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Mercenary [TM]
сообщение 12.12.2004, 17:56
Сообщение #61


***

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Пользователь №: 2.290



NFix: это в sphere_defs.scp вместо дефолтных дефов на цвета.
Код
//########################################

//#Sphere Script by: Mercenary ©2004#

//########################################

//Colors For Ores & Ings

//Last Update: 01.12.04



VERSION=0.55i



[DEFNAME COLOR_ORE]

color_o_Iron        0000

color_o_Rusty       0750

color_o_OldCopper   0590

color_o_DullCopper  060A

color_o_Copper      0088

color_o_Bronze      0488

color_o_Silver      0482

color_o_Gold        0032

color_o_Shadow      096B

color_o_Rose        0014

color_o_Agapite     0193

color_o_BloodRock   04C2

color_o_Verite      07D5

color_o_Valorite    00CE

color_o_Mytheril    052D

color_o_BlackRock   0455

color_o_Obsidian    0028

color_o_Plutonium   08AF



// Высшая руда:

color_o_Elvin       09E6

color_o_Gorgan      09F0

color_o_Crystaline  09A4

color_o_Steel       09D3

color_o_BloodCrest  09EC

color_o_Aqua        0060

color_o_Eldar       0BA7

color_o_Dragon      0085

color_o_Krynite     010F

color_o_Vulcan      09DA

color_o_SandRock    008F

color_o_Acid        09B9


NFix: это в sphere_item_provisions_ore.scp.
Код


//########################################

//#Sphere Script by: Mercenary ©2004#

//########################################

//Ores... and Mr...

//Last Update: 01.12.04



VERSION=0.55i



[ITEMDEF 019b7]

DEFNAME=i_ore_iron

NAME=Iron Ore

TYPE=t_ore

SKILLMAKE=MINING 20.0

TDATA1=i_ingot_iron

WEIGHT=1

VALUE=4



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Ore



[ITEMDEF i_ore_rusty]

Id=i_ore_iron

NAME=Rusty Ore

TYPE=t_ore

SKILLMAKE=MINING 40.0

TDATA1=i_ingot_rusty

WEIGHT=1

VALUE=8



ON=@Create

COLOR=color_o_Rusty



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_old_copper]

Id=i_ore_iron

NAME=Old Copper Ore

TYPE=t_ore

SKILLMAKE=MINING 45.0

TDATA1=i_ingot_old_copper

WEIGHT=1

VALUE=12



ON=@Create

COLOR=color_o_OldCopper



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_dull_copper]

Id=i_ore_iron

NAME=Dull Copper Ore

TYPE=t_ore

SKILLMAKE=MINING 50.0

TDATA1=i_ingot_dull_copper

WEIGHT=1

VALUE=16



ON=@Create

COLOR=color_o_DullCopper



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_copper]

Id=i_ore_iron

NAME=Copper Ore

TYPE=t_ore

SKILLMAKE=MINING 55.0

TDATA1=i_ingot_copper

WEIGHT=1

VALUE=20



ON=@Create

COLOR=color_o_Copper



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_bronze]

Id=i_ore_iron

NAME=Bronze Ore

TYPE=t_ore

SKILLMAKE=MINING 60.0

TDATA1=i_ingot_bronze

WEIGHT=1

VALUE=24



ON=@Create

COLOR=color_o_Bronze



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_silver]

Id=i_ore_iron

NAME=Silver Ore

TYPE=t_ore

SKILLMAKE=MINING 65.0

TDATA1=i_ingot_silver

WEIGHT=1

VALUE=28



ON=@Create

COLOR=color_o_Silver



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_gold]

Id=i_ore_iron

NAME=Gold Ore

TYPE=t_ore

SKILLMAKE=MINING 70.0

TDATA1=i_ingot_gold

WEIGHT=1

VALUE=33



ON=@Create

COLOR=color_o_Gold



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_shadow]

Id=i_ore_iron

NAME=Shadow Ore

TYPE=t_ore

SKILLMAKE=MINING 75.0

TDATA1=i_ingot_shadow

WEIGHT=1

VALUE=40



ON=@Create

COLOR=color_o_Shadow



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_rose]

Id=i_ore_iron

NAME=Rose Ore

TYPE=t_ore

SKILLMAKE=MINING 80.0

TDATA1=i_ingot_rose

WEIGHT=1

VALUE=45



ON=@Create

COLOR=color_o_Rose



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_agapite]

Id=i_ore_iron

NAME=Agapite Ore

TYPE=t_ore

SKILLMAKE=MINING 85.0

TDATA1=i_ingot_agapite

WEIGHT=1

VALUE=50



ON=@Create

COLOR=color_o_Agapite



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_bloodrock]

Id=i_ore_iron

NAME=Blood Rock Ore

TYPE=t_ore

SKILLMAKE=MINING 90.0

TDATA1=i_ingot_bloodrock

WEIGHT=1

VALUE=60



ON=@Create

COLOR=color_o_BloodRock



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_verite]

Id=i_ore_iron

NAME=Verite Ore

TYPE=t_ore

SKILLMAKE=MINING 93.0

TDATA1=i_ingot_verite

WEIGHT=1

VALUE=80



ON=@Create

COLOR=color_o_Verite



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_valorite]

Id=i_ore_iron

NAME=Valorite Ore

TYPE=t_ore

SKILLMAKE=MINING 95.0

TDATA1=i_ingot_valorite

WEIGHT=1

VALUE=100



ON=@Create

COLOR=color_o_Valorite



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_mytheril]

Id=i_ore_iron

NAME=Mytheril Ore

TYPE=t_ore

SKILLMAKE=MINING 96.0

TDATA1=i_ingot_mytheril

WEIGHT=1

VALUE=135



ON=@Create

COLOR=color_o_Mytheril



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_blackrock]

Id=i_ore_iron

NAME=Black Rock Ore

TYPE=t_ore

SKILLMAKE=MINING 97.0

TDATA1=i_ingot_blackrock

WEIGHT=1

VALUE=150



ON=@Create

COLOR=color_o_BlackRock



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_obsidian]

Id=i_ore_iron

NAME=Obsidian Ore

TYPE=t_ore

SKILLMAKE=MINING 98.0

TDATA1=i_ingot_obsidian

WEIGHT=1

VALUE=180



ON=@Create

COLOR=color_o_Obsidian



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_plutonium]

Id=i_ore_iron

NAME=Plutonium Ore

TYPE=t_ore

SKILLMAKE=MINING 99.0

TDATA1=i_ingot_plutonium

WEIGHT=1

VALUE=230



ON=@Create

COLOR=color_o_Plutonium



ON=@Dclick

SRC.action = -1



//############################Высшая руда.



[ITEMDEF i_ore_elvin]

Id=i_ore_iron

NAME=Elvin Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_elvin

WEIGHT=1

VALUE=1500



ON=@Create

COLOR=color_o_Elvin



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_gorgan]

Id=i_ore_iron

NAME=Gorgan Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_gorgan

WEIGHT=1

VALUE=1500



ON=@Create

COLOR=color_o_Gorgan



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_crystaline]

Id=i_ore_iron

NAME=Crystaline Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_crystaline

WEIGHT=1

VALUE=1500



ON=@Create

COLOR=color_o_Crystaline



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_steel]

Id=i_ore_iron

NAME=Steel Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_steel

WEIGHT=1

VALUE=1500



ON=@Create

COLOR=color_o_Steel



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_bloodcrest]

Id=i_ore_iron

NAME=Blood Crest Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_bloodcrest

WEIGHT=1

VALUE=1500



ON=@Create

COLOR=color_o_BloodCrest



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_aqua]

Id=i_ore_iron

NAME=Aqua Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_aqua

WEIGHT=1

VALUE=1500



ON=@Create

COLOR=color_o_Aqua



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_eldar]

Id=i_ore_iron

NAME=Eldar Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_eldar

WEIGHT=1

VALUE=1500



ON=@Create

COLOR=color_o_Eldar



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_dragon]

Id=i_ore_iron

NAME=Dragon Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_dragon

WEIGHT=1

VALUE=1500



ON=@Create

COLOR=color_o_Dragon



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_krynite]

Id=i_ore_iron

NAME=Krynite Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_krynite

WEIGHT=1

VALUE=1500



ON=@Create

COLOR=color_o_Krynite



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_vulcan]

Id=i_ore_iron

NAME=Vulcan Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_vulcan

WEIGHT=1

VALUE=2000



ON=@Create

COLOR=color_o_Vulcan



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_sandrock]

Id=i_ore_iron

NAME=Sand Rock Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_sandrock

WEIGHT=1

VALUE=1500



ON=@Create

COLOR=color_o_SandRock



ON=@Dclick

SRC.action = -1



[ITEMDEF i_ore_acid]

Id=i_ore_iron

NAME=Acid Ore

TYPE=t_ore

SKILLMAKE=MINING 100.0

TDATA1=i_ingot_acid

WEIGHT=1

VALUE=1500



ON=@Create

COLOR=color_o_Acid



ON=@Dclick

SRC.action = -1



//#########################################



[REGIONRESOURCE mr_iron]

SKILL_LO=1.0

SKILL_HI=30.0

AMOUNT_LO=8

AMOUNT_HI=10

REAP=i_ore_iron

REGEN=60*60*10



[REGIONRESOURCE mr_rusty]

SKILL_LO=40.0

SKILL_HI=100.0

AMOUNT_LO=7

AMOUNT_HI=9

REAP=i_ore_rusty

REGEN=60*60*10



[REGIONRESOURCE mr_old_copper]

SKILL_LO=45.0

SKILL_HI=100.0

AMOUNT_LO=6

AMOUNT_HI=8

REAP=i_ore_old_copper

REGEN=60*60*10



[REGIONRESOURCE mr_dull_copper]

SKILL_LO=50.0

SKILL_HI=100.0

AMOUNT_LO=6

AMOUNT_HI=8

REAP=i_ore_dull_copper

REGEN=60*60*10



[REGIONRESOURCE mr_copper]

SKILL_LO=55.0

SKILL_HI=100.0

AMOUNT_LO=5

AMOUNT_HI=7

REAP=i_ore_copper

REGEN=60*60*10



[REGIONRESOURCE mr_bronze]

SKILL_LO=60.0

SKILL_HI=100.0

AMOUNT_LO=4

AMOUNT_HI=6

REAP=i_ore_bronze

REGEN=60*60*10



[REGIONRESOURCE mr_silver]

SKILL_LO=65.0

SKILL_HI=100.0

AMOUNT_LO=2

AMOUNT_HI=5

REAP=i_ore_silver

REGEN=60*60*10



[REGIONRESOURCE mr_gold]

SKILL_LO=70.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=4

REAP=i_ore_gold

REGEN=60*60*10



[REGIONRESOURCE mr_shadow]

SKILL_LO=75.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=4

REAP=i_ore_shadow

REGEN=60*60*10



[REGIONRESOURCE mr_rose]

SKILL_LO=80.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=4

REAP=i_ore_rose

REGEN=60*60*10



[REGIONRESOURCE mr_agapite]

SKILL_LO=85.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=3

REAP=i_ore_agapite

REGEN=60*60*10



[REGIONRESOURCE mr_bloodrock]

SKILL_LO=90.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=3

REAP=i_ore_bloodrock

REGEN=60*60*10



[REGIONRESOURCE mr_verite]

SKILL_LO=93.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=2

REAP=i_ore_verite

REGEN=60*60*10



[REGIONRESOURCE mr_valorite]

SKILL_LO=95.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_valorite

REGEN=60*60*10



[REGIONRESOURCE mr_mytheril]

SKILL_LO=96.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_mytheril

REGEN=60*60*10



[REGIONRESOURCE mr_blackrock]

SKILL_LO=97.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_blackrock

REGEN=60*60*10



[REGIONRESOURCE mr_obsidian]

SKILL_LO=98.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_obsidian

REGEN=60*60*10



[REGIONRESOURCE mr_plutonium]

SKILL_LO=99.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_plutonium

REGEN=60*60*10



[REGIONRESOURCE mr_elvin]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_elvin

REGEN=60*60*10



[REGIONRESOURCE mr_gorgan]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_gorgan

REGEN=60*60*10



[REGIONRESOURCE mr_crystaline]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_crystaline

REGEN=60*60*10



[REGIONRESOURCE mr_steel]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_steel

REGEN=60*60*10



[REGIONRESOURCE mr_bloodcrest]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_bloodcrest

REGEN=60*60*10



[REGIONRESOURCE mr_aqua]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_aqua

REGEN=60*60*10



[REGIONRESOURCE mr_eldar]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_eldar

REGEN=60*60*10



[REGIONRESOURCE mr_dragon]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_dragon

REGEN=60*60*10



[REGIONRESOURCE mr_krynite]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_krynite

REGEN=60*60*10



[REGIONRESOURCE mr_vulcan]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_vulcan

REGEN=60*60*10



[REGIONRESOURCE mr_sandrock]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_sandrock

REGEN=60*60*10



[REGIONRESOURCE mr_acid]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_ore_acid

REGEN=60*60*10





[REGIONRESOURCE mr_diamond]

SKILL_LO=60.0

SKILL_HI=110.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_gem_diamond

REGEN=60*60*10



[REGIONRESOURCE mr_ruby]

SKILL_LO=60.0

SKILL_HI=110.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_gem_ruby

REGEN=60*60*10



[REGIONRESOURCE mr_citrine]

SKILL_LO=60.0

SKILL_HI=110.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_gem_citrine

REGEN=60*60*10





[REGIONRESOURCE mr_Emerald]

SKILL_LO=60.0

SKILL_HI=110.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_gem_Emerald

REGEN=60*60*10



[REGIONRESOURCE mr_Star_Sapphire]

SKILL_LO=60.0

SKILL_HI=110.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_gem_Star_Sapphire

REGEN=60*60*10



[REGIONRESOURCE mr_Sapphire]



SKILL_LO=60.0

SKILL_HI=110.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_gem_Sapphire

REGEN=60*60*10



[REGIONRESOURCE mr_Amethyst]

SKILL_LO=60.0

SKILL_HI=110.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_gem_Amethyst

REGEN=60*60*10



[REGIONRESOURCE mr_Tourmaline]

SKILL_LO=60.0

SKILL_HI=110.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_gem_Tourmaline

REGEN=60*60*10



[EOF]


Код


//#######################################

//#Sphere Script by: Mercenary ©2004#

//#######################################

//Ingots...

//Last Update: 01.12.04



VERSION=0.55i



[ITEMDEF 01bef]

DEFNAME=i_ingot_iron

NAME=Iron Ingot

RESOURCES=i_ore_iron

SKILLMAKE=MINING 30.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Iron Ingot



ON=@Create

COLOR=color_o_Iron



[ITEMDEF i_ingot_rusty]

ID=i_ingot_iron

NAME=Rusty Ingot

RESOURCES=i_ore_rusty

SKILLMAKE=MINING 40.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Rusty Ingot



ON=@Create

COLOR=color_o_Rusty



[ITEMDEF i_ingot_old_copper]

ID=i_ingot_iron

NAME=Old Copper Ingot

RESOURCES=i_ore_old_copper

SKILLMAKE=MINING 45.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Old Copper Ingot



ON=@Create

COLOR=color_o_OldCopper



[ITEMDEF i_ingot_dull_copper]

ID=i_ingot_iron

NAME=Dull Copper Ingot

RESOURCES=i_ore_dull_copper

SKILLMAKE=MINING 50.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Dull Copper Ingot



ON=@Create

COLOR=color_o_DullCopper



[ITEMDEF 01be3]

DEFNAME=i_ingot_copper

NAME=Copper Ingot

RESOURCES=i_ore_copper

SKILLMAKE=MINING 55.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Copper Ingot



[ITEMDEF i_ingot_bronze]

ID=i_ingot_iron

NAME=Bronze Ingot

RESOURCES=i_ore_bronze

SKILLMAKE=MINING 60.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Bronze Ingot



ON=@Create

COLOR=color_o_Bronze



[ITEMDEF 01bf5]

DEFNAME=i_ingot_silver

NAME=Silver Ingot

RESOURCES=i_ore_silver

SKILLMAKE=MINING 65.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Silver Ingot



[ITEMDEF 01be9]

DEFNAME=i_ingot_gold

NAME=Gold Ingot

RESOURCES=i_ore_gold

SKILLMAKE=MINING 70.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Gold Ingot



[ITEMDEF i_ingot_shadow]

ID=i_ingot_iron

NAME=Shadow Ingot

RESOURCES=i_ore_shadow

SKILLMAKE=MINING 75.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Shadow Ingot



ON=@Create

COLOR=color_o_Shadow



[ITEMDEF i_ingot_rose]

ID=i_ingot_iron

NAME=Rose Ingot

RESOURCES=i_ore_rose

SKILLMAKE=MINING 80.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Rose Ingot



ON=@Create

COLOR=color_o_Rose



[ITEMDEF i_ingot_agapite]

ID=i_ingot_iron

NAME=Agapite Ingot

RESOURCES=i_ore_agapite

SKILLMAKE=MINING 85.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Agapite Ingot



ON=@Create

COLOR=color_o_Agapite



[ITEMDEF i_ingot_bloodrock]

ID=i_ingot_iron

NAME=Blood Rock Ingot

RESOURCES=i_ore_bloodrock

SKILLMAKE=MINING 90.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Blood Rock Ingot



ON=@Create

COLOR=color_o_BloodRock



[ITEMDEF i_ingot_verite]

ID=i_ingot_iron

NAME=Verite Ingot

RESOURCES=i_ore_verite

SKILLMAKE=MINING 93.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Verite Ingot



ON=@Create

COLOR=color_o_Verite



[ITEMDEF i_ingot_valorite]

ID=i_ingot_iron

NAME=Valorite Ingot

RESOURCES=i_ore_valorite

SKILLMAKE=MINING 95.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Valorite Ingot



ON=@Create

COLOR=color_o_Valorite



[ITEMDEF i_ingot_mytheril]

ID=i_ingot_iron

NAME=Mytheril Ingot

RESOURCES=i_ore_mytheril

SKILLMAKE=MINING 96.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Mytheril Ingot



ON=@Create

COLOR=color_o_Mytheril



[ITEMDEF i_ingot_blackrock]

ID=i_ingot_iron

NAME=Black Rock Ingot

RESOURCES=i_ore_blackrock

SKILLMAKE=MINING 97.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Black Rock Ingot



ON=@Create

COLOR=color_o_BlackRock



[ITEMDEF i_ingot_obsidian]

ID=i_ingot_iron

NAME=Obsidian Ingot

RESOURCES=i_ore_obsidian

SKILLMAKE=MINING 98.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Obsidian Ingot



ON=@Create

COLOR=color_o_Obsidian



[ITEMDEF i_ingot_plutonium]

ID=i_ingot_iron

NAME=Plutonium Ingot

RESOURCES=i_ore_plutonium

SKILLMAKE=MINING 99.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Plutonium Ingot



ON=@Create

COLOR=color_o_Plutonium



//Высшая руда.



[ITEMDEF i_ingot_elvin]

ID=i_ingot_iron

NAME=Elvin Ingot

RESOURCES=i_ore_elvin

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Elvin Ingot



ON=@Create

COLOR=color_o_Elvin



[ITEMDEF i_ingot_gorgan]

ID=i_ingot_iron

NAME=Gorgan Ingot

RESOURCES=i_ore_gorgan

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Gorgan Ingot



ON=@Create

COLOR=color_o_Gorgan



[ITEMDEF i_ingot_crystaline]

ID=i_ingot_iron

NAME=Crystaline Ingot

RESOURCES=i_ore_crystaline

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Crystaline Ingot



ON=@Create

COLOR=color_o_Crystaline



[ITEMDEF i_ingot_steel]

ID=i_ingot_iron

NAME=Steel Ingot

RESOURCES=i_ore_steel

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Steel Ingot



ON=@Create

COLOR=color_o_Steel



[ITEMDEF i_ingot_bloodcrest]

ID=i_ingot_iron

NAME=Blood Crest Ingot

RESOURCES=i_ore_bloodcrest

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Blood Crest Ingot



ON=@Create

COLOR=color_o_BloodCrest



[ITEMDEF i_ingot_aqua]

ID=i_ingot_iron

NAME=Aqua Ingot

RESOURCES=i_ore_aqua

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Aqua Ingot



ON=@Create

COLOR=color_o_Aqua



[ITEMDEF i_ingot_eldar]

ID=i_ingot_iron

NAME=Eldar Ingot

RESOURCES=i_ore_eldar

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Eldar Ingot



ON=@Create

COLOR=color_o_Eldar



[ITEMDEF i_ingot_dragon]

ID=i_ingot_iron

NAME=Dragon Ingot

RESOURCES=i_ore_dragon

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Dragon Ingot



ON=@Create

COLOR=color_o_Dragon



[ITEMDEF i_ingot_krynite]

ID=i_ingot_iron

NAME=Krynite Ingot

RESOURCES=i_ore_krynite

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Krynite Ingot



ON=@Create

COLOR=color_o_Krynite



[ITEMDEF i_ingot_vulcan]

ID=i_ingot_iron

NAME=Vulcan Ingot

RESOURCES=i_ore_vulcan

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Vulcan Ingot



ON=@Create

COLOR=color_o_Vulcan



[ITEMDEF i_ingot_sandrock]

ID=i_ingot_iron

NAME=Sand Rock Ingot

RESOURCES=i_ore_sandrock

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Sand Rock Ingot



ON=@Create

COLOR=color_o_SandRock



[ITEMDEF i_ingot_acid]

ID=i_ingot_iron

NAME=Acid Ingot

RESOURCES=i_ore_acid

SKILLMAKE=MINING 100.0

TDATA1=100.0

TDATA2=100.0

TYPE=t_ingot

WEIGHT=0.5



CATEGORY=Items by Professions

SUBSECTION=Blacksmiths

DESCRIPTION=Acid Ingot



ON=@Create

COLOR=color_o_Acid



[EOF]


Код


//#######################################

//#Sphere Script by: Mercenary ©2004#

//#######################################

//Colors For Logs

//Last Update: 01.12.04



VERSION=0.55i



[DEFNAME COLOR_LOGS]

color_l_Oak           047C

color_l_RedTree       0279

color_l_DarkTree      096B

color_l_Swamp         0237

color_l_SilverLeaf    0482

color_l_Keranit       010F

color_l_Perit         0014

color_l_Petrified     03C1

color_l_DragonTree    0085

color_l_VampireTree   04C2

color_l_Eridan        0033

color_l_Hellios       002B

color_l_IllusionsTree 0071

color_l_Crystal       09A4

color_l_DeadTree      0B82

color_l_Paradise      00BE

color_l_TitanTree     0035

color_l_Avalon        0BB6

color_l_Elven         0487

color_l_Asterxylon    0C6B



[EOF]


Код


//#######################################

//#Sphere Script by: Mercenary ©2004#

//#######################################

//Logs... and Mr...

//Last Update: 01.12.04



VERSION=0.55i



[ITEMDEF i_log]

DEFNAME=i_log

NAME=Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 20.0

WEIGHT=0.5

VALUE=4



CATEGORY=Items by Professions

SUBSECTION=Carpentry

DESCRIPTION=Log



[ITEMDEF i_log_oak]

Id=i_log

NAME=Oak Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 40.0

WEIGHT=0.5

VALUE=8



ON=@Create

COLOR=color_l_Oak



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_redtree]

Id=i_log

NAME=Red Tree Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 45.0

WEIGHT=0.5

VALUE=12



ON=@Create

COLOR=color_l_RedTree



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_darktree]

Id=i_log

NAME=Dark Tree Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 50.0

WEIGHT=0.5

VALUE=16



ON=@Create

COLOR=color_l_DarkTree



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_swamp]

Id=i_log

NAME=Swamp Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 55.0

WEIGHT=0.5

VALUE=20



ON=@Create

COLOR=color_l_Swamp

ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_silverleaf]

Id=i_log

NAME=Silver Leaf Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 60.0

WEIGHT=0.5

VALUE=24



ON=@Create

COLOR=color_l_SilverLeaf



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_keranit]

Id=i_log

NAME=Keranit Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 65.0

WEIGHT=0.5

VALUE=30



ON=@Create

COLOR=color_l_Keranit



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_Perit]

Id=i_log

NAME=Perit Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 70.0

WEIGHT=0.5

VALUE=37



ON=@Create

COLOR=color_l_Perit



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_petrified]

Id=i_log

NAME=Petrified Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 75.0

WEIGHT=0.5

VALUE=50



ON=@Create

COLOR=color_l_Petrified



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_dragontree]

Id=i_log

NAME=Dragon Tree Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 80.0

WEIGHT=0.5

VALUE=70



ON=@Create

COLOR=color_l_DragonTree



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_vampiretree]

Id=i_log

NAME=Vampire Tree Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 85.0

WEIGHT=0.5

VALUE=90



ON=@Create

COLOR=color_l_VampireTree



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_eridan]

Id=i_log

NAME=Eridan Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 90.0

WEIGHT=0.5

VALUE=120



ON=@Create

COLOR=color_l_Eridan



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_hellios]

Id=i_log

NAME=Hellios Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 93.0

WEIGHT=0.5

VALUE=150



ON=@Create

COLOR=color_l_Hellios



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_illusionstree]

Id=i_log

NAME=Illusions Tree Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 94.0

WEIGHT=0.5

VALUE=209



ON=@Create

COLOR=color_l_IllusionsTree



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_crystal]

Id=i_log

NAME=Crystal Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 95.0

WEIGHT=0.5

VALUE=267



ON=@Create

COLOR=color_l_Crystal



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_deadtree]

Id=i_log

NAME=Dead Tree Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 96.0

WEIGHT=0.5

VALUE=300



ON=@Create

COLOR=color_l_DeadTree



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_paradise]

Id=i_log

NAME=Paradise Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 97.0

WEIGHT=0.5

VALUE=363



ON=@Create

COLOR=color_l_Paradise



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_titantree]

Id=i_log

NAME=Titan Tree Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 98.0

WEIGHT=0.5

VALUE=427



ON=@Create

COLOR=color_l_TitanTree



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_avalon]

Id=i_log

NAME=Avalon Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 99.0

WEIGHT=0.5

VALUE=500



ON=@Create

COLOR=color_l_Avalon



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_elven]

Id=i_log

NAME=Elven Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 100.0

WEIGHT=0.5

VALUE=646



ON=@Create

COLOR=color_l_Elven



ON=@Dclick

SRC.action = -1



[ITEMDEF i_log_asterxylon]

Id=i_log

NAME=Asterxylon Log

TYPE=t_log

SKILLMAKE=LUMBERJACKING 100.0

WEIGHT=0.5

VALUE=879



ON=@Create

COLOR=color_l_Asterxylon



ON=@Dclick

SRC.action = -1



//##########################################



[REGIONRESOURCE mr_tree]

SKILL_LO=20.0

SKILL_HI=100.0

AMOUNT_LO=2

AMOUNT_HI=10

REAP=i_log

REGEN=60*60*10



[REGIONRESOURCE mr_oak]

SKILL_LO=40.0

SKILL_HI=100.0

AMOUNT_LO=2

AMOUNT_HI=10

REAP=i_log_oak

REGEN=60*60*10



[REGIONRESOURCE mr_redtree]

SKILL_LO=45.0

SKILL_HI=100.0

AMOUNT_LO=2

AMOUNT_HI=10

REAP=i_log_redtree

REGEN=60*60*10



[REGIONRESOURCE mr_darktree]

SKILL_LO=50.0

SKILL_HI=100.0

AMOUNT_LO=2

AMOUNT_HI=10

REAP=i_log_darktree

REGEN=60*60*10



[REGIONRESOURCE mr_swamp]

SKILL_LO=55.0

SKILL_HI=100.0

AMOUNT_LO=2

AMOUNT_HI=9

REAP=i_log_swamp

REGEN=60*60*10



[REGIONRESOURCE mr_silverleaf]

SKILL_LO=60.0

SKILL_HI=100.0

AMOUNT_LO=2

AMOUNT_HI=8

REAP=i_log_silverleaf

REGEN=60*60*10



[REGIONRESOURCE mr_keranit]

SKILL_LO=65.0

SKILL_HI=100.0

AMOUNT_LO=2

AMOUNT_HI=7

REAP=i_log_keranit

REGEN=60*60*10



[REGIONRESOURCE mr_perit]

SKILL_LO=70.0

SKILL_HI=100.0

AMOUNT_LO=2

AMOUNT_HI=6

REAP=i_log_perit

REGEN=60*60*10



[REGIONRESOURCE mr_petrified]

SKILL_LO=75.0

SKILL_HI=100.0

AMOUNT_LO=2

AMOUNT_HI=5

REAP=i_log_petrified

REGEN=60*60*10



[REGIONRESOURCE mr_dragontree]

SKILL_LO=80.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=4

REAP=i_log_dragontree

REGEN=60*60*10



[REGIONRESOURCE mr_vampiretree]

SKILL_LO=85.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=3

REAP=i_log_vampiretree

REGEN=60*60*10



[REGIONRESOURCE mr_eridan]

SKILL_LO=90.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=3

REAP=i_log_eridan

REGEN=60*60*10



[REGIONRESOURCE mr_hellios]

SKILL_LO=93.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=3

REAP=i_log_hellios

REGEN=60*60*10



[REGIONRESOURCE mr_illusionstree]

SKILL_LO=94.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=2

REAP=i_log_illusionstree

REGEN=60*60*10



[REGIONRESOURCE mr_crystal]

SKILL_LO=95.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=2

REAP=i_log_crystal

REGEN=60*60*10



[REGIONRESOURCE mr_deadtree]

SKILL_LO=96.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_log_deadtree





[REGIONRESOURCE mr_paradise]

SKILL_LO=97.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_log_paradise





[REGIONRESOURCE mr_titantree]

SKILL_LO=98.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_log_titantree





[REGIONRESOURCE mr_avalon]

SKILL_LO=98.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_log_avalon





[REGIONRESOURCE mr_elven]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_log_elven





[REGIONRESOURCE mr_asterxylon]

SKILL_LO=100.0

SKILL_HI=100.0

AMOUNT_LO=1

AMOUNT_HI=1

REAP=i_log_asterxylon



[EOF]


NFix: это в sphere_region.scp, тока сначало удалите там все.

Код


//######################################

//#Sphere Script by: Mercenary ©2004#

//######################################

//SphereRegion

//Last Update: 01.12.04



VERSION=0.55i



[REGIONRESOURCE mr_nothing]

REAP=i_unused

REGEN=60*60*10



[REGIONRESOURCE mr_grass]

AMOUNT_LO=9

AMOUNT_HI=30

REGEN=60*60*10

REAP=i_hay_sheaf



[REGIONRESOURCE mr_fish1]

SKILL_LO=1.0

SKILL_HI=100.0

AMOUNT_LO=9

AMOUNT_HI=30

REAP=i_fish_big_1

REGEN=60*60*10



[REGIONRESOURCE mr_fish2]

SKILL_LO=1.0

SKILL_HI=100.0

REAP=i_fish_big_2

AMOUNT_LO=9

AMOUNT_HI=30

REGEN=60*60*10



[REGIONRESOURCE mr_fish3]

SKILL_LO=1.0

SKILL_HI=100.0

AMOUNT_LO=9

AMOUNT_HI=30

REAP=i_fish_big_3

REGEN=60*60*10



[REGIONRESOURCE mr_fish4]

SKILL_LO=1.0

SKILL_HI=100.0

AMOUNT_LO=9

AMOUNT_HI=30

REAP=i_fish_big_4

REGEN=60*60*10



[REGIONTYPE r_default]

ON=@ENTER

    SRC. MIDILIST=midi_britain1,midi_ForestA,midi_JungleA,midi_MountainA,midi_Plains,midi
_Victory



ON=@CLIPERIODIC

    SRC. MIDILIST=midi_britain1,midi_ForestA,midi_JungleA,midi_MountainA,midi_Plains,midi
_Victory



[REGIONTYPE r_default_rock t_rock]

RESOURCES=90.0 mr_iron

RESOURCES=80.0 mr_rusty

RESOURCES=75.0 mr_old_copper

RESOURCES=70.0 mr_dull_copper

RESOURCES=65.0 mr_copper

RESOURCES=60.0 mr_bronze

RESOURCES=55.0 mr_silver

RESOURCES=50.0 mr_gold

RESOURCES=45.0 mr_shadow

RESOURCES=40.0 mr_rose

RESOURCES=35.0 mr_agapite

RESOURCES=30.0 mr_bloodrock

RESOURCES=25.0 mr_verite

RESOURCES=20.0 mr_Valorite

RESOURCES=15.0 mr_mytheril

RESOURCES=10.0 mr_blackrock

RESOURCES=5.0 mr_obsidian

RESOURCES=3.0 mr_plutonium

RESOURCES=1.0 mr_elvin

RESOURCES=1.0 mr_gorgan

RESOURCES=1.0 mr_crystaline

RESOURCES=1.0 mr_steel

RESOURCES=1.0 mr_bloodcrest

RESOURCES=1.0 mr_aqua

RESOURCES=1.0 mr_eldar

RESOURCES=1.0 mr_dragon

RESOURCES=1.0 mr_krynite

RESOURCES=1.0 mr_vulcan

RESOURCES=1.0 mr_sandrock

RESOURCES=1.0 mr_acid



RESOURCES=0.1 mr_diamond

RESOURCES=0.1 mr_ruby

RESOURCES=0.1 mr_citrine

RESOURCES=0.1 mr_emerald

RESOURCES=0.1 mr_star_sapphire

RESOURCES=0.1 mr_sapphire

RESOURCES=0.1 mr_amethyst

RESOURCES=0.1 mr_tourmaline



[REGIONTYPE r_default_water t_water]

RESOURCES=10.0 mr_fish1

RESOURCES=10.0 mr_fish2

RESOURCES=10.0 mr_fish3

RESOURCES=10.0 mr_fish4



[REGIONTYPE r_default_tree t_tree]

RESOURCES=90.0 mr_tree

RESOURCES=85.0 mr_oak

RESOURCES=80.0 mr_redtree

RESOURCES=75.0 mr_darktree

RESOURCES=70.0 mr_swamp

RESOURCES=65.0 mr_silverleaf

RESOURCES=60.0 mr_keranit

RESOURCES=55.0 mr_perit

RESOURCES=50.0 mr_petrified

RESOURCES=45.0 mr_dragontree

RESOURCES=40.0 mr_vampiretree

RESOURCES=35.0 mr_eridan

RESOURCES=30.0 mr_hellios

RESOURCES=25.0 mr_illusionstree

RESOURCES=20.0 mr_crystal

RESOURCES=15.0 mr_deadtree

RESOURCES=10.0 mr_paradise

RESOURCES=5.0 mr_titantree

RESOURCES=3.0 mr_avalon

RESOURCES=2.0 mr_elven

RESOURCES=1.0 mr_asterxylon



[REGIONTYPE r_water t_water]

RESOURCES=10.0 mr_fish1

RESOURCES=10.0 mr_fish2

RESOURCES=10.0 mr_fish3

RESOURCES=10.0 mr_fish4



ON=@REGPERIODIC

    src.SFX={025,1,026,1,027,1,010,1,011,1,012,1,013,1}



[REGIONTYPE r_default_grass t_grass]

RESOURCES=1.0 mr_grass



[REGIONTYPE r_brit t_rock]

// Britain Rocks

RESOURCES=80.0 mr_iron



ON=@ENTER

    SRC.MESSAGE Welcome to Britain <SRC.NAME>!

    SRC.MESSAGE Lord British Guards are here to protect you!

    SRC.MIDILIST=midi_britain1,midi_britain2

ON=@CLIPERIODIC

    SRC.MIDILIST=midi_britain1,midi_britain2



[REGIONTYPE r_brit_castle]



ON=@ENTER

    SRC.MIDILIST=midi_LBCastle

ON=@CLIPERIODIC

    SRC.MIDILIST=midi_LBCastle



[REGIONTYPE r_guard_tower]



ON=@ENTER

    SRC.MIDILIST=midi_ForestA

ON=@CLIPERIODIC

    SRC.MIDILIST=midi_ForestA



[REGIONTYPE r_black_castle]



ON=@ENTER

    SRC.MIDILIST=midi_BtCastle

ON=@CLIPERIODIC

    SRC.MIDILIST=midi_BtCastle



[REGIONTYPE r_bucs_den]

// Buccaneer's Den



ON=@ENTER

    IF <SRC.KILLS> > 5

 SRC.MESSAGE Welcome to Bucs Den <SRC.NAME> You are a murderer and you feel at home here

 SRC.MIDILIST=midi_BucsDen

 RETURN 1

    ELSE

 SRC.MIDILIST=midi_BucsDen

    ENDIF



ON=@CLIPERIODIC

    SRC.MIDILIST=midi_BucsDen



[REGIONTYPE r_spooky t_rock]



ON=@ENTER

    SRC.MIDILIST=midi_Approach

ON=@CLIPERIODIC

    SRC.MIDILIST=midi_Approach



[REGIONTYPE r_dungeon t_rock]



ON=@REGPERIODIC

    src.SFX={021f,1,0243,1,0244,1,0245,1}



[REGIONTYPE r_plains]

ON=@REGPERIODIC

    src.SFX={0a,1,0b,1}



[REGIONTYPE r_forests]



ON=@REGPERIODIC

    IF <src.sector.ISNIGHTTIME>

 src.SFX={00,2,01,2,02,2,07d,1}

    ELSE

 src.SFX={08,10,09,10,0219,1,07d,1}

    ENDIF



[REGIONTYPE r_jungle]



ON=@REGPERIODIC

    IF <src.sector.ISNIGHTTIME>

 src.SFX={0c,2,0d,2,0b3,1}

    ELSE

 src.SFX={03,2,04,2,05,2,0b3,1}

    ENDIF



[REGIONTYPE r_swamp t_rock]



ON=@REGPERIODIC

    src.SFX={0e,10,0f,10,022,1,023,1,024,1,0267,1}



[EOF]


Воть все писал сам (IMG:style_emoticons/default/smile.gif) Пользуйтесь...
Сделано под шард ДРВ (IMG:style_emoticons/default/smile.gif)


--------------------
Ыыы... :)
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Mercenary [TM]   Оры,Инги,Логи,Регион :)))   12.12.2004, 17:56
Mercenary [TM]   Млин :))) Удалите верхнее... %)   12.12.2004, 18:00
GM Warlock   у меня выдает такое :( ERROR:(spherer...   13.12.2004, 1:41
Bamnup   Ты все прописал и заменил?   13.12.2004, 4:15
Bamnup   Ты наверное mr_** в отдельные файлы позапихил пост...   13.12.2004, 4:16
Wax   а куда логи кидать???а как подних арморы делать?:)...   13.12.2004, 8:23
GM Warlock   Wax Возьми скрипт готовый из руды и скапируй так ...   13.12.2004, 11:46
Bamnup   Броню сам пиши я до етова еще не дошел :Р   13.12.2004, 13:53
Wax   а вот логи тудаже кидать куда и оре?...а ещо..цвет...   13.12.2004, 15:25
GM Warlock   пиши куда хочеш только сахроняй в scripts патом ...   13.12.2004, 18:37
Afton   Да лутше скачать прогу для создания рубы, армора,...   14.12.2004, 19:43
-=DeX=-   а ты не подскажеш где её скачат =) ато я чет не в...   14.12.2004, 21:08
GM Warlock   первый раз слышу такую прогу! не пожкинеш сайт?   15.12.2004, 2:35
Dimik   я сам писал.... прогу... так проще. потому что вру...   15.12.2004, 10:25
Wax   я щас работаю над амрорами над всем над скилом...к...   15.12.2004, 12:18
GM Warlock   можно за один день написать, но это если не перест...   15.12.2004, 14:58
Wax   бл...чот несооброжаю как скилл там писать...ну доп...   15.12.2004, 15:03
Wax   вот обсидиан оружия и арморы!если вы скажите что с...   15.12.2004, 15:29
Dimik   скрипты не гавно. только обоснуй как ты рассчитыв...   15.12.2004, 16:11
GM Warlock   ARMOR=95 на всех кусках ты переборшил! вот щ...   15.12.2004, 19:13
Wax   ну сорри...блин я только учюсь:))))))блин неругай....   15.12.2004, 19:56
Mjaso   Da, na progu bi posmotrel ;) A Tak predpochitaju k...   16.12.2004, 2:03
Dimik   увидел только счас. как приду домой -выложу и да...   16.12.2004, 12:05
Remus   у армора оденаково! а у щита свой дефенс   16.12.2004, 12:12
Mjaso   Progu Progu Progu ;)   16.12.2004, 14:20
Wax   а вот со скилом как дела?..куда надо там вписывать...   16.12.2004, 16:14
Dimik   ftp://217.171.5.154/upload/armor_for_uo выложил ...   17.12.2004, 19:26
Rotting Corpse   хммм неплохая прграмма респект тебе человек... ТОл...   18.12.2004, 0:19
Dimik   я пожалуй повторюсь. проги не мои. (у меня разреш...   18.12.2004, 21:21
Dimik   эээ подскажите как багу исправить. мож у кого было...   20.12.2004, 21:36
Rotting Corpse   найди в скриптах описание i_log и пропиши ему цену...   20.12.2004, 23:33
Dimik   это первое что я посмотрел. там стоит 2   21.12.2004, 14:21
Wax   бл люди буду очень благодарен если вы скините мне ...   21.12.2004, 18:22
Dimik   луки и арбалеты я написал. счас в процессе написан...   22.12.2004, 10:31
Wax   да да да...димик если ты всё сделаешь блин респект...   22.12.2004, 11:06
Dimik   [ITEMDEF i_oak_bow] DEFNAME=i_oak_bow ...   23.12.2004, 15:55
Wax   Спс тебе Дмим...РЕСПЕКТ тебе если ещо сделаешь арм...   24.12.2004, 13:22
bostaf   а что тут куда пихать?   24.12.2004, 14:52
Wax   :)луки куда хочешь можно в shpereitem1-7...скилл в...   24.12.2004, 20:11
† MozG †   Да народ...у мя трабла с Вещами для Ингов... Если...   27.12.2004, 0:34
Wax   если неумеешь разбираться в скриптах нах тебе вооб...   27.12.2004, 10:38
† MozG †   Я вообщето их делаю... А не просто разбираюсь...т...   28.12.2004, 22:24
Wax   Тогда кидай куда хочешь но можешь в sphere_ore.scp   29.12.2004, 10:34
Wax   люди!!ктонибуть арморы и оружия сделал под металы,...   29.12.2004, 19:43
† MozG †   Хмммм... 1- sphereitem_ore.scp 2- Это для ингов ...   31.12.2004, 2:22
Wax   бл я закидывал в оре и нечего сфера же неполетела!...   31.12.2004, 12:27
Wax   люди ктонибуть собираеться делать амроры и оружия ...   21.1.2005, 22:37
GM Brutos   а ты че думал что будут писать? :P [/u]   21.1.2005, 23:10
Wax   ну на луки же написали...хЫЫ   22.1.2005, 20:48
bostaf   а куда луки ставить чтобы их могли делать из дерев...   24.1.2005, 17:52
bostaf   ну напишет ктонибудь под него арморы???   25.1.2005, 14:57
Dimik   ну пропустил я свамп. сами подправите, не маленьки...   27.1.2005, 14:26
bostaf   люди помогите очень нужныэти арморы!!   28.1.2005, 18:25
GM Brutos   bostaf я уж не скриптер крутой но фуллы магу напис...   29.1.2005, 1:36
bostaf   напиши пожалуйста!!   29.1.2005, 11:59
GM Brutos   влом на столько руды писать замучаешся) если хочеш...   29.1.2005, 14:58
bostaf   а она подойдёт к этой руде?и там естьт у тебя sphe...   30.1.2005, 11:17
GM Brutos   1. руда не нужна она не крафтиться это чисто суват...   1.2.2005, 20:08
GM Brutos   //**************************************** //* ...   1.2.2005, 20:10
Panika   засунул я ЛОГИ в sphereitem_ore.scp добавил рег...   22.2.2005, 12:05
Panika   лана логи в мире есть тока не рубятся.....добаляю ...   22.2.2005, 12:30
NFx   вопрос не сюда, а в скрипты 55i. Тему пока закр...   22.2.2005, 22:33
-=St0rm=-   Скрипты пертые... могу таких есле надо есче дать.....   27.2.2005, 10:46
Narciruss   ХЫХЫ=) Очень надо=) Я за свою жизнь ниразу пёртого...   27.2.2005, 11:36
Fallen Angel   Хммм.... где ты скрипт увидел? Это пример того, к...   27.2.2005, 14:35
Bamnup   Скрипты к твоему сведенью не пертые я их сам писал...   26.3.2005, 0:34
GM Brutos   Я его брат, и он сам писал эти скрипты.   26.3.2005, 0:37
~Fest~   Далана - че вы оправдываетесь. Один от зависти гав...   26.3.2005, 0:38
GM Brutos   Ты тут не флуди, лучше иди в мой топ отвечай. :l...   26.3.2005, 0:48
Bamnup   Кстате если кому прога артисана (для создания веап...   26.3.2005, 0:48


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