[code]
[DEFNAME leather_COLORS]
titan_leather_color 08a5
red_dragon_leather_color 0676
blue_dragon_leather_color 0543
green_dragon_leather_color 08a1
yellow_dragon_leather_color 045e
gray_dragon_leather_color 0380
gold_dragon_leather_color goldEN_ARMOR_COLOR
silver_dragon_leather_color silver_ARMOR_COLOR
crystal_dragon_leather_color crystal_ARMOR_COLOR
black_dragon_leather_color blackROCK_ARMOR_COLOR
daemon_leather_color MAGMA_ARMOR_COLOR
color_l_titan titan_leather_color
color_l_dragon_red red_dragon_leather_color
color_l_dragon_blue blue_dragon_leather_color
color_l_dragon_green green_dragon_leather_color
color_l_dragon_yellow yellow_dragon_leather_color
color_l_dragon_gray gray_dragon_leather_color
color_l_dragon_gold gold_dragon_leather_color
color_l_dragon_silver silver_dragon_leather_color
color_l_dragon_crystal crystal_dragon_leather_color
color_l_dragon_black black_dragon_leather_color
color_l_daemon daemon_leather_color
//#######
// Hides
//#######
[ITEMDEF 06708]
DEFNAME=titan_hides
NAME=titan hide%s
ID=i_hide
PILE=1
WEIGHT=10
VALUE=500
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Titan Leather
DESCRIPTION=Titan hides
On=@Create
COLOR=titan_leather_color
On=@Click
if <type> != t_leather
type = t_leather
endif
[ITEMDEF i_hides_cut_titan]
NAME=cut up titan leather
ID=i_hides_cut
PILE=1
WEIGHT=5
RESOURCES=titan_hides
On=@Create
color = titan_leather_color
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Titan Leather
DESCRIPTION=Titan hides (cut)
[ITEMDEF 06709]
DEFNAME=red_dragon_hides
NAME=dragon hide%s
ID=i_hide
PILE=1
WEIGHT=10
VALUE=550
On=@Create
COLOR=red_dragon_leather_color
On=@Click
if <type> != t_leather
type = t_leather
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon hides (Red)
[ITEMDEF i_hides_cut_dragon_red]
NAME=cut up dragon leather
ID=i_hides_cut
PILE=1
WEIGHT=5
RESOURCES=red_dragon_hides
On=@Create
color = red_dragon_leather_color
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon hides (Red, cut)
[ITEMDEF 0670a]
DEFNAME=blue_dragon_hides
NAME=dragon hide%s
ID=i_hide
PILE=1
WEIGHT=10
VALUE=600
On=@Create
COLOR=blue_dragon_leather_color
On=@Click
if <type> != t_leather
type = t_leather
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon hides (Blue)
[ITEMDEF i_hides_cut_dragon_blue]
NAME=cut up dragon leather
ID=i_hides_cut
PILE=1
WEIGHT=5
RESOURCES=blue_dragon_hides
On=@Create
color = blue_dragon_leather_color
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon hides (Blue, cut)
[ITEMDEF 0670b]
DEFNAME=green_dragon_hides
NAME=dragon hide%s
ID=i_hide
PILE=1
WEIGHT=10
VALUE=650
ON=@Create
COLOR=green_dragon_leather_color
On=@Click
if <type> != t_leather
type = t_leather
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon hides (Green)
[ITEMDEF i_hides_cut_dragon_green]
NAME=cut up dragon leather
ID=i_hides_cut
PILE=1
WEIGHT=5
RESOURCES=green_dragon_hides
On=@Create
color = green_dragon_leather_color
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon hides (Green, cut)
[ITEMDEF 0670c]
DEFNAME=yellow_dragon_hides
NAME=dragon hide%s
ID=i_hide
PILE=1
WEIGHT=10
VALUE=700
ON=@Create
COLOR=yellow_dragon_leather_color
On=@Click
if <type> != t_leather
type = t_leather
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon hides (Yellow)
[ITEMDEF i_hides_cut_dragon_yellow]
NAME=cut up dragon leather
ID=i_hides_cut
PILE=1
WEIGHT=5
RESOURCES=yellow_dragon_hides
On=@Create
color = yellow_dragon_leather_color
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon hides (Yellow, cut)
[ITEMDEF 0670d]
DEFNAME=gray_dragon_hides
NAME=dragon hide%s
ID=i_hide
PILE=1
WEIGHT=10
VALUE=750
ON=@Create
COLOR=gray_dragon_leather_color
On=@Click
if <type> != t_leather
type = t_leather
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon hides (Gray)
[ITEMDEF i_hides_cut_dragon_gray]
NAME=cut up dragon leather
ID=i_hides_cut
PILE=1
WEIGHT=5
RESOURCES=gray_dragon_hides
On=@Create
color = gray_dragon_leather_color
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon hides (Gray, cut)
[ITEMDEF 0670e]
DEFNAME=gold_dragon_hides
NAME=dragon hide%s
ID=i_hide
PILE=1
WEIGHT=10
VALUE=800
ON=@Create
COLOR=gold_dragon_leather_color
On=@Click
if <type> != t_leather
type = t_leather
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon hides (Gold)
[ITEMDEF i_hides_cut_dragon_gold]
NAME=cut up dragon leather
ID=i_hides_cut
PILE=1
WEIGHT=5
RESOURCES=gold_dragon_hides
On=@Create
color = gold_dragon_leather_color
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon hides (Gold, cut)
[ITEMDEF 0670f]
DEFNAME=silver_dragon_hides
NAME=dragon hide%s
ID=i_hide
PILE=1
WEIGHT=10
VALUE=850
ON=@Create
COLOR=silver_dragon_leather_color
On=@Click
if <type> != t_leather
type = t_leather
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon hides (Silver)
[ITEMDEF i_hides_cut_dragon_silver]
NAME=cut up dragon leather
ID=i_hides_cut
PILE=1
WEIGHT=5
RESOURCES=silver_dragon_hides
On=@Create
color = silver_dragon_leather_color
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon hides (Silver, cut)
[ITEMDEF 06710]
DEFNAME=crystal_dragon_hides
NAME=dragon hide%s
ID=i_hide
PILE=1
WEIGHT=10
VALUE=900
ON=@Create
COLOR=crystal_dragon_leather_color
On=@Click
if <type> != t_leather
type = t_leather
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon hides (Crystal)
[ITEMDEF i_hides_cut_dragon_crystal]
NAME=cut up dragon leather
ID=i_hides_cut
PILE=1
WEIGHT=5
RESOURCES=crystal_dragon_hides
On=@Create
color = crystal_dragon_leather_color
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon hides (Crystal, cut)
[ITEMDEF 06711]
DEFNAME=black_dragon_hides
NAME=dragon hide%s
ID=i_hide
PILE=1
WEIGHT=10
VALUE=950
ON=@Create
COLOR=black_dragon_leather_color
On=@Click
if <type> != t_leather
type = t_leather
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon hides (Black)
[ITEMDEF i_hides_cut_dragon_black]
NAME=cut up dragon leather
ID=i_hides_cut
PILE=1
WEIGHT=5
RESOURCES=black_dragon_hides
On=@Create
color = black_dragon_leather_color
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon hides (Black, cut)
[ITEMDEF 06712]
DEFNAME=daemon_hides
NAME=daemon hide%s
ID=i_hide
PILE=1
WEIGHT=10
VALUE=1000
ON=@Create
COLOR=daemon_leather_color
On=@Click
if <type> != t_leather
type = t_leather
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Daemon Leather
DESCRIPTION=Daemon hides
[ITEMDEF i_hides_cut_daemon]
NAME=cut up daemon leather
ID=i_hides_cut
PILE=1
WEIGHT=5
RESOURCES=daemon_hides
On=@Create
color = daemon_leather_color
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Daemon hides (cut)
//###############
// Leather armor
//###############
//=== Titan===
[ITEMDEF 06720]
//Titan leather tunic
DEFNAME=titan_skin
NAME=Titan skin
ID=i_leather_tunic_decoration
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=48
WEIGHT=20
RESOURCES=12 i_hides_cut_titan, 1 i_thread
SKILLMAKE=TAILORING 95.0
ON=@Create
COLOR=titan_leather_color
HITPOINTS={70 90}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Titan Leather
DESCRIPTION=Titan skin
[ITEMDEF 06721]
//Titan leather sleeves
DEFNAME=titan_sleeves
NAME=Titan sleeves
ID=i_leather_sleeves
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=48
WEIGHT=10
RESOURCES=8 i_hides_cut_titan, 1 i_thread
SKILLMAKE=TAILORING 95.0
ON=@Create
COLOR=titan_leather_color
HITPOINTS={70 90}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Titan Leather
DESCRIPTION=Titan sleeves
[ITEMDEF 06722]
//Titan leather gloves
DEFNAME=titan_fingers
NAME=Titan fingers
ID=i_leather_gloves
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=48
WEIGHT=5
RESOURCES=6 i_hides_cut_titan, 1 i_thread
SKILLMAKE=TAILORING 95.0
ON=@Create
COLOR=titan_leather_color
HITPOINTS={70 90}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Titan Leather
DESCRIPTION=Titan fingers
[ITEMDEF 06723]
//Titan leather leggings
DEFNAME=titan_leggings
NAME=Titan leggings
ID=i_leather_leggings_decoration
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=48
WEIGHT=5
RESOURCES=10 i_hides_cut_titan, 1 i_thread
SKILLMAKE=TAILORING 95.0
ON=@Create
COLOR=titan_leather_color
HITPOINTS={70 90}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Titan Leather
DESCRIPTION=Titan leggings
[ITEMDEF 06724]
//Titan leather cap
DEFNAME=titan_head
NAME=Titan head
ID=i_leather_cap
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=48
WEIGHT=20
RESOURCES=2 i_hides_cut_titan, 1 i_thread
SKILLMAKE=TAILORING 95.0
ON=@Create
COLOR=titan_leather_color
HITPOINTS={70 90}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Titan Leather
DESCRIPTION=Titan head
ON=@Equip
src.magery=(<src.magery>+1.0)
ON=@Unequip
src.magery=(<src.magery>-1.0)
[ITEMDEF 06725]
//Titan leather gorget
DEFNAME=titan_neck
NAME=Titan neck
ID=i_leather_gorget
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=48
WEIGHT=5
RESOURCES=4 i_hides_cut_titan, 1 i_thread
SKILLMAKE=TAILORING 95.0
ON=@Create
COLOR=titan_leather_color
HITPOINTS={70 90}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Titan Leather
DESCRIPTION=Titan neck
//=== Red Dragon===
[ITEMDEF 06728]
//Red Dragon leather tunic
DEFNAME=red_dragon_skin
NAME=Dragon skin
ID=i_leather_tunic_decoration
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=49
WEIGHT=20
RESOURCES=12 i_hides_cut_dragon_red, 1 i_thread
SKILLMAKE=TAILORING 96.0
ON=@Create
COLOR=red_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon skin (Red)
ON=@Equip
src.magicresistance=(<src.magicresistance>+1.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-1.0)
[ITEMDEF 06729]
//Red Dragon leather sleeves
DEFNAME=red_dragon_sleeves
NAME=Dragon sleeves
ID=i_leather_sleeves
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=49
WEIGHT=10
RESOURCES=8 i_hides_cut_dragon_red, 1 i_thread
SKILLMAKE=TAILORING 96.0
ON=@Create
COLOR=red_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon sleeves (Red)
ON=@Equip
src.magicresistance=(<src.magicresistance>+1.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-1.0)
[ITEMDEF 0672a]
//Red Dragon leather gloves
DEFNAME=red_dragon_fingers
NAME=Dragon fingers
ID=i_leather_gloves
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=49
WEIGHT=5
RESOURCES=6 i_hides_cut_dragon_red, 1 i_thread
SKILLMAKE=TAILORING 96.0
ON=@Create
COLOR=red_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon fingers (Red)
ON=@Equip
src.magicresistance=(<src.magicresistance>+1.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-1.0)
[ITEMDEF 0672b]
//Red Dragon leather leggings
DEFNAME=red_dragon_leggings
NAME=Dragon leggings
ID=i_leather_leggings_decoration
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=49
WEIGHT=15
RESOURCES=10 i_hides_cut_dragon_red, 1 i_thread
SKILLMAKE=TAILORING 96.0
ON=@Create
COLOR=red_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon leggings (Red)
ON=@Equip
src.magicresistance=(<src.magicresistance>+1.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-1.0)
[ITEMDEF 0672c]
//Red Dragon leather cap
DEFNAME=red_dragon_head
NAME=Dragon head
ID=i_leather_cap
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=49
WEIGHT=5
RESOURCES=2 i_hides_cut_dragon_red, 1 i_thread
SKILLMAKE=TAILORING 96.0
ON=@Create
COLOR=red_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon head (Red)
ON=@Equip
src.magery=(<src.magery>+1.5)
ON=@Unequip
src.magery=(<src.magery>-1.5)
[ITEMDEF 0672d]
//Red Dragon leather gorget
DEFNAME=red_dragon_neck
NAME=Dragon neck
ID=i_leather_gorget
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=49
WEIGHT=5
RESOURCES=4 i_hides_cut_dragon_red, 1 i_thread
SKILLMAKE=TAILORING 96.0
ON=@Create
COLOR=red_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon neck (Red)
ON=@Equip
src.magicresistance=(<src.magicresistance>+1.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-1.0)
//=== Blue Dragon===
[ITEMDEF 06730]
//Blue Dragon leather tunic
DEFNAME=blue_dragon_skin
NAME=Dragon skin
ID=i_leather_tunic_decoration
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=50
WEIGHT=20
RESOURCES=12 i_hides_cut_dragon_blue, 1 i_thread
SKILLMAKE=TAILORING 97.0
ON=@Create
COLOR=blue_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon skin (Blue)
ON=@Equip
src.magicresistance=(<src.magicresistance>+1.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-1.0)
[ITEMDEF 06731]
//Blue Dragon leather sleeves
DEFNAME=blue_dragon_sleeves
NAME=Dragon sleeves
ID=i_leather_sleeves
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=50
WEIGHT=10
RESOURCES=8 i_hides_cut_dragon_blue, 1 i_thread
SKILLMAKE=TAILORING 97.0
ON=@Create
COLOR=blue_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon sleeves (Blue)
ON=@Equip
src.magicresistance=(<src.magicresistance>+1.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-1.0)
[ITEMDEF 06732]
//Blue Dragon leather gloves
DEFNAME=blue_dragon_fingers
NAME=Dragon fingers
ID=i_leather_gloves
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=50
WEIGHT=5
RESOURCES=6 i_hides_cut_dragon_blue, 1 i_thread
SKILLMAKE=TAILORING 97.0
ON=@Create
COLOR=blue_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon fingers (Blue)
ON=@Equip
src.magicresistance=(<src.magicresistance>+1.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-1.0)
[ITEMDEF 06733]
//Blue Dragon leather leggings
DEFNAME=blue_dragon_leggings
NAME=Dragon leggings
ID=i_leather_leggings_decoration
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=50
WEIGHT=15
RESOURCES=10 i_hides_cut_dragon_blue, 1 i_thread
SKILLMAKE=TAILORING 97.0
ON=@Create
COLOR=blue_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon leggings (Blue)
ON=@Equip
src.magicresistance=(<src.magicresistance>+1.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-1.0)
[ITEMDEF 06734]
//Blue Dragon leather cap
DEFNAME=blue_dragon_head
NAME=Dragon head
ID=i_leather_cap
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=50
WEIGHT=5
RESOURCES=2 i_hides_cut_dragon_blue, 1 i_thread
SKILLMAKE=TAILORING 97.0
ON=@Create
COLOR=blue_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon head (Blue)
ON=@Equip
src.magery=(<src.magery>+2.0)
ON=@Unequip
src.magery=(<src.magery>-2.0)
[ITEMDEF 06735]
//Blue Dragon leather gorget
DEFNAME=blue_dragon_neck
NAME=Dragon neck
ID=i_leather_gorget
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=50
WEIGHT=5
RESOURCES=4 i_hides_cut_dragon_blue, 1 i_thread
SKILLMAKE=TAILORING 97.0
ON=@Create
COLOR=blue_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon neck (Blue)
ON=@Equip
src.magicresistance=(<src.magicresistance>+1.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-1.0)
//=== Green Dragon===
[ITEMDEF 06738]
//Green Dragon leather tunic
DEFNAME=green_dragon_skin
NAME=Dragon skin
ID=i_leather_tunic_decoration
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=51
WEIGHT=20
RESOURCES=12 i_hides_cut_dragon_green, 1 i_thread
SKILLMAKE=TAILORING 98.0
ON=@Create
COLOR=green_dragon_leather_color
HITPOINTS={130 180}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon skin (Green)
ON=@Equip
src.magicresistance=(<src.magicresistance>+1.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-1.0)
[ITEMDEF 06739]
//Green Dragon leather sleeves
DEFNAME=green_dragon_sleeves
NAME=Dragon sleeves
ID=i_leather_sleeves
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=51
WEIGHT=10
RESOURCES=8 i_hides_cut_dragon_green, 1 i_thread
SKILLMAKE=TAILORING 98.0
ON=@Create
COLOR=green_dragon_leather_color
HITPOINTS={130 180}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon sleeves (Green)
ON=@Equip
src.magicresistance=(<src.magicresistance>+1.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-1.0)
[ITEMDEF 0673a]
//Green Dragon leather gloves
DEFNAME=green_dragon_fingers
NAME=Dragon fingers
ID=i_leather_gloves
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=51
WEIGHT=5
RESOURCES=6 i_hides_cut_dragon_green, 1 i_thread
SKILLMAKE=TAILORING 98.0
ON=@Create
COLOR=green_dragon_leather_color
HITPOINTS={130 180}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon fingers (Green)
ON=@Equip
src.magicresistance=(<src.magicresistance>+1.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-1.0)
[ITEMDEF 0673b]
//Green Dragon leather leggings
DEFNAME=green_dragon_leggings
NAME=Dragon leggings
ID=i_leather_leggings_decoration
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=51
WEIGHT=15
RESOURCES=10 i_hides_cut_dragon_green, 1 i_thread
SKILLMAKE=TAILORING 98.0
ON=@Create
COLOR=green_dragon_leather_color
HITPOINTS={130 180}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon leggings (Green)
ON=@Equip
src.magicresistance=(<src.magicresistance>+1.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-1.0)
[ITEMDEF 0673c]
//Green Dragon leather cap
DEFNAME=green_dragon_head
NAME=Dragon head
ID=i_leather_cap
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=51
WEIGHT=5
RESOURCES=2 i_hides_cut_dragon_green, 1 i_thread
SKILLMAKE=TAILORING 98.0
ON=@Create
COLOR=green_dragon_leather_color
HITPOINTS={130 180}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon head (Green)
ON=@Equip
src.magery=(<src.magery>+2.5)
ON=@Unequip
src.magery=(<src.magery>-2.5)
[ITEMDEF 0673d]
//Green Dragon leather gorget
DEFNAME=green_dragon_neck
NAME=Dragon neck
ID=i_leather_gorget
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=51
WEIGHT=5
RESOURCES=4 i_hides_cut_dragon_green, 1 i_thread
SKILLMAKE=TAILORING 98.0
ON=@Create
COLOR=green_dragon_leather_color
HITPOINTS={130 180}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon neck (Green)
ON=@Equip
src.magicresistance=(<src.magicresistance>+1.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-1.0)
//=== Yellow Dragon===
[ITEMDEF 06740]
//Yellow Dragon leather tunic
DEFNAME=yellow_dragon_skin
NAME=Dragon skin
ID=i_leather_tunic_decoration
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=52
WEIGHT=20
RESOURCES=12 i_hides_cut_dragon_yellow, 1 i_thread
SKILLMAKE=TAILORING 99.0
ON=@Create
COLOR=yellow_dragon_leather_color
HITPOINTS={140 190}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon skin (Yellow)
ON=@Equip
src.magicresistance=(<src.magicresistance>+2.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-2.0)
[ITEMDEF 06741]
//Yellow Dragon leather sleeves
DEFNAME=yellow_dragon_sleeves
NAME=Dragon sleeves
ID=i_leather_sleeves
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=52
WEIGHT=10
RESOURCES=8 i_hides_cut_dragon_yellow, 1 i_thread
SKILLMAKE=TAILORING 99.0
ON=@Create
COLOR=yellow_dragon_leather_color
HITPOINTS={140 190}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon sleeves (Yellow)
ON=@Equip
src.magicresistance=(<src.magicresistance>+2.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-2.0)
[ITEMDEF 06742]
//Yellow Dragon leather gloves
DEFNAME=yellow_dragon_fingers
NAME=Dragon fingers
ID=i_leather_gloves
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=52
WEIGHT=5
RESOURCES=6 i_hides_cut_dragon_yellow, 1 i_thread
SKILLMAKE=TAILORING 99.0
ON=@Create
COLOR=yellow_dragon_leather_color
HITPOINTS={140 190}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon fingers (Yellow)
ON=@Equip
src.magicresistance=(<src.magicresistance>+2.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-2.0)
[ITEMDEF 06743]
//Yellow Dragon leather leggings
DEFNAME=yellow_dragon_leggings
NAME=Dragon leggings
ID=i_leather_leggings_decoration
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=52
WEIGHT=15
RESOURCES=10 i_hides_cut_dragon_yellow, 1 i_thread
SKILLMAKE=TAILORING 99.0
ON=@Create
COLOR=yellow_dragon_leather_color
HITPOINTS={140 190}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon leggings (Yellow)
ON=@Equip
src.magicresistance=(<src.magicresistance>+2.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-2.0)
[ITEMDEF 06744]
//Yellow Dragon leather cap
DEFNAME=yellow_dragon_head
NAME=Dragon head
ID=i_leather_cap
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=52
WEIGHT=5
RESOURCES=2 i_hides_cut_dragon_yellow, 1 i_thread
SKILLMAKE=TAILORING 99.0
ON=@Create
COLOR=yellow_dragon_leather_color
HITPOINTS={140 190}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon head (Yellow)
ON=@Equip
src.magery=(<src.magery>+3.0)
ON=@Unequip
src.magery=(<src.magery>-3.0)
[ITEMDEF 06745]
//Yellow Dragon leather gorget
DEFNAME=yellow_dragon_neck
NAME=Dragon neck
ID=i_leather_gorget
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=52
WEIGHT=5
RESOURCES=4 i_hides_cut_dragon_yellow, 1 i_thread
SKILLMAKE=TAILORING 99.0
ON=@Create
COLOR=yellow_dragon_leather_color
HITPOINTS={140 190}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon neck (Yellow)
ON=@Equip
src.magicresistance=(<src.magicresistance>+2.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-2.0)
//=== Gray Dragon===
[ITEMDEF 06748]
//Gray Dragon leather tunic
DEFNAME=gray_dragon_skin
NAME=Dragon skin
ID=i_leather_tunic_decoration
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=53
WEIGHT=20
RESOURCES=12 i_hides_cut_dragon_gray, 1 i_thread
SKILLMAKE=TAILORING 100.0
ON=@Create
COLOR=gray_dragon_leather_color
HITPOINTS={150 200}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon skin (Gray)
ON=@Equip
src.magicresistance=(<src.magicresistance>+2.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-2.0)
[ITEMDEF 06749]
//Gray Dragon leather sleeves
DEFNAME=gray_dragon_sleeves
NAME=Dragon sleeves
ID=i_leather_sleeves
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=53
WEIGHT=10
RESOURCES=8 i_hides_cut_dragon_gray, 1 i_thread
SKILLMAKE=TAILORING 100.0
ON=@Create
COLOR=gray_dragon_leather_color
HITPOINTS={150 200}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon sleeves (Gray)
ON=@Equip
src.magicresistance=(<src.magicresistance>+2.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-2.0)
[ITEMDEF 0674a]
//Gray Dragon leather gloves
DEFNAME=gray_dragon_fingers
NAME=Dragon fingers
ID=i_leather_gloves
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=53
WEIGHT=5
RESOURCES=6 i_hides_cut_dragon_gray, 1 i_thread
SKILLMAKE=TAILORING 100.0
ON=@Create
COLOR=gray_dragon_leather_color
HITPOINTS={150 200}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon fingers (Gray)
ON=@Equip
src.magicresistance=(<src.magicresistance>+2.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-2.0)
[ITEMDEF 0674b]
//Gray Dragon leather leggings
DEFNAME=gray_dragon_leggings
NAME=Dragon leggings
ID=i_leather_leggings_decoration
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=53
WEIGHT=15
RESOURCES=10 i_hides_cut_dragon_gray, 1 i_thread
SKILLMAKE=TAILORING 100.0
ON=@Create
COLOR=gray_dragon_leather_color
HITPOINTS={150 200}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon leggings (Gray)
ON=@Equip
src.magicresistance=(<src.magicresistance>+2.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-2.0)
[ITEMDEF 0674c]
//Gray Dragon leather cap
DEFNAME=gray_dragon_head
NAME=Dragon head
ID=i_leather_cap
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=53
WEIGHT=5
RESOURCES=2 i_hides_cut_dragon_gray, 1 i_thread
SKILLMAKE=TAILORING 100.0
ON=@Create
COLOR=gray_dragon_leather_color
HITPOINTS={150 200}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon head (Gray)
ON=@Equip
src.magery=(<src.magery>+3.5)
ON=@Unequip
src.magery=(<src.magery>-3.5)
[ITEMDEF 0674d]
//Gray Dragon leather gorget
DEFNAME=gray_dragon_neck
NAME=Dragon neck
ID=i_leather_gorget
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=53
WEIGHT=5
RESOURCES=4 i_hides_cut_dragon_gray, 1 i_thread
SKILLMAKE=TAILORING 100.0
ON=@Create
COLOR=gray_dragon_leather_color
HITPOINTS={150 200}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon neck (Gray)
ON=@Equip
src.magicresistance=(<src.magicresistance>+2.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-2.0)
//=== Gold Dragon===
[ITEMDEF 06750]
//Gold Dragon leather tunic
DEFNAME=gold_dragon_skin
NAME=Dragon skin
ID=i_leather_tunic_decoration
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=54
WEIGHT=20
RESOURCES=12 i_hides_cut_dragon_gold, 1 i_thread
SKILLMAKE=TAILORING 100.0
ON=@Create
COLOR=gold_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon skin (Gold)
ON=@Equip
src.magicresistance=(<src.magicresistance>+2.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-2.0)
[ITEMDEF 06751]
//Gold Dragon leather sleeves
DEFNAME=gold_dragon_sleeves
NAME=Dragon sleeves
ID=i_leather_sleeves
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=54
WEIGHT=10
RESOURCES=8 i_hides_cut_dragon_gold, 1 i_thread
SKILLMAKE=TAILORING 100.0
ON=@Create
COLOR=gold_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon sleeves (Gold)
ON=@Equip
src.magicresistance=(<src.magicresistance>+2.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-2.0)
[ITEMDEF 06752]
//Gold Dragon leather gloves
DEFNAME=gold_dragon_fingers
NAME=Dragon fingers
ID=i_leather_gloves
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=54
WEIGHT=5
RESOURCES=6 i_hides_cut_dragon_gold, 1 i_thread
SKILLMAKE=TAILORING 100.0
ON=@Create
COLOR=gold_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon fingers (Gold)
ON=@Equip
src.magicresistance=(<src.magicresistance>+2.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-2.0)
[ITEMDEF 06753]
//Gold Dragon leather leggings
DEFNAME=gold_dragon_leggings
NAME=Dragon leggings
ID=i_leather_leggings_decoration
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=54
WEIGHT=15
RESOURCES=10 i_hides_cut_dragon_gold, 1 i_thread
SKILLMAKE=TAILORING 100.0
ON=@Create
COLOR=gold_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon leggings (Gold)
ON=@Equip
src.magicresistance=(<src.magicresistance>+2.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-2.0)
[ITEMDEF 06754]
//Gold Dragon leather cap
DEFNAME=gold_dragon_head
NAME=Dragon head
ID=i_leather_cap
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=54
WEIGHT=5
RESOURCES=2 i_hides_cut_dragon_gold, 1 i_thread
SKILLMAKE=TAILORING 100.0
ON=@Create
COLOR=gold_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon head (Gold)
ON=@Equip
src.magery=(<src.magery>+4.0)
ON=@Unequip
src.magery=(<src.magery>-4.0)
[ITEMDEF 06755]
//Gold Dragon leather gorget
DEFNAME=gold_dragon_neck
NAME=Dragon neck
ID=i_leather_gorget
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=54
WEIGHT=5
RESOURCES=4 i_hides_cut_dragon_gold, 1 i_thread
SKILLMAKE=TAILORING 100.0
ON=@Create
COLOR=gold_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon neck (Gold)
ON=@Equip
src.magicresistance=(<src.magicresistance>+2.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-2.0)
//=== Silver Dragon===
[ITEMDEF 06758]
//Silver Dragon leather tunic
DEFNAME=silver_dragon_skin
NAME=Dragon skin
ID=i_leather_tunic_decoration
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=55
WEIGHT=20
RESOURCES=12 i_hides_cut_dragon_silver, 1 i_thread
SKILLMAKE=TAILORING 100.0
ON=@Create
COLOR=silver_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon skin (Silver)
ON=@Equip
src.magicresistance=(<src.magicresistance>+2.5)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-2.5)
[ITEMDEF 06759]
//Silver Dragon leather sleeves
DEFNAME=silver_dragon_sleeves
NAME=Dragon sleeves
ID=i_leather_sleeves
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=55
WEIGHT=10
RESOURCES=8 i_hides_cut_dragon_silver, 1 i_thread
SKILLMAKE=TAILORING 100.0
ON=@Create
COLOR=silver_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon sleeves (Silver)
ON=@Equip
src.magicresistance=(<src.magicresistance>+2.5)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-2.5)
[ITEMDEF 0675a]
//Silver Dragon leather gloves
DEFNAME=silver_dragon_fingers
NAME=Dragon fingers
ID=i_leather_gloves
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=55
WEIGHT=5
RESOURCES=6 i_hides_cut_dragon_silver, 1 i_thread
SKILLMAKE=TAILORING 100.0
ON=@Create
COLOR=silver_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon fingers (Silver)
ON=@Equip
src.magicresistance=(<src.magicresistance>+2.5)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-2.5)
[ITEMDEF 0675b]
//Silver Dragon leather leggings
DEFNAME=silver_dragon_leggings
NAME=Dragon leggings
ID=i_leather_leggings_decoration
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=55
WEIGHT=15
RESOURCES=10 i_hides_cut_dragon_silver, 1 i_thread
SKILLMAKE=TAILORING 100.0
ON=@Create
COLOR=silver_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon leggings (Silver)
ON=@Equip
src.magicresistance=(<src.magicresistance>+2.5)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-2.5)
[ITEMDEF 0675c]
//Silver Dragon leather cap
DEFNAME=silver_dragon_head
NAME=Dragon head
ID=i_leather_cap
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=55
WEIGHT=5
RESOURCES=2 i_hides_cut_dragon_silver, 1 i_thread
SKILLMAKE=TAILORING 100.0
ON=@Create
COLOR=silver_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon head (Silver)
ON=@Equip
src.magery=(<src.magery>+4.5)
ON=@Unequip
src.magery=(<src.magery>-4.5)
[ITEMDEF 0675d]
//Silver Dragon leather gorget
DEFNAME=silver_dragon_neck
NAME=Dragon neck
ID=i_leather_gorget
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=55
WEIGHT=5
RESOURCES=4 i_hides_cut_dragon_silver, 1 i_thread
SKILLMAKE=TAILORING 100.0
ON=@Create
COLOR=silver_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon neck (Silver)
ON=@Equip
src.magicresistance=(<src.magicresistance>+2.5)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-2.5)
//=== Crystal Dragon===
[ITEMDEF 06760]
//Crystal Dragon leather tunic
DEFNAME=crystal_dragon_skin
NAME=Dragon skin
ID=i_leather_tunic_decoration
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=56
WEIGHT=20
RESOURCES=12 crystal_dragon_hides, 1 i_thread
SKILLMAKE=TAILORING 100.0
ON=@Create
COLOR=crystal_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Dragon Leather
DESCRIPTION=Dragon skin (Crystal)
ON=@Equip
src.magicresistance=(<src.magicresistance>+3.0)
ON=@Unequip
src.magicresistance=(<src.magicresistance>-3.0)
[ITEMDEF 06761]
//Crystal Dragon leather sleeves
DEFNAME=crystal_dragon_sleeves
NAME=Dragon sleeves
ID=i_leather_sleeves
TYPE=t_armor_leather
REQSTR=90
REPAIR=0
ARMOR=56
WEIGHT=10
RESOURCES=8 i_hides_cut_dragon_crystal, 1 i_thread
SKILLMAKE=TAILORING 100.0
ON=@Create
COLOR=crystal_dragon_leather_color
HITPOINTS={90 110}
On=@Spell
if (<argn>==27) && <cont>
src.sysmessage Curse fizzle!
return 1
endif
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Drag
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