Доспех:
Код

[ITEMDEF x_cape_1]
ID=i_cape
NAME=Skin of dragon cape
WEIGHT=5
TYPE=T_CLOTHING
ARMOR=10
REsourceS=21 x_snakeskin, 10 i_hides_cut
SKILLMAKE=Tailoring 92.5, t_sewing_kit

ON=@Create
TAG.NOTFORDYE=1
HITPOINTS={80 120}
COLOR=0445

ON=@EQUIP
    SRC.Parrying=<SRC.Parrying>+5.0
ON=@UNEQUIP
    SRC.Parrying=<SRC.Parrying>+-5.0

[ITEMDEF x_tunic_1]
ID=i_tunic
NAME=Skin of dragon tunic
WEIGHT=3
TYPE=T_CLOTHING
ARMOR=10
REsourceS=19 x_snakeskin, 10 i_hides_cut
SKILLMAKE=Tailoring 74.5, t_sewing_kit

ON=@Create
TAG.NOTFORDYE=1
HITPOINTS={35 41}
COLOR=0445

ON=@EQUIP
    SRC.Parrying=<SRC.Parrying>+5.0
ON=@UNEQUIP
    SRC.Parrying=<SRC.Parrying>+-5.0

[ITEMDEF x_kilt_1]
ID=i_kilt
NAME=Skin of dragon kilt
WEIGHT=3
TYPE=T_CLOTHING
ARMOR=10
REsourceS=12 x_snakeskin, 10 i_hides_cut
SKILLMAKE=Tailoring 68.2, t_sewing_kit

ON=@Create
TAG.NOTFORDYE=1
HITPOINTS={35 41}
COLOR=0445

ON=@EQUIP
    SRC.Parrying=<SRC.Parrying>+5.0
ON=@UNEQUIP
    SRC.Parrying=<SRC.Parrying>+-5.0

[ITEMDEF x_pants_short_1]
ID=i_pants_short
NAME=Skin of dragon pants
WEIGHT=5
TYPE=T_CLOTHING
ARMOR=10
REsourceS=17 x_snakeskin, 10 i_hides_cut
SKILLMAKE=Tailoring 68.2, t_sewing_kit

ON=@Create
TAG.NOTFORDYE=1
HITPOINTS={35 41}
COLOR=0445

ON=@EQUIP
    SRC.Parrying=<SRC.Parrying>+5.0
ON=@UNEQUIP
    SRC.Parrying=<SRC.Parrying>+-5.0

[ITEMDEF x_cape_2]
ID=i_cape
NAME=Magic source cape
WEIGHT=5
TYPE=T_CLOTHING
ARMOR=10
REsourceS=21 x_snakeskin, 10 i_hides_cut
SKILLMAKE=Tailoring 92.5, t_sewing_kit

ON=@Create
TAG.NOTFORDYE=1
HITPOINTS={35 41}
COLOR=0445

ON=@EQUIP
    SRC.Magery=<SRC.Magery>+5.0
ON=@UNEQUIP
    SRC.Magery=<SRC.Magery>+-5.0

[ITEMDEF x_tunic_2]
ID=i_tunic
NAME=Magic source tunic
WEIGHT=3
TYPE=T_CLOTHING
ARMOR=10
REsourceS=19 x_snakeskin, 10 i_hides_cut
SKILLMAKE=Tailoring 74.5, t_sewing_kit

ON=@Create
TAG.NOTFORDYE=1
HITPOINTS={35 41}
COLOR=0445

ON=@EQUIP
    SRC.Magery=<SRC.Magery>+5.0
ON=@UNEQUIP
    SRC.Magery=<SRC.Magery>+-5.0

[ITEMDEF x_kilt_2]
ID=i_kilt
NAME=Magic source kilt
WEIGHT=3
TYPE=T_CLOTHING
ARMOR=10
REsourceS=12 x_snakeskin, 10 i_hides_cut
SKILLMAKE=Tailoring 68.2, t_sewing_kit

ON=@Create
TAG.NOTFORDYE=1
HITPOINTS={35 41}
COLOR=0445

ON=@EQUIP
    SRC.Magery=<SRC.Magery>+5.0
ON=@UNEQUIP
    SRC.Magery=<SRC.Magery>+-5.0

[ITEMDEF x_pants_short_2]
ID=i_pants_short
NAME=Magic source pants
WEIGHT=5
TYPE=T_CLOTHING
ARMOR=10
REsourceS=17 x_snakeskin, 10 i_hides_cut
SKILLMAKE=Tailoring 68.2, t_sewing_kit

ON=@Create
TAG.NOTFORDYE=1
HITPOINTS={35 41}
COLOR=0445

ON=@EQUIP
    SRC.Magery=<SRC.Magery>+5.0
ON=@UNEQUIP
    SRC.Magery=<SRC.Magery>+-5.0

[ITEMDEF x_cape_3]
ID=i_cape
NAME=Soul of fight cape
WEIGHT=5
TYPE=T_CLOTHING
ARMOR=10
REsourceS=21 x_snakeskin, 10 i_hides_cut
SKILLMAKE=Tailoring 92.5, t_sewing_kit

ON=@Create
TAG.NOTFORDYE=1
HITPOINTS={35 41}
COLOR=0445

ON=@EQUIP
    SRC.Tactics=<SRC.Tactics>+5.0
ON=@UNEQUIP
    SRC.Tactics=<SRC.Tactics>+-5.0

[ITEMDEF x_tunic_3]
ID=i_tunic
NAME=Soul of fight tunic
WEIGHT=3
TYPE=T_CLOTHING
ARMOR=10
REsourceS=19 x_snakeskin, 10 i_hides_cut
SKILLMAKE=Tailoring 74.5, t_sewing_kit

ON=@Create
TAG.NOTFORDYE=1
HITPOINTS={35 41}
COLOR=0445

ON=@EQUIP
    SRC.Tactics=<SRC.Tactics>+5.0
ON=@UNEQUIP
    SRC.Tactics=<SRC.Tactics>+-5.0

[ITEMDEF x_kilt_3]
ID=i_kilt
NAME=Soul of fight kilt
WEIGHT=3
TYPE=T_CLOTHING
ARMOR=10
REsourceS=12 x_snakeskin, 10 i_hides_cut
SKILLMAKE=Tailoring 68.2, t_sewing_kit

ON=@Create
TAG.NOTFORDYE=1
HITPOINTS={35 41}
COLOR=0445

ON=@EQUIP
    SRC.Tactics=<SRC.Tactics>+5.0
ON=@UNEQUIP
    SRC.Tactics=<SRC.Tactics>+-5.0

[ITEMDEF x_pants_short_3]
ID=i_pants_short
NAME=Soul of fight Pants
WEIGHT=5
TYPE=T_CLOTHING
ARMOR=10
REsourceS=17 x_snakeskin, 10 i_hides_cut
SKILLMAKE=Tailoring 68.2, t_sewing_kit

ON=@Create
TAG.NOTFORDYE=1
HITPOINTS={35 41}
COLOR=0445

ON=@EQUIP
    SRC.Tactics=<SRC.Tactics>+5.0
ON=@UNEQUIP
    SRC.Tactics=<SRC.Tactics>+-5.0

[ITEMDEF x_cape_4]
ID=i_cape
NAME=Memory ancestors cape
WEIGHT=5
TYPE=T_CLOTHING
ARMOR=10
REsourceS=21 x_snakeskin, 10 i_hides_cut
SKILLMAKE=Tailoring 92.5, t_sewing_kit

ON=@Create
TAG.NOTFORDYE=1
HITPOINTS={35 41}
COLOR=0445

ON=@EQUIP
    SRC.Archery=<SRC.Archery>+5.0
ON=@UNEQUIP
    SRC.Archery=<SRC.Archery>+-5.0

[ITEMDEF x_tunic_4]
ID=i_tunic
NAME=Memory ancestors tunic
WEIGHT=3
TYPE=T_CLOTHING
ARMOR=10
REsourceS=19 x_snakeskin, 10 i_hides_cut
SKILLMAKE=Tailoring 74.5, t_sewing_kit

ON=@Create
TAG.NOTFORDYE=1
HITPOINTS={35 41}
COLOR=0445

ON=@EQUIP
    SRC.Archery=<SRC.Archery>+5.0
ON=@UNEQUIP
    SRC.Archery=<SRC.Archery>+-5.0

[ITEMDEF x_kilt_4]
ID=i_kilt
NAME=Memory ancestors kilt
WEIGHT=3
TYPE=T_CLOTHING
ARMOR=10
REsourceS=12 x_snakeskin, 10 i_hides_cut
SKILLMAKE=Tailoring 68.2, t_sewing_kit

ON=@Create
TAG.NOTFORDYE=1
HITPOINTS={35 41}
COLOR=0445

ON=@EQUIP
    SRC.Archery=<SRC.Archery>+5.0
ON=@UNEQUIP
    SRC.Archery=<SRC.Archery>+-5.0

[ITEMDEF x_pants_short_4]
ID=i_pants_short
NAME=Memory ancestors pants
WEIGHT=5
TYPE=T_CLOTHING
ARMOR=10
REsourceS=17 x_snakeskin, 10 i_hides_cut
SKILLMAKE=Tailoring 68.2, t_sewing_kit

ON=@Create
TAG.NOTFORDYE=1
HITPOINTS={35 41}
COLOR=0445

ON=@EQUIP
    SRC.Archery=<SRC.Archery>+5.0
ON=@UNEQUIP
    SRC.Archery=<SRC.Archery>+-5.0

Материал:
Код

[ITEMDEF x_snakeskin]
ID=i_hides_cut
TYPE=t_SCRIPT
NAME=Snake leather
WEIGHT=2
VALUE=65

ON=@CREATE
COLOR=0445

Для меню крафта:
Код

[SKILLMENU sm_snakeskin_x1]
Skin of a dragon

ON=i_cape <name> (<resmake>)
MAKEITEM=x_cape_1

ON=i_tunic <name> (<resmake>)
MAKEITEM=x_tunic_1

ON=i_kilt <name> (<resmake>)
MAKEITEM=x_kilt_1

ON=i_pants_short <name> (<resmake>)
MAKEITEM=x_pants_short_1

[SKILLMENU sm_snakeskin_x2]
Magic source

ON=i_cape <name> (<resmake>)
MAKEITEM=x_cape_2

ON=i_tunic <name> (<resmake>)
MAKEITEM=x_tunic_2

ON=i_kilt <name> (<resmake>)
MAKEITEM=x_kilt_2

ON=i_pants_short <name> (<resmake>)
MAKEITEM=x_pants_short_2

[SKILLMENU sm_snakeskin_x3]
Spirit of fight

ON=i_cape <name> (<resmake>)
MAKEITEM=x_cape_3

ON=i_tunic <name> (<resmake>)
MAKEITEM=x_tunic_3

ON=i_kilt <name> (<resmake>)
MAKEITEM=x_kilt_3

ON=i_pants_short <name> (<resmake>)
MAKEITEM=x_pants_short_3

[SKILLMENU sm_snakeskin_x4]
Memory of ancestors

ON=i_cape <name> (<resmake>)
MAKEITEM=x_cape_4

ON=i_tunic <name> (<resmake>)
MAKEITEM=x_tunic_4

ON=i_kilt <name> (<resmake>)
MAKEITEM=x_kilt_4

ON=i_pants_short <name> (<resmake>)
MAKEITEM=x_pants_short_4