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Stolbi |
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d`ArcZeal |
24.4.2013, 17:51
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Elder
Сообщений: 2.964
Регистрация: 27.11.2005 Группа: Пользователи Наличность: 7511
Пользователь №: 4.522
Возраст: 34
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Код [DEFNAME TOURNAMENT_ARMOR] COLOR_O_TOURNAMENT_WEAPON=0BAE COLOR_O_TOURNAMENT_ARMOR=0A2E
TOURNAMENT_EVENT_CHEST_HUE_A_1=0A2E TOURNAMENT_EVENT_CHEST_HUE_A_2=0A2D TOURNAMENT_EVENT_CHEST_HUE_A_3=0A2B TOURNAMENT_EVENT_CHEST_HUE_A_4=0A32
TOURNAMENT_EVENT_CHEST_HUE_W_1=0A58 TOURNAMENT_EVENT_CHEST_HUE_W_2=0A4D TOURNAMENT_EVENT_CHEST_HUE_W_3=0A67
[ITEMDEF I_TOURNAMENT_EVENT_CHEST] ID=I_CHEST_METAL NAME=Equip chest TYPE=T_SCRIPT
ON=@CREATE COLOR=<DEF.TOURNAMENT_EVENT_CHEST_HUE_A_4> ATTR=010
ON=@CLICK MESSAGE @0487,,1 Экипировка турнира RETURN 1
ON=@DCLICK IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELIF (<EVAL <SRC.TAG0.CAPTURE_FLAG>>==2) RETURN 1 ELSE IF (<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A>==0) SRC.TAG.TOURNAMENT_EVENT_CHEST_HUE_A=<DEF.TOURNAMENT_EVENT_CHEST_HUE_A_1> ENDIF
IF (<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_W>==0) SRC.TAG.TOURNAMENT_EVENT_CHEST_HUE_W=<DEF.TOURNAMENT_EVENT_CHEST_HUE_W_1> ENDIF SRC.SOUND=0F2 DIALOGCLOSE D_TOURNAMENT_EVENT_EQUIP_1 DIALOG D_TOURNAMENT_EVENT_EQUIP_1 RETURN 1 ENDIF
[DIALOG D_TOURNAMENT_EVENT_EQUIP_1] 0,30 NOMOVE RESIZEPIC 56 32 83 400 335 CHECKERTRANS 56 32 400 335
GUMPPIC 265 -10 60992 <EVAL <SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> - 1> GUMPPIC 345 200 60955 <EVAL <SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_W> - 1>
DTEXT 120 50 1161 Экипировка участника турнира DTEXT 100 67 238 Полные латы с щитом DTEXT 100 87 238 Кольчужный доспех DTEXT 100 107 238 Набор мага DTEXT 100 127 238 Зелья и снадобья DTEXT 100 147 238 Бинты и щепки DTEXT 100 167 238 Стрелы/Болты DTEXT 100 187 238 Реагенты
BUTTON 80 70 2224 2224 1 0 1 BUTTON 80 90 2224 2224 1 0 2 BUTTON 80 110 2224 2224 1 0 3 BUTTON 80 130 2224 2224 1 0 4 BUTTON 80 150 2224 2224 1 0 5 BUTTON 80 170 2224 2224 1 0 6 BUTTON 80 190 2224 2224 1 0 7
DTEXT 120 225 1161 Оружие участника турнира DTEXT 100 242 950 Одноручный меч DTEXT 100 262 950 Одноручное колющее оружие DTEXT 100 282 950 Двуручные рубящие DTEXT 100 302 950 Длинное копье DTEXT 100 322 950 Лук/Арбалет
BUTTON 80 245 2224 2224 1 0 8 BUTTON 80 265 2224 2224 1 0 9 BUTTON 80 285 2224 2224 1 0 10 BUTTON 80 305 2224 2224 1 0 11 BUTTON 80 325 2224 2224 1 0 12
//Выбор цвета доспехов RESIZEPIC 446 32 83 200 145 CHECKERTRANS 446 32 200 145
DTEXT 500 50 1161 Цвет доспехов
BUTTON 470 75 2224 2224 1 0 13 DTEXT 490 72 950 Цвет: <DEF.TOURNAMENT_EVENT_CHEST_HUE_A_1>
BUTTON 470 95 2224 2224 1 0 14 DTEXT 490 92 950 Цвет: <DEF.TOURNAMENT_EVENT_CHEST_HUE_A_2>
BUTTON 470 115 2224 2224 1 0 15 DTEXT 490 112 950 Цвет: <DEF.TOURNAMENT_EVENT_CHEST_HUE_A_3>
BUTTON 470 135 2224 2224 1 0 16 DTEXT 490 132 950 Цвет: <DEF.TOURNAMENT_EVENT_CHEST_HUE_A_4>
//Выбор цвета оружия RESIZEPIC 446 242 83 200 125 CHECKERTRANS 446 242 200 125
DTEXT 500 260 1161 Цвет оружия
BUTTON 470 285 2224 2224 1 0 17 DTEXT 490 282 950 Цвет: <DEF.TOURNAMENT_EVENT_CHEST_HUE_W_1>
BUTTON 470 305 2224 2224 1 0 18 DTEXT 490 302 950 Цвет: <DEF.TOURNAMENT_EVENT_CHEST_HUE_W_2>
BUTTON 470 325 2224 2224 1 0 19 DTEXT 490 322 950 Цвет: <DEF.TOURNAMENT_EVENT_CHEST_HUE_W_3>
//Маунты RESIZEPIC 56 358 83 400 70 CHECKERTRANS 56 358 400 70
DTEXT 100 382 950 Адская гончая BUTTON 80 385 2224 2224 1 0 20
DTEXT 300 382 950 Ледяной лев BUTTON 280 385 2224 2224 1 0 21
[DIALOG D_TOURNAMENT_EVENT_EQUIP_1 BUTTON] ONBUTTON=1 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SERV.NEWITEM=I_TOURNAMENT_EVENT_PLATEMAIL_CHEST_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID> SERV.NEWITEM=I_TOURNAMENT_EVENT_PLATEMAIL_LEGGINGS_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID> SERV.NEWITEM=I_TOURNAMENT_EVENT_PLATEMAIL_ARMS_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID> SERV.NEWITEM=I_TOURNAMENT_EVENT_PLATEMAIL_GLOVES_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID> SERV.NEWITEM=I_TOURNAMENT_EVENT_PLATEMAIL_HELM_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID> SERV.NEWITEM=I_TOURNAMENT_EVENT_PLATEMAIL_GORGET_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID>
SERV.NEWITEM=I_TOURNAMENT_EVENT_SHIELD_BUCKLER_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.BOUNCE
SERV.NEWITEM=I_TOURNAMENT_EVENT_SHIELD_METAL_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.BOUNCE
SERV.NEWITEM=I_TOURNAMENT_EVENT_SHIELD_HEATER_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.BOUNCE
SOUND=0F0 RETURN 1 ENDIF
ONBUTTON=2 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SERV.NEWITEM=I_TOURNAMENT_EVENT_CHAINMAIL_TUNIC_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID> SERV.NEWITEM=I_TOURNAMENT_EVENT_CHAINMAIL_LEGGINGS_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID> SERV.NEWITEM=I_TOURNAMENT_EVENT_RINGMAIL_SLEEVES_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID> SERV.NEWITEM=I_TOURNAMENT_EVENT_RINGMAIL_GLOVES_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID> SERV.NEWITEM=I_TOURNAMENT_EVENT_CHAINMAIL_COIF_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID> SERV.NEWITEM=I_TOURNAMENT_EVENT_QUIVER_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID> SOUND=0F0 RETURN 1 ENDIF
ONBUTTON=3 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SERV.NEWITEM=I_TOURNAMENT_EVENT_HAT_WIZARD_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.CONT=<SRC.FINDLAYER.21.UID> SERV.NEWITEM=I_TOURNAMENT_EVENT_STAFF_BLACK_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_W> NEW.CONT=<SRC.FINDLAYER.21.UID> SERV.NEWITEM=I_SUMMON_BOOK NEW.COLOR=COLOR_O_TOURNAMENT_ARMOR NEW.BOUNCE SERV.NEWITEM=I_SPELLBOOK NEW.COLOR=COLOR_O_TOURNAMENT_ARMOR NEW.MORE1=0FFFFFFFF NEW.MORE2=0FFFFFFFF NEW.BOUNCE RETURN 1 ENDIF
ONBUTTON=4 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SERV.NEWITEM=I_TOURNAMENT_EVENT_POTION_BAG NEW.BOUNCE RETURN 1 ENDIF
ONBUTTON=5 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SERV.NEWITEM=I_BANDAGE NEW.AMOUNT=150 NEW.BOUNCE SERV.NEWITEM=I_KINDLING NEW.AMOUNT=30 NEW.BOUNCE RETURN 1 ENDIF
ONBUTTON=6 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE
SERV.NEWITEM=I_TOURNAMENT_ARROW NEW.AMOUNT=175 NEW.BOUNCE
SERV.NEWITEM=I_TOURNAMENT_XBOLT NEW.AMOUNT=150 NEW.BOUNCE
RETURN 1 ENDIF
ONBUTTON=7 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE
SERV.NEWITEM=I_TOURNAMENT_EVENT_REAGENT_BAG NEW.AMOUNT=1 NEW.BOUNCE
RETURN 1 ENDIF
ONBUTTON=8 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE
SERV.NEWITEM={I_TOURNAMENT_EVENT_SWORD_BROAD_1 1 I_TOURNAMENT_EVENT_CUTLASS_1 1 I_TOURNAMENT_EVENT_KATANA_1 1 I_TOURNAMENT_EVENT_longsword_1 1 I_TOURNAMENT_EVENT_SCIMITAR_1 1 I_TOURNAMENT_EVENT_viking_sword_1 1} NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_W> NEW.BOUNCE
RETURN 1 ENDIF
ONBUTTON=9 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE
SERV.NEWITEM={I_TOURNAMENT_EVENT_KRYSS_1 1 I_TOURNAMENT_EVENT_WAR_FORK_1 1} NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_W> NEW.BOUNCE
RETURN 1 ENDIF
ONBUTTON=10 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE
SERV.NEWITEM={I_TOURNAMENT_EVENT_BARDICHE_1 1 I_TOURNAMENT_EVENT_HALBERD_1 1 I_TOURNAMENT_EVENT_SCYTHE_1 1} NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_W> NEW.BOUNCE
RETURN 1 ENDIF
ONBUTTON=11 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE
SERV.NEWITEM=I_TOURNAMENT_EVENT_SPEAR_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_W> NEW.BOUNCE
RETURN 1 ENDIF
ONBUTTON=12 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE
SERV.NEWITEM=I_TOURNAMENT_EVENT_BOW_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_W> NEW.BOUNCE
SERV.NEWITEM=I_TOURNAMENT_EVENT_crossbow_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_W> NEW.BOUNCE
SERV.NEWITEM=I_TOURNAMENT_EVENT_crossbow_heavy_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_W> NEW.BOUNCE
RETURN 1 ENDIF
//Подбор цвета доспехов ONBUTTON=13 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SRC.TAG.TOURNAMENT_EVENT_CHEST_HUE_A=0A2E DIALOGCLOSE D_TOURNAMENT_EVENT_EQUIP_1 DIALOG D_TOURNAMENT_EVENT_EQUIP_1 RETURN 1 ENDIF
ONBUTTON=14 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SRC.TAG.TOURNAMENT_EVENT_CHEST_HUE_A=0A2D DIALOGCLOSE D_TOURNAMENT_EVENT_EQUIP_1 DIALOG D_TOURNAMENT_EVENT_EQUIP_1 RETURN 1 ENDIF
ONBUTTON=15 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SRC.TAG.TOURNAMENT_EVENT_CHEST_HUE_A=0A2B DIALOGCLOSE D_TOURNAMENT_EVENT_EQUIP_1 DIALOG D_TOURNAMENT_EVENT_EQUIP_1 RETURN 1 ENDIF
ONBUTTON=16 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SRC.TAG.TOURNAMENT_EVENT_CHEST_HUE_A=0A32 DIALOGCLOSE D_TOURNAMENT_EVENT_EQUIP_1 DIALOG D_TOURNAMENT_EVENT_EQUIP_1 RETURN 1 ENDIF
//Подбор цвета оружия ONBUTTON=17 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SRC.TAG.TOURNAMENT_EVENT_CHEST_HUE_W=<DEF.TOURNAMENT_EVENT_CHEST_HUE_W_1> DIALOGCLOSE D_TOURNAMENT_EVENT_EQUIP_1 DIALOG D_TOURNAMENT_EVENT_EQUIP_1 RETURN 1 ENDIF
ONBUTTON=18 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SRC.TAG.TOURNAMENT_EVENT_CHEST_HUE_W=<DEF.TOURNAMENT_EVENT_CHEST_HUE_W_2> DIALOGCLOSE D_TOURNAMENT_EVENT_EQUIP_1 DIALOG D_TOURNAMENT_EVENT_EQUIP_1 RETURN 1 ENDIF
ONBUTTON=19 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SRC.TAG.TOURNAMENT_EVENT_CHEST_HUE_W=<DEF.TOURNAMENT_EVENT_CHEST_HUE_W_3> DIALOGCLOSE D_TOURNAMENT_EVENT_EQUIP_1 DIALOG D_TOURNAMENT_EVENT_EQUIP_1 RETURN 1 ENDIF
ONBUTTON=20 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SERV.NEWITEM=I_PET_WOLF NEW.NAME=Hell hound NEW.TYPE=T_FIGURINE NEW.MORE=C_TOURNAMENT_CU_SIDHE NEW.TAG.SHRINKED_STR=350 NEW.TAG.SHRINKED_DEX=115 NEW.TAG.SHRINKED_INT=0 NEW.COLOR=<DEF.TOURNAMENT_EVENT_CHEST_HUE_A_2> NEW.BOUNCE RETURN 1 ENDIF
ONBUTTON=21 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SERV.NEWITEM=I_PET_DRAGON NEW.NAME=Lion daemon NEW.TYPE=T_FIGURINE NEW.MORE=C_TOURNAMENT_MANTICORE NEW.TAG.SHRINKED_STR=350 NEW.TAG.SHRINKED_DEX=115 NEW.TAG.SHRINKED_INT=0 NEW.COLOR=<DEF.TOURNAMENT_EVENT_CHEST_HUE_A_3> NEW.BOUNCE RETURN 1 ENDIF
//Экипировка на турнир //Плейта [ITEMDEF I_TOURNAMENT_EVENT_PLATEMAIL_CHEST_1] NAME=Tournament warrior chest ID=I_PLATEMAIL_CHEST ARMOR=80
ON=@CREATE COLOR=0694 HITPOINTS=40 TAG.MAXSTATBONUS=15 TAG.MAXSTATID=Maxstam
[ITEMDEF I_TOURNAMENT_EVENT_PLATEMAIL_LEGGINGS_1] NAME=Tournament warrior leggings ID=I_PLATEMAIL_LEGGINGS ARMOR=80
ON=@CREATE COLOR=0694 HITPOINTS=40 TAG.MAXSTATBONUS=15 TAG.MAXSTATID=Maxstam
[ITEMDEF I_TOURNAMENT_EVENT_PLATEMAIL_ARMS_1] NAME=Tournament arms ID=I_PLATEMAIL_ARMS ARMOR=80
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
[ITEMDEF I_TOURNAMENT_EVENT_PLATEMAIL_GLOVES_1] NAME=Tournament gloves ID=I_PLATEMAIL_GLOVES ARMOR=85
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
[ITEMDEF I_TOURNAMENT_EVENT_PLATEMAIL_HELM_1] NAME=Tournament helm ID=I_HELM_nose ARMOR=80
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
[ITEMDEF I_TOURNAMENT_EVENT_PLATEMAIL_GORGET_1] NAME=Tournament gorget ID=I_PLATEMAIL_GORGET ARMOR=80
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
//Чаин [ITEMDEF I_TOURNAMENT_EVENT_CHAINMAIL_TUNIC_1] NAME=Tournament tunic ID=I_CHAINMAIL_TUNIC ARMOR=75
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
[ITEMDEF I_TOURNAMENT_EVENT_CHAINMAIL_LEGGINGS_1] NAME=Tournament legs ID=I_CHAINMAIL_LEGGINGS ARMOR=75
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
[ITEMDEF I_TOURNAMENT_EVENT_RINGMAIL_SLEEVES_1] NAME=Tournament sleeves ID=I_RINGMAIL_SLEEVES ARMOR=73
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
[ITEMDEF I_TOURNAMENT_EVENT_RINGMAIL_GLOVES_1] NAME=Tournament gloves ID=013C6 ARMOR=73
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
[ITEMDEF I_TOURNAMENT_EVENT_CHAINMAIL_COIF_1] NAME=Tournament coif ID=I_CHAINMAIL_COIF ARMOR=75
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
//Щит [ITEMDEF I_TOURNAMENT_EVENT_SHIELD_BUCKLER_1] NAME=Tournament shield ID=I_SHIELD_buckler ARMOR=21
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
[ITEMDEF I_TOURNAMENT_EVENT_SHIELD_METAL_1] NAME=Tournament round shield ID=I_SHIELD_ROUND_metal ARMOR=23
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
[ITEMDEF I_TOURNAMENT_EVENT_SHIELD_HEATER_1] NAME=Tournament shield ID=I_SHIELD_HEATER ARMOR=25
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
//Колчан [ITEMDEF I_TOURNAMENT_EVENT_QUIVER_1] NAME=Tournament quiver ID=I_SASH
ON=@CREATE TAG.NOTFORDYE=1 TAG.NOTFORCUT=1 HITPOINTS=25 COLOR=069D
ON=@EQUIP SRC.ARCHERY += 8.0
ON=@UNEQUIP SRC.ARCHERY -= 8.0
//Оружие ближнего боя [ITEMDEF I_TOURNAMENT_EVENT_SWORD_BROAD_1] ID=I_SWORD_BROAD NAME=Tournament broadsword DAM=80
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_CUTLASS_1] ID=I_CUTLASS NAME=Tournament cutlass DAM=75
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_KATANA_1] ID=I_KATANA NAME=Tournament katana DAM=75
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_longsword_1] ID=I_SWORD_LONG NAME=Tournament longsword DAM=80
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_SCIMITAR_1] ID=I_SCIMITAR NAME=Tournament scimitar DAM=80
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_viking_sword_1] ID=I_SWORD_VIKING NAME=Tournament viking sword DAM=85
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_KRYSS_1] ID=I_KRYSS NAME=Tournament kryss DAM=80
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_WAR_FORK_1] ID=I_WAR_FORK NAME=Tournament war fork DAM=80
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_BARDICHE_1] ID=I_BARDICHE NAME=Tournament bardiche DAM=95
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_HALBERD_1] ID=I_HALBERD NAME=Tournament halberd DAM=95
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_SCYTHE_1] ID=I_SCYTHE NAME=Tournament scythe DAM=90
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_SPEAR_1] ID=I_SPEAR NAME=Tournament spear DAM=90
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
//Стрелковое оружие [ITEMDEF I_TOURNAMENT_EVENT_bow_1] ID=I_bow NAME=Tournament bow DAM=68
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_crossbow_1] ID=I_crossbow NAME=Tournament crossbow DAM=78
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_crossbow_heavy_1] ID=I_crossbow_heavy NAME=Tournament heavy crossbow DAM=85
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
//На мага [ITEMDEF I_TOURNAMENT_EVENT_STAFF_BLACK_1] ID=I_STAFF_BLACK NAME=Tournament staff DAM=90
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON TAG.MAXSTATBONUS=45 TAG.MAXSTATID=Maxmana
[ITEMDEF I_TOURNAMENT_EVENT_HAT_WIZARD_1] ID=I_HAT_WIZARDS NAME=Tournament wizard hat
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_ARMOR
ON=@EQUIP SRC.TAG.XMAXMANA=<EVAL <SRC.TAG0.XMAXMANA> + 20>
ON=@UNEQUIP SRC.TAG.XMAXMANA=<EVAL <SRC.TAG0.XMAXMANA> - 20>
[ITEMDEF I_TOURNAMENT_ARROW] ID=I_ARROW NAME=Dablo arrow VALUE=0
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR
[ITEMDEF I_TOURNAMENT_XBOLT] ID=I_XBOLT NAME=Dablo bolt VALUE=0
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR
//Потионы [TEMPLATE I_TOURNAMENT_EVENT_POTION_BAG] CONTAINER=I_BACKPACK NAME=Tournament potions backack COLOR=COLOR_O_TOURNAMENT_ARMOR
ITEM=I_POTION_HEALGREAT,15 P=0,0 ITEM=I_POTION_REFRESHTOTAL,5 P=50,60 ITEM=I_POTION_MANATOTAL,10 P=75,65
ITEM=I_POTION_CUREGREAT,5 P=120,65 ITEM=I_POTION_INVISIBILITY,10 P=130,65
ITEM=I_POTION_STRENGTHGREAT,3 P=45,90 ITEM=I_POTION_AGILITYGREAT,3 P=70,90 ITEM=I_POTION_EXPLOSIONGREAT,15 P=115,90 ITEM=X_POTION_LI,10 P=130,90 ITEM=X_POTION_SH,5 P=135,120
ITEM=I_POTION_POISONDEADLY,5 P=50,115
ITEM=I_BOTTLE_EMPTY,10 P=70,115
//Реагенты [TEMPLATE I_TOURNAMENT_EVENT_REAGENT_BAG] CONTAINER=I_BAG NAME=Tournament reagents backack COLOR=COLOR_O_TOURNAMENT_ARMOR
ITEM=I_REAG_BLOOD_MOSS,50 P=30,90 ITEM=I_REAG_GARLIC,50 P=70,90 ITEM=I_REAG_GINSENG,50 P=90,90
ITEM=I_REAG_MANDRAKE_ROOT,50 P=30,60 ITEM=I_REAG_NIGHTSHADE,50 P=60,60 ITEM=I_REAG_SULFUR_ASH,50 P=90,60
ITEM=I_REAG_SPIDER_SILK,50 P=30,30 ITEM=I_REAG_BLACK_PEARL,50 P=60,30 ITEM=I_mortar_pestle P=90,30
[EOF]
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Olmer online administrator
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WRWR |
24.4.2013, 20:01
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Adept
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Цитата(d`ArcZeal @ 24.4.2013, 20:51) Код [DEFNAME TOURNAMENT_ARMOR] COLOR_O_TOURNAMENT_WEAPON=0BAE COLOR_O_TOURNAMENT_ARMOR=0A2E
TOURNAMENT_EVENT_CHEST_HUE_A_1=0A2E TOURNAMENT_EVENT_CHEST_HUE_A_2=0A2D TOURNAMENT_EVENT_CHEST_HUE_A_3=0A2B TOURNAMENT_EVENT_CHEST_HUE_A_4=0A32
TOURNAMENT_EVENT_CHEST_HUE_W_1=0A58 TOURNAMENT_EVENT_CHEST_HUE_W_2=0A4D TOURNAMENT_EVENT_CHEST_HUE_W_3=0A67
[ITEMDEF I_TOURNAMENT_EVENT_CHEST] ID=I_CHEST_METAL NAME=Equip chest TYPE=T_SCRIPT
ON=@CREATE COLOR=<DEF.TOURNAMENT_EVENT_CHEST_HUE_A_4> ATTR=010
ON=@CLICK MESSAGE @0487,,1 Экипировка турнира RETURN 1
ON=@DCLICK IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELIF (<EVAL <SRC.TAG0.CAPTURE_FLAG>>==2) RETURN 1 ELSE IF (<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A>==0) SRC.TAG.TOURNAMENT_EVENT_CHEST_HUE_A=<DEF.TOURNAMENT_EVENT_CHEST_HUE_A_1> ENDIF
IF (<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_W>==0) SRC.TAG.TOURNAMENT_EVENT_CHEST_HUE_W=<DEF.TOURNAMENT_EVENT_CHEST_HUE_W_1> ENDIF SRC.SOUND=0F2 DIALOGCLOSE D_TOURNAMENT_EVENT_EQUIP_1 DIALOG D_TOURNAMENT_EVENT_EQUIP_1 RETURN 1 ENDIF
[DIALOG D_TOURNAMENT_EVENT_EQUIP_1] 0,30 NOMOVE RESIZEPIC 56 32 83 400 335 CHECKERTRANS 56 32 400 335
GUMPPIC 265 -10 60992 <EVAL <SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> - 1> GUMPPIC 345 200 60955 <EVAL <SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_W> - 1>
DTEXT 120 50 1161 Экипировка участника турнира DTEXT 100 67 238 Полные латы с щитом DTEXT 100 87 238 Кольчужный доспех DTEXT 100 107 238 Набор мага DTEXT 100 127 238 Зелья и снадобья DTEXT 100 147 238 Бинты и щепки DTEXT 100 167 238 Стрелы/Болты DTEXT 100 187 238 Реагенты
BUTTON 80 70 2224 2224 1 0 1 BUTTON 80 90 2224 2224 1 0 2 BUTTON 80 110 2224 2224 1 0 3 BUTTON 80 130 2224 2224 1 0 4 BUTTON 80 150 2224 2224 1 0 5 BUTTON 80 170 2224 2224 1 0 6 BUTTON 80 190 2224 2224 1 0 7
DTEXT 120 225 1161 Оружие участника турнира DTEXT 100 242 950 Одноручный меч DTEXT 100 262 950 Одноручное колющее оружие DTEXT 100 282 950 Двуручные рубящие DTEXT 100 302 950 Длинное копье DTEXT 100 322 950 Лук/Арбалет
BUTTON 80 245 2224 2224 1 0 8 BUTTON 80 265 2224 2224 1 0 9 BUTTON 80 285 2224 2224 1 0 10 BUTTON 80 305 2224 2224 1 0 11 BUTTON 80 325 2224 2224 1 0 12
//Выбор цвета доспехов RESIZEPIC 446 32 83 200 145 CHECKERTRANS 446 32 200 145
DTEXT 500 50 1161 Цвет доспехов
BUTTON 470 75 2224 2224 1 0 13 DTEXT 490 72 950 Цвет: <DEF.TOURNAMENT_EVENT_CHEST_HUE_A_1>
BUTTON 470 95 2224 2224 1 0 14 DTEXT 490 92 950 Цвет: <DEF.TOURNAMENT_EVENT_CHEST_HUE_A_2>
BUTTON 470 115 2224 2224 1 0 15 DTEXT 490 112 950 Цвет: <DEF.TOURNAMENT_EVENT_CHEST_HUE_A_3>
BUTTON 470 135 2224 2224 1 0 16 DTEXT 490 132 950 Цвет: <DEF.TOURNAMENT_EVENT_CHEST_HUE_A_4>
//Выбор цвета оружия RESIZEPIC 446 242 83 200 125 CHECKERTRANS 446 242 200 125
DTEXT 500 260 1161 Цвет оружия
BUTTON 470 285 2224 2224 1 0 17 DTEXT 490 282 950 Цвет: <DEF.TOURNAMENT_EVENT_CHEST_HUE_W_1>
BUTTON 470 305 2224 2224 1 0 18 DTEXT 490 302 950 Цвет: <DEF.TOURNAMENT_EVENT_CHEST_HUE_W_2>
BUTTON 470 325 2224 2224 1 0 19 DTEXT 490 322 950 Цвет: <DEF.TOURNAMENT_EVENT_CHEST_HUE_W_3>
//Маунты RESIZEPIC 56 358 83 400 70 CHECKERTRANS 56 358 400 70
DTEXT 100 382 950 Адская гончая BUTTON 80 385 2224 2224 1 0 20
DTEXT 300 382 950 Ледяной лев BUTTON 280 385 2224 2224 1 0 21
[DIALOG D_TOURNAMENT_EVENT_EQUIP_1 BUTTON] ONBUTTON=1 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SERV.NEWITEM=I_TOURNAMENT_EVENT_PLATEMAIL_CHEST_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID> SERV.NEWITEM=I_TOURNAMENT_EVENT_PLATEMAIL_LEGGINGS_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID> SERV.NEWITEM=I_TOURNAMENT_EVENT_PLATEMAIL_ARMS_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID> SERV.NEWITEM=I_TOURNAMENT_EVENT_PLATEMAIL_GLOVES_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID> SERV.NEWITEM=I_TOURNAMENT_EVENT_PLATEMAIL_HELM_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID> SERV.NEWITEM=I_TOURNAMENT_EVENT_PLATEMAIL_GORGET_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID>
SERV.NEWITEM=I_TOURNAMENT_EVENT_SHIELD_BUCKLER_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.BOUNCE
SERV.NEWITEM=I_TOURNAMENT_EVENT_SHIELD_METAL_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.BOUNCE
SERV.NEWITEM=I_TOURNAMENT_EVENT_SHIELD_HEATER_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.BOUNCE
SOUND=0F0 RETURN 1 ENDIF
ONBUTTON=2 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SERV.NEWITEM=I_TOURNAMENT_EVENT_CHAINMAIL_TUNIC_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID> SERV.NEWITEM=I_TOURNAMENT_EVENT_CHAINMAIL_LEGGINGS_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID> SERV.NEWITEM=I_TOURNAMENT_EVENT_RINGMAIL_SLEEVES_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID> SERV.NEWITEM=I_TOURNAMENT_EVENT_RINGMAIL_GLOVES_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID> SERV.NEWITEM=I_TOURNAMENT_EVENT_CHAINMAIL_COIF_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID> SERV.NEWITEM=I_TOURNAMENT_EVENT_QUIVER_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.EQUIP=<SRC.UID> SOUND=0F0 RETURN 1 ENDIF
ONBUTTON=3 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SERV.NEWITEM=I_TOURNAMENT_EVENT_HAT_WIZARD_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_A> NEW.CONT=<SRC.FINDLAYER.21.UID> SERV.NEWITEM=I_TOURNAMENT_EVENT_STAFF_BLACK_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_W> NEW.CONT=<SRC.FINDLAYER.21.UID> SERV.NEWITEM=I_SUMMON_BOOK NEW.COLOR=COLOR_O_TOURNAMENT_ARMOR NEW.BOUNCE SERV.NEWITEM=I_SPELLBOOK NEW.COLOR=COLOR_O_TOURNAMENT_ARMOR NEW.MORE1=0FFFFFFFF NEW.MORE2=0FFFFFFFF NEW.BOUNCE RETURN 1 ENDIF
ONBUTTON=4 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SERV.NEWITEM=I_TOURNAMENT_EVENT_POTION_BAG NEW.BOUNCE RETURN 1 ENDIF
ONBUTTON=5 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SERV.NEWITEM=I_BANDAGE NEW.AMOUNT=150 NEW.BOUNCE SERV.NEWITEM=I_KINDLING NEW.AMOUNT=30 NEW.BOUNCE RETURN 1 ENDIF
ONBUTTON=6 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE
SERV.NEWITEM=I_TOURNAMENT_ARROW NEW.AMOUNT=175 NEW.BOUNCE
SERV.NEWITEM=I_TOURNAMENT_XBOLT NEW.AMOUNT=150 NEW.BOUNCE
RETURN 1 ENDIF
ONBUTTON=7 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE
SERV.NEWITEM=I_TOURNAMENT_EVENT_REAGENT_BAG NEW.AMOUNT=1 NEW.BOUNCE
RETURN 1 ENDIF
ONBUTTON=8 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE
SERV.NEWITEM={I_TOURNAMENT_EVENT_SWORD_BROAD_1 1 I_TOURNAMENT_EVENT_CUTLASS_1 1 I_TOURNAMENT_EVENT_KATANA_1 1 I_TOURNAMENT_EVENT_longsword_1 1 I_TOURNAMENT_EVENT_SCIMITAR_1 1 I_TOURNAMENT_EVENT_viking_sword_1 1} NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_W> NEW.BOUNCE
RETURN 1 ENDIF
ONBUTTON=9 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE
SERV.NEWITEM={I_TOURNAMENT_EVENT_KRYSS_1 1 I_TOURNAMENT_EVENT_WAR_FORK_1 1} NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_W> NEW.BOUNCE
RETURN 1 ENDIF
ONBUTTON=10 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE
SERV.NEWITEM={I_TOURNAMENT_EVENT_BARDICHE_1 1 I_TOURNAMENT_EVENT_HALBERD_1 1 I_TOURNAMENT_EVENT_SCYTHE_1 1} NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_W> NEW.BOUNCE
RETURN 1 ENDIF
ONBUTTON=11 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE
SERV.NEWITEM=I_TOURNAMENT_EVENT_SPEAR_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_W> NEW.BOUNCE
RETURN 1 ENDIF
ONBUTTON=12 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE
SERV.NEWITEM=I_TOURNAMENT_EVENT_BOW_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_W> NEW.BOUNCE
SERV.NEWITEM=I_TOURNAMENT_EVENT_crossbow_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_W> NEW.BOUNCE
SERV.NEWITEM=I_TOURNAMENT_EVENT_crossbow_heavy_1 NEW.COLOR=<SRC.TAG0.TOURNAMENT_EVENT_CHEST_HUE_W> NEW.BOUNCE
RETURN 1 ENDIF
//Подбор цвета доспехов ONBUTTON=13 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SRC.TAG.TOURNAMENT_EVENT_CHEST_HUE_A=0A2E DIALOGCLOSE D_TOURNAMENT_EVENT_EQUIP_1 DIALOG D_TOURNAMENT_EVENT_EQUIP_1 RETURN 1 ENDIF
ONBUTTON=14 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SRC.TAG.TOURNAMENT_EVENT_CHEST_HUE_A=0A2D DIALOGCLOSE D_TOURNAMENT_EVENT_EQUIP_1 DIALOG D_TOURNAMENT_EVENT_EQUIP_1 RETURN 1 ENDIF
ONBUTTON=15 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SRC.TAG.TOURNAMENT_EVENT_CHEST_HUE_A=0A2B DIALOGCLOSE D_TOURNAMENT_EVENT_EQUIP_1 DIALOG D_TOURNAMENT_EVENT_EQUIP_1 RETURN 1 ENDIF
ONBUTTON=16 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SRC.TAG.TOURNAMENT_EVENT_CHEST_HUE_A=0A32 DIALOGCLOSE D_TOURNAMENT_EVENT_EQUIP_1 DIALOG D_TOURNAMENT_EVENT_EQUIP_1 RETURN 1 ENDIF
//Подбор цвета оружия ONBUTTON=17 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SRC.TAG.TOURNAMENT_EVENT_CHEST_HUE_W=<DEF.TOURNAMENT_EVENT_CHEST_HUE_W_1> DIALOGCLOSE D_TOURNAMENT_EVENT_EQUIP_1 DIALOG D_TOURNAMENT_EVENT_EQUIP_1 RETURN 1 ENDIF
ONBUTTON=18 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SRC.TAG.TOURNAMENT_EVENT_CHEST_HUE_W=<DEF.TOURNAMENT_EVENT_CHEST_HUE_W_2> DIALOGCLOSE D_TOURNAMENT_EVENT_EQUIP_1 DIALOG D_TOURNAMENT_EVENT_EQUIP_1 RETURN 1 ENDIF
ONBUTTON=19 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SRC.TAG.TOURNAMENT_EVENT_CHEST_HUE_W=<DEF.TOURNAMENT_EVENT_CHEST_HUE_W_3> DIALOGCLOSE D_TOURNAMENT_EVENT_EQUIP_1 DIALOG D_TOURNAMENT_EVENT_EQUIP_1 RETURN 1 ENDIF
ONBUTTON=20 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SERV.NEWITEM=I_PET_WOLF NEW.NAME=Hell hound NEW.TYPE=T_FIGURINE NEW.MORE=C_TOURNAMENT_CU_SIDHE NEW.TAG.SHRINKED_STR=350 NEW.TAG.SHRINKED_DEX=115 NEW.TAG.SHRINKED_INT=0 NEW.COLOR=<DEF.TOURNAMENT_EVENT_CHEST_HUE_A_2> NEW.BOUNCE RETURN 1 ENDIF
ONBUTTON=21 IF (<DISTANCE <SRC.UID>> > 1) SRC.SYSMESSAGE @0487,,1 Cлишком далеко. RETURN 1 ELSE SERV.NEWITEM=I_PET_DRAGON NEW.NAME=Lion daemon NEW.TYPE=T_FIGURINE NEW.MORE=C_TOURNAMENT_MANTICORE NEW.TAG.SHRINKED_STR=350 NEW.TAG.SHRINKED_DEX=115 NEW.TAG.SHRINKED_INT=0 NEW.COLOR=<DEF.TOURNAMENT_EVENT_CHEST_HUE_A_3> NEW.BOUNCE RETURN 1 ENDIF
//Экипировка на турнир //Плейта [ITEMDEF I_TOURNAMENT_EVENT_PLATEMAIL_CHEST_1] NAME=Tournament warrior chest ID=I_PLATEMAIL_CHEST ARMOR=80
ON=@CREATE COLOR=0694 HITPOINTS=40 TAG.MAXSTATBONUS=15 TAG.MAXSTATID=Maxstam
[ITEMDEF I_TOURNAMENT_EVENT_PLATEMAIL_LEGGINGS_1] NAME=Tournament warrior leggings ID=I_PLATEMAIL_LEGGINGS ARMOR=80
ON=@CREATE COLOR=0694 HITPOINTS=40 TAG.MAXSTATBONUS=15 TAG.MAXSTATID=Maxstam
[ITEMDEF I_TOURNAMENT_EVENT_PLATEMAIL_ARMS_1] NAME=Tournament arms ID=I_PLATEMAIL_ARMS ARMOR=80
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
[ITEMDEF I_TOURNAMENT_EVENT_PLATEMAIL_GLOVES_1] NAME=Tournament gloves ID=I_PLATEMAIL_GLOVES ARMOR=85
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
[ITEMDEF I_TOURNAMENT_EVENT_PLATEMAIL_HELM_1] NAME=Tournament helm ID=I_HELM_nose ARMOR=80
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
[ITEMDEF I_TOURNAMENT_EVENT_PLATEMAIL_GORGET_1] NAME=Tournament gorget ID=I_PLATEMAIL_GORGET ARMOR=80
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
//Чаин [ITEMDEF I_TOURNAMENT_EVENT_CHAINMAIL_TUNIC_1] NAME=Tournament tunic ID=I_CHAINMAIL_TUNIC ARMOR=75
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
[ITEMDEF I_TOURNAMENT_EVENT_CHAINMAIL_LEGGINGS_1] NAME=Tournament legs ID=I_CHAINMAIL_LEGGINGS ARMOR=75
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
[ITEMDEF I_TOURNAMENT_EVENT_RINGMAIL_SLEEVES_1] NAME=Tournament sleeves ID=I_RINGMAIL_SLEEVES ARMOR=73
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
[ITEMDEF I_TOURNAMENT_EVENT_RINGMAIL_GLOVES_1] NAME=Tournament gloves ID=013C6 ARMOR=73
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
[ITEMDEF I_TOURNAMENT_EVENT_CHAINMAIL_COIF_1] NAME=Tournament coif ID=I_CHAINMAIL_COIF ARMOR=75
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
//Щит [ITEMDEF I_TOURNAMENT_EVENT_SHIELD_BUCKLER_1] NAME=Tournament shield ID=I_SHIELD_buckler ARMOR=21
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
[ITEMDEF I_TOURNAMENT_EVENT_SHIELD_METAL_1] NAME=Tournament round shield ID=I_SHIELD_ROUND_metal ARMOR=23
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
[ITEMDEF I_TOURNAMENT_EVENT_SHIELD_HEATER_1] NAME=Tournament shield ID=I_SHIELD_HEATER ARMOR=25
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR HITPOINTS=40
//Колчан [ITEMDEF I_TOURNAMENT_EVENT_QUIVER_1] NAME=Tournament quiver ID=I_SASH
ON=@CREATE TAG.NOTFORDYE=1 TAG.NOTFORCUT=1 HITPOINTS=25 COLOR=069D
ON=@EQUIP SRC.ARCHERY += 8.0
ON=@UNEQUIP SRC.ARCHERY -= 8.0
//Оружие ближнего боя [ITEMDEF I_TOURNAMENT_EVENT_SWORD_BROAD_1] ID=I_SWORD_BROAD NAME=Tournament broadsword DAM=80
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_CUTLASS_1] ID=I_CUTLASS NAME=Tournament cutlass DAM=75
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_KATANA_1] ID=I_KATANA NAME=Tournament katana DAM=75
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_longsword_1] ID=I_SWORD_LONG NAME=Tournament longsword DAM=80
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_SCIMITAR_1] ID=I_SCIMITAR NAME=Tournament scimitar DAM=80
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_viking_sword_1] ID=I_SWORD_VIKING NAME=Tournament viking sword DAM=85
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_KRYSS_1] ID=I_KRYSS NAME=Tournament kryss DAM=80
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_WAR_FORK_1] ID=I_WAR_FORK NAME=Tournament war fork DAM=80
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_BARDICHE_1] ID=I_BARDICHE NAME=Tournament bardiche DAM=95
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_HALBERD_1] ID=I_HALBERD NAME=Tournament halberd DAM=95
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_SCYTHE_1] ID=I_SCYTHE NAME=Tournament scythe DAM=90
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_SPEAR_1] ID=I_SPEAR NAME=Tournament spear DAM=90
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
//Стрелковое оружие [ITEMDEF I_TOURNAMENT_EVENT_bow_1] ID=I_bow NAME=Tournament bow DAM=68
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_crossbow_1] ID=I_crossbow NAME=Tournament crossbow DAM=78
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
[ITEMDEF I_TOURNAMENT_EVENT_crossbow_heavy_1] ID=I_crossbow_heavy NAME=Tournament heavy crossbow DAM=85
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON
//На мага [ITEMDEF I_TOURNAMENT_EVENT_STAFF_BLACK_1] ID=I_STAFF_BLACK NAME=Tournament staff DAM=90
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_WEAPON TAG.MAXSTATBONUS=45 TAG.MAXSTATID=Maxmana
[ITEMDEF I_TOURNAMENT_EVENT_HAT_WIZARD_1] ID=I_HAT_WIZARDS NAME=Tournament wizard hat
ON=@CREATE HITPOINTS=25 COLOR=COLOR_O_TOURNAMENT_ARMOR
ON=@EQUIP SRC.TAG.XMAXMANA=<EVAL <SRC.TAG0.XMAXMANA> + 20>
ON=@UNEQUIP SRC.TAG.XMAXMANA=<EVAL <SRC.TAG0.XMAXMANA> - 20>
[ITEMDEF I_TOURNAMENT_ARROW] ID=I_ARROW NAME=Dablo arrow VALUE=0
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR
[ITEMDEF I_TOURNAMENT_XBOLT] ID=I_XBOLT NAME=Dablo bolt VALUE=0
ON=@CREATE COLOR=COLOR_O_TOURNAMENT_ARMOR
//Потионы [TEMPLATE I_TOURNAMENT_EVENT_POTION_BAG] CONTAINER=I_BACKPACK NAME=Tournament potions backack COLOR=COLOR_O_TOURNAMENT_ARMOR
ITEM=I_POTION_HEALGREAT,15 P=0,0 ITEM=I_POTION_REFRESHTOTAL,5 P=50,60 ITEM=I_POTION_MANATOTAL,10 P=75,65
ITEM=I_POTION_CUREGREAT,5 P=120,65 ITEM=I_POTION_INVISIBILITY,10 P=130,65
ITEM=I_POTION_STRENGTHGREAT,3 P=45,90 ITEM=I_POTION_AGILITYGREAT,3 P=70,90 ITEM=I_POTION_EXPLOSIONGREAT,15 P=115,90 ITEM=X_POTION_LI,10 P=130,90 ITEM=X_POTION_SH,5 P=135,120
ITEM=I_POTION_POISONDEADLY,5 P=50,115
ITEM=I_BOTTLE_EMPTY,10 P=70,115
//Реагенты [TEMPLATE I_TOURNAMENT_EVENT_REAGENT_BAG] CONTAINER=I_BAG NAME=Tournament reagents backack COLOR=COLOR_O_TOURNAMENT_ARMOR
ITEM=I_REAG_BLOOD_MOSS,50 P=30,90 ITEM=I_REAG_GARLIC,50 P=70,90 ITEM=I_REAG_GINSENG,50 P=90,90
ITEM=I_REAG_MANDRAKE_ROOT,50 P=30,60 ITEM=I_REAG_NIGHTSHADE,50 P=60,60 ITEM=I_REAG_SULFUR_ASH,50 P=90,60
ITEM=I_REAG_SPIDER_SILK,50 P=30,30 ITEM=I_REAG_BLACK_PEARL,50 P=60,30 ITEM=I_mortar_pestle P=90,30
[EOF]
тут что конкурс на самый длинный скрипт для бомжей?
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Sphere56/Muls
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