|  | 
	
	
	
	
	 |  Оры,Инги,Логи,Регион :))) |  |  |  
	
		| Mercenary [TM] | 
				  12.12.2004, 17:56 |  
		|  
 
    
 Novice
 Сообщений: 50
 Регистрация: 18.9.2004
 Группа: Пользователи
 Наличность: 0
 Пользователь №: 2.290
 
 
 
  
 | NFix: это в sphere_defs.scp вместо дефолтных дефов на цвета.
Код NFix: это в sphere_item_provisions_ore.scp.//########################################
 //#Sphere Script by: Mercenary ©2004#
 
 //########################################
 
 //Colors For Ores & Ings
 
 //Last Update: 01.12.04
 
 
 
 VERSION=0.55i
 
 
 
 [DEFNAME COLOR_ORE]
 
 color_o_Iron        0000
 
 color_o_Rusty       0750
 
 color_o_OldCopper   0590
 
 color_o_DullCopper  060A
 
 color_o_Copper      0088
 
 color_o_Bronze      0488
 
 color_o_Silver      0482
 
 color_o_Gold        0032
 
 color_o_Shadow      096B
 
 color_o_Rose        0014
 
 color_o_Agapite     0193
 
 color_o_BloodRock   04C2
 
 color_o_Verite      07D5
 
 color_o_Valorite    00CE
 
 color_o_Mytheril    052D
 
 color_o_BlackRock   0455
 
 color_o_Obsidian    0028
 
 color_o_Plutonium   08AF
 
 
 
 // Высшая руда:
 
 color_o_Elvin       09E6
 
 color_o_Gorgan      09F0
 
 color_o_Crystaline  09A4
 
 color_o_Steel       09D3
 
 color_o_BloodCrest  09EC
 
 color_o_Aqua        0060
 
 color_o_Eldar       0BA7
 
 color_o_Dragon      0085
 
 color_o_Krynite     010F
 
 color_o_Vulcan      09DA
 
 color_o_SandRock    008F
 
 color_o_Acid        09B9
Код 
 //########################################
 
 //#Sphere Script by: Mercenary ©2004#
 
 //########################################
 
 //Ores... and Mr...
 
 //Last Update: 01.12.04
 
 
 
 VERSION=0.55i
 
 
 
 [ITEMDEF 019b7]
 
 DEFNAME=i_ore_iron
 
 NAME=Iron Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 20.0
 
 TDATA1=i_ingot_iron
 
 WEIGHT=1
 
 VALUE=4
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Ore
 
 
 
 [ITEMDEF i_ore_rusty]
 
 Id=i_ore_iron
 
 NAME=Rusty Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 40.0
 
 TDATA1=i_ingot_rusty
 
 WEIGHT=1
 
 VALUE=8
 
 
 
 ON=@Create
 
 COLOR=color_o_Rusty
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_old_copper]
 
 Id=i_ore_iron
 
 NAME=Old Copper Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 45.0
 
 TDATA1=i_ingot_old_copper
 
 WEIGHT=1
 
 VALUE=12
 
 
 
 ON=@Create
 
 COLOR=color_o_OldCopper
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_dull_copper]
 
 Id=i_ore_iron
 
 NAME=Dull Copper Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 50.0
 
 TDATA1=i_ingot_dull_copper
 
 WEIGHT=1
 
 VALUE=16
 
 
 
 ON=@Create
 
 COLOR=color_o_DullCopper
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_copper]
 
 Id=i_ore_iron
 
 NAME=Copper Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 55.0
 
 TDATA1=i_ingot_copper
 
 WEIGHT=1
 
 VALUE=20
 
 
 
 ON=@Create
 
 COLOR=color_o_Copper
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_bronze]
 
 Id=i_ore_iron
 
 NAME=Bronze Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 60.0
 
 TDATA1=i_ingot_bronze
 
 WEIGHT=1
 
 VALUE=24
 
 
 
 ON=@Create
 
 COLOR=color_o_Bronze
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_silver]
 
 Id=i_ore_iron
 
 NAME=Silver Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 65.0
 
 TDATA1=i_ingot_silver
 
 WEIGHT=1
 
 VALUE=28
 
 
 
 ON=@Create
 
 COLOR=color_o_Silver
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_gold]
 
 Id=i_ore_iron
 
 NAME=Gold Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 70.0
 
 TDATA1=i_ingot_gold
 
 WEIGHT=1
 
 VALUE=33
 
 
 
 ON=@Create
 
 COLOR=color_o_Gold
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_shadow]
 
 Id=i_ore_iron
 
 NAME=Shadow Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 75.0
 
 TDATA1=i_ingot_shadow
 
 WEIGHT=1
 
 VALUE=40
 
 
 
 ON=@Create
 
 COLOR=color_o_Shadow
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_rose]
 
 Id=i_ore_iron
 
 NAME=Rose Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 80.0
 
 TDATA1=i_ingot_rose
 
 WEIGHT=1
 
 VALUE=45
 
 
 
 ON=@Create
 
 COLOR=color_o_Rose
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_agapite]
 
 Id=i_ore_iron
 
 NAME=Agapite Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 85.0
 
 TDATA1=i_ingot_agapite
 
 WEIGHT=1
 
 VALUE=50
 
 
 
 ON=@Create
 
 COLOR=color_o_Agapite
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_bloodrock]
 
 Id=i_ore_iron
 
 NAME=Blood Rock Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 90.0
 
 TDATA1=i_ingot_bloodrock
 
 WEIGHT=1
 
 VALUE=60
 
 
 
 ON=@Create
 
 COLOR=color_o_BloodRock
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_verite]
 
 Id=i_ore_iron
 
 NAME=Verite Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 93.0
 
 TDATA1=i_ingot_verite
 
 WEIGHT=1
 
 VALUE=80
 
 
 
 ON=@Create
 
 COLOR=color_o_Verite
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_valorite]
 
 Id=i_ore_iron
 
 NAME=Valorite Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 95.0
 
 TDATA1=i_ingot_valorite
 
 WEIGHT=1
 
 VALUE=100
 
 
 
 ON=@Create
 
 COLOR=color_o_Valorite
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_mytheril]
 
 Id=i_ore_iron
 
 NAME=Mytheril Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 96.0
 
 TDATA1=i_ingot_mytheril
 
 WEIGHT=1
 
 VALUE=135
 
 
 
 ON=@Create
 
 COLOR=color_o_Mytheril
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_blackrock]
 
 Id=i_ore_iron
 
 NAME=Black Rock Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 97.0
 
 TDATA1=i_ingot_blackrock
 
 WEIGHT=1
 
 VALUE=150
 
 
 
 ON=@Create
 
 COLOR=color_o_BlackRock
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_obsidian]
 
 Id=i_ore_iron
 
 NAME=Obsidian Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 98.0
 
 TDATA1=i_ingot_obsidian
 
 WEIGHT=1
 
 VALUE=180
 
 
 
 ON=@Create
 
 COLOR=color_o_Obsidian
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_plutonium]
 
 Id=i_ore_iron
 
 NAME=Plutonium Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 99.0
 
 TDATA1=i_ingot_plutonium
 
 WEIGHT=1
 
 VALUE=230
 
 
 
 ON=@Create
 
 COLOR=color_o_Plutonium
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 //############################Высшая руда.
 
 
 
 [ITEMDEF i_ore_elvin]
 
 Id=i_ore_iron
 
 NAME=Elvin Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=i_ingot_elvin
 
 WEIGHT=1
 
 VALUE=1500
 
 
 
 ON=@Create
 
 COLOR=color_o_Elvin
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_gorgan]
 
 Id=i_ore_iron
 
 NAME=Gorgan Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=i_ingot_gorgan
 
 WEIGHT=1
 
 VALUE=1500
 
 
 
 ON=@Create
 
 COLOR=color_o_Gorgan
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_crystaline]
 
 Id=i_ore_iron
 
 NAME=Crystaline Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=i_ingot_crystaline
 
 WEIGHT=1
 
 VALUE=1500
 
 
 
 ON=@Create
 
 COLOR=color_o_Crystaline
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_steel]
 
 Id=i_ore_iron
 
 NAME=Steel Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=i_ingot_steel
 
 WEIGHT=1
 
 VALUE=1500
 
 
 
 ON=@Create
 
 COLOR=color_o_Steel
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_bloodcrest]
 
 Id=i_ore_iron
 
 NAME=Blood Crest Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=i_ingot_bloodcrest
 
 WEIGHT=1
 
 VALUE=1500
 
 
 
 ON=@Create
 
 COLOR=color_o_BloodCrest
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_aqua]
 
 Id=i_ore_iron
 
 NAME=Aqua Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=i_ingot_aqua
 
 WEIGHT=1
 
 VALUE=1500
 
 
 
 ON=@Create
 
 COLOR=color_o_Aqua
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_eldar]
 
 Id=i_ore_iron
 
 NAME=Eldar Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=i_ingot_eldar
 
 WEIGHT=1
 
 VALUE=1500
 
 
 
 ON=@Create
 
 COLOR=color_o_Eldar
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_dragon]
 
 Id=i_ore_iron
 
 NAME=Dragon Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=i_ingot_dragon
 
 WEIGHT=1
 
 VALUE=1500
 
 
 
 ON=@Create
 
 COLOR=color_o_Dragon
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_krynite]
 
 Id=i_ore_iron
 
 NAME=Krynite Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=i_ingot_krynite
 
 WEIGHT=1
 
 VALUE=1500
 
 
 
 ON=@Create
 
 COLOR=color_o_Krynite
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_vulcan]
 
 Id=i_ore_iron
 
 NAME=Vulcan Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=i_ingot_vulcan
 
 WEIGHT=1
 
 VALUE=2000
 
 
 
 ON=@Create
 
 COLOR=color_o_Vulcan
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_sandrock]
 
 Id=i_ore_iron
 
 NAME=Sand Rock Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=i_ingot_sandrock
 
 WEIGHT=1
 
 VALUE=1500
 
 
 
 ON=@Create
 
 COLOR=color_o_SandRock
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_ore_acid]
 
 Id=i_ore_iron
 
 NAME=Acid Ore
 
 TYPE=t_ore
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=i_ingot_acid
 
 WEIGHT=1
 
 VALUE=1500
 
 
 
 ON=@Create
 
 COLOR=color_o_Acid
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 //#########################################
 
 
 
 [REGIONRESOURCE mr_iron]
 
 SKILL_LO=1.0
 
 SKILL_HI=30.0
 
 AMOUNT_LO=8
 
 AMOUNT_HI=10
 
 REAP=i_ore_iron
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_rusty]
 
 SKILL_LO=40.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=7
 
 AMOUNT_HI=9
 
 REAP=i_ore_rusty
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_old_copper]
 
 SKILL_LO=45.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=6
 
 AMOUNT_HI=8
 
 REAP=i_ore_old_copper
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_dull_copper]
 
 SKILL_LO=50.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=6
 
 AMOUNT_HI=8
 
 REAP=i_ore_dull_copper
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_copper]
 
 SKILL_LO=55.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=5
 
 AMOUNT_HI=7
 
 REAP=i_ore_copper
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_bronze]
 
 SKILL_LO=60.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=4
 
 AMOUNT_HI=6
 
 REAP=i_ore_bronze
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_silver]
 
 SKILL_LO=65.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=2
 
 AMOUNT_HI=5
 
 REAP=i_ore_silver
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_gold]
 
 SKILL_LO=70.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=4
 
 REAP=i_ore_gold
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_shadow]
 
 SKILL_LO=75.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=4
 
 REAP=i_ore_shadow
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_rose]
 
 SKILL_LO=80.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=4
 
 REAP=i_ore_rose
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_agapite]
 
 SKILL_LO=85.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=3
 
 REAP=i_ore_agapite
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_bloodrock]
 
 SKILL_LO=90.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=3
 
 REAP=i_ore_bloodrock
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_verite]
 
 SKILL_LO=93.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=2
 
 REAP=i_ore_verite
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_valorite]
 
 SKILL_LO=95.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_ore_valorite
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_mytheril]
 
 SKILL_LO=96.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_ore_mytheril
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_blackrock]
 
 SKILL_LO=97.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_ore_blackrock
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_obsidian]
 
 SKILL_LO=98.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_ore_obsidian
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_plutonium]
 
 SKILL_LO=99.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_ore_plutonium
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_elvin]
 
 SKILL_LO=100.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_ore_elvin
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_gorgan]
 
 SKILL_LO=100.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_ore_gorgan
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_crystaline]
 
 SKILL_LO=100.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_ore_crystaline
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_steel]
 
 SKILL_LO=100.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_ore_steel
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_bloodcrest]
 
 SKILL_LO=100.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_ore_bloodcrest
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_aqua]
 
 SKILL_LO=100.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_ore_aqua
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_eldar]
 
 SKILL_LO=100.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_ore_eldar
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_dragon]
 
 SKILL_LO=100.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_ore_dragon
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_krynite]
 
 SKILL_LO=100.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_ore_krynite
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_vulcan]
 
 SKILL_LO=100.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_ore_vulcan
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_sandrock]
 
 SKILL_LO=100.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_ore_sandrock
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_acid]
 
 SKILL_LO=100.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_ore_acid
 
 REGEN=60*60*10
 
 
 
 
 
 [REGIONRESOURCE mr_diamond]
 
 SKILL_LO=60.0
 
 SKILL_HI=110.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_gem_diamond
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_ruby]
 
 SKILL_LO=60.0
 
 SKILL_HI=110.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_gem_ruby
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_citrine]
 
 SKILL_LO=60.0
 
 SKILL_HI=110.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_gem_citrine
 
 REGEN=60*60*10
 
 
 
 
 
 [REGIONRESOURCE mr_Emerald]
 
 SKILL_LO=60.0
 
 SKILL_HI=110.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_gem_Emerald
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_Star_Sapphire]
 
 SKILL_LO=60.0
 
 SKILL_HI=110.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_gem_Star_Sapphire
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_Sapphire]
 
 
 
 SKILL_LO=60.0
 
 SKILL_HI=110.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_gem_Sapphire
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_Amethyst]
 
 SKILL_LO=60.0
 
 SKILL_HI=110.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_gem_Amethyst
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_Tourmaline]
 
 SKILL_LO=60.0
 
 SKILL_HI=110.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_gem_Tourmaline
 
 REGEN=60*60*10
 
 
 
 [EOF]
Код 
 //#######################################
 
 //#Sphere Script by: Mercenary ©2004#
 
 //#######################################
 
 //Ingots...
 
 //Last Update: 01.12.04
 
 
 
 VERSION=0.55i
 
 
 
 [ITEMDEF 01bef]
 
 DEFNAME=i_ingot_iron
 
 NAME=Iron Ingot
 
 RESOURCES=i_ore_iron
 
 SKILLMAKE=MINING 30.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Iron Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_Iron
 
 
 
 [ITEMDEF i_ingot_rusty]
 
 ID=i_ingot_iron
 
 NAME=Rusty Ingot
 
 RESOURCES=i_ore_rusty
 
 SKILLMAKE=MINING 40.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Rusty Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_Rusty
 
 
 
 [ITEMDEF i_ingot_old_copper]
 
 ID=i_ingot_iron
 
 NAME=Old Copper Ingot
 
 RESOURCES=i_ore_old_copper
 
 SKILLMAKE=MINING 45.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Old Copper Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_OldCopper
 
 
 
 [ITEMDEF i_ingot_dull_copper]
 
 ID=i_ingot_iron
 
 NAME=Dull Copper Ingot
 
 RESOURCES=i_ore_dull_copper
 
 SKILLMAKE=MINING 50.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Dull Copper Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_DullCopper
 
 
 
 [ITEMDEF 01be3]
 
 DEFNAME=i_ingot_copper
 
 NAME=Copper Ingot
 
 RESOURCES=i_ore_copper
 
 SKILLMAKE=MINING 55.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Copper Ingot
 
 
 
 [ITEMDEF i_ingot_bronze]
 
 ID=i_ingot_iron
 
 NAME=Bronze Ingot
 
 RESOURCES=i_ore_bronze
 
 SKILLMAKE=MINING 60.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Bronze Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_Bronze
 
 
 
 [ITEMDEF 01bf5]
 
 DEFNAME=i_ingot_silver
 
 NAME=Silver Ingot
 
 RESOURCES=i_ore_silver
 
 SKILLMAKE=MINING 65.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Silver Ingot
 
 
 
 [ITEMDEF 01be9]
 
 DEFNAME=i_ingot_gold
 
 NAME=Gold Ingot
 
 RESOURCES=i_ore_gold
 
 SKILLMAKE=MINING 70.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Gold Ingot
 
 
 
 [ITEMDEF i_ingot_shadow]
 
 ID=i_ingot_iron
 
 NAME=Shadow Ingot
 
 RESOURCES=i_ore_shadow
 
 SKILLMAKE=MINING 75.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Shadow Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_Shadow
 
 
 
 [ITEMDEF i_ingot_rose]
 
 ID=i_ingot_iron
 
 NAME=Rose Ingot
 
 RESOURCES=i_ore_rose
 
 SKILLMAKE=MINING 80.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Rose Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_Rose
 
 
 
 [ITEMDEF i_ingot_agapite]
 
 ID=i_ingot_iron
 
 NAME=Agapite Ingot
 
 RESOURCES=i_ore_agapite
 
 SKILLMAKE=MINING 85.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Agapite Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_Agapite
 
 
 
 [ITEMDEF i_ingot_bloodrock]
 
 ID=i_ingot_iron
 
 NAME=Blood Rock Ingot
 
 RESOURCES=i_ore_bloodrock
 
 SKILLMAKE=MINING 90.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Blood Rock Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_BloodRock
 
 
 
 [ITEMDEF i_ingot_verite]
 
 ID=i_ingot_iron
 
 NAME=Verite Ingot
 
 RESOURCES=i_ore_verite
 
 SKILLMAKE=MINING 93.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Verite Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_Verite
 
 
 
 [ITEMDEF i_ingot_valorite]
 
 ID=i_ingot_iron
 
 NAME=Valorite Ingot
 
 RESOURCES=i_ore_valorite
 
 SKILLMAKE=MINING 95.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Valorite Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_Valorite
 
 
 
 [ITEMDEF i_ingot_mytheril]
 
 ID=i_ingot_iron
 
 NAME=Mytheril Ingot
 
 RESOURCES=i_ore_mytheril
 
 SKILLMAKE=MINING 96.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Mytheril Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_Mytheril
 
 
 
 [ITEMDEF i_ingot_blackrock]
 
 ID=i_ingot_iron
 
 NAME=Black Rock Ingot
 
 RESOURCES=i_ore_blackrock
 
 SKILLMAKE=MINING 97.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Black Rock Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_BlackRock
 
 
 
 [ITEMDEF i_ingot_obsidian]
 
 ID=i_ingot_iron
 
 NAME=Obsidian Ingot
 
 RESOURCES=i_ore_obsidian
 
 SKILLMAKE=MINING 98.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Obsidian Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_Obsidian
 
 
 
 [ITEMDEF i_ingot_plutonium]
 
 ID=i_ingot_iron
 
 NAME=Plutonium Ingot
 
 RESOURCES=i_ore_plutonium
 
 SKILLMAKE=MINING 99.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Plutonium Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_Plutonium
 
 
 
 //Высшая руда.
 
 
 
 [ITEMDEF i_ingot_elvin]
 
 ID=i_ingot_iron
 
 NAME=Elvin Ingot
 
 RESOURCES=i_ore_elvin
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Elvin Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_Elvin
 
 
 
 [ITEMDEF i_ingot_gorgan]
 
 ID=i_ingot_iron
 
 NAME=Gorgan Ingot
 
 RESOURCES=i_ore_gorgan
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Gorgan Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_Gorgan
 
 
 
 [ITEMDEF i_ingot_crystaline]
 
 ID=i_ingot_iron
 
 NAME=Crystaline Ingot
 
 RESOURCES=i_ore_crystaline
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Crystaline Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_Crystaline
 
 
 
 [ITEMDEF i_ingot_steel]
 
 ID=i_ingot_iron
 
 NAME=Steel Ingot
 
 RESOURCES=i_ore_steel
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Steel Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_Steel
 
 
 
 [ITEMDEF i_ingot_bloodcrest]
 
 ID=i_ingot_iron
 
 NAME=Blood Crest Ingot
 
 RESOURCES=i_ore_bloodcrest
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Blood Crest Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_BloodCrest
 
 
 
 [ITEMDEF i_ingot_aqua]
 
 ID=i_ingot_iron
 
 NAME=Aqua Ingot
 
 RESOURCES=i_ore_aqua
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Aqua Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_Aqua
 
 
 
 [ITEMDEF i_ingot_eldar]
 
 ID=i_ingot_iron
 
 NAME=Eldar Ingot
 
 RESOURCES=i_ore_eldar
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Eldar Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_Eldar
 
 
 
 [ITEMDEF i_ingot_dragon]
 
 ID=i_ingot_iron
 
 NAME=Dragon Ingot
 
 RESOURCES=i_ore_dragon
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Dragon Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_Dragon
 
 
 
 [ITEMDEF i_ingot_krynite]
 
 ID=i_ingot_iron
 
 NAME=Krynite Ingot
 
 RESOURCES=i_ore_krynite
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Krynite Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_Krynite
 
 
 
 [ITEMDEF i_ingot_vulcan]
 
 ID=i_ingot_iron
 
 NAME=Vulcan Ingot
 
 RESOURCES=i_ore_vulcan
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Vulcan Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_Vulcan
 
 
 
 [ITEMDEF i_ingot_sandrock]
 
 ID=i_ingot_iron
 
 NAME=Sand Rock Ingot
 
 RESOURCES=i_ore_sandrock
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Sand Rock Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_SandRock
 
 
 
 [ITEMDEF i_ingot_acid]
 
 ID=i_ingot_iron
 
 NAME=Acid Ingot
 
 RESOURCES=i_ore_acid
 
 SKILLMAKE=MINING 100.0
 
 TDATA1=100.0
 
 TDATA2=100.0
 
 TYPE=t_ingot
 
 WEIGHT=0.5
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Blacksmiths
 
 DESCRIPTION=Acid Ingot
 
 
 
 ON=@Create
 
 COLOR=color_o_Acid
 
 
 
 [EOF]
Код 
 //#######################################
 
 //#Sphere Script by: Mercenary ©2004#
 
 //#######################################
 
 //Colors For Logs
 
 //Last Update: 01.12.04
 
 
 
 VERSION=0.55i
 
 
 
 [DEFNAME COLOR_LOGS]
 
 color_l_Oak           047C
 
 color_l_RedTree       0279
 
 color_l_DarkTree      096B
 
 color_l_Swamp         0237
 
 color_l_SilverLeaf    0482
 
 color_l_Keranit       010F
 
 color_l_Perit         0014
 
 color_l_Petrified     03C1
 
 color_l_DragonTree    0085
 
 color_l_VampireTree   04C2
 
 color_l_Eridan        0033
 
 color_l_Hellios       002B
 
 color_l_IllusionsTree 0071
 
 color_l_Crystal       09A4
 
 color_l_DeadTree      0B82
 
 color_l_Paradise      00BE
 
 color_l_TitanTree     0035
 
 color_l_Avalon        0BB6
 
 color_l_Elven         0487
 
 color_l_Asterxylon    0C6B
 
 
 
 [EOF]
Код NFix: это в sphere_region.scp, тока сначало удалите там все.
 //#######################################
 
 //#Sphere Script by: Mercenary ©2004#
 
 //#######################################
 
 //Logs... and Mr...
 
 //Last Update: 01.12.04
 
 
 
 VERSION=0.55i
 
 
 
 [ITEMDEF i_log]
 
 DEFNAME=i_log
 
 NAME=Log
 
 TYPE=t_log
 
 SKILLMAKE=LUMBERJACKING 20.0
 
 WEIGHT=0.5
 
 VALUE=4
 
 
 
 CATEGORY=Items by Professions
 
 SUBSECTION=Carpentry
 
 DESCRIPTION=Log
 
 
 
 [ITEMDEF i_log_oak]
 
 Id=i_log
 
 NAME=Oak Log
 
 TYPE=t_log
 
 SKILLMAKE=LUMBERJACKING 40.0
 
 WEIGHT=0.5
 
 VALUE=8
 
 
 
 ON=@Create
 
 COLOR=color_l_Oak
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_log_redtree]
 
 Id=i_log
 
 NAME=Red Tree Log
 
 TYPE=t_log
 
 SKILLMAKE=LUMBERJACKING 45.0
 
 WEIGHT=0.5
 
 VALUE=12
 
 
 
 ON=@Create
 
 COLOR=color_l_RedTree
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_log_darktree]
 
 Id=i_log
 
 NAME=Dark Tree Log
 
 TYPE=t_log
 
 SKILLMAKE=LUMBERJACKING 50.0
 
 WEIGHT=0.5
 
 VALUE=16
 
 
 
 ON=@Create
 
 COLOR=color_l_DarkTree
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_log_swamp]
 
 Id=i_log
 
 NAME=Swamp Log
 
 TYPE=t_log
 
 SKILLMAKE=LUMBERJACKING 55.0
 
 WEIGHT=0.5
 
 VALUE=20
 
 
 
 ON=@Create
 
 COLOR=color_l_Swamp
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_log_silverleaf]
 
 Id=i_log
 
 NAME=Silver Leaf Log
 
 TYPE=t_log
 
 SKILLMAKE=LUMBERJACKING 60.0
 
 WEIGHT=0.5
 
 VALUE=24
 
 
 
 ON=@Create
 
 COLOR=color_l_SilverLeaf
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_log_keranit]
 
 Id=i_log
 
 NAME=Keranit Log
 
 TYPE=t_log
 
 SKILLMAKE=LUMBERJACKING 65.0
 
 WEIGHT=0.5
 
 VALUE=30
 
 
 
 ON=@Create
 
 COLOR=color_l_Keranit
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_log_Perit]
 
 Id=i_log
 
 NAME=Perit Log
 
 TYPE=t_log
 
 SKILLMAKE=LUMBERJACKING 70.0
 
 WEIGHT=0.5
 
 VALUE=37
 
 
 
 ON=@Create
 
 COLOR=color_l_Perit
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_log_petrified]
 
 Id=i_log
 
 NAME=Petrified Log
 
 TYPE=t_log
 
 SKILLMAKE=LUMBERJACKING 75.0
 
 WEIGHT=0.5
 
 VALUE=50
 
 
 
 ON=@Create
 
 COLOR=color_l_Petrified
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_log_dragontree]
 
 Id=i_log
 
 NAME=Dragon Tree Log
 
 TYPE=t_log
 
 SKILLMAKE=LUMBERJACKING 80.0
 
 WEIGHT=0.5
 
 VALUE=70
 
 
 
 ON=@Create
 
 COLOR=color_l_DragonTree
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_log_vampiretree]
 
 Id=i_log
 
 NAME=Vampire Tree Log
 
 TYPE=t_log
 
 SKILLMAKE=LUMBERJACKING 85.0
 
 WEIGHT=0.5
 
 VALUE=90
 
 
 
 ON=@Create
 
 COLOR=color_l_VampireTree
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_log_eridan]
 
 Id=i_log
 
 NAME=Eridan Log
 
 TYPE=t_log
 
 SKILLMAKE=LUMBERJACKING 90.0
 
 WEIGHT=0.5
 
 VALUE=120
 
 
 
 ON=@Create
 
 COLOR=color_l_Eridan
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_log_hellios]
 
 Id=i_log
 
 NAME=Hellios Log
 
 TYPE=t_log
 
 SKILLMAKE=LUMBERJACKING 93.0
 
 WEIGHT=0.5
 
 VALUE=150
 
 
 
 ON=@Create
 
 COLOR=color_l_Hellios
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_log_illusionstree]
 
 Id=i_log
 
 NAME=Illusions Tree Log
 
 TYPE=t_log
 
 SKILLMAKE=LUMBERJACKING 94.0
 
 WEIGHT=0.5
 
 VALUE=209
 
 
 
 ON=@Create
 
 COLOR=color_l_IllusionsTree
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_log_crystal]
 
 Id=i_log
 
 NAME=Crystal Log
 
 TYPE=t_log
 
 SKILLMAKE=LUMBERJACKING 95.0
 
 WEIGHT=0.5
 
 VALUE=267
 
 
 
 ON=@Create
 
 COLOR=color_l_Crystal
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_log_deadtree]
 
 Id=i_log
 
 NAME=Dead Tree Log
 
 TYPE=t_log
 
 SKILLMAKE=LUMBERJACKING 96.0
 
 WEIGHT=0.5
 
 VALUE=300
 
 
 
 ON=@Create
 
 COLOR=color_l_DeadTree
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_log_paradise]
 
 Id=i_log
 
 NAME=Paradise Log
 
 TYPE=t_log
 
 SKILLMAKE=LUMBERJACKING 97.0
 
 WEIGHT=0.5
 
 VALUE=363
 
 
 
 ON=@Create
 
 COLOR=color_l_Paradise
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_log_titantree]
 
 Id=i_log
 
 NAME=Titan Tree Log
 
 TYPE=t_log
 
 SKILLMAKE=LUMBERJACKING 98.0
 
 WEIGHT=0.5
 
 VALUE=427
 
 
 
 ON=@Create
 
 COLOR=color_l_TitanTree
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_log_avalon]
 
 Id=i_log
 
 NAME=Avalon Log
 
 TYPE=t_log
 
 SKILLMAKE=LUMBERJACKING 99.0
 
 WEIGHT=0.5
 
 VALUE=500
 
 
 
 ON=@Create
 
 COLOR=color_l_Avalon
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_log_elven]
 
 Id=i_log
 
 NAME=Elven Log
 
 TYPE=t_log
 
 SKILLMAKE=LUMBERJACKING 100.0
 
 WEIGHT=0.5
 
 VALUE=646
 
 
 
 ON=@Create
 
 COLOR=color_l_Elven
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 [ITEMDEF i_log_asterxylon]
 
 Id=i_log
 
 NAME=Asterxylon Log
 
 TYPE=t_log
 
 SKILLMAKE=LUMBERJACKING 100.0
 
 WEIGHT=0.5
 
 VALUE=879
 
 
 
 ON=@Create
 
 COLOR=color_l_Asterxylon
 
 
 
 ON=@Dclick
 
 SRC.action = -1
 
 
 
 //##########################################
 
 
 
 [REGIONRESOURCE mr_tree]
 
 SKILL_LO=20.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=2
 
 AMOUNT_HI=10
 
 REAP=i_log
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_oak]
 
 SKILL_LO=40.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=2
 
 AMOUNT_HI=10
 
 REAP=i_log_oak
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_redtree]
 
 SKILL_LO=45.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=2
 
 AMOUNT_HI=10
 
 REAP=i_log_redtree
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_darktree]
 
 SKILL_LO=50.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=2
 
 AMOUNT_HI=10
 
 REAP=i_log_darktree
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_swamp]
 
 SKILL_LO=55.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=2
 
 AMOUNT_HI=9
 
 REAP=i_log_swamp
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_silverleaf]
 
 SKILL_LO=60.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=2
 
 AMOUNT_HI=8
 
 REAP=i_log_silverleaf
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_keranit]
 
 SKILL_LO=65.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=2
 
 AMOUNT_HI=7
 
 REAP=i_log_keranit
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_perit]
 
 SKILL_LO=70.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=2
 
 AMOUNT_HI=6
 
 REAP=i_log_perit
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_petrified]
 
 SKILL_LO=75.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=2
 
 AMOUNT_HI=5
 
 REAP=i_log_petrified
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_dragontree]
 
 SKILL_LO=80.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=4
 
 REAP=i_log_dragontree
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_vampiretree]
 
 SKILL_LO=85.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=3
 
 REAP=i_log_vampiretree
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_eridan]
 
 SKILL_LO=90.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=3
 
 REAP=i_log_eridan
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_hellios]
 
 SKILL_LO=93.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=3
 
 REAP=i_log_hellios
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_illusionstree]
 
 SKILL_LO=94.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=2
 
 REAP=i_log_illusionstree
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_crystal]
 
 SKILL_LO=95.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=2
 
 REAP=i_log_crystal
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_deadtree]
 
 SKILL_LO=96.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_log_deadtree
 
 
 
 
 
 [REGIONRESOURCE mr_paradise]
 
 SKILL_LO=97.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_log_paradise
 
 
 
 
 
 [REGIONRESOURCE mr_titantree]
 
 SKILL_LO=98.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_log_titantree
 
 
 
 
 
 [REGIONRESOURCE mr_avalon]
 
 SKILL_LO=98.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_log_avalon
 
 
 
 
 
 [REGIONRESOURCE mr_elven]
 
 SKILL_LO=100.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_log_elven
 
 
 
 
 
 [REGIONRESOURCE mr_asterxylon]
 
 SKILL_LO=100.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=1
 
 AMOUNT_HI=1
 
 REAP=i_log_asterxylon
 
 
 
 [EOF]
Код 
 //######################################
 
 //#Sphere Script by: Mercenary ©2004#
 
 //######################################
 
 //SphereRegion
 
 //Last Update: 01.12.04
 
 
 
 VERSION=0.55i
 
 
 
 [REGIONRESOURCE mr_nothing]
 
 REAP=i_unused
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_grass]
 
 AMOUNT_LO=9
 
 AMOUNT_HI=30
 
 REGEN=60*60*10
 
 REAP=i_hay_sheaf
 
 
 
 [REGIONRESOURCE mr_fish1]
 
 SKILL_LO=1.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=9
 
 AMOUNT_HI=30
 
 REAP=i_fish_big_1
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_fish2]
 
 SKILL_LO=1.0
 
 SKILL_HI=100.0
 
 REAP=i_fish_big_2
 
 AMOUNT_LO=9
 
 AMOUNT_HI=30
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_fish3]
 
 SKILL_LO=1.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=9
 
 AMOUNT_HI=30
 
 REAP=i_fish_big_3
 
 REGEN=60*60*10
 
 
 
 [REGIONRESOURCE mr_fish4]
 
 SKILL_LO=1.0
 
 SKILL_HI=100.0
 
 AMOUNT_LO=9
 
 AMOUNT_HI=30
 
 REAP=i_fish_big_4
 
 REGEN=60*60*10
 
 
 
 [REGIONTYPE r_default]
 
 ON=@ENTER
 
 SRC. MIDILIST=midi_britain1,midi_ForestA,midi_JungleA,midi_MountainA,midi_Plains,midi
 _Victory
 
 
 
 ON=@CLIPERIODIC
 
 SRC. MIDILIST=midi_britain1,midi_ForestA,midi_JungleA,midi_MountainA,midi_Plains,midi
 _Victory
 
 
 
 [REGIONTYPE r_default_rock t_rock]
 
 RESOURCES=90.0 mr_iron
 
 RESOURCES=80.0 mr_rusty
 
 RESOURCES=75.0 mr_old_copper
 
 RESOURCES=70.0 mr_dull_copper
 
 RESOURCES=65.0 mr_copper
 
 RESOURCES=60.0 mr_bronze
 
 RESOURCES=55.0 mr_silver
 
 RESOURCES=50.0 mr_gold
 
 RESOURCES=45.0 mr_shadow
 
 RESOURCES=40.0 mr_rose
 
 RESOURCES=35.0 mr_agapite
 
 RESOURCES=30.0 mr_bloodrock
 
 RESOURCES=25.0 mr_verite
 
 RESOURCES=20.0 mr_Valorite
 
 RESOURCES=15.0 mr_mytheril
 
 RESOURCES=10.0 mr_blackrock
 
 RESOURCES=5.0 mr_obsidian
 
 RESOURCES=3.0 mr_plutonium
 
 RESOURCES=1.0 mr_elvin
 
 RESOURCES=1.0 mr_gorgan
 
 RESOURCES=1.0 mr_crystaline
 
 RESOURCES=1.0 mr_steel
 
 RESOURCES=1.0 mr_bloodcrest
 
 RESOURCES=1.0 mr_aqua
 
 RESOURCES=1.0 mr_eldar
 
 RESOURCES=1.0 mr_dragon
 
 RESOURCES=1.0 mr_krynite
 
 RESOURCES=1.0 mr_vulcan
 
 RESOURCES=1.0 mr_sandrock
 
 RESOURCES=1.0 mr_acid
 
 
 
 RESOURCES=0.1 mr_diamond
 
 RESOURCES=0.1 mr_ruby
 
 RESOURCES=0.1 mr_citrine
 
 RESOURCES=0.1 mr_emerald
 
 RESOURCES=0.1 mr_star_sapphire
 
 RESOURCES=0.1 mr_sapphire
 
 RESOURCES=0.1 mr_amethyst
 
 RESOURCES=0.1 mr_tourmaline
 
 
 
 [REGIONTYPE r_default_water t_water]
 
 RESOURCES=10.0 mr_fish1
 
 RESOURCES=10.0 mr_fish2
 
 RESOURCES=10.0 mr_fish3
 
 RESOURCES=10.0 mr_fish4
 
 
 
 [REGIONTYPE r_default_tree t_tree]
 
 RESOURCES=90.0 mr_tree
 
 RESOURCES=85.0 mr_oak
 
 RESOURCES=80.0 mr_redtree
 
 RESOURCES=75.0 mr_darktree
 
 RESOURCES=70.0 mr_swamp
 
 RESOURCES=65.0 mr_silverleaf
 
 RESOURCES=60.0 mr_keranit
 
 RESOURCES=55.0 mr_perit
 
 RESOURCES=50.0 mr_petrified
 
 RESOURCES=45.0 mr_dragontree
 
 RESOURCES=40.0 mr_vampiretree
 
 RESOURCES=35.0 mr_eridan
 
 RESOURCES=30.0 mr_hellios
 
 RESOURCES=25.0 mr_illusionstree
 
 RESOURCES=20.0 mr_crystal
 
 RESOURCES=15.0 mr_deadtree
 
 RESOURCES=10.0 mr_paradise
 
 RESOURCES=5.0 mr_titantree
 
 RESOURCES=3.0 mr_avalon
 
 RESOURCES=2.0 mr_elven
 
 RESOURCES=1.0 mr_asterxylon
 
 
 
 [REGIONTYPE r_water t_water]
 
 RESOURCES=10.0 mr_fish1
 
 RESOURCES=10.0 mr_fish2
 
 RESOURCES=10.0 mr_fish3
 
 RESOURCES=10.0 mr_fish4
 
 
 
 ON=@REGPERIODIC
 
 src.SFX={025,1,026,1,027,1,010,1,011,1,012,1,013,1}
 
 
 
 [REGIONTYPE r_default_grass t_grass]
 
 RESOURCES=1.0 mr_grass
 
 
 
 [REGIONTYPE r_brit t_rock]
 
 // Britain Rocks
 
 RESOURCES=80.0 mr_iron
 
 
 
 ON=@ENTER
 
 SRC.MESSAGE Welcome to Britain <SRC.NAME>!
 
 SRC.MESSAGE Lord British Guards are here to protect you!
 
 SRC.MIDILIST=midi_britain1,midi_britain2
 
 ON=@CLIPERIODIC
 
 SRC.MIDILIST=midi_britain1,midi_britain2
 
 
 
 [REGIONTYPE r_brit_castle]
 
 
 
 ON=@ENTER
 
 SRC.MIDILIST=midi_LBCastle
 
 ON=@CLIPERIODIC
 
 SRC.MIDILIST=midi_LBCastle
 
 
 
 [REGIONTYPE r_guard_tower]
 
 
 
 ON=@ENTER
 
 SRC.MIDILIST=midi_ForestA
 
 ON=@CLIPERIODIC
 
 SRC.MIDILIST=midi_ForestA
 
 
 
 [REGIONTYPE r_black_castle]
 
 
 
 ON=@ENTER
 
 SRC.MIDILIST=midi_BtCastle
 
 ON=@CLIPERIODIC
 
 SRC.MIDILIST=midi_BtCastle
 
 
 
 [REGIONTYPE r_bucs_den]
 
 // Buccaneer's Den
 
 
 
 ON=@ENTER
 
 IF <SRC.KILLS> > 5
 
 SRC.MESSAGE Welcome to Bucs Den <SRC.NAME> You are a murderer and you feel at home here
 
 SRC.MIDILIST=midi_BucsDen
 
 RETURN 1
 
 ELSE
 
 SRC.MIDILIST=midi_BucsDen
 
 ENDIF
 
 
 
 ON=@CLIPERIODIC
 
 SRC.MIDILIST=midi_BucsDen
 
 
 
 [REGIONTYPE r_spooky t_rock]
 
 
 
 ON=@ENTER
 
 SRC.MIDILIST=midi_Approach
 
 ON=@CLIPERIODIC
 
 SRC.MIDILIST=midi_Approach
 
 
 
 [REGIONTYPE r_dungeon t_rock]
 
 
 
 ON=@REGPERIODIC
 
 src.SFX={021f,1,0243,1,0244,1,0245,1}
 
 
 
 [REGIONTYPE r_plains]
 
 ON=@REGPERIODIC
 
 src.SFX={0a,1,0b,1}
 
 
 
 [REGIONTYPE r_forests]
 
 
 
 ON=@REGPERIODIC
 
 IF <src.sector.ISNIGHTTIME>
 
 src.SFX={00,2,01,2,02,2,07d,1}
 
 ELSE
 
 src.SFX={08,10,09,10,0219,1,07d,1}
 
 ENDIF
 
 
 
 [REGIONTYPE r_jungle]
 
 
 
 ON=@REGPERIODIC
 
 IF <src.sector.ISNIGHTTIME>
 
 src.SFX={0c,2,0d,2,0b3,1}
 
 ELSE
 
 src.SFX={03,2,04,2,05,2,0b3,1}
 
 ENDIF
 
 
 
 [REGIONTYPE r_swamp t_rock]
 
 
 
 ON=@REGPERIODIC
 
 src.SFX={0e,10,0f,10,022,1,023,1,024,1,0267,1}
 
 
 
 [EOF]
Воть все писал сам (IMG:style_emoticons/default/smile.gif ) Пользуйтесь...
 Сделано под шард ДРВ (IMG:style_emoticons/default/smile.gif ) 
 --------------------
 
 Ыыы... :) |  
		|  |  |  
	|  |  
	
		|   |   |  
	Сообщений в этой теме   Mercenary [TM]   Оры,Инги,Логи,Регион :)))   12.12.2004, 17:56    Mercenary [TM]   Млин :))) Удалите верхнее... %)   12.12.2004, 18:00    GM Warlock   у меня выдает такое :(
ERROR:(spherer...   13.12.2004, 1:41    Bamnup   Ты все прописал и заменил?   13.12.2004, 4:15    Bamnup   Ты наверное mr_** в отдельные файлы позапихил пост...   13.12.2004, 4:16    GM Warlock   Wax
Возьми скрипт готовый из руды и скапируй так ...   13.12.2004, 11:46    Bamnup   Броню сам пиши я до етова еще не дошел :Р   13.12.2004, 13:53    Wax   а вот логи тудаже кидать куда и оре?...а ещо..цвет...   13.12.2004, 15:25    GM Warlock   
пиши куда хочеш только сахроняй в scripts патом ...   13.12.2004, 18:37    Afton   Да лутше скачать прогу для создания рубы,  армора,...   14.12.2004, 19:43    -=DeX=-   а ты не подскажеш где её скачат =)
ато я чет не в...   14.12.2004, 21:08    GM Warlock   первый раз слышу такую прогу! не пожкинеш сайт?   15.12.2004, 2:35    Dimik   я сам писал.... прогу... так проще. потому что вру...   15.12.2004, 10:25    Wax   я щас работаю над амрорами над всем над скилом...к...   15.12.2004, 12:18    GM Warlock   можно за один день написать, но это если не перест...   15.12.2004, 14:58    Wax   бл...чот несооброжаю как скилл там писать...ну доп...   15.12.2004, 15:03    Wax   вот обсидиан оружия и арморы!если вы скажите что с...   15.12.2004, 15:29    Dimik   скрипты не гавно.
только обоснуй как ты рассчитыв...   15.12.2004, 16:11    GM Warlock   ARMOR=95
на всех кусках ты переборшил!
вот щ...   15.12.2004, 19:13    Wax   ну сорри...блин я только учюсь:))))))блин неругай....   15.12.2004, 19:56    Mjaso   Da, na progu bi posmotrel ;) A Tak predpochitaju k...   16.12.2004, 2:03    Dimik   
увидел только счас. как приду домой  -выложу и да...   16.12.2004, 12:05    Remus   у армора оденаково! а у щита свой дефенс   16.12.2004, 12:12    Mjaso   Progu Progu Progu ;)   16.12.2004, 14:20    Wax   а вот со скилом как дела?..куда надо там вписывать...   16.12.2004, 16:14    Dimik   ftp://217.171.5.154/upload/armor_for_uo 
выложил ...   17.12.2004, 19:26    Rotting Corpse   хммм неплохая прграмма респект тебе человек... ТОл...   18.12.2004, 0:19    Dimik   я пожалуй повторюсь. проги не мои.
(у меня разреш...   18.12.2004, 21:21    Dimik   эээ подскажите как багу исправить. мож у кого было...   20.12.2004, 21:36    Rotting Corpse   найди в скриптах описание i_log и пропиши ему цену...   20.12.2004, 23:33    Dimik   это первое что я посмотрел. там стоит 2   21.12.2004, 14:21    Wax   бл люди буду очень благодарен если вы скините мне ...   21.12.2004, 18:22    Dimik   луки и арбалеты я написал. счас в процессе написан...   22.12.2004, 10:31    Wax   да да да...димик если ты всё сделаешь блин респект...   22.12.2004, 11:06    Dimik   
[ITEMDEF i_oak_bow]
DEFNAME=i_oak_bow
...   23.12.2004, 15:55    Wax   Спс тебе Дмим...РЕСПЕКТ тебе если ещо сделаешь арм...   24.12.2004, 13:22    bostaf   а что тут куда пихать?   24.12.2004, 14:52    Wax   :)луки куда хочешь можно в shpereitem1-7...скилл в...   24.12.2004, 20:11    † MozG †   Да народ...у мя трабла с Вещами для Ингов...
Если...   27.12.2004, 0:34    Wax   если неумеешь разбираться в скриптах нах тебе вооб...   27.12.2004, 10:38    † MozG †   Я вообщето их делаю...
А не просто разбираюсь...т...   28.12.2004, 22:24    Wax   Тогда кидай куда хочешь но можешь в sphere_ore.scp   29.12.2004, 10:34    Wax   люди!!ктонибуть арморы и оружия сделал под металы,...   29.12.2004, 19:43    † MozG †   Хмммм...
1- sphereitem_ore.scp
2- Это для ингов
...   31.12.2004, 2:22    Wax   бл я закидывал в оре и нечего сфера же неполетела!...   31.12.2004, 12:27    Wax   люди ктонибуть собираеться делать амроры и оружия ...   21.1.2005, 22:37    GM Brutos   а ты че думал что будут писать? :P [/u]   21.1.2005, 23:10    Wax   
ну на луки же написали...хЫЫ   22.1.2005, 20:48    bostaf   а куда луки ставить чтобы их могли делать из дерев...   24.1.2005, 17:52    bostaf   ну напишет ктонибудь под него арморы???   25.1.2005, 14:57    Dimik   ну пропустил я свамп. сами подправите, не маленьки...   27.1.2005, 14:26    bostaf   люди помогите очень нужныэти арморы!!   28.1.2005, 18:25    GM Brutos   bostaf я уж не скриптер крутой но фуллы магу напис...   29.1.2005, 1:36    bostaf   напиши пожалуйста!!   29.1.2005, 11:59    GM Brutos   влом на столько руды писать замучаешся) если хочеш...   29.1.2005, 14:58    bostaf   а она подойдёт к этой руде?и там естьт у тебя sphe...   30.1.2005, 11:17    GM Brutos   1. руда не нужна она не крафтиться это чисто суват...   1.2.2005, 20:08    GM Brutos   
//****************************************
//* ...   1.2.2005, 20:10    Panika   засунул я ЛОГИ в sphereitem_ore.scp    добавил рег...   22.2.2005, 12:05    Panika   лана логи в мире есть тока не рубятся.....добаляю ...   22.2.2005, 12:30    NFx   вопрос не сюда, а в скрипты 55i.
Тему пока закр...   22.2.2005, 22:33    -=St0rm=-   Скрипты пертые... могу таких есле надо есче дать.....   27.2.2005, 10:46    Narciruss   ХЫХЫ=) Очень надо=) Я за свою жизнь ниразу пёртого...   27.2.2005, 11:36    Fallen Angel    Хммм.... где ты скрипт увидел? Это пример того, к...   27.2.2005, 14:35    Bamnup   Скрипты к твоему сведенью не пертые я их сам писал...   26.3.2005, 0:34    GM Brutos   Я его брат, и он сам писал эти скрипты.   26.3.2005, 0:37    ~Fest~   Далана - че вы оправдываетесь. Один от зависти гав...   26.3.2005, 0:38     GM Brutos   
Ты тут не флуди, лучше иди в мой топ отвечай. :l...   26.3.2005, 0:48    Bamnup   Кстате если кому прога артисана (для создания веап...   26.3.2005, 0:48 
	1 чел. читают эту тему (гостей: 1, скрытых пользователей: 0) Пользователей: 0  |  |