Skill
Inflicts the [Lightning Fire] effect on the target for 8 seconds. When used on allies,
increases Movement Speed by 30%. When used on enemies,
reduces Movement Speed by 30%.
$*pcSkillInfo-Ma_LightningFire_1_s4-description= Chain Skill
Deals CT_damage to the target and its surroundings,
and removes the [Lightning Fire] effect.
$*pcSkillInfo-Ma_LightningFire_1_s6-description= Last Chain Skill
Deals CT_damage to the target and its surroundings,
and removes the [Lightning Fire] effect.
$*pcSkillInfo-Ma_FrostWind_s4-description= Chain Start Skill
Deals CT_damage to enemies within 7m in front,
knocking them back.
$*pcSkillInfo-Ma_FrostWind_s6-description=Last Chain Skill
Deals CT_Damage to enemies 7m in front of you and knocks them back.
$*pcSkillInfo-Ma_AllQTE_01_s6-description=Chain Start Skill
You can only use the skill when you are in a tripped state. Pick yourself up and deal CT_Damage to enemies within a 3m radius.
$*pcSkillInfo-Ma_AllQTE_01_s6_1-description=Chain Start Skill
You can only use the skill when you are in a tripped state. Pick yourself up and deal CT_Damage to enemies within a 3m radius.
$*pcSkillInfo-Ma_ElementUp_n1-description= Non-Chain Skill
Obtain 20 Fire,
Ice,
and Air Elements.
$*pcSkillInfo-Ma_ElementUp_n1_1-description=Non-Chain Skill
Obtain 60 Fire Elements.
$*pcSkillInfo-Ma_ElementUp_n1_2-description=Non-Chain Skill
Obtain 60 Ice Elements.
$*pcSkillInfo-Ma_ElementUp_n1_3-description=Non-Chain Skill
Obtain 60 Air Elements.
$*pcSkillInfo-Ma_SpellBlock_n2-description=Non-Chain Skill
Interrupts spells being cast and makes the target unable to cast magic skills for 4 seconds.
$*pcSkillInfo-Ma_SpellBlock_n2_1-description=Non-Chain Skill
Interrupts spells being cast and reduces the enemy's Mana by 25%.
$*pcSkillInfo-Ma_SpellBlock_n2_2-description=Non-Chain Skill
Interrupts spells being cast and makes the target unable to cast magic skills for 6 seconds.
$*pcSkillInfo-Ma_SpellBlock_n2_3-description= Non-Chain Skill
Deals CT_damage to the enemy.
Interrupts spells being cast and makes the target unable to cast magic skills for 2 seconds.
$*pcSkillInfo-Ma_Dust_n3-description=Non-Chain Skill
Reduces Threat by 30% for 5 seconds.
$*pcSkillInfo-Ma_Dust_n3_1-description= Non-Chain Skill
Reduces Threat by 30% for 5 seconds and renders the caster immune to all Physical damage.
However, the caster can't use any skills for the duration of the skill effect.
$*pcSkillInfo-Ma_Dust_n3_2-description= Non-Chain Skill
Reduces Threat by 30% for 5 seconds and renders the caster immune to all Magic damage.
However, the caster can't use any skills for the duration of the skill effect.
$*pcSkillInfo-Ma_Dust_1_n3_3-description= Non-Chain Skill
Immediately reduces Threat by 30% and renders the caster immune to all attacks for 5 seconds.
However, the caster can't use any skills or move for the duration of the skill effect.
$*pcSkillInfo-Ma_Sleep_n4-description= Non-Chain Skill
The enemy falls asleep and becomes unable to move for 30 seconds. The target quickly recovers Health Points for the duration of the effect. The target wakes up when attacked.
The skill does not trigger Resistance calculation.
When used on a player, it only lasts for 10 seconds.
$*pcSkillInfo-Ma_Sleep_n4_1-description= Non-Chain Skill
The enemy falls asleep and becomes unable to move for 45 seconds. The target quickly recovers Health Points for the duration of the effect. The target wakes up when attacked.
The skill does not trigger Resistance calculation.
When used on a player, it only lasts for 12 seconds.
$*pcSkillInfo-Ma_Sleep_n4_2-description= Non-Chain Skill
The enemy falls asleep and becomes unable to move for 20 seconds. The target quickly recovers Health Points for the duration of the effect. The target wakes up when attacked.
The skill does not trigger Resistance calculation.
When used on a player, it only lasts for 8 seconds.
$*pcSkillInfo-Ma_Sleep_1_n4_3-description= Non-Chain Skill
The enemy falls asleep and becomes unable to move for 30 seconds. The target quickly recovers Health Points for the duration of the effect. The target wakes up when attacked.
The skill does not trigger Resistance calculation.
When used on a player, it only lasts for 10 seconds.
Stacks up to 3 times.
$*pcSkillInfo-Ma_ManaProtect_n5-description= Non-Chain Skill
Creates a Protective Shield that absorbs damage by consuming Mana. Press the skill once again to deactivate it.
You can activate it when you have 10% or more of maximum Mana.
$*pcSkillInfo-Ma_ManaProtect_n5_1-description= Non-Chain Skill
Creates a Protective Shield that absorbs damage by consuming Mana. Press the skill once again to deactivate it.
You can activate it when you have 10% or more of maximum Mana.
$*pcSkillInfo-Ma_ManaProtect_n5_2-description= Non-Chain Skill
Creates a Protective Shield that absorbs damage by consuming Mana. Press the skill once again to deactivate it.
You can activate it when you have 10% or more of maximum Mana.
$*pcSkillInfo-Ma_ManaProtect_n5_3-description=Non-Chain Skill
Reduces damage taken by 75% for 5 seconds.
$*pcSkillInfo-Ma_SpellClear_n6-description= Non-Chain Skill
Removes one of the [Burn],
[Curse],
and [Wound] effects affecting each ally.
$*pcSkillInfo-Ma_SpellClear_n6_1-description= Non-Chain Skill
When used on allies,
it removes all of the [Burn],
[Curse],
and [Wound] effects affecting them.
$*pcSkillInfo-Ma_SpellClear_n6_2-description= Non-Chain Skill
When used on enemies,
it removes all of the [Haste],
[Heal],
and [Protection] effects affecting them.
$*pcSkillInfo-Ma_SpellClear_n6_3-description= Non-Chain Skill
Removes one of the [Burn],
[Curse],
and [Wound] effects,
and increases Ability Power by 30% for 15 seconds.
$*pcSkillInfo-Ma_ElementShield_n7-description= Non-Chain Skill
Summons armor which absorbs 15% of damage taken for 30 seconds.
The Armor transforms into [Phantasmal Armor] when more than 25% of Vitality is consumed by a single attack. Phantasmal Armor absorbs 30% of damage taken from the next attack within 5 seconds.
When hit by a melee attack, inflicts the [Stun] effect, making the target unable to move for 3 seconds.
$*pcSkillInfo-Ma_FlameShield_n7-description= Non-Chain Skill
Summons armor which absorbs 15% of damage taken for 30 seconds.
Gain Fire Element if you are attacked while the armor is maintained. When hit by a melee attack, you have a chance of inflicting the [Burn] effect on the attacker.
The Armor transforms into [Phantasmal Armor] when more than 25% of Vitality is consumed by a single attack. Phantasmal Armor absorbs 30% of damage taken from the next attack within 5 seconds.
When hit by a melee attack, inflicts the [Burn] effect, making the target unable to move for 3 seconds.
$*pcSkillInfo-Ma_ColdShield_n7-description= Non-Chain Skill
Summons armor which absorbs 15% of damage taken for 30 seconds.
Gain Ice Element if you are attacked while the armor is maintained. When hit by a melee attack, you have a chance of reducing the attacker's Movement Speed.
The Armor transforms into [Phantasmal Armor] when more than 25% of Vitality is consumed by a single attack. Phantasmal Armor absorbs 30% of damage taken from the next attack within 5 seconds.
When hit by a melee attack, inflicts the [Stun] effect, making the target unable to move for 3 seconds.
$*pcSkillInfo-Ma_AirShield_n7-description= Non-Chain Skill
Summons armor which absorbs 15% of damage taken for 30 seconds.
Gain Air Element if you are attacked while the armor is maintained. When hit by a melee attack, you have a chance of inflicting the [Electrocuted] effect on the attacker.
The Armor transforms into [Phantasmal Armor] when more than 25% of Vitality is consumed by a single attack. Phantasmal Armor absorbs 30% of damage taken from the next attack within 5 seconds.
When hit by a melee attack, inflicts the [Stun] effect, making the target unable to move for 3 seconds.
$*pcSkillInfo-Ma_va_n8-description=Non-Chain Skill
Teleports to the front. While teleporting, you are immune to all damage, crowd control and position control effects.
Charges up to 3 times.
$*pcSkillInfo-Ma_va_n8_1-description= Non-Chain Skill
Teleports to the front. While teleporting, you are immune to all damage, crowd control and position control effects.
Can be used even when crowd control is active.
Charges up to 3 times.
$*pcSkillInfo-Ma_va_n8_2-description= Non-Chain Skill
Teleports you forward. Grants immunity to all Crowd Control and Position Control effects while teleporting.
Stacks up to 4 times.
$*pcSkillInfo-Ma_va_n8_3-description= Non-Chain Skill
Teleports you forward. Grants immunity to all Crowd Control and Position Control effects while teleporting.
Restores 10% of maximum Mana.
Charges up to 3 times.
$*pcSkillInfo-CB1_paladin_keyskill_new001-description=Key Skill Use Effect:
- Applies [Branded] effect to the enemy. Increases damage to the target marked with [Branded] by 20%.
Key Skill Use Effect:
- Increases Strength and Intelligence by 20% of Wisdom.
- When attacking an enemy caught in [Divine Punishment], you have a chance to reset the cooldown time of [].
- If Peace Mode is maintained for 2 seconds, the damage of your next attack is increased by 20%.
Skill change when key skill is applied:
- Changed [] > to []
- [] is changed to immediate use. Only available to self.
$*pcSkillInfo-CB1_paladin_keyskill_new001_1-description=Reduces Resurrection Cooldown by 2 seconds
$*pcSkillInfo-CB1_paladin_keyskill_new002-description=Use effect of the key skill:
- Applies [Blessing] effect to increase Healing Done for Allies by 15%
Applied effect of the key skill:
- Increases Intelligence by 40% of Wisdom
- Increases Mana Recovery while remaining in Peace Mode for 2 seconds, Increases Healing Done for the next Healing Abilities by 20%
Changes the skill when applying key skill:
- Changes from {[]-[Rapid Strike]-[Fierce Strike]} to [Retribution]
- [] Changes skill for allies to be used
- Increases cooldown time of [] by 10 seconds
- Increases Mana Recovery of [] by 30%
$*pcSkillInfo-CB1_paladin_keyskill_new003-description=Key Skill Use Effect:
- Increases the damage dealt by applying [Verdict] effect to enemies. Heals by 10% of damage when attacking an enemy marked with [Verdict] effect by allies.
Key Skill Use Effect:
- Strength is increased by 40% of Wisdom
- Resistance Increased
- If Peace Mode is maintained for 2 seconds, acquires an [Enhanced Defense] effect to block or resist the next attack.
- Increases damage reduction of [] by 30%
$*pcSkillInfo-CB1_paladin_skill_new001A-description=Deals CT_damage damage to the enemy.
[] Restores 5% of maximum Mana when enemy is hit.
Damage is increased by 10%.
$*pcSkillInfo-CB1_paladin_skill_new001B-description=Inflicts CT_damage damage to the enemy.
$*pcSkillInfo-CB1_paladin_skill_new001C-description=Deals CT_damage to enemies and restores 5% of maximum Mana.
$*pcSkillInfo-CB1_paladin_skill_new002_2-description=Healing Retribution
$*pcSkillInfo-CB1_paladin_skill_new002_1-description=Retribution Damage
$*pcSkillInfo-CB1_paladin_skill_new002-description=Deals damage to enemies, but if using for allies, heals them.
$*pcSkillInfo-CB1_paladin_skill_new003-description=Decreases damage dealt to the Paladin by 20% for a period of time. This effect does not stack, and the duration of that effect is increased by 2 seconds upon successful Block or Resistance. Triggers the duration increase effect only once every 3 seconds.
$*pcSkillInfo-CB1_paladin_skill_new003_1-description=Reduces damage over time dealt to the target by 20%. This effect does not stack, and increases the duration of that effect by 2 seconds upon successful block or resistance. Triggers the duration increase effect only once every 3 seconds.
$*pcSkillInfo-CB1_paladin_skill_new003_2-description=Oracle Timed Effect Extension
$*pcSkillInfo-CB1_paladin_skill_new004-description=Reflects 5% of Paladin's damage to the attacker for a period of time.
$*pcSkillInfo-CB1_paladin_skill_new005-description=Heals Health Points for up to 10 allies within a 7m radius by CT_heal + (MP cost X 1.6).
$*pcSkillInfo-CB1_paladin_skill_new006-description=Heals Health Points of allies by CT_heal + (MP cost X 3).
$*pcSkillInfo-CB1_paladin_skill_new007-description=Repeatedly heals Paladin's Health Points every 2 seconds for 10 seconds.
$*pcSkillInfo-CB1_paladin_skill_new008-description=Inflicts CT_damage damage to enemies within a 5m radius and pushes them.
$*pcSkillInfo-CB1_paladin_skill_new009-description=Deals CT_damage damage to the enemy. Increases damage dealt to enemies affected by [] by 10%.
If the enemy is caught in the [Divine Punishment] or [Smash] effect, the effect is extended to nearby enemies.
$*pcSkillInfo-CB1_paladin_skill_new011-description=Deals CT_damage to enemies within a 5m radius. Increases damage to enemies affected by the [Divine Punishment] effect by 10%.
$*pcSkillInfo-CB1_paladin_skill_new010-description=Deals CT_damage damage to the enemy. Applies [Divine Punishment] effect, dealing damage over time for 10 seconds to enemies affected by [Branded] or [Verdict]. [Punishment in Heaven] effect can be stacked up to 3 times.
Has a 7% chance of resetting the cooldown time of [].
$*pcSkillInfo-CB1_paladin_skill_new012-description=Inflicts CT_damage damage to the enemy and knocks them down.
$*pcSkillInfo-CB1_paladin_skill_new013-description=Restores by 20% of Max Mana over 7 sec.
If key skill is [], increases Mana Recovery by 30%.
$*pcSkillInfo-CB1_paladin_skill_new014-description=Rushes to tripped enemies to inflict CT_damage damage, and reduces movement speed by 20%.
Only available for tripped enemies.
$*pcSkillInfo-CB1_paladin_skill_new015-description=Dismisses all Poisoned, Cursed, and Wounded effects from allies. Then dismisses all Poisoned, Cursed, and Wounded effects from allies periodically.
Can be charged up to 3 times.
$*pcSkillInfo-CB1_paladin_skill_new016-description=Inflicts CT_damage damage on enemies in front within 8m.
$*pcSkillInfo-CB1_paladin_skill_new017-description=Increases the maximum Vitality of allies within a 10m radius by 5%.
$*pcSkillInfo-CB1_paladin_skill_new018-description=Taunts the enemy to acquire High Threat. Forces to attack Paladin for 2 seconds when using to other players. The effect of Force Attack is not applied to the targets that are immune to Crowd Control effects.
$*pcSkillInfo-CB1_paladin_skill_new019-description=Increases Paladin's Physical Defense by 50% for 6 seconds. Additionally, acquires immunity to Ensnare effect, Root effect and Position Control effect.
$*pcSkillInfo-CB1_paladin_skill_new019_1-description=Increases Physical Defense of Party members and Raiders by 50% within a 8m radius for 4 seconds.
$*pcSkillInfo-CB1_paladin_skill_new020-description=Reduces all Magic damage of Paladin by 50% for 6 seconds. Additionally, acquires immunity to Ensnare effect, Root effect and Position Control effect.
$*pcSkillInfo-CB1_paladin_skill_new020_1-description=Reduces all Magic damage of Party Members and Raiders by 50% within a 8m radius for 4 seconds.
$*pcSkillInfo-CB1_paladin_skill_new021-description=Paladin acquires immunity to the reduction effect of movement speed, and Immobility effect for 10 seconds. Additionally, increases the chance of magic resistance for Paladin by 50%.
$*pcSkillInfo-CB1_paladin_skill_new022-description=Increases Fighting Power and Ability Power by 25% during 25 seconds for Paladin, as well as Party members and Raiders within a 20m radius.
$*pcSkillInfo-CB1_paladin_skill_new023-description=Inflicts CT_damage damage to enemies, and immediately applies 3 stacks of [Divine Punishment] and 5 stacks of [Smash].
Increases damage to enemies that have on [Divine Punishment] and [Smash] effects.
$*pcSkillInfo-CB1_paladin_skill_new024-description=Sacrifices Paladin's vital for 7 seconds and heals the party members' Vitality Point within a 20m radius. Dismisses the effect when moving after triggering the spell.
Paladin can't be healed while using spells, and may die on use.
$*pcSkillInfo-CB1_paladin_skill_new025-description=Increases the Block and Magic Defense by 50% for 10 seconds.
$*pcSkillInfo-CB1_paladin_skill_new026-description=Applies a Protective Shield that absorbs damage for allies.
$*pcSkillInfo-CB1_paladin_skill_new027-description=Heals allies' Health Point by CT_heal + (MP cost X 3.3).
$*pcSkillInfo-CB1_paladin_skill_new028-description=Deals CT_damage to the enemy. Additionally, applies a [Smash] effect that deals damage over time for 10 seconds if the enemy is affected by [Branded] or [Verdict]. The [Smash] effect can be stacked up to 5 times, and inflicts physical damage over time.
$*pcSkillInfo-CB1_paladin_skill_new029-description=Allows to spread with Scared Power to nearby Paladin for 10 seconds. Reduces damage by 30% to allies in Sacred Ground and decreases movement speed of the hostile target by 20%.
$*pcSkillInfo-CB1_paladin_skill_new030-description=Absorbs the enemy's spell to restore Paladin's vital by CT_heal. Additionally, restores Mana by 10%.
Allows to only use when resisted the spell used by the enemy.
$*pcSkillInfo-CB1_paladin_skill_new031-description=Attacks enemies to inflict CT_damage damage and reduces Movement Speed by 30% for 10 seconds. increases more damage when Paladin's Magic Defense is higher.
Allows to only use when resisted the spell used by the enemy.
$*pcSkillInfo-CB1_paladin_skill_new032-description=Taunts enemies within a 5m radius to acquire high Threat and forces them to attack Paladin for 6 seconds. The Force Attack effect doesn't apply to other players, or the targets that are immune to Crowd Control effects.
$*pcSkillInfo-CB1_paladin_skill_new033-description=Removes Poison, Curse, Wound effects from affected allies within 15m radius.
$*pcSkillInfo-CB1_paladin_skill_new034-description=Able to cast spells while moving for 7 seconds. Acquires immunity to all Position Control effects and Crowd Control effects and increases movement speed by 20%.
[], [], [], [], []
$*pcSkillInfo-CB1_paladin_skill_new035-description=Revives a dead ally.
If [] is used in Peace Mode, the cooldown time decreases by 3 minutes.
Cannot be used in the Certanon Arena.
$*pcSkillInfo-CB1_paladin_skill_new036-description=Repeatedly heals the target's Health Points every 2 seconds for 10 seconds.
$*pcSkillInfo-CB1_paladin_skill_new037-description=Inflicts CT_damage magic damage on enemies in front within 8m.
$*pcSkillInfo-CB1_paladin_skill_new038-description=Interrupts enemy skill casting. Additionally, applies [] effect that limits the enemy's movement for 5 seconds. [] binds enemies, and explodes when dismissed, dealing damage.
$*pcSkillInfo-CB1_paladin_skill_new038_1-description=Effect Triggered
$*pcSkillInfo-CB1_paladin_passiveskill_new001-description=Adds the 10% reduction effect of movement speed to [Verdict] and [Branded].
$*pcSkillInfo-CB1_paladin_passiveskill_new002-description=Reduces the duration of [Divine Punishment] effect by 8 seconds, but reduces the damage cycle by 1 second.
You have a 10% chance to reset cooldown time of [] upon attacking enemies with any skills other than [] and [].
$*pcSkillInfo-CB1_paladin_passiveskill_new003-description=When healing the target with [Blessing], has a 20% chance of making[] or [] immediately available.
$*pcSkillInfo-CB1_paladin_passiveskill_new004-description=Increases Healing Done by 20% when healing allies with 30% of Health Points or less
$*pcSkillInfo-CB1_paladin_passiveskill_new005-description=Creates Protective Shield to absorb 100% of damage for 4 seconds when Health Points drop to 20% or less, and increases Healing Done by 100%, and increases Block and Magic Resistance by 100%.
This effect can only trigger once every 90 seconds.
$*pcSkillInfo-CB1_paladin_passiveskill_new006-description=While casting the skills, Physical Defense and Magic Defense are increased by 50%, and Block and Magic Resistance are increased by 100%.
[], [], [], [], []
$*pcSkillInfo-CB1_paladin_passiveskill_new007-description=Converts the lesser push effect of Sanctuary Proclamation into Stun. Adds additional Divine Punishment effect.
$*pcSkillInfo-CB1_paladin_passiveskill_new008-description=Increases Mana Recovery when Mana drops to 50% or less.
$*pcSkillInfo-CB1_paladin_passiveskill_new009-description=When struck by a magic attack, you have a 10% chance that the following magic attack will be afflicted with [Token of the Disciple] effect, resisting 100%. [Token of the Disciple] will be dismissed when the Paladin resists a magic attack.
$*pcSkillInfo-CB1_paladin_passiveskill_new009_1-description=When struck by a magic attack, there is a 10% chance of the next magic attack will take 100% Passive resistance. When resisted, this Passive will be dismissed
$*pcSkillInfo-CB1_paladin_passiveskill_new010-description=Increases allies' Physical Defense and Magic Defense by 100% when healing allies of 15% Health or less.
$*pcSkillInfo-CB3_paladin_passiveskill_new011-description=Applies [] and [] to party members and expedition members located within 8m of the Paladin. However, reduces the duration by 2 seconds and increases cooldown time by 1 minute. Also dismisses the immunity effect for Ensnare, Root, and Position Control effects.
$*pcSkillInfo-CB3_paladin_passiveskill_new012-description=When attacking an enemy affected by [Smash], you have a chance to additionally apply [Smash].
The Critical Hit rate of [] is increased by 20%. Additionally, when [] hits the enemy, there is a 7% chance that the cooldown time of [] will be reset.
Consumes all [Smash] and [Divine Punishment] to deal additional damage using [].
$*pcSkillInfo-CB3_paladin_passiveskill_new013-description=When attacking an enemy affected with [Smash], there is a chance of additionally applying [Divine Punishment].
When attacking enemies affected with [Divine Punishment], there is a chance of additionally applying [Smash].
The chance of resetting the cooldown time of [] with [] is increased by 20%.
$*pcSkillInfo-CB3_paladin_passiveskill_new014-description=Increases healing received by 50% while [] is in effect.
$*pcSkillInfo-CB3_paladin_passiveskill_new015-description=When the shield is dismissed, automatically applies [