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> Leather Armors (Oskom)
сообщение 26.2.2003, 16:27
Сообщение #1




Гость







[code]

[DEFNAME leather_COLORS]

titan_leather_color   08a5

red_dragon_leather_color  0676

blue_dragon_leather_color  0543

green_dragon_leather_color  08a1

yellow_dragon_leather_color  045e

gray_dragon_leather_color  0380

gold_dragon_leather_color  goldEN_ARMOR_COLOR

silver_dragon_leather_color  silver_ARMOR_COLOR

crystal_dragon_leather_color crystal_ARMOR_COLOR

black_dragon_leather_color  blackROCK_ARMOR_COLOR

daemon_leather_color  MAGMA_ARMOR_COLOR

color_l_titan   titan_leather_color

color_l_dragon_red   red_dragon_leather_color

color_l_dragon_blue  blue_dragon_leather_color

color_l_dragon_green  green_dragon_leather_color

color_l_dragon_yellow  yellow_dragon_leather_color

color_l_dragon_gray  gray_dragon_leather_color

color_l_dragon_gold  gold_dragon_leather_color

color_l_dragon_silver  silver_dragon_leather_color

color_l_dragon_crystal  crystal_dragon_leather_color

color_l_dragon_black  black_dragon_leather_color

color_l_daemon   daemon_leather_color



//#######

// Hides

//#######

[ITEMDEF 06708]

DEFNAME=titan_hides

NAME=titan hide%s

ID=i_hide

PILE=1

WEIGHT=10

VALUE=500



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Titan Leather

DESCRIPTION=Titan hides



On=@Create

COLOR=titan_leather_color



On=@Click

if <type> != t_leather

 type = t_leather

endif



[ITEMDEF i_hides_cut_titan]

NAME=cut up titan leather

ID=i_hides_cut

PILE=1

WEIGHT=5



RESOURCES=titan_hides



On=@Create

color = titan_leather_color



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Titan Leather

DESCRIPTION=Titan hides (cut)



[ITEMDEF 06709]

DEFNAME=red_dragon_hides

NAME=dragon hide%s

ID=i_hide

PILE=1

WEIGHT=10

VALUE=550



On=@Create

COLOR=red_dragon_leather_color



On=@Click

if <type> != t_leather

 type = t_leather

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon hides (Red)



[ITEMDEF i_hides_cut_dragon_red]

NAME=cut up dragon leather

ID=i_hides_cut

PILE=1

WEIGHT=5



RESOURCES=red_dragon_hides



On=@Create

color = red_dragon_leather_color



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon hides (Red, cut)



[ITEMDEF 0670a]

DEFNAME=blue_dragon_hides

NAME=dragon hide%s

ID=i_hide

PILE=1

WEIGHT=10

VALUE=600



On=@Create

COLOR=blue_dragon_leather_color



On=@Click

if <type> != t_leather

 type = t_leather

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon hides (Blue)



[ITEMDEF i_hides_cut_dragon_blue]

NAME=cut up dragon leather

ID=i_hides_cut

PILE=1

WEIGHT=5



RESOURCES=blue_dragon_hides



On=@Create

color = blue_dragon_leather_color



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon hides (Blue, cut)



[ITEMDEF 0670b]

DEFNAME=green_dragon_hides

NAME=dragon hide%s

ID=i_hide

PILE=1

WEIGHT=10

VALUE=650



ON=@Create

COLOR=green_dragon_leather_color



On=@Click

if <type> != t_leather

 type = t_leather

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon hides (Green)



[ITEMDEF i_hides_cut_dragon_green]

NAME=cut up dragon leather

ID=i_hides_cut

PILE=1

WEIGHT=5



RESOURCES=green_dragon_hides



On=@Create

color = green_dragon_leather_color



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon hides (Green, cut)



[ITEMDEF 0670c]

DEFNAME=yellow_dragon_hides

NAME=dragon hide%s

ID=i_hide

PILE=1

WEIGHT=10

VALUE=700



ON=@Create

COLOR=yellow_dragon_leather_color



On=@Click

if <type> != t_leather

 type = t_leather

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon hides (Yellow)



[ITEMDEF i_hides_cut_dragon_yellow]

NAME=cut up dragon leather

ID=i_hides_cut

PILE=1

WEIGHT=5



RESOURCES=yellow_dragon_hides



On=@Create

color = yellow_dragon_leather_color



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon hides (Yellow, cut)



[ITEMDEF 0670d]

DEFNAME=gray_dragon_hides

NAME=dragon hide%s

ID=i_hide

PILE=1

WEIGHT=10

VALUE=750



ON=@Create

COLOR=gray_dragon_leather_color



On=@Click

if <type> != t_leather

 type = t_leather

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon hides (Gray)



[ITEMDEF i_hides_cut_dragon_gray]

NAME=cut up dragon leather

ID=i_hides_cut

PILE=1

WEIGHT=5



RESOURCES=gray_dragon_hides



On=@Create

color = gray_dragon_leather_color



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon hides (Gray, cut)



[ITEMDEF 0670e]

DEFNAME=gold_dragon_hides

NAME=dragon hide%s

ID=i_hide

PILE=1

WEIGHT=10

VALUE=800



ON=@Create

COLOR=gold_dragon_leather_color



On=@Click

if <type> != t_leather

 type = t_leather

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon hides (Gold)



[ITEMDEF i_hides_cut_dragon_gold]

NAME=cut up dragon leather

ID=i_hides_cut

PILE=1

WEIGHT=5



RESOURCES=gold_dragon_hides



On=@Create

color = gold_dragon_leather_color



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon hides (Gold, cut)



[ITEMDEF 0670f]

DEFNAME=silver_dragon_hides

NAME=dragon hide%s

ID=i_hide

PILE=1

WEIGHT=10

VALUE=850



ON=@Create

COLOR=silver_dragon_leather_color



On=@Click

if <type> != t_leather

 type = t_leather

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon hides (Silver)



[ITEMDEF i_hides_cut_dragon_silver]

NAME=cut up dragon leather

ID=i_hides_cut

PILE=1

WEIGHT=5



RESOURCES=silver_dragon_hides



On=@Create

color = silver_dragon_leather_color



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon hides (Silver, cut)



[ITEMDEF 06710]

DEFNAME=crystal_dragon_hides

NAME=dragon hide%s

ID=i_hide

PILE=1

WEIGHT=10

VALUE=900



ON=@Create

COLOR=crystal_dragon_leather_color



On=@Click

if <type> != t_leather

 type = t_leather

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon hides (Crystal)



[ITEMDEF i_hides_cut_dragon_crystal]

NAME=cut up dragon leather

ID=i_hides_cut

PILE=1

WEIGHT=5



RESOURCES=crystal_dragon_hides



On=@Create

color = crystal_dragon_leather_color



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon hides (Crystal, cut)



[ITEMDEF 06711]

DEFNAME=black_dragon_hides

NAME=dragon hide%s

ID=i_hide

PILE=1

WEIGHT=10

VALUE=950



ON=@Create

COLOR=black_dragon_leather_color



On=@Click

if <type> != t_leather

 type = t_leather

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon hides (Black)



[ITEMDEF i_hides_cut_dragon_black]

NAME=cut up dragon leather

ID=i_hides_cut

PILE=1

WEIGHT=5



RESOURCES=black_dragon_hides



On=@Create

color = black_dragon_leather_color



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon hides (Black, cut)



[ITEMDEF 06712]

DEFNAME=daemon_hides

NAME=daemon hide%s

ID=i_hide

PILE=1

WEIGHT=10

VALUE=1000



ON=@Create

COLOR=daemon_leather_color



On=@Click

if <type> != t_leather

 type = t_leather

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Daemon Leather

DESCRIPTION=Daemon hides



[ITEMDEF i_hides_cut_daemon]

NAME=cut up daemon leather

ID=i_hides_cut

PILE=1

WEIGHT=5



RESOURCES=daemon_hides



On=@Create

color = daemon_leather_color



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Daemon hides (cut)



//###############

// Leather armor

//###############

//=== Titan===

[ITEMDEF 06720]

//Titan leather tunic

DEFNAME=titan_skin

NAME=Titan skin

ID=i_leather_tunic_decoration

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=48

WEIGHT=20



RESOURCES=12 i_hides_cut_titan, 1 i_thread

SKILLMAKE=TAILORING 95.0



ON=@Create

COLOR=titan_leather_color

HITPOINTS={70 90}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Titan Leather

DESCRIPTION=Titan skin



[ITEMDEF 06721]

//Titan leather sleeves

DEFNAME=titan_sleeves

NAME=Titan sleeves

ID=i_leather_sleeves

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=48

WEIGHT=10



RESOURCES=8 i_hides_cut_titan, 1 i_thread

SKILLMAKE=TAILORING 95.0



ON=@Create

COLOR=titan_leather_color

HITPOINTS={70 90}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Titan Leather

DESCRIPTION=Titan sleeves



[ITEMDEF 06722]

//Titan leather gloves

DEFNAME=titan_fingers

NAME=Titan fingers

ID=i_leather_gloves

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=48

WEIGHT=5



RESOURCES=6 i_hides_cut_titan, 1 i_thread

SKILLMAKE=TAILORING 95.0



ON=@Create

COLOR=titan_leather_color

HITPOINTS={70 90}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Titan Leather

DESCRIPTION=Titan fingers



[ITEMDEF 06723]

//Titan leather leggings

DEFNAME=titan_leggings

NAME=Titan leggings

ID=i_leather_leggings_decoration

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=48

WEIGHT=5



RESOURCES=10 i_hides_cut_titan, 1 i_thread

SKILLMAKE=TAILORING 95.0



ON=@Create

COLOR=titan_leather_color

HITPOINTS={70 90}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Titan Leather

DESCRIPTION=Titan leggings



[ITEMDEF 06724]

//Titan leather cap

DEFNAME=titan_head

NAME=Titan head

ID=i_leather_cap

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=48

WEIGHT=20



RESOURCES=2 i_hides_cut_titan, 1 i_thread

SKILLMAKE=TAILORING 95.0



ON=@Create

COLOR=titan_leather_color

HITPOINTS={70 90}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Titan Leather

DESCRIPTION=Titan head



ON=@Equip

src.magery=(<src.magery>+1.0)



ON=@Unequip

src.magery=(<src.magery>-1.0)



[ITEMDEF 06725]

//Titan leather gorget

DEFNAME=titan_neck

NAME=Titan neck

ID=i_leather_gorget

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=48

WEIGHT=5



RESOURCES=4 i_hides_cut_titan, 1 i_thread

SKILLMAKE=TAILORING 95.0



ON=@Create

COLOR=titan_leather_color

HITPOINTS={70 90}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Titan Leather

DESCRIPTION=Titan neck



//=== Red Dragon===

[ITEMDEF 06728]

//Red Dragon leather tunic

DEFNAME=red_dragon_skin

NAME=Dragon skin

ID=i_leather_tunic_decoration

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=49

WEIGHT=20



RESOURCES=12 i_hides_cut_dragon_red, 1 i_thread

SKILLMAKE=TAILORING 96.0



ON=@Create

COLOR=red_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon skin (Red)



ON=@Equip

src.magicresistance=(<src.magicresistance>+1.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-1.0)



[ITEMDEF 06729]

//Red Dragon leather sleeves

DEFNAME=red_dragon_sleeves

NAME=Dragon sleeves

ID=i_leather_sleeves

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=49

WEIGHT=10



RESOURCES=8 i_hides_cut_dragon_red, 1 i_thread

SKILLMAKE=TAILORING 96.0



ON=@Create

COLOR=red_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon sleeves (Red)



ON=@Equip

src.magicresistance=(<src.magicresistance>+1.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-1.0)



[ITEMDEF 0672a]

//Red Dragon leather gloves

DEFNAME=red_dragon_fingers

NAME=Dragon fingers

ID=i_leather_gloves

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=49

WEIGHT=5



RESOURCES=6 i_hides_cut_dragon_red, 1 i_thread

SKILLMAKE=TAILORING 96.0



ON=@Create

COLOR=red_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon fingers (Red)



ON=@Equip

src.magicresistance=(<src.magicresistance>+1.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-1.0)



[ITEMDEF 0672b]

//Red Dragon leather leggings

DEFNAME=red_dragon_leggings

NAME=Dragon leggings

ID=i_leather_leggings_decoration

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=49

WEIGHT=15



RESOURCES=10 i_hides_cut_dragon_red, 1 i_thread

SKILLMAKE=TAILORING 96.0



ON=@Create

COLOR=red_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon leggings (Red)



ON=@Equip

src.magicresistance=(<src.magicresistance>+1.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-1.0)



[ITEMDEF 0672c]

//Red Dragon leather cap

DEFNAME=red_dragon_head

NAME=Dragon head

ID=i_leather_cap

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=49

WEIGHT=5



RESOURCES=2 i_hides_cut_dragon_red, 1 i_thread

SKILLMAKE=TAILORING 96.0



ON=@Create

COLOR=red_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon head (Red)



ON=@Equip

src.magery=(<src.magery>+1.5)



ON=@Unequip

src.magery=(<src.magery>-1.5)



[ITEMDEF 0672d]

//Red Dragon leather gorget

DEFNAME=red_dragon_neck

NAME=Dragon neck

ID=i_leather_gorget

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=49

WEIGHT=5



RESOURCES=4 i_hides_cut_dragon_red, 1 i_thread

SKILLMAKE=TAILORING 96.0



ON=@Create

COLOR=red_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon neck (Red)



ON=@Equip

src.magicresistance=(<src.magicresistance>+1.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-1.0)



//=== Blue Dragon===

[ITEMDEF 06730]

//Blue Dragon leather tunic

DEFNAME=blue_dragon_skin

NAME=Dragon skin

ID=i_leather_tunic_decoration

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=50

WEIGHT=20



RESOURCES=12 i_hides_cut_dragon_blue, 1 i_thread

SKILLMAKE=TAILORING 97.0



ON=@Create

COLOR=blue_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon skin (Blue)



ON=@Equip

src.magicresistance=(<src.magicresistance>+1.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-1.0)



[ITEMDEF 06731]

//Blue Dragon leather sleeves

DEFNAME=blue_dragon_sleeves

NAME=Dragon sleeves

ID=i_leather_sleeves

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=50

WEIGHT=10



RESOURCES=8 i_hides_cut_dragon_blue, 1 i_thread

SKILLMAKE=TAILORING 97.0



ON=@Create

COLOR=blue_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon sleeves (Blue)



ON=@Equip

src.magicresistance=(<src.magicresistance>+1.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-1.0)



[ITEMDEF 06732]

//Blue Dragon leather gloves

DEFNAME=blue_dragon_fingers

NAME=Dragon fingers

ID=i_leather_gloves

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=50

WEIGHT=5



RESOURCES=6 i_hides_cut_dragon_blue, 1 i_thread

SKILLMAKE=TAILORING 97.0



ON=@Create

COLOR=blue_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon fingers (Blue)



ON=@Equip

src.magicresistance=(<src.magicresistance>+1.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-1.0)



[ITEMDEF 06733]

//Blue Dragon leather leggings

DEFNAME=blue_dragon_leggings

NAME=Dragon leggings

ID=i_leather_leggings_decoration

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=50

WEIGHT=15



RESOURCES=10 i_hides_cut_dragon_blue, 1 i_thread

SKILLMAKE=TAILORING 97.0



ON=@Create

COLOR=blue_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon leggings (Blue)



ON=@Equip

src.magicresistance=(<src.magicresistance>+1.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-1.0)



[ITEMDEF 06734]

//Blue Dragon leather cap

DEFNAME=blue_dragon_head

NAME=Dragon head

ID=i_leather_cap

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=50

WEIGHT=5



RESOURCES=2 i_hides_cut_dragon_blue, 1 i_thread

SKILLMAKE=TAILORING 97.0



ON=@Create

COLOR=blue_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon head (Blue)



ON=@Equip

src.magery=(<src.magery>+2.0)



ON=@Unequip

src.magery=(<src.magery>-2.0)



[ITEMDEF 06735]

//Blue Dragon leather gorget

DEFNAME=blue_dragon_neck

NAME=Dragon neck

ID=i_leather_gorget

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=50

WEIGHT=5



RESOURCES=4 i_hides_cut_dragon_blue, 1 i_thread

SKILLMAKE=TAILORING 97.0



ON=@Create

COLOR=blue_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon neck (Blue)



ON=@Equip

src.magicresistance=(<src.magicresistance>+1.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-1.0)



//=== Green Dragon===

[ITEMDEF 06738]

//Green Dragon leather tunic

DEFNAME=green_dragon_skin

NAME=Dragon skin

ID=i_leather_tunic_decoration

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=51

WEIGHT=20



RESOURCES=12 i_hides_cut_dragon_green, 1 i_thread

SKILLMAKE=TAILORING 98.0



ON=@Create

COLOR=green_dragon_leather_color

HITPOINTS={130 180}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon skin (Green)



ON=@Equip

src.magicresistance=(<src.magicresistance>+1.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-1.0)



[ITEMDEF 06739]

//Green Dragon leather sleeves

DEFNAME=green_dragon_sleeves

NAME=Dragon sleeves

ID=i_leather_sleeves

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=51

WEIGHT=10



RESOURCES=8 i_hides_cut_dragon_green, 1 i_thread

SKILLMAKE=TAILORING 98.0



ON=@Create

COLOR=green_dragon_leather_color

HITPOINTS={130 180}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon sleeves (Green)



ON=@Equip

src.magicresistance=(<src.magicresistance>+1.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-1.0)



[ITEMDEF 0673a]

//Green Dragon leather gloves

DEFNAME=green_dragon_fingers

NAME=Dragon fingers

ID=i_leather_gloves

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=51

WEIGHT=5



RESOURCES=6 i_hides_cut_dragon_green, 1 i_thread

SKILLMAKE=TAILORING 98.0



ON=@Create

COLOR=green_dragon_leather_color

HITPOINTS={130 180}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon fingers (Green)



ON=@Equip

src.magicresistance=(<src.magicresistance>+1.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-1.0)



[ITEMDEF 0673b]

//Green Dragon leather leggings

DEFNAME=green_dragon_leggings

NAME=Dragon leggings

ID=i_leather_leggings_decoration

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=51

WEIGHT=15



RESOURCES=10 i_hides_cut_dragon_green, 1 i_thread

SKILLMAKE=TAILORING 98.0



ON=@Create

COLOR=green_dragon_leather_color

HITPOINTS={130 180}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon leggings (Green)



ON=@Equip

src.magicresistance=(<src.magicresistance>+1.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-1.0)



[ITEMDEF 0673c]

//Green Dragon leather cap

DEFNAME=green_dragon_head

NAME=Dragon head

ID=i_leather_cap

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=51

WEIGHT=5



RESOURCES=2 i_hides_cut_dragon_green, 1 i_thread

SKILLMAKE=TAILORING 98.0



ON=@Create

COLOR=green_dragon_leather_color

HITPOINTS={130 180}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon head (Green)



ON=@Equip

src.magery=(<src.magery>+2.5)



ON=@Unequip

src.magery=(<src.magery>-2.5)



[ITEMDEF 0673d]

//Green Dragon leather gorget

DEFNAME=green_dragon_neck

NAME=Dragon neck

ID=i_leather_gorget

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=51

WEIGHT=5



RESOURCES=4 i_hides_cut_dragon_green, 1 i_thread

SKILLMAKE=TAILORING 98.0



ON=@Create

COLOR=green_dragon_leather_color

HITPOINTS={130 180}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon neck (Green)



ON=@Equip

src.magicresistance=(<src.magicresistance>+1.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-1.0)



//=== Yellow Dragon===

[ITEMDEF 06740]

//Yellow Dragon leather tunic

DEFNAME=yellow_dragon_skin

NAME=Dragon skin

ID=i_leather_tunic_decoration

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=52

WEIGHT=20



RESOURCES=12 i_hides_cut_dragon_yellow, 1 i_thread

SKILLMAKE=TAILORING 99.0



ON=@Create

COLOR=yellow_dragon_leather_color

HITPOINTS={140 190}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon skin (Yellow)



ON=@Equip

src.magicresistance=(<src.magicresistance>+2.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-2.0)



[ITEMDEF 06741]

//Yellow Dragon leather sleeves

DEFNAME=yellow_dragon_sleeves

NAME=Dragon sleeves

ID=i_leather_sleeves

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=52

WEIGHT=10



RESOURCES=8 i_hides_cut_dragon_yellow, 1 i_thread

SKILLMAKE=TAILORING 99.0



ON=@Create

COLOR=yellow_dragon_leather_color

HITPOINTS={140 190}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon sleeves (Yellow)



ON=@Equip

src.magicresistance=(<src.magicresistance>+2.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-2.0)



[ITEMDEF 06742]

//Yellow Dragon leather gloves

DEFNAME=yellow_dragon_fingers

NAME=Dragon fingers

ID=i_leather_gloves

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=52

WEIGHT=5



RESOURCES=6 i_hides_cut_dragon_yellow, 1 i_thread

SKILLMAKE=TAILORING 99.0



ON=@Create

COLOR=yellow_dragon_leather_color

HITPOINTS={140 190}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon fingers (Yellow)



ON=@Equip

src.magicresistance=(<src.magicresistance>+2.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-2.0)



[ITEMDEF 06743]

//Yellow Dragon leather leggings

DEFNAME=yellow_dragon_leggings

NAME=Dragon leggings

ID=i_leather_leggings_decoration

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=52

WEIGHT=15



RESOURCES=10 i_hides_cut_dragon_yellow, 1 i_thread

SKILLMAKE=TAILORING 99.0



ON=@Create

COLOR=yellow_dragon_leather_color

HITPOINTS={140 190}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon leggings (Yellow)



ON=@Equip

src.magicresistance=(<src.magicresistance>+2.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-2.0)



[ITEMDEF 06744]

//Yellow Dragon leather cap

DEFNAME=yellow_dragon_head

NAME=Dragon head

ID=i_leather_cap

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=52

WEIGHT=5



RESOURCES=2 i_hides_cut_dragon_yellow, 1 i_thread

SKILLMAKE=TAILORING 99.0



ON=@Create

COLOR=yellow_dragon_leather_color

HITPOINTS={140 190}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon head (Yellow)



ON=@Equip

src.magery=(<src.magery>+3.0)



ON=@Unequip

src.magery=(<src.magery>-3.0)



[ITEMDEF 06745]

//Yellow Dragon leather gorget

DEFNAME=yellow_dragon_neck

NAME=Dragon neck

ID=i_leather_gorget

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=52

WEIGHT=5



RESOURCES=4 i_hides_cut_dragon_yellow, 1 i_thread

SKILLMAKE=TAILORING 99.0



ON=@Create

COLOR=yellow_dragon_leather_color

HITPOINTS={140 190}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon neck (Yellow)



ON=@Equip

src.magicresistance=(<src.magicresistance>+2.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-2.0)



//=== Gray Dragon===

[ITEMDEF 06748]

//Gray Dragon leather tunic

DEFNAME=gray_dragon_skin

NAME=Dragon skin

ID=i_leather_tunic_decoration

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=53

WEIGHT=20



RESOURCES=12 i_hides_cut_dragon_gray, 1 i_thread

SKILLMAKE=TAILORING 100.0



ON=@Create

COLOR=gray_dragon_leather_color

HITPOINTS={150 200}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon skin (Gray)



ON=@Equip

src.magicresistance=(<src.magicresistance>+2.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-2.0)



[ITEMDEF 06749]

//Gray Dragon leather sleeves

DEFNAME=gray_dragon_sleeves

NAME=Dragon sleeves

ID=i_leather_sleeves

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=53

WEIGHT=10



RESOURCES=8 i_hides_cut_dragon_gray, 1 i_thread

SKILLMAKE=TAILORING 100.0



ON=@Create

COLOR=gray_dragon_leather_color

HITPOINTS={150 200}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon sleeves (Gray)



ON=@Equip

src.magicresistance=(<src.magicresistance>+2.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-2.0)



[ITEMDEF 0674a]

//Gray Dragon leather gloves

DEFNAME=gray_dragon_fingers

NAME=Dragon fingers

ID=i_leather_gloves

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=53

WEIGHT=5



RESOURCES=6 i_hides_cut_dragon_gray, 1 i_thread

SKILLMAKE=TAILORING 100.0



ON=@Create

COLOR=gray_dragon_leather_color

HITPOINTS={150 200}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon fingers (Gray)



ON=@Equip

src.magicresistance=(<src.magicresistance>+2.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-2.0)



[ITEMDEF 0674b]

//Gray Dragon leather leggings

DEFNAME=gray_dragon_leggings

NAME=Dragon leggings

ID=i_leather_leggings_decoration

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=53

WEIGHT=15



RESOURCES=10 i_hides_cut_dragon_gray, 1 i_thread

SKILLMAKE=TAILORING 100.0



ON=@Create

COLOR=gray_dragon_leather_color

HITPOINTS={150 200}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon leggings (Gray)



ON=@Equip

src.magicresistance=(<src.magicresistance>+2.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-2.0)



[ITEMDEF 0674c]

//Gray Dragon leather cap

DEFNAME=gray_dragon_head

NAME=Dragon head

ID=i_leather_cap

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=53

WEIGHT=5



RESOURCES=2 i_hides_cut_dragon_gray, 1 i_thread

SKILLMAKE=TAILORING 100.0



ON=@Create

COLOR=gray_dragon_leather_color

HITPOINTS={150 200}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon head (Gray)



ON=@Equip

src.magery=(<src.magery>+3.5)



ON=@Unequip

src.magery=(<src.magery>-3.5)



[ITEMDEF 0674d]

//Gray Dragon leather gorget

DEFNAME=gray_dragon_neck

NAME=Dragon neck

ID=i_leather_gorget

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=53

WEIGHT=5



RESOURCES=4 i_hides_cut_dragon_gray, 1 i_thread

SKILLMAKE=TAILORING 100.0



ON=@Create

COLOR=gray_dragon_leather_color

HITPOINTS={150 200}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon neck (Gray)



ON=@Equip

src.magicresistance=(<src.magicresistance>+2.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-2.0)



//=== Gold Dragon===

[ITEMDEF 06750]

//Gold Dragon leather tunic

DEFNAME=gold_dragon_skin

NAME=Dragon skin

ID=i_leather_tunic_decoration

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=54

WEIGHT=20



RESOURCES=12 i_hides_cut_dragon_gold, 1 i_thread

SKILLMAKE=TAILORING 100.0



ON=@Create

COLOR=gold_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon skin (Gold)



ON=@Equip

src.magicresistance=(<src.magicresistance>+2.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-2.0)



[ITEMDEF 06751]

//Gold Dragon leather sleeves

DEFNAME=gold_dragon_sleeves

NAME=Dragon sleeves

ID=i_leather_sleeves

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=54

WEIGHT=10



RESOURCES=8 i_hides_cut_dragon_gold, 1 i_thread

SKILLMAKE=TAILORING 100.0



ON=@Create

COLOR=gold_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon sleeves (Gold)



ON=@Equip

src.magicresistance=(<src.magicresistance>+2.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-2.0)



[ITEMDEF 06752]

//Gold Dragon leather gloves

DEFNAME=gold_dragon_fingers

NAME=Dragon fingers

ID=i_leather_gloves

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=54

WEIGHT=5



RESOURCES=6 i_hides_cut_dragon_gold, 1 i_thread

SKILLMAKE=TAILORING 100.0



ON=@Create

COLOR=gold_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon fingers (Gold)



ON=@Equip

src.magicresistance=(<src.magicresistance>+2.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-2.0)



[ITEMDEF 06753]

//Gold Dragon leather leggings

DEFNAME=gold_dragon_leggings

NAME=Dragon leggings

ID=i_leather_leggings_decoration

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=54

WEIGHT=15



RESOURCES=10 i_hides_cut_dragon_gold, 1 i_thread

SKILLMAKE=TAILORING 100.0



ON=@Create

COLOR=gold_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon leggings (Gold)



ON=@Equip

src.magicresistance=(<src.magicresistance>+2.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-2.0)



[ITEMDEF 06754]

//Gold Dragon leather cap

DEFNAME=gold_dragon_head

NAME=Dragon head

ID=i_leather_cap

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=54

WEIGHT=5



RESOURCES=2 i_hides_cut_dragon_gold, 1 i_thread

SKILLMAKE=TAILORING 100.0



ON=@Create

COLOR=gold_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon head (Gold)



ON=@Equip

src.magery=(<src.magery>+4.0)



ON=@Unequip

src.magery=(<src.magery>-4.0)



[ITEMDEF 06755]

//Gold Dragon leather gorget

DEFNAME=gold_dragon_neck

NAME=Dragon neck

ID=i_leather_gorget

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=54

WEIGHT=5



RESOURCES=4 i_hides_cut_dragon_gold, 1 i_thread

SKILLMAKE=TAILORING 100.0



ON=@Create

COLOR=gold_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon neck (Gold)



ON=@Equip

src.magicresistance=(<src.magicresistance>+2.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-2.0)



//=== Silver Dragon===

[ITEMDEF 06758]

//Silver Dragon leather tunic

DEFNAME=silver_dragon_skin

NAME=Dragon skin

ID=i_leather_tunic_decoration

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=55

WEIGHT=20



RESOURCES=12 i_hides_cut_dragon_silver, 1 i_thread

SKILLMAKE=TAILORING 100.0



ON=@Create

COLOR=silver_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon skin (Silver)



ON=@Equip

src.magicresistance=(<src.magicresistance>+2.5)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-2.5)



[ITEMDEF 06759]

//Silver Dragon leather sleeves

DEFNAME=silver_dragon_sleeves

NAME=Dragon sleeves

ID=i_leather_sleeves

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=55

WEIGHT=10



RESOURCES=8 i_hides_cut_dragon_silver, 1 i_thread

SKILLMAKE=TAILORING 100.0



ON=@Create

COLOR=silver_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon sleeves (Silver)



ON=@Equip

src.magicresistance=(<src.magicresistance>+2.5)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-2.5)



[ITEMDEF 0675a]

//Silver Dragon leather gloves

DEFNAME=silver_dragon_fingers

NAME=Dragon fingers

ID=i_leather_gloves

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=55

WEIGHT=5



RESOURCES=6 i_hides_cut_dragon_silver, 1 i_thread

SKILLMAKE=TAILORING 100.0



ON=@Create

COLOR=silver_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon fingers (Silver)



ON=@Equip

src.magicresistance=(<src.magicresistance>+2.5)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-2.5)



[ITEMDEF 0675b]

//Silver Dragon leather leggings

DEFNAME=silver_dragon_leggings

NAME=Dragon leggings

ID=i_leather_leggings_decoration

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=55

WEIGHT=15



RESOURCES=10 i_hides_cut_dragon_silver, 1 i_thread

SKILLMAKE=TAILORING 100.0



ON=@Create

COLOR=silver_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon leggings (Silver)



ON=@Equip

src.magicresistance=(<src.magicresistance>+2.5)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-2.5)



[ITEMDEF 0675c]

//Silver Dragon leather cap

DEFNAME=silver_dragon_head

NAME=Dragon head

ID=i_leather_cap

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=55

WEIGHT=5



RESOURCES=2 i_hides_cut_dragon_silver, 1 i_thread

SKILLMAKE=TAILORING 100.0



ON=@Create

COLOR=silver_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon head (Silver)



ON=@Equip

src.magery=(<src.magery>+4.5)



ON=@Unequip

src.magery=(<src.magery>-4.5)



[ITEMDEF 0675d]

//Silver Dragon leather gorget

DEFNAME=silver_dragon_neck

NAME=Dragon neck

ID=i_leather_gorget

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=55

WEIGHT=5



RESOURCES=4 i_hides_cut_dragon_silver, 1 i_thread

SKILLMAKE=TAILORING 100.0



ON=@Create

COLOR=silver_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon neck (Silver)



ON=@Equip

src.magicresistance=(<src.magicresistance>+2.5)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-2.5)



//=== Crystal Dragon===

[ITEMDEF 06760]

//Crystal Dragon leather tunic

DEFNAME=crystal_dragon_skin

NAME=Dragon skin

ID=i_leather_tunic_decoration

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=56

WEIGHT=20



RESOURCES=12 crystal_dragon_hides, 1 i_thread

SKILLMAKE=TAILORING 100.0



ON=@Create

COLOR=crystal_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Dragon Leather

DESCRIPTION=Dragon skin (Crystal)



ON=@Equip

src.magicresistance=(<src.magicresistance>+3.0)



ON=@Unequip

src.magicresistance=(<src.magicresistance>-3.0)



[ITEMDEF 06761]

//Crystal Dragon leather sleeves

DEFNAME=crystal_dragon_sleeves

NAME=Dragon sleeves

ID=i_leather_sleeves

TYPE=t_armor_leather

REQSTR=90

REPAIR=0

ARMOR=56

WEIGHT=10



RESOURCES=8 i_hides_cut_dragon_crystal, 1 i_thread

SKILLMAKE=TAILORING 100.0



ON=@Create

COLOR=crystal_dragon_leather_color

HITPOINTS={90 110}



On=@Spell

if (<argn>==27) && <cont>

 src.sysmessage Curse fizzle!

 return 1

endif



CATEGORY=Provisions - Armor - Magic

SUBSECTION=Drag
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