/////Maden by Blackout^ kornychild@One.lv////
/////Armor stone///////
[ITEMDEF i_armor_stone]
ID=i_gravestone_8
TYPE=00
Name=Armor Stone
ON=@Create
color=05c8
ATTR=8010
ON=@DCLICK
SRC.SFX 555
src.DIALOG d_armor
RETURN 0
[DIALOG d_armor]
130, 150
resizepic 150 1 3500 300 300
text 230 20 1565 0
text 370 20 2600 1
text 230 56 200 2
text 230 265 2000 3
text 380 56 2333 4
text 230 76 200 5
text 380 76 2333 6
text 230 96 200 7
text 380 96 2333 8
text 230 116 200 9
text 380 116 2333 10
text 230 136 200 11
text 380 136 2333 12
text 230 156 200 13
text 380 156 2333 14
text 230 176 200 15
text 380 176 2333 16
button 210 60 1209 1210 1 0 3
button 210 80 1209 1210 1 0 5
button 210 100 1209 1210 1 0 7
button 210 120 1209 1210 1 0 9
button 210 140 1209 1210 1 0 11
button 210 160 1209 1210 1 0 13
button 210 180 1209 1210 1 0 15
[DIALOG d_armor TEXT]
Select Price
Points
Delicate Armor
You have <eval 0<src.tag.pvppts>> points.
00
Fairy Armor
40
Reliable Armor
80
Steel Armor
120
Elite Armor
160
Dread Armor
200
Holy Armor
200
[DIALOG d_armor BUTTON]
ONBUTTON=3
SRC.NEWITEM i_delicate_platemail
SRC.ACT.EQUIP
SRC.NEWITEM i_delicate_legs
SRC.ACT.EQUIP
SRC.NEWITEM i_delicate_arms
SRC.ACT.EQUIP
SRC.NEWITEM i_delicate_gaunts
SRC.ACT.EQUIP
SRC.NEWITEM i_delicate_gorg
SRC.ACT.EQUIP
SRC.NEWITEM i_delicate_helm
SRC.ACT.EQUIP
SRC.NEWITEM i_delicate_shield
SRC.ACT.EQUIP
src.sysmessage <name> thank for purchase on <serv.name> shard
RETURN 0
ENDIF
ONBUTTON=5
if (<src.tag.pvppts><40)
src.sysmessage You need more points!
return 1
endif
SRC.NEWITEM i_Fairy_platemail
SRC.ACT.EQUIP
SRC.NEWITEM i_Fairy_legs
SRC.ACT.EQUIP
SRC.NEWITEM i_Fairy_arms
SRC.ACT.EQUIP
SRC.NEWITEM i_Fairy_gaunts
SRC.ACT.EQUIP
SRC.NEWITEM i_Fairy_gorg
SRC.ACT.EQUIP
SRC.NEWITEM i_Fairy_helm
SRC.ACT.EQUIP
SRC.NEWITEM i_Fairy_shield
SRC.ACT.EQUIP
src.sysmessage <name> thank for purchase on <serv.name> shard
RETURN 0
ENDIF
ONBUTTON=7
if (<src.tag.pvppts><80)
src.sysmessage You need more points!
return 1
endif
SRC.NEWITEM i_reliable_platemail
SRC.ACT.EQUIP
SRC.NEWITEM i_reliable_legs
SRC.ACT.EQUIP
SRC.NEWITEM i_reliable_arms
SRC.ACT.EQUIP
SRC.NEWITEM i_reliable_gaunts
SRC.ACT.EQUIP
SRC.NEWITEM i_reliable_gorg
SRC.ACT.EQUIP
SRC.NEWITEM i_reliable_helm
SRC.ACT.EQUIP
SRC.NEWITEM i_reliable_shield
SRC.ACT.EQUIP
src.sysmessage <name> thank for purchase on <serv.name> shard
RETURN 0
ENDIF
ONBUTTON=9
if (<src.tag.pvppts><120)
src.sysmessage You need more points!
return 1
endif
SRC.NEWITEM i_Steel_platemail
SRC.ACT.EQUIP
SRC.NEWITEM i_Steel_legs
SRC.ACT.EQUIP
SRC.NEWITEM i_Steel_arms
SRC.ACT.EQUIP
SRC.NEWITEM i_Steel_gaunts
SRC.ACT.EQUIP
SRC.NEWITEM i_Steel_gorg
SRC.ACT.EQUIP
SRC.NEWITEM i_Steel_helm
SRC.ACT.EQUIP
SRC.NEWITEM i_Steel_shield
SRC.ACT.EQUIP
src.sysmessage <name> thank for purchase on <serv.name> shard
RETURN 0
ENDIF
ONBUTTON=11
if (<src.tag.pvppts><160)
src.sysmessage You need more points!
return 1
endif
SRC.NEWITEM i_elite_platemail
SRC.ACT.EQUIP
SRC.NEWITEM i_elite_legs
SRC.ACT.EQUIP
SRC.NEWITEM i_elite_arms
SRC.ACT.EQUIP
SRC.NEWITEM i_elite_gaunts
SRC.ACT.EQUIP
SRC.NEWITEM i_elite_gorg
SRC.ACT.EQUIP
SRC.NEWITEM i_elite_helm
SRC.ACT.EQUIP
SRC.NEWITEM i_elite_shield
SRC.ACT.EQUIP
src.sysmessage <name> thank for purchase on <serv.name> shard
RETURN 0
ENDIF
ONBUTTON=13
IF (<EVAL 0<SRC.TAG.PVPpts>>>199)
IF (<SRC.MEMORYFINDTYPE.0400.LINK.MORE1>==02)
SRC.NEWITEM i_dread_platemail
SRC.ACT.EQUIP
SRC.NEWITEM i_dread_platemail_legs
SRC.ACT.EQUIP
SRC.NEWITEM i_dread_platemail_arms
SRC.ACT.EQUIP
SRC.NEWITEM i_dread_platemail_gaunts
SRC.ACT.EQUIP
SRC.NEWITEM i_dread_platemail_gorg
SRC.ACT.EQUIP
SRC.NEWITEM i_dread_platemail_helm
SRC.ACT.EQUIP
SRC.NEWITEM i_dread_heat_shield
SRC.ACT.EQUIP
src.sysmessage <name> thank for purchase on <serv.name> shard
ELSE
SRC.SYSMESSAGE You are not a member of an Chaos Guild.
ENDIF
ELSE
SRC.SYSMESSAGE You need more points
ENDIF
ONBUTTON=15
IF (<EVAL 0<SRC.TAG.PVPpts>>>199)
IF (<SRC.MEMORYFINDTYPE.0400.LINK.MORE1>==01)
SRC.NEWITEM i_holy_platemail
SRC.ACT.EQUIP
SRC.NEWITEM i_holy_platemail_legs
SRC.ACT.EQUIP
SRC.NEWITEM i_holy_platemail_arms
SRC.ACT.EQUIP
SRC.NEWITEM i_holy_platemail_gaunts
SRC.ACT.EQUIP
SRC.NEWITEM i_holy_platemail_gorg
SRC.ACT.EQUIP
SRC.NEWITEM i_holy_platemail_helm
SRC.ACT.EQUIP
SRC.NEWITEM i_holy_heat_shield
SRC.ACT.EQUIP
src.sysmessage <name> thank for purchase on <serv.name> shard
ELSE
SRC.SYSMESSAGE You are not a member of an Order Guild.
ENDIF
ELSE
SRC.SYSMESSAGE You need more points
ENDIF
///////////////////////////////////ARMORS/////////////////////////////////
[ITEMDEF i_delicate_platemail]
DEFNAME=i_delicate_platemail
ID=01415
NAME=Delicate platemail chest
ARMOR=30
TYPE=T_ARMOR
ON=@CREATE
COLOR=005af
TIMER=-1
HITPOINTS=10
ON=@DROPON_GROUND
remove
[ITEMDEF i_delicate_legs]
DEFNAME=i_delicate_legs
ID=01411
NAME=Delicate platemail legs
ARMOR=30
TYPE=T_ARMOR
ON=@CREATE
COLOR=005af
TIMER=-1
HITPOINTS=12
ON=@DROPON_GROUND
remove
[ITEMDEF i_delicate_arms]
DEFNAME=i_delicate_arms
ID=01410
NAME=Delicate platemail arms
ARMOR=30
TYPE=T_ARMOR
ON=@CREATE
COLOR=005af
TIMER=-1
HITPOINTS=8
ON=@DROPON_GROUND
remove
[ITEMDEF i_delicate_gaunts]
DEFNAME=i_delicate_gaunts
ID=01414
NAME=Delicate platemail gauntlets
ARMOR=30
TYPE=T_ARMOR
ON=@CREATE
COLOR=005af
TIMER=-1
HITPOINTS=5
ON=@DROPON_GROUND
remove
[ITEMDEF i_delicate_gorg]
DEFNAME=i_delicate_gorg
ID=01413
NAME=Delicate platemail gorget
ARMOR=30
TYPE=T_ARMOR
ON=@CREATE
COLOR=005af
TIMER=-1
HITPOINTS=5
ON=@DROPON_GROUND
remove
[ITEMDEF i_delicate_helm]
DEFNAME=i_delicate_helm
ID=01412
NAME=Delicate platemail helmet
ARMOR=30
TYPE=T_ARMOR
ON=@CREATE
COLOR=005af
TIMER=-1
HITPOINTS=9
ON=@DROPON_GROUND
remove
[ITEMDEF i_delicate_shield]
DEFNAME=i_delicate_shield
ID=01b76
NAME=Delicate heater shield
ARMOR=15
TYPE=T_SHIELD
ON=@CREATE
COLOR=005af
TIMER=-1
HITPOINTS=20
ON=@DROPON_GROUND
remove
[ITEMDEF i_fairy_platemail]
DEFNAME=i_fairy_platemaill
ID=01415
NAME=Fairy platemail chest
ARMOR=50
TYPE=T_ARMOR
ON=@CREATE
COLOR=009c2
TIMER=-1
HITPOINTS=10
ON=@DROPON_GROUND
remove
[ITEMDEF i_fairy_legs]
DEFNAME=i_fairy_legs
ID=01411
NAME=Fairy platemail legs
ARMOR=50
TYPE=T_ARMOR
ON=@CREATE
COLOR=009c2
TIMER=-1
HITPOINTS=12,
ON=@DROPON_GROUND
remove
[ITEMDEF i_fairy_arms]
DEFNAME=i_fairy_arms
ID=01410
NAME=Fairy platemail arms
ARMOR=50
TYPE=T_ARMOR
ON=@CREATE
COLOR=009c2
TIMER=-1
HITPOINTS=8
ON=@DROPON_GROUND
remove
[ITEMDEF i_fairy_gaunts]
DEFNAME=i_fairy_gaunts
ID=01414
NAME=Fairy platemail gauntlets
ARMOR=50
TYPE=T_ARMOR
ON=@CREATE
COLOR=009c2
TIMER=-1
HITPOINTS=5
ON=@DROPON_GROUND
remove
[ITEMDEF i_fairy_gorg]
DEFNAME=i_fairy_gorg
ID=01413
NAME=Fairy platemail gorget
ARMOR=50
TYPE=T_ARMOR
ON=@CREATE
COLOR=009c2
TIMER=-1
HITPOINTS=5
ON=@DROPON_GROUND
remove
[ITEMDEF i_fairy_helm]
DEFNAME=i_fairy_helm
ID=01412
NAME=Fairy platemail helmet
ARMOR=50
TYPE=T_ARMOR
ON=@CREATE
COLOR=009c2
TIMER=-1
HITPOINTS=9
ON=@DROPON_GROUND
remove
[ITEMDEF i_fairy_shield]
DEFNAME=i_fairy_shield
ID=01b76
NAME=Fairy heater shield
ARMOR=20
TYPE=T_SHIELD
ON=@CREATE
COLOR=009c2
TIMER=-1
HITPOINTS=20
ON=@DROPON_GROUND
remove
[ITEMDEF i_Reliable_platemail]
DEFNAME=i_Reliable_platemaill
ID=01415
NAME=Reliable platemail chest
ARMOR=60
TYPE=T_ARMOR
ON=@CREATE
COLOR=00a0d
TIMER=-1
HITPOINTS=10
ON=@DROPON_GROUND
remove
[ITEMDEF i_Reliable_legs]
DEFNAME=i_Reliable_legs
ID=01411
NAME=Reliable platemail legs
ARMOR=60
TYPE=T_ARMOR
ON=@CREATE
COLOR=00a0d
TIMER=-1
HITPOINTS=12,
ON=@DROPON_GROUND
remove
[ITEMDEF i_Reliable_arms]
DEFNAME=i_Reliable_arms
ID=01410
NAME=Reliable platemail arms
ARMOR=60
TYPE=T_ARMOR
ON=@CREATE
COLOR=00a0d
TIMER=-1
HITPOINTS=8
ON=@DROPON_GROUND
remove
[ITEMDEF i_Reliable_gaunts]
DEFNAME=i_Reliable_gaunts
ID=01414
NAME=Reliable platemail gauntlets
ARMOR=60
TYPE=T_ARMOR
ON=@CREATE
COLOR=00a0d
TIMER=-1
HITPOINTS=5
ON=@DROPON_GROUND
remove
[ITEMDEF i_Reliable_gorg]
DEFNAME=i_Reliable_gorg
ID=01413
NAME=Reliable platemail gorget
ARMOR=60
TYPE=T_ARMOR
ON=@CREATE
COLOR=00a0d
TIMER=-1
HITPOINTS=5
ON=@DROPON_GROUND
remove
[ITEMDEF i_Reliable_helm]
DEFNAME=i_Reliable_helm
ID=01412
NAME=Reliable platemail helmet
ARMOR=60
TYPE=T_ARMOR
ON=@CREATE
COLOR=00a0d
TIMER=-1
HITPOINTS=9
ON=@DROPON_GROUND
remove
[ITEMDEF i_reliable_shield]
DEFNAME=i_reliable_shield
ID=01b76
NAME=Reliable heater shield
ARMOR=25
TYPE=T_SHIELD
ON=@CREATE
COLOR=00a0d
TIMER=-1
HITPOINTS=20
ON=@DROPON_GROUND
remove
[ITEMDEF i_Steel_platemail]
DEFNAME=i_Steel_platemaill
ID=01415
NAME=Steel platemail chest
ARMOR=70
TYPE=T_ARMOR
ON=@CREATE
COLOR=0043c
TIMER=-1
HITPOINTS=10
ON=@DROPON_GROUND
remove
[ITEMDEF i_Steel_legs]
DEFNAME=i_Steel_legs
ID=01411
NAME=Steel platemail legs
ARMOR=70
TYPE=T_ARMOR
ON=@CREATE
COLOR=0043c
TIMER=-1
HITPOINTS=12,
ON=@DROPON_GROUND
remove
[ITEMDEF i_Steel_arms]
DEFNAME=i_Steel_arms
ID=01410
NAME=Steel platemail arms
ARMOR=70
TYPE=T_ARMOR
ON=@CREATE
COLOR=0043c
TIMER=-1
HITPOINTS=8
ON=@DROPON_GROUND
remove
[ITEMDEF i_Steel_gaunts]
DEFNAME=i_Steel_gaunts
ID=01414
NAME=Steel platemail gauntlets
ARMOR=70
TYPE=T_ARMOR
ON=@CREATE
COLOR=0043c
TIMER=-1
HITPOINTS=5
ON=@DROPON_GROUND
remove
[ITEMDEF i_Steel_gorg]
DEFNAME=i_Steel_gorg
ID=01413
NAME=Steel platemail gorget
ARMOR=70
TYPE=T_ARMOR
ON=@CREATE
COLOR=0043c
TIMER=-1
HITPOINTS=5
ON=@DROPON_GROUND
remove
[ITEMDEF i_Steel_helm]
DEFNAME=i_Steel_helm
ID=01412
NAME=Steel platemail helmet
ARMOR=70
TYPE=T_ARMOR
ON=@CREATE
COLOR=0043c
TIMER=-1
HITPOINTS=9
ON=@DROPON_GROUND
remove
[ITEMDEF i_Steel_shield]
DEFNAME=i_Steel_shield
ID=01b76
NAME=Steel heater shield
ARMOR=30
TYPE=T_SHIELD
ON=@CREATE
COLOR=0043a
TIMER=-1
HITPOINTS=20
ON=@DROPON_GROUND
remove
[ITEMDEF i_Elite_platemail]
DEFNAME=i_Elite_platemaill
ID=01415
NAME=Elite platemail chest
ARMOR=80
TYPE=T_ARMOR
ON=@CREATE
COLOR=008c6
TIMER=-1
HITPOINTS=10
ON=@DROPON_GROUND
remove
[ITEMDEF i_Elite_legs]
DEFNAME=i_Elite_legs
ID=01411
NAME=Elite platemail legs
ARMOR=80
TYPE=T_ARMOR
ON=@CREATE
COLOR=008c6
TIMER=-1
HITPOINTS=12,
ON=@DROPON_GROUND
remove
[ITEMDEF i_Elite_arms]
DEFNAME=i_Elite_arms
ID=01410
NAME=Elite platemail arms
ARMOR=80
TYPE=T_ARMOR
ON=@CREATE
COLOR=008c6
TIMER=-1
HITPOINTS=8
ON=@DROPON_GROUND
remove
[ITEMDEF i_Elite_gaunts]
DEFNAME=i_Elite_gaunts
ID=01414
NAME=Elite platemail gauntlets
ARMOR=80
TYPE=T_ARMOR
ON=@CREATE
COLOR=008c6
TIMER=-1
HITPOINTS=5
ON=@DROPON_GROUND
remove
[ITEMDEF i_Elite_gorg]
DEFNAME=i_Elite_gorg
ID=01413
NAME=Elite platemail gorget
ARMOR=80
TYPE=T_ARMOR
ON=@CREATE
COLOR=008c6
TIMER=-1
HITPOINTS=5
ON=@DROPON_GROUND
remove
[ITEMDEF i_Elite_helm]
DEFNAME=i_Elite_helm
ID=01412
NAME=Elite platemail helmet
ARMOR=80
TYPE=T_ARMOR
ON=@CREATE
COLOR=008c6
TIMER=-1
HITPOINTS=9
ON=@DROPON_GROUND
remove
[ITEMDEF i_Elite_shield]
DEFNAME=i_Elite_shield
ID=01b76
NAME=Elite heater shield
ARMOR=35
TYPE=T_SHIELD
ON=@CREATE
COLOR=008c6
TIMER=-1
HITPOINTS=20
ON=@DROPON_GROUND
remove
[ITEMDEF i_dread_platemail]
ID=01415
NAME=dread platemail chest
ARMOR=90
TYPE=T_ARMOR
ON=@CREATE
COLOR=00455
TIMER=-1
HITPOINTS=40
on=@equip
IF (<SRC.MEMORYFINDTYPE.0400.LINK.MORE1>==02)
ELSE
SRC.SYSMESSAGE You are not a member of an Chaos Guild. To equip this item you must be recruited in Chaos Guild
RETURN 1
ENDIF
ON=@DROPON_GROUND
remove
[ITEMDEF i_dread_platemail_legs]
ID=01411
NAME=dread platemail legs
ARMOR=90
TYPE=T_ARMOR
ON=@CREATE
COLOR=00455
TIMER=-1
HITPOINTS=42
on=@equip
IF (<SRC.MEMORYFINDTYPE.0400.LINK.MORE1>==02)
ELSE
SRC.SYSMESSAGE You are not a member of an Chaos Guild. To equip this item you must be recruited in Chaos Guild
RETURN 1
ENDIF
ON=@DROPON_GROUND
remove
[ITEMDEF i_dread_platemail_arms]
ID=01410
NAME=dread platemail arms
ARMOR=90
TYPE=T_ARMOR
ON=@CREATE
COLOR=00455
TIMER=-1
HITPOINTS=38
on=@equip
IF (<SRC.MEMORYFINDTYPE.0400.LINK.MORE1>==02)
ELSE
SRC.SYSMESSAGE You are not a member of an Chaos Guild. To equip this item you must be recruited in Chaos Guild
RETURN 1
ENDIF
ON=@DROPON_GROUND
remove
[ITEMDEF i_dread_platemail_gaunts]
ID=01414
NAME=dread platemail gauntlets
ARMOR=90
TYPE=T_ARMOR
ON=@CREATE
COLOR=00455
TIMER=-1
HITPOINTS=35
on=@equip
IF (<SRC.MEMORYFINDTYPE.0400.LINK.MORE1>==02)
ELSE
SRC.SYSMESSAGE You are not a member of an Chaos Guild. To equip this item you must be recruited in Chaos Guild
RETURN 1
ENDIF
ON=@DROPON_GROUND
remove
[ITEMDEF i_dread_platemail_gorg]
ID=01413
NAME=dread platemail gorget
ARMOR=90
TYPE=T_ARMOR
ON=@CREATE
COLOR=00455
TIMER=-1
HITPOINTS=35
on=@equip
IF (<SRC.MEMORYFINDTYPE.0400.LINK.MORE1>==02)
ELSE
SRC.SYSMESSAGE You are not a member of an Chaos Guild. To equip this item you must be recruited in Chaos Guild
RETURN 1
ENDIF
ON=@DROPON_GROUND
remove
[ITEMDEF i_dread_platemail_helm]
ID=01412
NAME=dread platemail helmet
ARMOR=90
TYPE=T_ARMOR
ON=@CREATE
COLOR=00455
TIMER=-1
HITPOINTS=39
on=@equip
IF (<SRC.MEMORYFINDTYPE.0400.LINK.MORE1>==02)
ELSE
SRC.SYSMESSAGE You are not a member of an Chaos Guild. To equip this item you must be recruited in Chaos Guild
RETURN 1
ENDIF
ON=@DROPON_GROUND
remove
[ITEMDEF i_dread_heat_shield]
ID=01b76
NAME=dread heater shield
ARMOR=40
TYPE=T_SHIELD
ON=@CREATE
COLOR=00455
TIMER=-1
HITPOINTS=50
on=@equip
IF (<SRC.MEMORYFINDTYPE.0400.LINK.MORE1>==02)
ELSE
SRC.SYSMESSAGE You are not a member of an Chaos Guild. To equip this item you must be recruited in Chaos Guild
RETURN 1
ENDIF
ON=@DROPON_GROUND
remove
//////supplystone stone//////
[ITEMDEF i_supply_stone]
ID=i_gravestone_8
TYPE=00
Name=Supply Stone
ON=@Create
color=007a2
ATTR=8010
ON=@DCLICK
SRC.SFX 555
src.DIALOG d_ex1
RETURN 0
[DIALOG d_ex1]
130, 150
resizepic 150 1 3500 300 300
text 250 20 1565 0
text 250 56 200 1
text 250 80 200 2
text 250 104 200 3
text 250 128 200 4
text 250 152 200 5
text 250 176 200 6
text 250 200 200 7
text 230 265 2000 8
button 230 60 1209 1210 1 0 1
button 230 84 1209 1210 1 0 2
button 230 108 1209 1210 1 0 3
button 230 132 1209 1210 1 0 4
button 230 156 1209 1210 1 0 5
button 230 180 1209 1210 1 0 6
button 230 204 1209 1210 1 0 7
[DIALOG d_ex1 TEXT]
Supply Stone
Reagents[100]
Arrows[100]
Bolts[100]
Bandages[100]
Full Spellbook
Potions
Zostrich
You have <eval 0<src.tag.pvppts>> points.
[DIALOG d_ex1 BUTTON]
ONBUTTON=1
src.newitem=all_reagents_100
src.act.bounce
src.act.name=reagents
src.sysmessage <name> thank for purchase on <serv.name> shard
RETURN 1
ENDIF
ONBUTTON=2
src.newitem=i_arrow
src.act.amount 100
src.act.bounce
src.sysmessage <name> thank for purchase on <serv.name> shard
return 1
ENDIF
ONBUTTON=3
src.newitem=i_xbolt
src.act.amount 100
src.act.bounce
src.sysmessage <name> thank for purchase on <serv.name> shard
RETURN 0
ENDIF
ONBUTTON=4
src.newitem=i_bandage
src.act.amount 100
src.act.bounce
src.sysmessage <name> thank for purchase on <serv.name> shard
return 0
ENDIF
ONBUTTON=5
SRC.NEWITEM=i_spellbook_full1
SRC.act.Bounce
src.sysmessage <name> thank for purchase on <serv.name> shard
return 0
ENDIF
ONBUTTON=6
SRC.NEWITEM=tm_potions
SRC.act.Bounce
src.act.name=Potions
src.sysmessage <name> thank for purchase on <serv.name> shard
return 0
ENDIF
ONBUTTON=7
SRC.NEWITEM=i_et_eo
SRC.act.Bounce
src.act.dclick
src.sysmessage <name> thank for purchase on <serv.name> shard
return 0
ENDIF
[TEMPLATE all_reagents_100]
CONTAINER=i_bag
color=00a10
ITEM=i_reag_sulfur_ash, 100
ITEM=i_reag_spider_silk, 100
ITEM=i_reag_garlic, 100
ITEM=i_reag_nightshade, 100
ITEM=i_reag_black_pearl, 100
ITEM=i_reag_blood_moss, 100
ITEM=i_reag_mandrake_root, 100
ITEM=i_reag_ginseng, 100
[ITEMDEF I_SPELLBOOK_FULL1]
DEFNAME=i_spellbook_full1
Name=Enigmatic Spellbook
id=i_spellbook
ON=@Create
COLOR=0043a
Attr=attr_newbie
type=t_spellbook
MORE=0ffffffff
MORE2=0ffffffff
Category=New XX
SUBSECTION=XX
ON=@DROPON_GROUND
remove
[TEMPLATE tm_potions]
Container=i_bag
color 0090f
ITEM=I_mana
ITEM=i_INVIS
ITEM=I_STAM
ITEM=I_HEAL
[itemdef i_et_ostie]
name=Ethereal ostie
id=i_mt_OSTARD_Zostrich
TDATA3=c_eto
layer=25
on=@create
color=0
on=@equip
link=<src.uid>
on=@unequip
src.newitem i_et_eo
src.act.bounce
[chardef c_eto]
id=c_OSTARD_Zostrich
on=@create
color=0
on=@click
remove
return 1
on=@npcrestock
remove
return 1
on=@skillstart
remove
return 1
[itemdef i_et_eo]
NAME=Ethereal Ostie
id=i_pet_ostard_zostrich
type=t_normal
CATEGORY=Ethereal
SUBSECTION= Ethereal pets
DESCRIPTION=Ethereal ostie
on=@create
color=0 // never make this a 'SHADOW' color, you will crash !!!!
attr=14
on=@dclick
IF <SRC.TAG0.POLYMORPHED> = 1
SRC.SYSMESSAGE Please Wait !
RETURN 1
ENDIF
IF (<SRC.TAG0.HORSE> > <SERV.TIME> )
SRC.SYSMESSAGE Please Wait !
RETURN 1
ENDIF
if !(<src.findlayer.25.uid> )
src.newitem i_et_ostie
src.act.more1=c_eto
src.act.equip
src.update
remove
return 1
else
remove
src.message You are already mounted
return 1
endif
ON=@DROPON_GROUND
remove
////////cookstone/////////////
[ITEMDEF i_cook_stone]
ID=i_gravestone_8
TYPE=00
Name=Cookery Stone
ON=@Create
color=0079d
ATTR=8010
ON=@DCLICK
SRC.SFX 555
src.DIALOG d_cook
RETURN 0
[DIALOG d_cook]
130, 150
resizepic 150 1 3500 300 300
text 250 20 1565 0
text 250 56 200 1
text 250 80 200 2
text 250 104 200 3
text 250 128 200 4
text 250 152 200 5
text 250 176 200 6
button 230 60 1209 1210 1 0 1
button 230 84 1209 1210 1 0 2
button 230 108 1209 1210 1 0 3
button 230 132 1209 1210 1 0 4
button 230 156 1209 1210 1 0 5
button 230 180 1209 1210 1 0 6
[DIALOG d_cook TEXT]
Choose Price:
Roast Pig
Cake
Chicken Leg
Tomato Soup
Bread
Wine
[DIALOG d_cook BUTTON]
ONBUTTON=1
src.newitem=i_pig_roast
src.act.bounce
src.sysmessage <name> thank for purchase on <serv.name> shard
RETURN 1
ENDIF
ONBUTTON=2
src.newitem=i_cake
src.act.bounce
src.sysmessage <name> thank for purchase on <serv.name> shard
RETURN 1
ENDIF
ONBUTTON=3
src.newitem=i_chicken_leg
src.act.bounce
src.sysmessage <name> thank for purchase on <serv.name> shard
RETURN 1
ENDIF
ONBUTTON=4
src.newitem=i_bowl_tomato_soup
src.act.bounce
src.sysmessage <name> thank for purchase on <serv.name> shard
RETURN 1
ENDIF
ONBUTTON=5
src.newitem=i_bread_loaf
src.act.bounce
src.sysmessage <name> thank for purchase on <serv.name> shard
RETURN 1
ENDIF
ONBUTTON=6
src.newitem=i_bottle_wine
src.act.bounce
src.sysmessage <name> thank for purchase on <serv.name> shard
RETURN 1
ENDIF
////ITEMI/////
[ITEMDEF i_karma_ball]
id=i_crystal_ball
name=Information Ball
on=@create
attr=010
color=00787
on=@dclick
src.message You have <src.karma> karma , <src.fame> fame, <eval 0<src.tag.pvppts>> pvp-points , <eval 0<src.tag.credits>> credits
return 1
[ITEMDEF i_bankomat]
id=i_gravestone_2
name=Bank Stone
on=@dclick
src.bankself
src.sysmessage bank opened
return 1
on=@create
attr=010
timer=-1
color=0043a
[ITEMDEF i_Mana]
ID=i_beaker2_blue
NAME=Total Mana Refresh
TYPE=T_NORMAL
ON=@DCLICK
IF <SRC.INT><=<SRC.MANA>
SRC.SYSMESSAGE You have full mana!
RETURN 1
ELIF (<TAG0.CANMANA> > <SERV.TIME> )
SRC.SYSMESSAGE You have to wait...
RETURN 1
ELIF <SRC.TAG0.RACENUMBER> = 4
SRC.MANA +=90
SRC.EFFECT=3,i_fx_sparkle_2,10,20,10
SRC.SOUND=49
IF <SRC.INT><=<SRC.MANA>
SRC.MANA=<SRC.INT>
ENDIF
TAG.CANMANA=<EVAL <SERV.TIME>+70>
RETURN 1
ELSE
SRC.MANA +=60
SRC.EFFECT=3,i_fx_sparkle_2,10,20,10
SRC.SOUND=49
IF <SRC.INT><=<SRC.MANA>
SRC.MANA=<SRC.INT>
ENDIF
TAG.CANMANA=<EVAL <SERV.TIME>+90>
RETURN 1
ENDIF
ON=@DROPON_GROUND
remove
[ITEMDEF i_Heal]
ID=i_flask1_orange
NAME=Greater Heal
TYPE=T_NORMAL
ON=@DCLICK
IF <SRC.STR><=<SRC.HITS>
SRC.SYSMESSAGE You have full heal!
RETURN 1
ELIF (<TAG0.CANHEAL> > <SERV.TIME> )
SRC.SYSMESSAGE You have to wait...
RETURN 1
ELIF <SRC.TAG0.RACENUMBER> = 7
SRC.HITS +=45
SRC.EFFECT=3,i_fx_sparkle_2,10,20,10
SRC.SOUND=49
IF <SRC.STR><=<SRC.HITS>
SRC.HITS=<SRC.STR>
ENDIF
TAG.CANHEAL=<EVAL <SERV.TIME>+90>
RETURN 1
ELSE
SRC.HITS +=30
SRC.EFFECT=3,i_fx_sparkle_2,10,20,10
SRC.SOUND=49
IF <SRC.STR><=<SRC.HITS>
SRC.HITS=<SRC.STR>
ENDIF
TAG.CANHEAL=<EVAL <SERV.TIME>+150>
RETURN 1
ENDIF
ON=@DROPON_GROUND
remove
[ITEMDEF i_INVIS]
ID=i_flask1_orange
NAME=Invis Potion
TYPE=T_NORMAL
ON=@CREATE
COLOR=0494
ON=@DCLICK
IF (<TAG0.CANINVIS> > <SERV.TIME> )
SRC.SYSMESSAGE You have to wait...
RETURN 1
ELIF <SRC.TAG0.RACENUMBER> = 2
SRC.SPELLEFFECT=s_invisibility,100.0
SRC.EFFECT=3,i_fx_sparkle_2,10,20,10
SRC.SOUND=49
SRC.SYSMESSAGE Hunter invis effect!
TAG.CANINVIS=<EVAL <SERV.TIME>+120>
RETURN 1
ELSE
SRC.SPELLEFFECT=s_invisibility,100.0
SRC.EFFECT=3,i_fx_sparkle_2,10,20,10
SRC.SOUND=49
TAG.CANINVIS=<EVAL <SERV.TIME>+200>
RETURN 1
ENDIF
ON=@DROPON_GROUND
remove
[ITEMDEF i_STAM]
ID=i_flask1_red
NAME=Stamina Potion
TYPE=T_NORMAL
ON=@DCLICK
IF <SRC.DEX><=<SRC.STAM>
SRC.SYSMESSAGE You have full stamina!
RETURN 1
ELIF (<TAG0.CANSTAM> > <SERV.TIME> )
SRC.SYSMESSAGE You have to wait...
RETURN 1
ELSE
SRC.STAM +=60
SRC.EFFECT=3,i_fx_sparkle_2,10,20,10
SRC.SOUND=49
IF <SRC.DEX><=<SRC.STAM>
SRC.STAM=<SRC.DEX>
ENDIF
TAG.CANSTAM=<EVAL <SERV.TIME>+100>
RETURN 1
ENDIF
ON=@DROPON_GROUND
remove
///////////RETURN TO BASE////////////
[ITEMDEF i_ress_floor]
id=01822
name=Ressurector
on=@create
attr=010
timer=-1
color= 004ad
on=@step
if (<src.hits>!=0)
src.message You are not dead!
return 1
elseif (<src.hits>==0)
SRC.HITS = <SRC.STR>
SRC.mana = <SRC.int>
SRC.stam = <SRC.dex>
src.resurrect
src.resync
src.consume 1 i_robe
src.go 2944,3375,15
else
return 1
endif
[ITEMDEF i_away]
id=i_gravestone_17
name=Return to base...
on=@create
attr=010
color=00920
on=@dclick
IF <SRC.TARG.DISTANCE>>3
src.sysmessage You are too far away...
return 1
ElseIF <SRC.HITS> < <SRC.STR>
src.sysmessage You have no full hp...
return 1
elseif (<src.restest 1 i_away_h>)
src.sysmessage Please wait.
return 1
else
src.sysmessage Wait 5 seconds.
src.newitem i_away_h
src.act.morep=<morep>
src.act.equip
src.act.link=<link>
return 1
endif
[ITEMDEF i_away_h]
id=i_memory
name=away
type=t_eq_script
on=@equip
timer=5
on=@timer
if (<cont.flags>&statf_war)
cont.sysmessage Teleporting failed
remove
update
return 1
else
cont.go 2944,3375,15
remove
update
return 1
endif