Цитата(ImProV1zator @ 13.2.2021, 14:51)

[ITEMDEF i_war_zone_cap_bridge_plitka]
NAME=bridge plitka
ID=i_handr_1
TYPE=T_EQ_SCRIPT
WEIGHT=0
LAYER=layer_special
ON=@Create
ATTR=attr_invis|attr_decay
MORE1=30
ON=@Equip
TIMER=1
ON=@Timer
// Take the effect we would like.
if ( <cont> )
if ( <more1> )
cont.message <EVAL(<more1>)> // put countdown above my head.
more1=<more1>-1
TIMER=1
return 1
else
try uid.<var.cap_bridge>.color 05
try uid.<var.cap_bridge>.say FINISH
// normal timer fall through is to delete the item
remove
return 1
выше же написал как заэкьюипить )