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Wax
сообщение 27.12.2004, 19:55
Сообщение #1


****

Группа: Пользователи
Наличность: 0
Из: London
Пользователь №: 2.545



Скрипт на ведора!
Юзать так .add i_deed_vend_my

[code]

[ITEMDEF i_vendor_bag]

ID=i_pouch

NAME=Player Vendor Bag

VALUE=500

CATEGORY=Myscripts

SUBSECTION=Jewellry

DESCRIPTION=Vendor bag



ON=@CREATE

COLOR=00793



[ITEMDEF i_vendorbag_toolkit]

ID=i_Tinker_tools

NAME=Player Vendor Bag Rename Kit

VALUE=50000

CATEGORY=Myscripts

SUBSECTION=Jewellry

DESCRIPTION=bag toolkit



ON=@CREATE

COLOR=00793

TYPE=t_normal



ON=@DCLICK



src.sysmessage Which Player Vendor Bag would you like to rename?

TARGET

RETURN 1



ON=@TARGON_ITEM

IF (<SRC.TARG.BASEID>==i_vendor_bag)

SRC.SYSMESSAGE What would you like to name this bag?

DIALOG d_name_bag

RETURN 1



ELSE

src.sysmessage You cannot rename that bag.

RETURN 1



ENDIF



////////////Bag Rename Dialog////////////

[DIALOG d_name_bag]

0,0

NOCLOSE

RESIZEPIC 70 100 3600 500 250 //X Y PICID WIDTH HEIGHT

RESIZEPIC 100 160 3600 400 47

button 470 270 4024 4025 1 0 1 //X Y UPID DOWNID PAGESEL? DESTPAGENR BUTTONID

button 140 270 4018 4019 1 0 2

text 90 130 900 0 // X Y COLOR LINENR(Line 1 is "0")

text 420 300 900 1

text 90 300 900 2

textentry 115 175 340 25 900 1 3 // X Y Width Height Color storageID Default_text_line



[DIALOG d_name_bag text]

What would like to name this bag?

Rename This Bag

Cancel This Action

<src.targ.name>



[DIALOG d_name_bag button]



onbutton=1 //button with ID 1 is pressed

src.sysmessage You renamed <SRC.TARG.NAME> to <ARGTXT[1]>!

SRC.TARG.NAME <ARGTXT[1]>

onbutton=2 //button with ID 2 is pressed

src.sysmessage You have canceled this action.

RETURN 1

///////////////////////////////////////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////////////////////////

//////////////Vendor Stone and addons by Stygius//////////////////////////////////////////////////

/////////////////////////////////////////////////////////////////////////////////////

///Ok this is vendor stone after using deed you place stone and you became owner .Owner has couple of options

///When you click on empty slot it will ask you to target item in your backpack and it will put it in the stone

///(if you wish to put stackables first put them in bag and then target bag).Clicking on full slot will remove

////item to your bag.Redeed option will redeed stone,all stored items will be lost.Bank option will open your bank

///Exchange option will allow you to exchange gold to platinium or mithrill.Vendor bag and vendor toolkit will

/// give you bag to put items and tool to rename bag.Price scroll option will give you scroll(after dclick on it

///you can set price on scroll.Price button will ask you to target price scroll from witch stone will read price

///Non owner have options:Bank,exchange,and when he click on full slot he will buy item if he has got enough money

///Gold from your items will appear in your backpack.Please test this script , i tried to make it bugs free

/// but who knows what can happen.Please customize items and coins colors

//////////////////////////////////////////////////////////////////////////////////////////////////////////////

/////////////////////////////////////////////////////////////////////////////////////////////////////

[ITEMDEF I_my_marker]

DEFNAME=I_my_marker

ID=i_rune_marker

WEIGHT=1

TYPE=t_script



CATEGORY=Myscripts

SUBSECTION=Jewellry

DESCRIPTION=Marker

DUPELIST=01f15,01f16,01f17



ON=@Dclick

TARGET

RETURN 1



On=@targon_Item

IF ((<morey>==1)&&(<SRC.TARG.BASEID>==i_DEED_price))

MOREX=<SRC.TARG.MOREX>

MORE1=<SRC.TARG.MORE1>

TAG.CENA=<SRC.TARG.TAG.CENA>

SAY Price is set

ELSE

IF <morey>==1

MOREY=0

SAY This is not price scroll

ELSE

IF ((<src.targ.amount>==1 )&&(<SRC.TARG.CONT>==<SRC.Findlayer.21.uid>))

NAME=<SRC.TARG.NAME>

MORE2=<SRC.TARG.UID>

TAG.DISPLAYMY=<SRC.TARG.ID>

SRC.TARG.CONT=<cont>

ELSE

SRC.SAY this is not in your pack or it is stackable

ENDIF

ENDIF

ENDIF



//TRYP 0 LINK.TAG.link<eval(<LINK.TAG.LINK21>)>=<SRC.TARG.UID>

//TRYP 0  say zzzaaa  <LINK.TAG.LINK<EVAL(<LINK.TAG.LINK21>)>>

//TRYP 0 LINK.LINK=<LINK.TAG.LINK<EVAL(<LINK.TAG.LINK21>)>>

//LINK.LINK.CONT=<LINK.TAG.LINK1>

//REMOVE

return 1



//// ///////////////////////////////////////////////////////////



[ITEMDEF i_gold_platinium]

//gold coin

DEFNAME=i_gold_platinium

NAME=Platinium coin

ID=i_gold

TYPE=T_script

VALUE=1

CATEGORY=Myscripts

SUBSECTION=Jewellry

DESCRIPTION=Platinium coin

DUPELIST=0eee,0eef



ON=@Create

ATTR=attr_identified





[ITEMDEF i_gold_mithrill]

//gold coin

DEFNAME=i_gold_mithrill

NAME=Mithrill coin

ID=i_gold

TYPE=T_script

VALUE=1

CATEGORY=Myscripts

SUBSECTION=Jewellry

DESCRIPTION=Mithrill coin

DUPELIST=0eee,0eef



ON=@Create

ATTR=attr_identified



[ITEMDEF i_deed_vend_my]

DEFNAME=i_deed_vend_my

NAME=Deed to a vendor stone



ID=i_deed

CATEGORY=Myscripts

SUBSECTION=Jewellry

DESCRIPTION=Vendor stone deed



on=@dclick

TARGETG Where would you like to place stone ?

RETURN 1



on=@targon_ground

src.home=<src.p>

src.p=<src.targp>

SRC.NEWITEM=i_vend_stone3

SRC.ACT.p=<SRC.p>

SRC.ACT.MORE2=<SRC.UID>

SRC.p=<src.home>

REMOVE

RETURN 1







///////////////////////////////////////////////////////////////////



[ITEMDEF i_storage_chest2]

id=09ab

CATEGORY=Myscripts

SUBSECTION=Jewellry

DESCRIPTION=Storage chest 2

type=t_container

on=@create

attr=08080



////////////////////////////////////////////////////////////////////



[ITEMDEF  i_vend_stone3]

ID=i_gravestone_8

DEFNAME=i_vend_stone3

Type=T_script

WEIGHT=10

NAME=Vendor Stone

CATEGORY=Myscripts

SUBSECTION=Jewellry

DESCRIPTION=Vendor Stone

ON=@Create

attr=08000



ON=@dclick

say <Src.targ.name>

IF !(<EVAL(0<TAG.LINK1>)>==0)

SRC.DIALOG d_vend_put

ELSE

src.newitem=i_storage_Chest2

src.act.p=<p>

src.act.z=-50

src.act.timer=-1

src.act.attr=ATTR_STATIC

LINK=<SRC.ACT.UID>

//1

SRC.NEWITEM=I_my_marker

src.act.p=<p>

src.act.z=10

SRC.ACT.CONT=<LINK.UID>

SRC.ACT.NAME=Slot 1

SRC.ACT.TAG.CENA=Price Not Set

SRC.ACT.TAG.DISPLAYMY=<SRC.ACT.ID>

LINK.LINK=<SRC.ACT.UID>

//2

SRC.NEWITEM=I_my_marker

src.act.p=<p>

src.act.z=10

SRC.ACT.CONT=<LINK.UID>

SRC.ACT.NAME=Slot 2

SRC.ACT.TAG.CENA=Price Not Set

SRC.ACT.TAG.DISPLAYMY=<SRC.ACT.ID>

LINK.LINK.LINK=<SRC.ACT.UID>

//3

SRC.NEWITEM=I_my_marker

src.act.p=<p>

src.act.z=10

SRC.ACT.CONT=<LINK.UID>

SRC.ACT.NAME=Slot 3

SRC.ACT.TAG.CENA=Price Not Set

SRC.ACT.TAG.DISPLAYMY=<SRC.ACT.ID>

LINK.LINK.LINK.LINK=<SRC.ACT.UID>

//4

SRC.NEWITEM=I_my_marker

src.act.p=<p>

src.act.z=10

SRC.ACT.CONT=<LINK.UID>

SRC.ACT.NAME=Slot 4

SRC.ACT.TAG.CENA=Price Not Set

SRC.ACT.TAG.DISPLAYMY=<SRC.ACT.ID>

LINK.LINK.LINK.LINK.LINK=<SRC.ACT.UID>

//5

SRC.NEWITEM=I_my_marker

src.act.p=<p>

src.act.z=10

SRC.ACT.CONT=<LINK.UID>

SRC.ACT.NAME=Slot 5

SRC.ACT.TAG.CENA=Price Not Set

SRC.ACT.TAG.DISPLAYMY=<SRC.ACT.ID>

LINK.LINK.LINK.LINK.LINK.LINK=<SRC.ACT.UID>

//6

SRC.NEWITEM=I_my_marker

src.act.p=<p>

src.act.z=10

SRC.ACT.CONT=<LINK.UID>

SRC.ACT.NAME=Slot 6

SRC.ACT.TAG.CENA=Price Not Set

SRC.ACT.TAG.DISPLAYMY=<SRC.ACT.ID>

LINK.LINK.LINK.LINK.LINK.LINK.LINK=<SRC.ACT.UID>

//7

SRC.NEWITEM=I_my_marker

src.act.p=<p>

src.act.z=10

SRC.ACT.CONT=<LINK.UID>

SRC.ACT.NAME=Slot 7

SRC.ACT.TAG.CENA=Price Not Set

SRC.ACT.TAG.DISPLAYMY=<SRC.ACT.ID>

LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK=<SRC.ACT.UID>

//8

SRC.NEWITEM=I_my_marker

src.act.p=<p>

src.act.z=10

SRC.ACT.CONT=<LINK.UID>

SRC.ACT.NAME=Slot 8

SRC.ACT.TAG.CENA=Price Not Set

SRC.ACT.TAG.DISPLAYMY=<SRC.ACT.ID>

LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK=<SRC.ACT.UID>

//9

SRC.NEWITEM=I_my_marker

src.act.p=<p>

src.act.z=10

SRC.ACT.CONT=<LINK.UID>

SRC.ACT.NAME=Slot 9

SRC.ACT.TAG.CENA=Price Not Set

SRC.ACT.TAG.DISPLAYMY=<SRC.ACT.ID>

LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK=<SRC.ACT.UID>

//10

SRC.NEWITEM=I_my_marker

src.act.p=<p>

src.act.z=10

SRC.ACT.CONT=<LINK.UID>

SRC.ACT.NAME=Slot 10

SRC.ACT.TAG.CENA=Price Not Set

SRC.ACT.TAG.DISPLAYMY=<SRC.ACT.ID>

LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK=<SRC.ACT.UID>

//11

//SRC.NEWITEM=I_my_marker

//src.act.p=<p>

//src.act.z=10

//SRC.ACT.CONT=<LINK.UID>

//SRC.ACT.TAG.CENA=Not Set

//LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK=<SRC.ACT.UID>

//12

//SRC.NEWITEM=I_my_marker

//src.act.p=<p>

//src.act.z=10

//SRC.ACT.CONT=<LINK.UID>

//SRC.ACT.TAG.CENA=Not Set

//LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK=<SRC.ACT.UID>

//13

//SRC.NEWITEM=I_my_marker

//src.act.p=<p>

//src.act.z=10

//SRC.ACT.CONT=<LINK.UID>

//SRC.ACT.TAG.CENA=Not Set

//LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK=<SRC.ACT.UID>

//14

//SRC.NEWITEM=I_my_marker

//src.act.p=<p>

//src.act.z=10

//SRC.ACT.CONT=<LINK.UID>

//SRC.ACT.TAG.CENA=Not Set

//LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK=<SRC.ACT.UID>

//15

//SRC.NEWITEM=I_my_marker

//src.act.p=<p>

//src.act.z=10

//SRC.ACT.CONT=<LINK.UID>

//SRC.ACT.TAG.CENA=Not Set

//LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK=<SRC.ACT.UID>

//16

//SRC.NEWITEM=I_my_marker

//src.act.p=<p>

//src.act.z=10

//SRC.ACT.CONT=<LINK.UID>

//SRC.ACT.TAG.CENA=Not Set

//LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK=<SRC.ACT.UID>

//17

//SRC.NEWITEM=I_my_marker

//src.act.p=<p>

//src.act.z=10

//SRC.ACT.CONT=<LINK.UID>

//SRC.ACT.TAG.CENA=Not Set

//LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK=<SRC.ACT.UID>

//18

//SRC.NEWITEM=I_my_marker

//src.act.p=<p>

//src.act.z=10

//SRC.ACT.CONT=<LINK.UID>

//SRC.ACT.TAG.CENA=Not Set

//LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK=<SRC.ACT.UID>

//19

//SRC.NEWITEM=I_my_marker

//src.act.p=<p>

//src.act.z=10

//SRC.ACT.CONT=<LINK.UID>

//SRC.ACT.TAG.CENA=Not Set

//LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK=<SRC.ACT.UID>

//20

//SRC.NEWITEM=I_my_marker

//src.act.p=<p>

//src.act.z=10

//SRC.ACT.CONT=<LINK.UID>

//SRC.ACT.TAG.CENA=Not Set

//LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK=<SRC.ACT.UID>

TAG.LINK1=<LINK>

SRC.DIALOG d_vend_put

ENDIF

return 1



[DIALOG d_vend_put]



0, 0



page 0



resizepic 0 0 5150 470 640

///240 310



page 1



text 5 25 1152 1

text 50 60 1152 2

text 50 110 1152 3

text 50 160 1152 4

text 50 210 1152 5

text 50 260 1152 6

text 50 310 1152 7

text 50 360 1152 8

text 50 410 1152 9

text 50 460 1152 10

text 50 510 1152 11

text 260 60  1152 12

text 260 110 1152 13

text 260 160 1152 14

text 260 210 1152 15

text 260 260 1152 16

text 260 310 1152 17

text 260 360 1152 18

text 260 410 1152 19

text 260 460 1152 20

text 260 510 1152 21

text 50 535 1152 22

text 50 560 1152 23

text 260 535 1152 24

text 260 560 1152 25

text 50 585 1152 26

text 260 585 1152 27



button 35 65 2104 2103 1 0 1002

button 35 115 2104 2103 1 0 1003

button 35 165 2104 2103 1 0 1004

button 35 215 2104 2103 1 0 1005

button 35 265 2104 2103 1 0 1006

button 35 315 2104 2103 1 0 1007

button 35 365 2104 2103 1 0 1008

button 35 415 2104 2103 1 0 1009

button 35 465 2104 2103 1 0 1010

button 35 515 2104 2103 1 0 1011

button 245 65 2104 2103 1 0 1012

button 245 115 2104 2103 1 0 1013

button 245 165 2104 2103 1 0 1014

button 245 215 2104 2103 1 0 1015

button 245 265 2104 2103 1 0 1016

button 245 315 2104 2103 1 0 1017

button 245 365 2104 2103 1 0 1018

button 245 415 2104 2103 1 0 1019

button 245 465 2104 2103 1 0 1020

button 245 515 2104 2103 1 0 1021

button 35 540 2104 2103 1 0 1022

button 35 565 2104 2103 1 0 1023

button 245 540 2104 2103 1 0 1024

button 245 565 2104 2103 1 0 1025

button 35 590 2104 2103 1 0 1026

button 245 590 2104 2103 1 0 1027



tilepic 190 50  <EVAL(<TARG.LINK.LINK.TAG.DISPLAYMY>)>

tilepic 190 100 <EVAL(<TARG.LINK.LINK.LINK.TAG.DISPLAYMY>)>

tilepic 190 150 <EVAL(<TARG.LINK.LINK.LINK.LINK.TAG.DISPLAYMY>)>

tilepic 190 200 <EVAL(<TARG.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY>)>

tilepic 190 250 <EVAL(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY>)>

tilepic 190 300 <EVAL(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY>)>

tilepic 190 350 <EVAL(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY>)>

tilepic 190 400 <EVAL(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY>)>

tilepic 190 450 <EVAL(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY>)>

tilepic 190 500 <EVAL(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY>)>









[DIALOG d_vend_put TEXT]

<VAR.BLANKLINE>

  What item do you want to buy/set

<TARG.LINK.LINK.NAME>

<TARG.LINK.LINK.LINK.NAME>

<TARG.LINK.LINK.LINK.LINK.NAME>

<TARG.LINK.LINK.LINK.LINK.LINK.NAME>

<TARG.LINK.LINK.LINK.LINK.LINK.LINK.NAME>

<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.NAME>

<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.NAME>

<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.NAME>

<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.NAME>

<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.NAME>

<TARG.LINK.LINK.TAG.CENA> <EVAL(<TARG.LINK.LINK.MORE1>)>

<TARG.LINK.LINK.LINK.TAG.CENA> <EVAL(<TARG.LINK.LINK.LINK.MORE1>)>

<TARG.LINK.LINK.LINK.LINK.TAG.CENA> <EVAL(<TARG.LINK.LINK.LINK.LINK.MORE1>)>

<TARG.LINK.LINK.LINK.LINK.LINK.TAG.CENA> <EVAL(<TARG.LINK.LINK.LINK.LINK.LINK.MORE1>)>

<TARG.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA> <EVAL(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>)>

<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA> <EVAL(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>)>

<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA> <EVAL(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>)>

<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA> <EVAL(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>)>

<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA> <EVAL(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>)>

<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA> <EVAL(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>)>

Redeed stone

Vendor bag toolkit

Vendor bag

Price scroll

Bank

Exchange





[DIALOG d_vend_put BUTTON]



ONBUTTON=1002

TARG.LINK.LINK.MOREY=0

IF ((<TARG.MORE2>==<SRC.UID>)&&(<TARG.LINK.LINK.MORE2>=0))

TARG.LINK.LINK.USEITEM

ELSE

IF ((<TARG.MORE2>==<SRC.UID>)&&(<TARG.LINK.LINK.MORE2>!=0))

TARG.LINK=<TARG.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.MORE1=0

TARG.LINK.LINK.MORE2=0

TARG.LINK.LINK.MOREX=0

TARG.LINK.LINK.NAME=Slot 1

TARG.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.ID>

TARG.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<TARG.LINK.LINK.MORE2>=0) ||(<TARG.LINK.LINK.MORE1>=0)||(<TARG.LINK.LINK.MOREX>=0))

SAY Slot is empty or price is not set

Else

IF ((<SRC.FINDID.I_GOLD.amount>> <TARG.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.MOREX>=1))

SRC.CONSUME <TARG.LINK.LINK.MORE1> I_gold

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=<TARG.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.MORE1=0

TARG.LINK.LINK.MORE2=0

TARG.LINK.LINK.MOREX=0

TARG.LINK.LINK.NAME=Slot 1

TARG.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.ID>

TARG.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<SRC.FINDID.I_GOLD_platinium.amount>> <TARG.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.MOREX>=2))

//((<RESTEST <(<TARG.LINK.LINK.MORE1> I_gold_platinium)>>)&&(<TARG.LINK.LINK.MOREX>=2))

SRC.CONSUME <TARG.LINK.LINK.MORE1> I_gold_platinium

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=<TARG.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.MORE1=0

TARG.LINK.LINK.MORE2=0

TARG.LINK.LINK.MOREX=0

TARG.LINK.LINK.NAME=Slot 1

TARG.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.ID>

TARG.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<SRC.FINDID.I_GOLD_mithrill.amount>> <TARG.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.MOREX>=3))

SRC.CONSUME <TARG.LINK.LINK.MORE1> I_gold_mithrill

SRC.NEWITEM I_gold_mithrill

SRC.ACT.AMOUNT=<TARG.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.MORE1=0

TARG.LINK.LINK.MORE2=0

TARG.LINK.LINK.MOREX=0

TARG.LINK.LINK.NAME=Slot 1

TARG.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.ID>

TARG.LINK.LINK.TAG.CENA=Price Not Set

ELSE

SRC.SAY You don't have enough money

ENDIF

ENDIF

ENDIF

ENDIF

ENDIF

ENDIF

////////////////////////////////////////////////////////////////////////////////////

/////////////////////////////////////////////////////////////////////////////////////

ONBUTTON=1003

TARG.LINK.LINK.LINK.MOREY=0

IF ((<TARG.MORE2>==<SRC.UID>)&&(<TARG.LINK.LINK.LINK.MORE2>=0))

TARG.LINK.LINK.LINK.USEITEM

ELSE

IF ((<TARG.MORE2>==<SRC.UID>)&&(<TARG.LINK.LINK.LINK.MORE2>!=0))

TARG.LINK=<TARG.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.NAME=Slot 2

TARG.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<TARG.LINK.LINK.LINK.MORE2>=0) ||(<TARG.LINK.LINK.LINK.MORE1>=0)||(<TARG.LINK.LINK.LINK.MOREX>=0))

SAY Slot is empty or price is not set

Else

IF ((<SRC.FINDID.I_GOLD.amount>> <TARG.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.MOREX>=1))

SRC.CONSUME <TARG.LINK.LINK.LINK.MORE1> I_gold

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.NAME=Slot 2

TARG.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<SRC.FINDID.I_GOLD_platinium.amount>> <TARG.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.MOREX>=2))

SRC.CONSUME <TARG.LINK.LINK.LINK.MORE1> I_gold_platinium

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.NAME=Slot 2

TARG.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<SRC.FINDID.I_GOLD_mithrill.amount>> <TARG.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.MOREX>=3))

SRC.CONSUME <TARG.LINK.LINK.LINK.MORE1> I_gold_mithrill

SRC.NEWITEM I_gold_mithrill

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.NAME=Slot 2

TARG.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

SRC.SAY You don't have enough money

ENDIF

ENDIF

ENDIF

ENDIF

ENDIF

ENDIF

////////////////////////////////////////////////////////////////////////////////////

/////////////////////////////////////////////////////////////////////////////////////

ONBUTTON=1004

TARG.LINK.LINK.LINK.LINK.MOREY=0

IF ((<TARG.MORE2>==<SRC.UID>)&&(<TARG.LINK.LINK.LINK.LINK.MORE2>=0))

TARG.LINK.LINK.LINK.LINK.USEITEM

ELSE

IF ((<TARG.MORE2>==<SRC.UID>)&&(<TARG.LINK.LINK.LINK.LINK.MORE2>!=0))

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.NAME=Slot 3

TARG.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<TARG.LINK.LINK.LINK.LINK.MORE2>=0) ||(<TARG.LINK.LINK.LINK.LINK.MORE1>=0)||(<TARG.LINK.LINK.LINK.LINK.MOREX>=0))

SAY Slot is empty or price is not set

Else

IF ((<SRC.FINDID.I_GOLD.amount>> <TARG.LINK.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.LINK.MOREX>=1))

SRC.CONSUME <TARG.LINK.LINK.LINK.LINK.MORE1> I_gold

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.NAME=Slot 3

TARG.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<SRC.FINDID.I_GOLD_platinium.amount>> <TARG.LINK.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.LINK.MOREX>=2))

SRC.CONSUME <TARG.LINK.LINK.LINK.LINK.MORE1> I_gold_platinium

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.NAME=Slot 3

TARG.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<SRC.FINDID.I_GOLD_mithrill.amount>> <TARG.LINK.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.LINK.MOREX>=3))

SRC.CONSUME <TARG.LINK.LINK.LINK.LINK.MORE1> I_gold_mithrill

SRC.NEWITEM I_gold_mithrill

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.NAME=Slot 3

TARG.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

SRC.SAY You don't have enough money

ENDIF

ENDIF

ENDIF

ENDIF

ENDIF

ENDIF

////////////////////////////////////////////////////////////////////////////////////

/////////////////////////////////////////////////////////////////////////////////////

ONBUTTON=1005

TARG.LINK.LINK.LINK.LINK.LINK.MOREY=0

IF ((<TARG.MORE2>==<SRC.UID>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.MORE2>=0))

TARG.LINK.LINK.LINK.LINK.LINK.USEITEM

ELSE

IF ((<TARG.MORE2>==<SRC.UID>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.MORE2>!=0))

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.LINK.NAME=Slot 4

TARG.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<TARG.LINK.LINK.LINK.LINK.LINK.MORE2>=0) ||(<TARG.LINK.LINK.LINK.LINK.LINK.MORE1>=0)||(<TARG.LINK.LINK.LINK.LINK.LINK.MOREX>=0))

SAY Slot is empty or price is not set

Else

IF ((<SRC.FINDID.I_GOLD.amount>> <TARG.LINK.LINK.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.MOREX>=1))

SRC.CONSUME <TARG.LINK.LINK.LINK.LINK.LINK.MORE1> I_gold

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.LINK.NAME=Slot 4

TARG.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<SRC.FINDID.I_GOLD_platinium.amount>> <TARG.LINK.LINK.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.MOREX>=2))

SRC.CONSUME <TARG.LINK.LINK.LINK.LINK.LINK.MORE1> I_gold_platinium

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.LINK.NAME=Slot 4

TARG.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<SRC.FINDID.I_GOLD_mithrill.amount>> <TARG.LINK.LINK.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.MOREX>=3))

SRC.CONSUME <TARG.LINK.LINK.LINK.LINK.LINK.MORE1> I_gold_mithrill

SRC.NEWITEM I_gold_mithrill

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.LINK.NAME=Slot 4

TARG.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

SRC.SAY You don't have enough money

ENDIF

ENDIF

ENDIF

ENDIF

ENDIF

ENDIF

////////////////////////////////////////////////////////////////////////////////////

/////////////////////////////////////////////////////////////////////////////////////

ONBUTTON=1006

TARG.LINK.LINK.LINK.LINK.LINK.LINK.MOREY=0

IF ((<TARG.MORE2>==<SRC.UID>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>=0))

TARG.LINK.LINK.LINK.LINK.LINK.LINK.USEITEM

ELSE

IF ((<TARG.MORE2>==<SRC.UID>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>!=0))

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.NAME=Slot 5

TARG.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>=0) ||(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>=0)||(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.MOREX>=0))

SAY Slot is empty or price is not set

Else

IF ((<SRC.FINDID.I_GOLD.amount>> <TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.MOREX>=1))

SRC.CONSUME <TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE1> I_gold

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.NAME=Slot 5

TARG.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<SRC.FINDID.I_GOLD_platinium.amount>> <TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.MOREX>=2))

SRC.CONSUME <TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE1> I_gold_platinium

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.NAME=Slot 5

TARG.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<SRC.FINDID.I_GOLD_mithrill.amount>> <TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.MOREX>=3))

SRC.CONSUME <TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE1> I_gold_mithrill

SRC.NEWITEM I_gold_mithrill

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.NAME=Slot 5

TARG.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

SRC.SAY You don't have enough money

ENDIF

ENDIF

ENDIF

ENDIF

ENDIF

ENDIF

////////////////////////////////////////////////////////////////////////////////////

/////////////////////////////////////////////////////////////////////////////////////

ONBUTTON=1007

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREY=0

IF ((<TARG.MORE2>==<SRC.UID>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>=0))

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.USEITEM

ELSE

IF ((<TARG.MORE2>==<SRC.UID>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>!=0))

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.NAME=Slot 6

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>=0) ||(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>=0)||(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX>=0))

SAY Slot is empty or price is not set

Else

IF ((<SRC.FINDID.I_GOLD.amount>> <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX>=1))

SRC.CONSUME <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1> I_gold

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.NAME=Slot 6

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<SRC.FINDID.I_GOLD_platinium.amount>> <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX>=2))

SRC.CONSUME <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1> I_gold_platinium

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.NAME=Slot 6

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<SRC.FINDID.I_GOLD_mithrill.amount>> <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX>=3))

SRC.CONSUME <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1> I_gold_mithrill

SRC.NEWITEM I_gold_mithrill

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.NAME=Slot 6

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

SRC.SAY You don't have enough money

ENDIF

ENDIF

ENDIF

ENDIF

ENDIF

ENDIF

////////////////////////////////////////////////////////////////////////////////////

/////////////////////////////////////////////////////////////////////////////////////

ONBUTTON=1008

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREY=0

IF ((<TARG.MORE2>==<SRC.UID>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>=0))

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.USEITEM

ELSE

IF ((<TARG.MORE2>==<SRC.UID>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>!=0))

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.NAME=Slot 7

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>=0) ||(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>=0)||(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX>=0))

SAY Slot is empty or price is not set

Else

IF ((<SRC.FINDID.I_GOLD.amount>> <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX>=1))

SRC.CONSUME <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1> I_gold

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.NAME=Slot 7

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<SRC.FINDID.I_GOLD_platinium.amount>> <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX>=2))

SRC.CONSUME <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1> I_gold_platinium

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.NAME=Slot 7

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<SRC.FINDID.I_GOLD_mithrill.amount>> <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX>=3))

SRC.CONSUME <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1> I_gold_mithrill

SRC.NEWITEM I_gold_mithrill

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.NAME=Slot 7

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

SRC.SAY You don't have enough money

ENDIF

ENDIF

ENDIF

ENDIF

ENDIF

ENDIF

////////////////////////////////////////////////////////////////////////////////////

/////////////////////////////////////////////////////////////////////////////////////

ONBUTTON=1009

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREY=0

IF ((<TARG.MORE2>==<SRC.UID>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>=0))

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.USEITEM

ELSE

IF ((<TARG.MORE2>==<SRC.UID>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>!=0))

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.NAME=Slot 8

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>=0) ||(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>=0)||(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX>=0))

SAY Slot is empty or price is not set

Else

IF ((<SRC.FINDID.I_GOLD.amount>> <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX>=1))

SRC.CONSUME <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1> I_gold

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.NAME=Slot 8

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<SRC.FINDID.I_GOLD_platinium.amount>> <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX>=2))

SRC.CONSUME <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1> I_gold_platinium

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.NAME=Slot 8

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<SRC.FINDID.I_GOLD_mithrill.amount>> <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX>=3))

SRC.CONSUME <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1> I_gold_mithrill

SRC.NEWITEM I_gold_mithrill

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.NAME=Slot 8

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

SRC.SAY You don't have enough money

ENDIF

ENDIF

ENDIF

ENDIF

ENDIF

ENDIF

////////////////////////////////////////////////////////////////////////////////////

/////////////////////////////////////////////////////////////////////////////////////

ONBUTTON=1010

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREY=0

IF ((<TARG.MORE2>==<SRC.UID>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>=0))

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.USEITEM

ELSE

IF ((<TARG.MORE2>==<SRC.UID>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>!=0))

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.NAME=Slot 9

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>=0) ||(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>=0)||(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX>=0))

SAY Slot is empty or price is not set

Else

IF ((<SRC.FINDID.I_GOLD.amount>> <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX>=1))

SRC.CONSUME <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1> I_gold

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.NAME=Slot 9

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<SRC.FINDID.I_GOLD_platinium.amount>> <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX>=2))

SRC.CONSUME <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1> I_gold_platinium

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2>

TARG.LINK.CONT=<SRC.UID>

TARG.LINK=<TARG.TAG.LINK1>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE2=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX=0

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.NAME=Slot 9

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.DISPLAYMY=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.ID>

TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.TAG.CENA=Price Not Set

ELSE

IF ((<SRC.FINDID.I_GOLD_mithrill.amount>> <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>)&&(<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MOREX>=3))

SRC.CONSUME <TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1> I_gold_mithrill

SRC.NEWITEM I_gold_mithrill

SRC.ACT.AMOUNT=<TARG.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.MORE1>

TARG.LINK=<TARG.MORE2>

SRC.ACT.CONT=<TARG.LINK.UID><


--------------------
Я уважаю Ultimasoft !
Пользователь в офлайнеDelete PostОтправить личное сообщение
Вернуться в начало страницы
+Ответить с цитированием данного сообщения
 
Тема закрытаОткрыть новую тему
Ответов
Wax
сообщение 27.12.2004, 19:58
Сообщение #2


****

Группа: Пользователи
Наличность: 0
Из: London
Пользователь №: 2.545



скрипт на две части поделил!очень большой !

Код
ONBUTTON=1009

IF (<SRC.FINDID.I_gold_platinium.amount>< 07530)

SRC.SAY You don't have enough platinium

ELSE

SRC.CONSUME 07530 I_gold_platinium

SRC.NEWITEM I_gold_mithrill

SRC.ACT.AMOUNT=0BB8

SRC.ACT.BOUNCE

ENDIF



ONBUTTON=1010

IF (<SRC.FINDID.I_gold_platinium.amount>< 02710)

SRC.SAY You don't have enough platinium

ELSE

SRC.CONSUME 02710 I_gold_platinium

SRC.NEWITEM I_gold_mithrill

SRC.ACT.AMOUNT=03E8

SRC.ACT.BOUNCE

ENDIF



ONBUTTON=1011

IF (<SRC.FINDID.I_gold_platinium.amount>< 0FA00)

SRC.SAY You don't have enough platinium

ELSE

SRC.CONSUME 0FA00 I_gold_platinium

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

ENDIF



ONBUTTON=1012

IF (<SRC.FINDID.I_gold_platinium.amount>< 07530)

SRC.SAY You don't have enough platinium

ELSE

SRC.CONSUME 07530 I_gold_platinium

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0ABE0

SRC.ACT.BOUNCE

ENDIF



ONBUTTON=1013

IF (<SRC.FINDID.I_gold_platinium.amount>< 02710)

SRC.SAY You don't have enough platinium

ELSE

SRC.CONSUME 02710 I_gold_platinium

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=08CA0

SRC.ACT.BOUNCE

ENDIF



ONBUTTON=1014

IF (<SRC.FINDID.I_gold_platinium.amount>< 03E8)

SRC.SAY You don't have enough platinium

ELSE

SRC.CONSUME 03E8 I_gold_platinium

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=02710

SRC.ACT.BOUNCE

ENDIF



ONBUTTON=1015

IF (<SRC.FINDID.I_gold_mithrill.amount>< 02710)

SRC.SAY You don't have enough mithrill

ELSE

SRC.CONSUME 02710 I_gold_mithrill

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=09C40

SRC.ACT.BOUNCE

ENDIF



ONBUTTON=1016

IF (<SRC.FINDID.I_gold_mithrill.amount>< 03E8)

SRC.SAY You don't have enough mithrill

ELSE

SRC.CONSUME 03E8 I_gold_mithrill

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=08CA0

SRC.ACT.BOUNCE



ONBUTTON=1017

IF (<SRC.FINDID.I_gold_mithrill.amount>< 064)

SRC.SAY You don't have enough mithrill

ELSE

SRC.CONSUME 064 I_gold_mithrill

SRC.NEWITEM I_gold

SRC.ACT.AMOUNT=02710

SRC.ACT.BOUNCE





ONBUTTON=1018

IF (<SRC.FINDID.I_gold_mithrill.amount>< 0FA00)

SRC.SAY You don't have enough mithrill

ELSE

SRC.CONSUME 0FA00 I_gold_mithrill

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

ENDIF



ONBUTTON=1019

IF (<SRC.FINDID.I_gold_mithrill.amount>< 07530)

SRC.SAY You don't have enough mithrill

ELSE

SRC.CONSUME 07530 I_gold_mithrill

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=0ABE0

SRC.ACT.BOUNCE

ENDIF



ONBUTTON=1020

IF (<SRC.FINDID.I_gold_mithrill.amount>< 02710)

SRC.SAY You don't have enough mithrill

ELSE

SRC.CONSUME 02710 I_gold_mithrill

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=0FA00

SRC.ACT.BOUNCE

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=08CA0

SRC.ACT.BOUNCE

ENDIF



ONBUTTON=1021

IF (<SRC.FINDID.I_gold_mithrill.amount>< 03E8)

SRC.SAY You don't have enough mithrill

ELSE

SRC.CONSUME 03E8 I_gold_mithrill

SRC.NEWITEM I_gold_platinium

SRC.ACT.AMOUNT=02710

SRC.ACT.BOUNCE

ENDIF



/////////////////////////////////////////////////////////////////////////////////////////////////////

[ITEMDEF I_DEED_price]

DEFNAME=I_DEED_price

NAME=Price scroll

ID=i_deed

TYPE=T_Script





CATEGORY=Myscripts

SUBSECTION=Jewellry

DESCRIPTION=Price scroll



ON=@CREATE

TAG.CENA=Not Set



ON=@dclick

SRC.DIALOG d_vend_price

RETURN 1



ON=@click

IF ((<MORE1>>0) && (<MOREX>>0)

NAME=It costs <EVAL(<MORE1>)> <TAG.CENA> gp

ELSE

NAME=Price is not set



[DIALOG d_vend_price]



0, 0



page 0



resizepic 0 0 5150 440 310

///240 310



page 1



text 5  25  1152 1

text 50 50  1152 2

text 50 80  1152 3

text 50 110 1152 4

text 50 140 1152 5

text 50 170 1152 6

text 50 200 1152 7

text 50 230 1152 8

text 50 260 1152 9

text 150 50 1152 10

text 150 80 1152 11

text 150 110 1152 12

text 150 140 1152 13

text 150 170 1152 14

text 150 200 1152 15

text 150 230 1152 16

text 150 260 1152 17

text 250 50 1152 18

text 250 80 1152 19

text 250 110 1152 20  

text 250 140 1152 21

text 250 170 1152 22



button  30  55  2117 2118 1 0 1002

button  30  85  2117 2118 1 0 1003

button  30  115 2117 2118 1 0 1004

button  30  145 2117 2118 1 0 1005

button  30  175 2117 2118 1 0 1006

button  30  205 2117 2118 1 0 1007

button  30  235 2117 2118 1 0 1008

button  30  265 2117 2118 1 0 1009

button  130 55  2117 2118 1 0 1010

button  130 85  2117 2118 1 0 1011

button  130 115 2117 2118 1 0 1012

button  130 145 2117 2118 1 0 1013

button  130 175 2117 2118 1 0 1014

button  130 205 2117 2118 1 0 1015

button  130 235 2117 2118 1 0 1016

button  130 265 2117 2118 1 0 1017

button  230 55  2117 2118 1 0 1018

button  230 85  2117 2118 1 0 1019

button  230 115 2117 2118 1 0 1020



[DIALOG d_vend_price TEXT]

<VAR.BLANKLINE>

  Please choose price for your item

+10,000

-10,000

+1,000

-1,000

+500

-500

+100

-100

+50

-50

+10

-10

+5

-5

+1

-1

Gold

Platinium

Mithrill

Set price is <EVAL(<TARG.MORE1>)>

Set currency is <TARG.TAG.CENA>



[DIALOG d_vend_price BUTTON]



ONBUTTON=1002

IF (<EVAL(<TARG.MORE1>)><54000)

TARG.MORE1=<TARG.MORE1> + 10000

ELSE

TARG.MORE1=0FA00

ENDIF

TARg.useitem

RETURN 1

//////////////////////////////////////////////////////////////

ONBUTTON=1003

IF (<EVAL(<TARG.MORE1>)>>10000)

TARG.MORE1=<TARG.MORE1> - 02710

ELSE

TARG.MORE1=00

ENDIF

TARg.useitem

///////////////////////////////////////////////////////////////

ONBUTTON=1004

IF (<EVAL(<TARG.MORE1>)><63000)

TARG.MORE1=<TARG.MORE1> + 03E8

ELSE

TARG.MORE1=0FA00

ENDIF

TARg.useitem

////////////////////////////////////////////////////////////

ONBUTTON=1005

IF (<EVAL(<TARG.MORE1>)>>1000)

TARG.MORE1=<TARG.MORE1> - 03E8

ELSE

TARG.MORE1=00

ENDIF

TARg.useitem

//////////////////////////////////////////////////////////////

ONBUTTON=1006

IF (<EVAL(<TARG.MORE1>)><63500)

TARG.MORE1=<TARG.MORE1> + 01f4

ELSE

TARG.MORE1=0FA00

ENDIF

TARg.useitem

///////////////////////////////////////////////////////////////

ONBUTTON=1007

IF (<EVAL(<TARG.MORE1>)>>500)

TARG.MORE1=<TARG.MORE1> - 01F4

ELSE

TARG.MORE1=00

ENDIF

TARg.useitem

//////////////////////////////////////////////////////////////

ONBUTTON=1008

IF (<EVAL(<TARG.MORE1>)><63900)

TARG.MORE1=<TARG.MORE1> + 064

ELSE

TARG.MORE1=0FA00

ENDIF

TARg.useitem

///////////////////////////////////////////////////////////////

ONBUTTON=1009

IF (<EVAL(<TARG.MORE1>)>>100)

TARG.MORE1=<TARG.MORE1> - 064

ELSE

TARG.MORE1=00

ENDIF

TARg.useitem

//////////////////////////////////////////////////////////////

ONBUTTON=1010

IF (<EVAL(<TARG.MORE1>)><63950)

TARG.MORE1=<TARG.MORE1> + 032

ELSE

TARG.MORE1=0FA00

ENDIF

TARg.useitem

///////////////////////////////////////////////////////////////

ONBUTTON=1011

IF (<EVAL(<TARG.MORE1>)>>50)

TARG.MORE1=<TARG.MORE1> - 032

ELSE

TARG.MORE1=00

ENDIF

TARg.useitem

//////////////////////////////////////////////////////////////

ONBUTTON=1012

IF (<EVAL(<TARG.MORE1>)><63990)

TARG.MORE1=<TARG.MORE1> + 0A

ELSE

TARG.MORE1=0FA00

ENDIF

TARg.useitem

///////////////////////////////////////////////////////////////

ONBUTTON=1013

IF (<EVAL(<TARG.MORE1>)>>10)

TARG.MORE1=<TARG.MORE1> - 0A

ELSE

TARG.MORE1=00

ENDIF

TARg.useitem

//////////////////////////////////////////////////////////////

ONBUTTON=1014

IF (<EVAL(<TARG.MORE1>)><63995)

TARG.MORE1=<TARG.MORE1> + 05

ELSE

TARG.MORE1=0FA00

ENDIF

TARg.useitem

/////////////////////////////////////////////////////////////

ONBUTTON=1015

IF (<EVAL(<TARG.MORE1>)>>5)

TARG.MORE1=<TARG.MORE1> - 05

ELSE

TARG.MORE1=00

ENDIF

TARg.useitem

//////////////////////////////////////////////////////////////

ONBUTTON=1016

IF (<EVAL(<TARG.MORE1>)><63999)

TARG.MORE1=<TARG.MORE1> + 01

ELSE

TARG.MORE1=0FA00

ENDIF

TARg.useitem

/////////////////////////////////////////////////////////////

ONBUTTON=1017

IF (<EVAL(<TARG.MORE1>)>>1)

TARG.MORE1=<TARG.MORE1> - 01

ELSE

TARG.MORE1=00

ENDIF

TARg.useitem

//////////////////////////////////////////////////////////////

ONBUTTON=1018

TARG.MOREX=1

TARG.TAG.CENA=Gold

TARg.useitem

ONBUTTON=1019

TARG.MOREX=2

TARG.TAG.CENA=Platinium

TARg.useitem

ONBUTTON=1020

TARG.MOREX=3

TARG.TAG.CENA=Mithrill

TARg.useitem

RETURN 1


--------------------
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Wax   ..:::Скрипты:::..   27.12.2004, 19:55
Wax   [b]Скрипт на Сундук с паролем! [code][ITEMD...   27.12.2004, 19:59
Wax   [b]Скрипт на Дверь с паролем ! [code] [ITE...   27.12.2004, 20:02
Wax   [b]Mail box [code] [ITEMDEF  i_labyry...   27.12.2004, 20:10
Orbit   блин скокож их можно вывешивать то? :) где ты это ...   27.12.2004, 20:29
Wax   ты сначало попробуй потом говори что они нестоущие...   27.12.2004, 20:44
=[Jony Walker]=   Вот это офигительные скрипты! респект!   28.12.2004, 21:54
Wax   Спасиба Jony:)   29.12.2004, 9:51
*[EOF]*   Блин! молодец парень! Я впервые с такими скриптами...   29.12.2004, 10:58
Wax   Да мне эта карма както:)я вообще Хочу быть ПК на ф...   29.12.2004, 11:08
*[EOF]*   ну хоть мне повысь...   29.12.2004, 11:10
Wax   Я джони валкеру уже повысил:)   29.12.2004, 11:12
*[EOF]*   мля я ОН и есть! мне повысь!)))   29.12.2004, 11:13
Wax   Ну я понел я твоему чару другому повысил..ладно по...   29.12.2004, 11:18
AHgpjuwKA   Всёже плохо что гму незя смотреть. ГМ на мой взг...   29.12.2004, 22:09
Wax   с одной стороны есть и + а есть и - :)   29.12.2004, 23:47
NFx   Чеи скрипт?   30.12.2004, 0:42
Wax   Незнаю с какогото Английского Сайта слил или Амери...   30.12.2004, 9:34
GM Warlock   пароль любой сменить может на сундуке? :lol:   2.1.2005, 17:06
Dark   Поставил на своей сфере ...все работает кроме двер...   2.1.2005, 18:30
Orbit   да нечё ты не ставил у тяб мозгов не хватило это п...   2.1.2005, 19:17
Dark   Иди в жопу я ставил........... руо-рулез орбит-л...   2.1.2005, 19:39
Orbit   Ухахаха у тя мозгов хватает чтоб флудить да и то с...   2.1.2005, 20:25
Dark   фулдить тоже надо уметь   2.1.2005, 21:12
Orbit   вот именно надо уметь но ты этого не умееш!   2.1.2005, 21:31
GM Warlock   orbit заеб. со своим флудом! в реали бы вылавил от...   2.1.2005, 22:06
Dark   угу флудераст лови в реале мухахаха   2.1.2005, 22:29
Orbit   лан всё сори за флуд больше флудить небуду.. а ты ...   2.1.2005, 22:31


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